Zigrakh.12.01.03 I ran west to find some pukes since I hadn't been to succesful fighting in the Misties. ---- * CW>Sloping Path to the Old Castle Exits: *north*, *east*. e You see some tracks of *a Dwarf* leading east (done less than 1 hour ago). * CW>Sloping Path to the Old Castle Exits: *east*, *west*. Sardaukar narrates 'picked' You see some tracks of *a Dwarf* leading east (done less than 1 hour ago). * CW>e On the Castle's Drawbridge Exits: =east=, *west*, *down*. You see some tracks of *a Dwarf* leading east (done less than 1 hour ago). * CW>e You feel so much better hiding in the shadows! Inside the Gates Exits: north, *east*, *west*. Shrimp narrates 'open' You see some tracks of *a Dwarf* leading east (done less than 1 hour ago). o CW>a cha mood agg Ok. o CW>e You blink and feel weaker under the cruel light of the sun. Road inside the Walls Exits: *east*, =west=. You stop tracking your victim. * CW>e Road inside the Walls Exits: *west*, *up*. * CW>u You hear some apparently very close noise coming from above. * CW>Road inside the Walls *a Dwarf* is standing here. *a Man* is standing here. *an Elf* is standing here. *a Hobbit* is standing here. Exits: *north*, *west*, *down*. * CW>n *a Dwarf* leaves down. *a Man* leaves down. *an Elf* leaves down. *a Hobbit* leaves down. You hear some apparently very close noise coming from below. * CW>Road inside the Walls Exits: *south*, *west*. * CW>d w Alas, you cannot go that way... * CW>hit *dwarf* w The Square at the Castle Exits: *east*, (west). * CW>hit *dwarf* w They aren't here. * CW>w You feel so much better hiding in the shadows! Behind the Gate Exits: *(east)*, up. o CW>w w They aren't here. o CW>Alas, you cannot go that way... o CW>e Alas, you cannot go that way... You hear some apparently very close noise coming from the east. o CW>Alas, you cannot go that way... o CW>s They aren't here. o CW>You blink and feel weaker under the cruel light of the sun. The Square at the Castle *a Dwarf* is standing here. *a Man* is standing here. *an Elf* is standing here. *a Hobbit* is standing here. Exits: *east*, (west). *a Dwarf* leaves west. *a Man* leaves west. *an Elf* leaves west. *a Hobbit* leaves west. You hear some apparently very close noise coming from the west. * CW>Alas, you cannot go that way... The gate closes quietly. * CW>hit *dwarf* They aren't here. * CW>w open gate The gate seems to be closed. * CW>w close gate Ok. * CW>You feel so much better hiding in the shadows! Behind the Gate *a Dwarf* is standing here. *a Man* is standing here. *an Elf* is standing here. *a Hobbit* is standing here. Exits: *(east)*, up. * CW>Ok. * CW> *a Hobbit* says 'shit orc' * CW>k *elf* *a Dwarf* strongly smites your left arm and tickles it. You're already fighting! You crush *a Dwarf*'s left leg extremely hard and shatter it. * CW HP:Fine *a Dwarf*:Fine> You flee head over heels. The Great Hall Exits: north, west, down. o CW HP:Fine>d Behind the Gate *a Dwarf* is standing here. *a Man* is standing here. *an Elf* is standing here. *a Hobbit* is standing here. Exits: [east], up. * CW HP:Fine>open gate e Ok. * CW HP:Fine>close gate You blink and feel weaker under the cruel light of the sun. The Square at the Castle Exits: *east*, (west). * CW HP:Fine>You hear some apparently very close noise coming from the west. Ok. * CW HP:Fine>open gate w close gate hit *elf* Ok. *a Dwarf* has arrived from the west. A pack horse has arrived from the west. * CW HP:Fine>flee You feel so much better hiding in the shadows! Behind the Gate An ancient spirit, dressed in the arms of a soldier, challenges you. *a Dwarf* is standing here. *a Man* is standing here. *an Elf* is standing here. *a Hobbit* is standing here. Exits: *(east)*, up. * CW HP:Fine>Ok. * CW HP:Fine>You are too afraid. * CW HP:Fine>You flee head over heels. The Great Hall A Skeletal Warrior is staring angrily at you. A Skeletal Warrior is staring angrily at you. Exits: north, west, down. o CW HP:Fine>d A Skeletal Warrior stabs your head and tickles it. You crush a Skeletal Warrior's right hand very hard. o CW HP:Fine a Skeletal Warrior:Fine>e No way! You are fighting for your life! o CW HP:Fine a Skeletal Warrior:Fine>No way! You are fighting for your life! You flee head over heels. The Great Hall An ancient spirit, dressed in the arms of a soldier, challenges you. Exits: north, east, south. o CW HP:Fine>flee You flee head over heels. The Dark Passage Exits: north, [down]. o CW HP:Fine>10 n e cha wimp 100 Wimpy set to: 100 o CW HP:Fine>d The Great Hall An ancient spirit, dressed in the arms of a soldier, challenges you. Exits: north, east, south. o CW HP:Fine>The Great Hall Exits: north, west, down. o CW HP:Fine>open gate e Behind the Gate A spirit-soldier is here, fighting *a Dwarf*. *a Dwarf* is here, fighting a spirit-soldier. *a Man* is standing here. *an Elf* is standing here. *a Hobbit* is standing here. *a Dwarf* is standing here. A sturdy pack horse is standing here. Exits: *(east)*, up. * CW HP:Fine>close gate *a Hobbit* snickers softly. *a Dwarf* crushes your body extremely hard and tickles it. It's already open! * CW HP:Fine *a Dwarf*:Healthy>No way! You are fighting for your life! * CW HP:Fine *a Dwarf*:Healthy>Ok. * CW HP:Fine *a Dwarf*:Healthy> You crush *a Dwarf*'s body extremely hard. Your victim is shocked by your hit! * CW HP:Fine *a Dwarf*:Fine>flee You flee head over heels. PANIC! You couldn't escape! * CW HP:Fine *a Dwarf*:Fine> *a Dwarf* says 'hit spiryt' * CW HP:Fine *a Dwarf*:Fine> You flee head over heels. The Great Hall Exits: north, west, down. o CW HP:Fine> *a Dwarf* has arrived from below. A pack horse has arrived from below. * CW HP:Fine>d Behind the Gate A spirit-soldier is here, fighting *a Dwarf*. *a Dwarf* is here, fighting a spirit-soldier. *a Man* is standing here. *an Elf* is standing here. *a Hobbit* is standing here. Exits: [east], up. * CW HP:Fine> A spirit-soldier slashes *a Dwarf*'s body extremely hard and shatters it. * CW HP:Fine>open gate e Ok. * CW HP:Fine>close gate You blink and feel weaker under the cruel light of the sun. The Square at the Castle Exits: *east*, (west). * CW HP:Fine>Ok. * CW HP:Fine>close gate It's already closed! * CW HP:Fine>close gate It's already closed! * CW HP:Fine>close gate It's already closed! * CW HP:Fine>close gate It's already closed! * CW HP:Fine>close gate close gate It's already closed! * CW HP:Fine>close gate It's already closed! * CW HP:Fine>It's already closed! * CW HP:Fine>close gate close gate It's already closed! * CW HP:Fine>close gate It's already closed! * CW HP:Fine>It's already closed! * CW HP:Fine>close gate It's already closed! * CW HP:Fine>close gate close gate It's already closed! * CW HP:Fine>It's already closed! * CW HP:Fine> The gate is opened from the other side. * CW HP:Fine> *a Dwarf* has arrived from the west. A pack horse has arrived from the west. * CW HP:Fine>w *a Dwarf* closes the gate. The gate seems to be closed. * CW HP:Fine>close gate *a Dwarf* crushes your left foot extremely hard and tickles it. You crush *a Dwarf*'s left foot extremely hard and tickle it. * CW HP:Fine *a Dwarf*:Fine>It's already closed! * CW HP:Fine *a Dwarf*:Fine>open gate flee Ok. * CW HP:Fine *a Dwarf*:Fine>You flee head over heels. You feel so much better hiding in the shadows! Behind the Gate A spirit-soldier is here, fighting *a Dwarf*. *a Dwarf* is here, fighting a spirit-soldier. *a Man* is standing here. *an Elf* is standing here. *a Hobbit* is standing here. Exits: *(east)*, up. * CW HP:Fine> *an Elf* says 'hit flees' * CW HP:Fine> *a Man* joins *a Dwarf*'s fight. A spirit-soldier says 'Prepare to draw your last breath, Dagron.' *a Man* slashes a spirit-soldier's left leg hard and tickles it. A spirit-soldier slashes *a Dwarf*'s body hard and shatters it. * CW HP:Fine>close gate Ok. *a Dwarf* says 'Dagron buff' * CW HP:Fine>k *elf* The gate is opened from the other side. * CW HP:Fine>You crush *an Elf*'s left foot very hard. * CW HP:Fine *an Elf*:Fine> *a Dwarf* has arrived from the east. A pack horse has arrived from the east. * CW HP:Fine *an Elf*:Fine> *a Dwarf* crushes your right arm very hard and tickles it. * CW HP:Fine *an Elf*:Fine> *a Hobbit* joins *a Dwarf*'s fight. A spirit-soldier says 'Your time has come, Jilbo. Now DIE!' * CW HP:Fine *an Elf*:Fine> *a Dwarf* leaves east. * CW HP:Fine *an Elf*:Fine>lat label ff Ok. You crush *an Elf* (ff)'s body extremely hard and shatter it. * CW HP:Fine *an Elf* (ff):Hurt> *a Dwarf* closes the gate. * CW HP:Fine *an Elf* (ff):Hurt> *a Dwarf* crushes your right arm very hard and tickles it. * CW HP:Fine *an Elf* (ff):Hurt>close gate It's already closed! * CW HP:Fine *an Elf* (ff):Hurt>flee *an Elf* (ff) panics, and attempts to flee. *an Elf* (ff) leaves up. * CW HP:Fine *a Dwarf*:Fine>You flee head over heels. PANIC! You couldn't escape! * CW HP:Fine *a Dwarf*:Fine> *a Man* panics, and attempts to flee. *a Man* leaves up. * CW HP:Fine *a Dwarf*:Fine> The gate is opened from the other side. You flee head over heels. PANIC! You couldn't escape! * CW HP:Fine *a Dwarf*:Fine>a cha mood agg Ok. * CW HP:Fine *a Dwarf*:Fine> PANIC! You can't quit the fight! * CW HP:Fine *a Dwarf*:Fine> *a Dwarf* crushes your body and tickles it. * CW HP:Fine *a Dwarf*:Fine> You flee head over heels. The Great Hall *an Elf* (ff) is standing here. *a Man* is standing here. Exits: north, west, down. * CW HP:Fine>hit ff *a Man* intercepts your blow. You approach *a Man*, trying to crush him. * CW HP:Fine *a Man*:Fine> *a Dwarf* has arrived from below. A pack horse has arrived from below. * CW HP:Fine *a Man*:Fine> *a Dwarf* quickly approaches, trying to crush you. * CW HP:Fine *a Man*:Fine>flee PANIC! You can't quit the fight! * CW HP:Fine *a Man*:Fine> *a Man* slashes your left foot very hard and tickles it. * CW HP:Fine *a Man*:Fine> You crush *a Man*'s left foot extremely hard. Your victim is shocked by your hit! * CW HP:Fine *a Man*:Fine> *a Dwarf* crushes your head extremely hard. You feel a strong ache there! * CW HP:Fine *a Man*:Fine> You flee head over heels. The Great Hall An ancient spirit, dressed in the arms of a soldier, challenges you. Exits: north, east, south. o CW HP:Fine> *a Man* yells loudly from the east 'flee' o CW HP:Fine> A spirit-soldier lightly stabs your right arm and tickles it. o CW HP:Hurt a spirit-soldier:Healthy>w No way! You are fighting for your life! o CW HP:Hurt a spirit-soldier:Healthy> *a Dwarf* has arrived from the east. A pack horse has arrived from the east. * CW HP:Hurt a spirit-soldier:Healthy>flee *a Dwarf* quickly approaches, trying to crush you. * CW HP:Hurt a spirit-soldier:Healthy>PANIC! You can't quit the fight! * CW HP:Hurt a spirit-soldier:Healthy>s No way! You are fighting for your life! A spirit-soldier strongly stabs your head and tickles it. * CW HP:Hurt a spirit-soldier:Healthy>s You flee head over heels. The Great Hall A spirit floats around, making strange magical gestures (glowing). Exits: north, east, south, up. o CW HP:Hurt>The Great Hall An ancient spirit, dressed in the arms of a soldier, challenges you. *a Dwarf* is standing here. A sturdy pack horse is standing here. Exits: north, east, south. * CW HP:Hurt>e *a Dwarf* leaves north. A pack horse leaves north. o CW HP:Hurt>The Great Hall *an Elf* (ff) is standing here trying to concentrate. *a Man* is standing here. Exits: north, west, down. * CW HP:Hurt>hit ff d *a Man* intercepts your blow. You crush *a Man*'s head extremely hard. *a Man* barely slashes your body and tickles it. * CW HP:Hurt *a Man*:Fine>No way! You are fighting for your life! * CW HP:Hurt *a Man*:Fine>flee You flee head over heels. The Great Hall Exits: south, west. o CW HP:Hurt Move:Tired>s d The Great Hall *an Elf* (ff) is standing here. *a Man* is standing here. Exits: north, west, down. * CW HP:Hurt Move:Tired>Behind the Gate An ancient spirit, dressed in the arms of a soldier, challenges you. Exits: *(east)*, up. o CW HP:Hurt Move:Tired>close gate A spirit-soldier barely slashes your head and tickles it. o CW HP:Hurt Move:Tired a spirit-soldier:Fine>u Ok. o CW HP:Hurt Move:Tired a spirit-soldier:Fine>hit ff No way! You are fighting for your life! o CW HP:Hurt Move:Tired a spirit-soldier:Fine>They aren't here. You crush a spirit-soldier's right arm and tickle it. o CW HP:Hurt Move:Tired a spirit-soldier:Fine>flee You flee head over heels. The Great Hall *an Elf* (ff) is standing here. *a Man* is standing here. *a Dwarf* is standing here. A sturdy pack horse is standing here. Exits: north, west, down. * CW HP:Hurt Move:Tired> *a Dwarf* leaves down. A pack horse leaves down. *an Elf* (ff) says 'iou are mad!' * CW HP:Hurt Move:Tired>d Behind the Gate An ancient spirit, dressed in the arms of a soldier, challenges you. *a Dwarf* is standing here. A sturdy pack horse is standing here. Exits: [east], up. * CW HP:Hurt Move:Tired>u The gate is opened from the other side. The Great Hall *an Elf* (ff) is standing here. *a Man* is standing here. Exits: north, west, down. * CW HP:Hurt Move:Tired> *a Dwarf* has arrived from below. A pack horse has arrived from below. * CW HP:Hurt Move:Tired>hit ff *a Man* intercepts your blow. You approach *a Man*, trying to crush him. *a Man* slashes your left foot hard and tickles it. * CW HP:Hurt Move:Tired *a Man*:Fine>d No way! You are fighting for your life! *a Dwarf* crushes your right hand extremely hard. You feel a strong ache there! * CW HP:Hurt Move:Tired *a Man*:Fine>flee You will attempt to flee! * CW HP:Hurt Move:Tired *a Man*:Fine> PANIC! You can't quit the fight! You crush *a Man*'s left leg extremely hard. Your victim is shocked by your hit! * CW HP:Hurt Move:Tired *a Man*:Hurt> *a Man* panics, and attempts to flee. *a Man* leaves west. * CW HP:Hurt Move:Tired *a Dwarf*:Fine> *an Elf* (ff) smiles happily. * CW HP:Hurt Move:Tired *a Dwarf*:Fine> You flee head over heels. Behind the Gate An ancient spirit, dressed in the arms of a soldier, challenges you. Exits: *(east)*, up. o CW HP:Hurt Move:Tired>e close gate You blink and feel weaker under the cruel light of the sun. The Square at the Castle *a Dwarf* is standing here. *a Hobbit* is standing here. Exits: *east*, (west). * CW HP:Hurt Move:Tired>close gate Ok. * CW HP:Hurt Move:Tired>It's already closed! * CW HP:Hurt Move:Tired>close gate It's already closed! * CW HP:Hurt Move:Tired>e Road inside the Walls Exits: *south*, *west*. * CW HP:Hurt Move:Tired>w open gate The Square at the Castle Exits: *east*, [west]. * CW HP:Hurt Move:Tired>w close gate Ok. * CW HP:Hurt Move:Tired>u hit ff You feel so much better hiding in the shadows! Behind the Gate An ancient spirit, dressed in the arms of a soldier, challenges you. Exits: *(east)*, up. o CW HP:Hurt Move:Tired>*a Dwarf* has arrived from above. A pack horse has arrived from above. Ok. * CW HP:Hurt Move:Tired>The Great Hall *an Elf* (ff) is standing here. *a Dwarf* is standing here. *a Hobbit* is standing here. Exits: north, west, down. * CW HP:Hurt Move:Tired>You crush *an Elf* (ff)'s body extremely hard and shatter it. Your victim is shocked by your hit! *a Man* has arrived from the west. * CW HP:Hurt Move:Tired *an Elf* (ff):Hurt> *a Dwarf* has arrived from below. A pack horse has arrived from below. * CW HP:Hurt Move:Tired *an Elf* (ff):Hurt> *an Elf* (ff) panics, and attempts to flee. *an Elf* (ff) leaves north. * CW HP:Hurt Move:Tired>n *a Dwarf* leaves down. *a Man* leaves down. *a Hobbit* leaves down. * CW HP:Hurt Move:Tired>The Great Hall *an Elf* (ff) is standing here. Exits: south, west. o CW HP:Hurt Move:Tired>hit ff You approach *an Elf* (ff), trying to crush him. o CW HP:Hurt Move:Tired *an Elf* (ff):Hurt> *an Elf* (ff) lights a lantern. * CW HP:Hurt Move:Tired *an Elf* (ff):Hurt> *a Dwarf* has arrived from the south. *a Hobbit* has arrived from the south. You crush *an Elf* (ff)'s left foot extremely hard and shatter it. * CW HP:Hurt Move:Tired *an Elf* (ff):Bad> *a Dwarf* has arrived from the south. A pack horse has arrived from the south. *a Dwarf* leaves south. *a Hobbit* leaves south. *an Elf* (ff) panics, and attempts to flee. *an Elf* (ff) leaves west. * CW HP:Hurt Move:Tired> *a Dwarf* crushes your right arm extremely hard. * CW HP:Hurt Move:Tired *a Dwarf*:Fine>flee *a Dwarf* has arrived from the south. *a Hobbit* has arrived from the south. * CW HP:Hurt Move:Tired *a Dwarf*:Fine>You flee head over heels. The Great Hall Exits: north, west, down. o CW HP:Hurt Move:Tired>w The Great Hall An ancient spirit, dressed in the arms of a soldier, challenges you. Exits: north, east, south. o CW HP:Hurt Move:Tired>n hit ff The Great Hall A spirit is here, fighting *an Elf* (ff) (glowing). *an Elf* (ff) is here, fighting a spirit. *a Dwarf* is standing here. A sturdy pack horse is standing here. Exits: north, east, south, up. * CW HP:Hurt Move:Tired>u You approach *an Elf* (ff), trying to crush him. *a Dwarf* has arrived from the east. *a Hobbit* has arrived from the east. *a Dwarf* leaves east. A pack horse leaves east. * CW HP:Hurt Move:Tired *an Elf* (ff):Bad a spirit:Healthy>hit ff No way! You are fighting for your life! * CW HP:Hurt Move:Tired *an Elf* (ff):Bad a spirit:Healthy>You're already fighting! * CW HP:Hurt Move:Tired *an Elf* (ff):Bad a spirit:Healthy> *a Dwarf* has arrived from the east. A pack horse has arrived from the east. * CW HP:Hurt Move:Tired *an Elf* (ff):Bad a spirit:Healthy> A spirit hits *an Elf* (ff)'s right hand and shatters it. * CW HP:Hurt Move:Tired *an Elf* (ff):Bad a spirit:Healthy> *an Elf* (ff) panics, and attempts to flee. *an Elf* (ff) leaves up. * CW HP:Hurt Move:Tired>u The Winding Staircase A dark intangible shadow turns to face you. *an Elf* (ff) is standing here. Exits: south, down. * CW HP:Hurt Move:Tired>hit ff s hit ff *a Dwarf* has arrived from below. *a Hobbit* has arrived from below. You crush *an Elf* (ff)'s right hand extremely hard and shatter it. *an Elf* (ff) is mortally wounded and will die soon if not aided. * CW HP:Hurt Move:Tired *an Elf* (ff):Dying>*a Dwarf* leaves down. *a Hobbit* leaves down. No way! You are fighting for your life! * CW HP:Hurt Move:Tired *an Elf* (ff):Dying>You're already fighting! A dark wraith crushes *an Elf* (ff)'s left leg extremely hard and shatters it. Your blood freezes as you hear *an Elf* (ff)'s death cry. *an Elf* (ff) has drawn his last breath! R.I.P. o CW HP:Hurt Move:Tired> *a Dwarf* has arrived from below. *a Hobbit* has arrived from below. *a Dwarf* has arrived from below. A pack horse has arrived from below. * CW HP:Hurt Move:Tired> *a Dwarf* crushes your left arm hard and tickles it. * CW HP:Hurt Move:Tired *a Dwarf*:Fine>gac get all corpse You get a dark coloured flask from the corpse of *an Elf*. You get a wooden target shield from the corpse of *an Elf*. You get a wooden pipe from the corpse of *an Elf*. You get a forest green cloak from the corpse of *an Elf*. You get a forest green cloak from the corpse of *an Elf*. You get a black candle from the corpse of *an Elf*. You get a ring from the corpse of *an Elf*. You get a black shirt from the corpse of *an Elf*. You get a thin pair of soft leather trousers from the corpse of *an Elf*. You get a thin pair of soft leather boots from the corpse of *an Elf*. You get a large metal shield from the corpse of *an Elf*. You can't get a forest green cloak, you are carrying too many items already. * CW HP:Hurt Move:Tired *a Dwarf*:Fine>f You flee head over heels. The Great Hall A spirit floats around, making strange magical gestures (glowing). Exits: north, east, south, up. o CW HP:Hurt Move:Slow>n d s *a Dwarf* has arrived from above. *a Hobbit* has arrived from above. * CW HP:Hurt Move:Slow>Trying to make your way through the pitch black, damp tunnel, you suddenly realise that you have no where to put your feet. Arms weaving, desperately trying to find a grip, you tumble down into the unknown darkness, meeting a fast death pinned on a sharp rock sixty feet below. You are dead! Sorry...