Verminaard.07.01.02 Some darkies were fighting some whities in brush, I was just passing through as I ran into this little creature: (I'd say it's a poor/decent log, just posting it for my ego!) The Hedge-Trail Exits: north, east, south, west. * R HP:Fine Mana:Warm>w Plains Exits: north, east, west. * R HP:Fine Mana:Warm>w Before the Castle Gate Exits: north, east, south, west. * R HP:Fine Mana:Warm>n An Old Trail by a Fortress Exits: north, east, south, west. * R HP:Fine Mana:Warm>33 cha wimp 330 Wimpy set to: 330 * R HP:Fine Mana:Warm>n A Break in the Great Hedge A large flat rock lies here, its surface etched with markings. The corpse of a warhorse is lying here. Exits: north, east, south. * R HP:Fine Mana:Warm>a change mood aggressive Ok. * R HP:Fine Mana:Warm>n Plains Exits: north, east, south, west. Qweeg narrates 'semi?' * R HP:Fine Mana:Warm>e e Plains *Alicia the Dwarf* is here, resting on a mountain mule. Exits: north, east, south, west. * R HP:Fine Mana:Warm>A Patch of Brush Exits: north, east, south, west. * R HP:Fine Mana:Warm>w Plains *Alicia the Dwarf* is here, resting on a mountain mule. Exits: north, east, south, west. * R HP:Fine Mana:Warm>kill alicia bash alicia You pound *Alicia the Dwarf*'s head extremely hard. * R HP:Fine Mana:Warm *Alicia the Dwarf*:Fine>Semirhage narrates 'we shadow' Qweeg narrates 'fakk cmoon' ' kunta kinte As *Alicia the Dwarf* avoids your bash, you topple over and fall to the ground. You fall to the ground. * R HP:Fine Mana:Warm *Alicia the Dwarf*:Fine>* R HP:Fine Mana:Warm *Alicia the Dwarf*:Fine> emote hisses 'kunta kinte' Ok. *Alicia the Dwarf* sends you sprawling with a powerful bash. * R HP:Fine Mana:Warm *Alicia the Dwarf*:Fine> *Alicia the Dwarf* smiles happily. * R HP:Fine Mana:Warm *Alicia the Dwarf*:Fine> *Alicia the Dwarf* strongly cleaves your body and tickles it. * R HP:Fine Mana:Warm *Alicia the Dwarf*:Fine> *Alicia the Dwarf* says 'heej' * R HP:Fine Mana:Warm *Alicia the Dwarf*:Fine> *Alicia the Dwarf* cleaves your head extremely hard and tickles it. * R HP:Fine Mana:Warm *Alicia the Dwarf*:Fine> Your head stops stinging. * R HP:Fine Mana:Warm *Alicia the Dwarf*:Fine>' flax har du f emote hisses 'flax har du' Ok. * R HP:Fine Mana:Warm *Alicia the Dwarf*:Fine>You flee head over heels. Plains The corpse of a giant rat is lying here. Exits: north, east, west. * R HP:Fine Mana:Warm>a change mood aggressive Ok. * R HP:Fine Mana:Warm>bash *dwarf* bash *dwarf* You don't see any *dwarf* here. * R HP:Fine Mana:Warm>You don't see any *dwarf* here. * R HP:Fine Mana:Warm>bash *dwarf* *Alicia the Dwarf* has arrived from the north riding a mountain mule. bash *dwarf* *Alicia the Dwarf* cleaves your right leg extremely hard and tickles it. Your bash at *Alicia the Dwarf* sends her sprawling. You pound *Alicia the Dwarf*'s head extremely hard. * R HP:Fine Mana:Warm *Alicia the Dwarf*:Fine>Bash someone already bashed? Aren't we funny? * R HP:Fine Mana:Warm *Alicia the Dwarf*:Fine>stat OB: 138%, DB: 15%, PB: 41%, Armour: 93%. Wimpy: 330. Mood: aggressive. Needed: 302,837 xp, 0 tp. Gold: 739. Alert: normal. Affected by: - novoid - panic - noquit - a light wound at the body. - a deep wound at the right foot (bound up). * R HP:Fine Mana:Warm *Alicia the Dwarf*:Fine>con Fairly easy. * R HP:Fine Mana:Warm *Alicia the Dwarf*:Fine> Azhal narrates 'i give fine grey for brd!' * R HP:Fine Mana:Warm *Alicia the Dwarf*:Fine>exa dwarf You see nothing special about her. *Alicia the Dwarf* has some small bruises. *Alicia the Dwarf* seems to have: A light wound at the left arm. *Alicia the Dwarf* is using: a ruby ring a ring of silver a red ruby; it has a soft glowing aura a pair of metal gauntlets (used) a thick metal breastplate (used) a pair of greaves (used) a heavy pair of vambraces (used) a great helm (used) a pair of iron-shod boots (used) a forest green cloak (brand new) a mighty dwarven axe (brand new) a tower shield (brand new) a violet orchid a violet orchid a leather backpack a plain leather belt a gem-inlaid knife (dented) a water skin the scalp of Snick a stone a sable pouch * R HP:Fine Mana:Warm *Alicia the Dwarf*:Fine>bash *dwarf* Bash someone already bashed? Aren't we funny? * R HP:Fine Mana:Warm *Alicia the Dwarf*:Fine>bash *dwarf* Bash someone already bashed? Aren't we funny? * R HP:Fine Mana:Warm *Alicia the Dwarf*:Fine>bash *dwarf* You pound *Alicia the Dwarf*'s body extremely hard. Your victim is shocked by your hit! * R HP:Fine Mana:Warm *Alicia the Dwarf*:Fine>Bash someone already bashed? Aren't we funny? * R HP:Fine Mana:Warm *Alicia the Dwarf*:Fine>bash *dwarf* Bash someone already bashed? Aren't we funny? * R HP:Fine Mana:Warm *Alicia the Dwarf*:Fine>bash *dwarf* Bash someone already bashed? Aren't we funny? * R HP:Fine Mana:Warm *Alicia the Dwarf*:Fine>bash *dwarf* bash *dwarf* Bash someone already bashed? Aren't we funny? *Alicia the Dwarf* seems to have recovered her senses. * R HP:Fine Mana:Warm *Alicia the Dwarf*:Fine>bash *dwarf* *Alicia the Dwarf* looks up to you with big, sad eyes and POUTS!!! Your bash at *Alicia the Dwarf* sends her sprawling. * R HP:Fine Mana:Warm *Alicia the Dwarf*:Fine>Bash someone already bashed? Aren't we funny? * R HP:Fine Mana:Warm *Alicia the Dwarf*:Fine> You pound *Alicia the Dwarf*'s body extremely hard and tickle it. * R HP:Fine Mana:Warm *Alicia the Dwarf*:Fine>cack You cackle gleefully. * R HP:Fine Mana:Warm *Alicia the Dwarf*:Fine>bash *dwarf* Bash someone already bashed? Aren't we funny? * R HP:Fine Mana:Warm *Alicia the Dwarf*:Fine>kick You land a kick on *Alicia the Dwarf*, the force causing her to stagger back. * R HP:Fine Mana:Warm *Alicia the Dwarf*:Fine>bash *dwarf* Bash someone already bashed? Aren't we funny? You pound *Alicia the Dwarf*'s right foot extremely hard. * R HP:Fine Mana:Warm *Alicia the Dwarf*:Hurt>bash *dwarf* Bash someone already bashed? Aren't we funny? * R HP:Fine Mana:Warm *Alicia the Dwarf*:Hurt>bash *dwarf* Bash someone already bashed? Aren't we funny? * R HP:Fine Mana:Warm *Alicia the Dwarf*:Hurt>bash *dwarf* Bash someone already bashed? Aren't we funny? * R HP:Fine Mana:Warm *Alicia the Dwarf*:Hurt>bash *dwarf* Bash someone already bashed? Aren't we funny? * R HP:Fine Mana:Warm *Alicia the Dwarf*:Hurt>bash *dwarf* *Alicia the Dwarf* seems to have recovered her senses. * R HP:Fine Mana:Warm *Alicia the Dwarf*:Hurt>bash *dwarf* You dodge a bash from *Alicia the Dwarf* who loses her balance and falls. Your bash at *Alicia the Dwarf* sends her sprawling. * R HP:Fine Mana:Warm *Alicia the Dwarf*:Hurt>Bash someone already bashed? Aren't we funny? * R HP:Fine Mana:Warm *Alicia the Dwarf*:Hurt> Britney narrates 'ok i come... where shadow?' * R HP:Fine Mana:Warm *Alicia the Dwarf*:Hurt>kick Your kick at *Alicia the Dwarf* misses. You fall to the ground. * R HP:Fine Mana:Warm *Alicia the Dwarf*:Hurt> * R HP:Fine Mana:Warm *Alicia the Dwarf*:Hurt>' BWAHAHAH emote hisses 'BWAHAHAH' Ok. * R HP:Fine Mana:Warm *Alicia the Dwarf*:Hurt>st You stop resting, and stand up. You pound *Alicia the Dwarf*'s left arm extremely hard. * R HP:Fine Mana:Warm *Alicia the Dwarf*:Hurt>sigh You sigh. * R HP:Fine Mana:Warm *Alicia the Dwarf*:Hurt>bash *dwarf* Bash someone already bashed? Aren't we funny? * R HP:Fine Mana:Warm *Alicia the Dwarf*:Hurt>bash *dwarf* Bash someone already bashed? Aren't we funny? *Alicia the Dwarf* seems to have recovered her senses. * R HP:Fine Mana:Warm *Alicia the Dwarf*:Hurt>bash *dwarf* *Alicia the Dwarf* taps you on the shoulder. *Alicia the Dwarf* panics, and attempts to flee. Your victim has disappeared! *Alicia the Dwarf* leaves - north - riding a mountain mule. * R HP:Fine Mana:Warm>n Plains *Alicia the Dwarf* is here, riding a mountain mule. Exits: north, east, south, west. * R HP:Fine Mana:Warm> *Alicia the Dwarf* panics, and attempts to flee. *Alicia the Dwarf* leaves - north - riding a mountain mule. * R HP:Fine Mana:Warm>kill *dwarf* They aren't here. * R HP:Fine Mana:Warm>n kill *dwarf* Old East Road A bedraggled man stumbles as best he can across the terrain. Exits: north, =east=, south, =west=. * R HP:Fine Mana:Warm>They aren't here. * R HP:Fine Mana:Warm>w kill *dwarf* Old East Road Exits: north, =east=, south, =west=. * R HP:Fine Mana:Warm>They aren't here. * R HP:Fine Mana:Warm>s kill *dwarf* Plains Exits: north, east, south, west. * R HP:Fine Mana:Warm>They aren't here. * R HP:Fine Mana:Warm>e Plains Exits: north, east, south, west. * R HP:Fine Mana:Warm>n Old East Road *Alicia the Dwarf* is here, riding a mountain mule. Exits: north, =east=, south, =west=. * R HP:Fine Mana:Warm>e Old East Road A bedraggled man stumbles as best he can across the terrain. Exits: north, =east=, south, =west=. * R HP:Fine Mana:Warm>w kill *dwarf* Old East Road *Alicia the Dwarf* is here, riding a mountain mule. Exits: north, =east=, south, =west=. * R HP:Fine Mana:Warm>s You pound *Alicia the Dwarf*'s body and tickle it. * R HP:Fine Mana:Warm *Alicia the Dwarf*:Hurt>kill *dwarf* No way! You are fighting for your life! * R HP:Fine Mana:Warm *Alicia the Dwarf*:Hurt>bash *dwarf* You're already fighting! * R HP:Fine Mana:Warm *Alicia the Dwarf*:Hurt>* R HP:Fine Mana:Warm *Alicia the Dwarf*:Hurt> *Alicia the Dwarf* sends you sprawling with a powerful bash. *Alicia the Dwarf* cleaves your left hand and tickles it. * R HP:Fine Mana:Warm *Alicia the Dwarf*:Hurt> *Alicia the Dwarf* smiles happily. * R HP:Fine Mana:Warm *Alicia the Dwarf*:Hurt> Saving Verminaard. * R HP:Fine Mana:Warm *Alicia the Dwarf*:Hurt>bash *dwarf* *Alicia the Dwarf* cleaves your left arm extremely hard and tickles it. * R HP:Fine Mana:Warm *Alicia the Dwarf*:Hurt> *Alicia the Dwarf* panics, and attempts to flee. *Alicia the Dwarf* leaves west riding a mountain mule. Your head stops stinging. * R HP:Fine Mana:Warm>You don't see any *dwarf* here. * R HP:Fine Mana:Warm>w kill *dwarf* bash *dwarf* Old East Road *Alicia the Dwarf* is here, riding a mountain mule. Exits: north, =east=, south, =west=. * R HP:Fine Mana:Warm>You approach *Alicia the Dwarf*, trying to pound her. *Alicia the Dwarf* cleaves your right foot extremely hard. * R HP:Fine Mana:Warm *Alicia the Dwarf*:Hurt>flee *Alicia the Dwarf* panics, and attempts to flee. *Alicia the Dwarf* leaves - north - riding a mountain mule. * R HP:Fine Mana:Warm>You flee head over heels. Plains *Alicia the Dwarf* is here, riding a mountain mule. Exits: north, east, south, west. * R HP:Fine Mana:Warm>bash *dwarf* Semirhage narrates 'britney track trained from DC' *Alicia the Dwarf* bleeds from open wounds. * R HP:Fine Mana:Warm *Alicia the Dwarf*:Hurt> *Alicia the Dwarf* sends you sprawling with a powerful bash. *Alicia the Dwarf* cleaves your head extremely hard. * R HP:Hurt Mana:Warm *Alicia the Dwarf*:Hurt> Your head stops stinging. You flee head over heels. Plains Exits: east, south, west. * R HP:Hurt Mana:Warm>w Plains Exits: east, south, west. * R HP:Hurt Mana:Warm>20 cha wimp 200 Wimpy set to: 200 * R HP:Hurt Mana:Warm>e bash *dwarf* Plains Exits: east, south, west. * R HP:Hurt Mana:Warm>You don't see any *dwarf* here. * R HP:Hurt Mana:Warm>e bash *dwarf* Plains There are two handfuls of clover here. Exits: east, south, west. * R HP:Hurt Mana:Warm>You don't see any *dwarf* here. * R HP:Hurt Mana:Warm>s bash *dwarf* Plains A fallow deer is grazing peacefully here. Exits: north, east, south, west. * R HP:Hurt Mana:Warm>You don't see any *dwarf* here. * R HP:Hurt Mana:Warm>w Plains Exits: north, east, south, west. * R HP:Hurt Mana:Warm>bash *dwarf* You don't see any *dwarf* here. * R HP:Hurt Mana:Warm>e Plains A fallow deer is grazing peacefully here. Exits: north, east, south, west. * R HP:Hurt Mana:Warm>e Plains A raider is here, looking for plunder. Exits: north, east, south, west. * R HP:Hurt Mana:Warm>bash *dwarf* A raider fails to stab you. You pound a raider's head extremely hard and shatter it. * R HP:Hurt Mana:Warm a raider:Fine>Bash who or what ? A raider yells 'Raiders ho!' * R HP:Hurt Mana:Warm a raider:Fine>s No way! You are fighting for your life! * R HP:Hurt Mana:Warm a raider:Fine>flee You flee head over heels. Plains A small cluster of clover grows here. A grey hare stands alert, looking and listening for predators. Exits: east, south, west. * R HP:Hurt Mana:Warm>w Plains You see two handfuls of clover on the ground. Exits: east, south, west. * R HP:Hurt Mana:Warm>w Plains Exits: east, south, west. A raider yells 'Raiders tu the rescue!' * R HP:Hurt Mana:Warm>s *Alicia the Dwarf* has arrived from the west riding a mountain mule. * R HP:Hurt Mana:Warm>Britney narrates 'they w winds' Plains Exits: north, east, south, west. * R HP:Hurt Mana:Warm>bash *dwarf* You don't see any *dwarf* here. * R HP:Hurt Mana:Warm>n bash *dwarf* Plains *Alicia the Dwarf* is here, riding a mountain mule. Exits: east, south, west. * R HP:Hurt Mana:Warm>Britney narrates '3 of em' * R HP:Hurt Mana:Warm *Alicia the Dwarf*:Hurt> *Alicia the Dwarf* sends you sprawling with a powerful bash. *Alicia the Dwarf* cleaves your left foot extremely hard. You feel a strong ache there! * R HP:Hurt Mana:Warm *Alicia the Dwarf*:Hurt> *Alicia the Dwarf* giggles. * R HP:Hurt Mana:Warm *Alicia the Dwarf*:Hurt> *Alicia the Dwarf* cleaves your body extremely hard. ' MEN HELVETE! * R HP:Hurt Mana:Warm *Alicia the Dwarf*:Hurt> Inactivity timeout postponed... * R HP:Hurt Mana:Warm *Alicia the Dwarf*:Hurt>kick Your head stops stinging. You pound *Alicia the Dwarf*'s body hard and tickle it. * R HP:Hurt Mana:Warm *Alicia the Dwarf*:Hurt>emote hisses 'MEN HELVETE!' Ok. * R HP:Hurt Mana:Warm *Alicia the Dwarf*:Hurt>Your kick at *Alicia the Dwarf* misses. * R HP:Hurt Mana:Warm *Alicia the Dwarf*:Hurt>f PANIC! You can't quit the fight! * R HP:Hurt Mana:Warm *Alicia the Dwarf*:Hurt> PANIC! You can't quit the fight! * R HP:Hurt Mana:Warm *Alicia the Dwarf*:Hurt> Amandil tells you 'logga viting?' * R HP:Hurt Mana:Warm *Alicia the Dwarf*:Hurt> Britney narrates 'where u?' * R HP:Hurt Mana:Warm *Alicia the Dwarf*:Hurt> *Alicia the Dwarf* sends you sprawling with a powerful bash. st * R HP:Hurt Mana:Warm *Alicia the Dwarf*:Hurt> *Alicia the Dwarf* cleaves your left foot very hard. * R HP:Hurt Mana:Warm *Alicia the Dwarf*:Hurt> You try to flee, but cannot! * R HP:Hurt Mana:Warm *Alicia the Dwarf*:Hurt> *Alicia the Dwarf* says 'deööö' * R HP:Hurt Mana:Warm *Alicia the Dwarf*:Hurt> Your head stops stinging. You flee head over heels. Plains You see two handfuls of clover on the ground. Exits: east, south, west. * R HP:Hurt Mana:Warm>You are already standing. * R HP:Hurt Mana:Warm>e *Alicia the Dwarf* has arrived from the west riding a mountain mule. * R HP:Hurt Mana:Warm>Plains A small cluster of clover grows here. A raider is here, looking for plunder. Exits: east, south, west. * R HP:Hurt Mana:Warm>w Plains There are two handfuls of clover here. *Alicia the Dwarf* is here, riding a mountain mule. Exits: east, south, west. * R HP:Hurt Mana:Warm>kill *dwarf* You approach *Alicia the Dwarf*, trying to pound her. *Alicia the Dwarf* cleaves your body hard and tickles it. * R HP:Hurt Mana:Warm *Alicia the Dwarf*:Hurt>flee You will attempt to flee! * R HP:Hurt Mana:Warm *Alicia the Dwarf*:Hurt> *Alicia the Dwarf* panics, and attempts to flee. *Alicia the Dwarf* leaves east riding a mountain mule. * R HP:Hurt Mana:Warm>kill *dwarf* They aren't here. * R HP:Hurt Mana:Warm>kill *dwarf* *Alicia the Dwarf* has arrived from the east riding a mountain mule. * R HP:Hurt Mana:Warm>You pound *Alicia the Dwarf*'s left leg very hard. * R HP:Hurt Mana:Warm *Alicia the Dwarf*:Hurt> *Alicia the Dwarf* cleaves your body hard and tickles it. * R HP:Hurt Mana:Warm *Alicia the Dwarf*:Hurt> *Alicia the Dwarf* panics, and attempts to flee. *Alicia the Dwarf* leaves east riding a mountain mule. * R HP:Hurt Mana:Warm>kill *dwarf* Amandil tells you 'vi piskar lite orcer o plockar shining kanske' * R HP:Hurt Mana:Warm>They aren't here. * R HP:Hurt Mana:Warm>kill *dwarf* They aren't here. * R HP:Hurt Mana:Warm> Zygmud narrates 'smelly above tendrils' *Alicia the Dwarf* has arrived from the south riding a mountain mule. * R HP:Hurt Mana:Warm>kill *dwarf* You pound *Alicia the Dwarf*'s body extremely hard. *Alicia the Dwarf* barely cleaves your body and tickles it. * R HP:Wounded Mana:Warm *Alicia the Dwarf*:Hurt>flee You flee head over heels. Plains Exits: east, south, west. * R HP:Wounded Mana:Warm>e Plains On the ground, there are two handfuls of clover. *Alicia the Dwarf* is here, riding a mountain mule. Exits: east, south, west. * R HP:Wounded Mana:Warm>e Plains A small cluster of clover grows here. A raider is here, looking for plunder. Exits: east, south, west. * R HP:Wounded Mana:Warm>w kill *dwarf* Plains On the ground, there are two handfuls of clover. *Alicia the Dwarf* is here, riding a mountain mule. Exits: east, south, west. * R HP:Wounded Mana:Warm>You approach *Alicia the Dwarf*, trying to pound her. * R HP:Wounded Mana:Warm *Alicia the Dwarf*:Hurt> You pound *Alicia the Dwarf*'s right hand hard. * R HP:Wounded Mana:Warm *Alicia the Dwarf*:Wounded>flee You will attempt to flee! * R HP:Wounded Mana:Warm *Alicia the Dwarf*:Wounded> PANIC! You can't quit the fight! * R HP:Wounded Mana:Warm *Alicia the Dwarf*:Wounded> You flee head over heels. Plains Exits: east, south, west. * R HP:Wounded Mana:Warm>w Plains Exits: east, south, west. * R HP:Wounded Mana:Warm>e Plains *Alicia the Dwarf* is here, riding a mountain mule. Exits: east, south, west. * R HP:Wounded Mana:Warm>e *Alicia the Dwarf* leaves south riding a mountain mule. Plains You see two handfuls of clover on the ground. Exits: east, south, west. * R HP:Wounded Mana:Warm>w kill *dwarf* Plains Exits: east, south, west. * R HP:Wounded Mana:Warm>They aren't here. * R HP:Wounded Mana:Warm>s Plains Exits: north, east, south, west. * R HP:Wounded Mana:Warm>kill *dwarf* They aren't here. * R HP:Wounded Mana:Warm>s Old East Road Exits: north, =east=, south, =west=. * R HP:Wounded Mana:Warm>kill *dwarf* They aren't here. * R HP:Wounded Mana:Warm>w Old East Road Exits: north, =east=, south, =west=. * R HP:Wounded Mana:Warm>w w Old East Road Exits: north, =east=, south, =west=. * R HP:Hurt Mana:Warm>The Old East Road Exits: north, =east=, south, =west=. * R HP:Hurt Mana:Warm>w Amandil tells you 'tror hanner loggar också.. ska försöka logga själv innan kärringen kommer :)' * R HP:Hurt Mana:Warm>Bend in the Old East Road Exits: north, =east=, =south=. * R HP:Hurt Mana:Warm>s Bend in the Old East Road Exits: =north=, east, =west=. * R HP:Hurt Mana:Warm>w Bridge over the Nen-i-Sûl Exits: =east=, =west=, down. * R HP:Hurt Mana:Warm>w The Old East Road Exits: =east=, =west=. * R HP:Hurt Mana:Warm>w The Old East Road Exits: =east=, =south=, west. * R HP:Hurt Mana:Warm>e The Old East Road Exits: =east=, =west=. * R HP:Hurt Mana:Warm>e e Bridge over the Nen-i-Sûl Exits: =east=, =west=, down. * R HP:Hurt Mana:Warm>Bend in the Old East Road Exits: =north=, east, =west=. * R HP:Hurt Mana:Warm>tam naaaa tel amandil naaaa No-one by that name here... * R HP:Hurt Mana:Warm>e The Three-fools' Stone Some small rocks have been piled into a mound here. Exits: north, east, west. * R HP:Hurt Mana:Warm>e Grasslands Exits: north, east, west. * R HP:Hurt Mana:Warm>n Old East Road Exits: north, =east=, south, =west=. * R HP:Hurt Mana:Warm>e Old East Road Exits: north, =east=, south, =west=. * R HP:Hurt Mana:Warm>e Old East Road Exits: north, =east=, south, =west=. * R HP:Hurt Mana:Warm>s Plains Exits: north, east, south, west. * R HP:Hurt Mana:Warm>e You bleed from open wounds. * R HP:Hurt Mana:Warm>where Plains Exits: north, east, south, west. * R HP:Hurt Mana:Warm>Players in your zone -------------------- Verminaard - Plains * R HP:Hurt Mana:Warm>n Old East Road Exits: north, =east=, south, =west=. * R HP:Hurt Mana:Warm>n Plains *Alicia the Dwarf* is here searching for tracks, riding a mountain mule. A fallow deer is grazing peacefully here. Exits: north, east, south, west. * R HP:Hurt Mana:Warm>kill *dwarf* You strongly pound *Alicia the Dwarf*'s body and tickle it. *Alicia the Dwarf* lightly cleaves your body and tickles it. * R HP:Wounded Mana:Warm *Alicia the Dwarf*:Hurt>flee *Alicia the Dwarf* smiles happily. You flee head over heels. Plains On the ground, there are two handfuls of clover. Exits: east, south, west. * R HP:Wounded Mana:Warm>w Plains Exits: east, south, west. * R HP:Wounded Mana:Warm>bash *dwarf* You don't see any *dwarf* here. * R HP:Wounded Mana:Warm>e Plains You see two handfuls of clover on the ground. Exits: east, south, west. * R HP:Wounded Mana:Warm>bash *dwarf* You don't see any *dwarf* here. * R HP:Wounded Mana:Warm>bash *dwarf* You don't see any *dwarf* here. * R HP:Wounded Mana:Warm>bash *dwarf* You don't see any *dwarf* here. * R HP:Wounded Mana:Warm>bash *dwarf* You don't see any *dwarf* here. * R HP:Wounded Mana:Warm>sc 208/466 hit, 27/70 mana, and 72/151 moves. * R HP:Wounded Mana:Warm>bash *dwarf* *Alicia the Dwarf* has arrived from the west riding a mountain mule. * R HP:Wounded Mana:Warm>bash *dwarf* Your victim has disappeared! *Alicia the Dwarf* leaves south riding a mountain mule. You don't see any *dwarf* here. * R HP:Wounded Mana:Warm>bash *dwarf* You don't see any *dwarf* here. * R HP:Wounded Mana:Warm>bash *dwarf* You don't see any *dwarf* here. * R HP:Wounded Mana:Warm>bash *dwarf* You don't see any *dwarf* here. * R HP:Wounded Mana:Warm>bash *dwarf* You don't see any *dwarf* here. * R HP:Wounded Mana:Warm>bash *dwarf* You don't see any *dwarf* here. * R HP:Wounded Mana:Warm>bash *dwarf* *Alicia the Dwarf* has arrived from the south riding a mountain mule. * R HP:Wounded Mana:Warm>bash *dwarf* *Alicia the Dwarf* cleaves your right leg very hard. You flee head over heels. You were not able to keep your concentration while moving. Plains A small cluster of clover grows here. A raider is here, looking for plunder. Exits: east, south, west. * R HP:Wounded Mana:Warm>You don't see any *dwarf* here. * R HP:Wounded Mana:Warm>e Plains Exits: east, south, west. * R HP:Wounded Mana:Warm>e Plains Exits: east, south, west. * R HP:Wounded Mana:Warm> A raider yells 'Raiders ho!' * R HP:Wounded Mana:Warm>15 change wimpy 150 Wimpy set to: 150 * R HP:Wounded Mana:Warm>w Plains Exits: east, south, west. *Alicia the Dwarf* has arrived from the west riding a mountain mule. * R HP:Wounded Mana:Warm>bash *dwarf* A raider yells 'Ryiders to the rescue!' *Alicia the Dwarf* quickly approaches, trying to cleave you. *Alicia the Dwarf* panics, and attempts to flee. Your victim has disappeared! *Alicia the Dwarf* leaves south riding a mountain mule. * R HP:Wounded Mana:Warm>bash *dwarf* bash *dwarf* You don't see any *dwarf* here. * R HP:Wounded Mana:Warm>You don't see any *dwarf* here. * R HP:Wounded Mana:Warm>bash *dwarf* You don't see any *dwarf* here. A raider yells 'Raiders to the rescue!' * R HP:Wounded Mana:Warm>bash *dwarf* You don't see any *dwarf* here. * R HP:Wounded Mana:Warm>s Plains A raider is here, looking for plunder. Exits: north, east, south, west. * R HP:Wounded Mana:Warm>kill *dwarf* They aren't here. A raider leaves north. * R HP:Wounded Mana:Warm>s Old East Road A grey hare stands alert, looking and listening for predators. Exits: north, =east=, south, =west=. * R HP:Wounded Mana:Warm>n Plains Exits: north, east, south, west. * R HP:Wounded Mana:Warm>w Plains Exits: north, east, south, west. * R HP:Wounded Mana:Warm>e Plains Exits: north, east, south, west. * R HP:Wounded Mana:Warm>e Plains Exits: north, east, south, west. * R HP:Wounded Mana:Warm>n Plains A giant rat patters against you, squeaking maliciously. Exits: east, south, west. * R HP:Wounded Mana:Warm>w Plains A raider is here, looking for plunder. Exits: east, south, west. * R HP:Wounded Mana:Warm>w Plains A small cluster of clover grows here. Exits: east, south, west. * R HP:Wounded Mana:Warm>s Plains Exits: north, east, south, west. * R HP:Wounded Mana:Warm>s Old East Road A grey hare stands alert, looking and listening for predators. Exits: north, =east=, south, =west=. * R HP:Wounded Mana:Warm>e A lones-hare leaves east. Old East Road A grey hare stands alert, looking and listening for predators. A grey hare stands alert, looking and listening for predators. Exits: north, =east=, south, =west=. * R HP:Wounded Mana:Warm>n Plains A raider is here, looking for plunder. Exits: north, east, south, west. *Alicia the Dwarf* has arrived from the east riding a mountain mule. * R HP:Wounded Mana:Warm>e Plains Exits: north, east, south, west. * R HP:Wounded Mana:Warm>w kill *dwarf* Plains *Alicia the Dwarf* is here, riding a mountain mule. Exits: north, east, south, west. *Alicia the Dwarf* cleaves your left foot extremely hard. * R HP:Wounded Mana:Warm *Alicia the Dwarf*:Hurt>You're already fighting! * R HP:Wounded Mana:Warm *Alicia the Dwarf*:Hurt> A raider has arrived from the west. * R HP:Wounded Mana:Warm *Alicia the Dwarf*:Hurt>look Plains *Alicia the Dwarf* is here, riding a mountain mule, fighting YOU. A raider is here, looking for plunder. A raider barely stabs *Alicia the Dwarf*'s right hand and tickles it. * R HP:Wounded Mana:Warm *Alicia the Dwarf*:Hurt> A raider yells 'Raiders ho!' * R HP:Wounded Mana:Warm *Alicia the Dwarf*:Hurt>flee You flee head over heels. Plains Exits: north, east, south, west. * R HP:Wounded Mana:Warm>s A raider yells 'Raaders to the rescue!' * R HP:Wounded Mana:Warm>Old East Road Exits: north, =east=, south, =west=. * R HP:Wounded Mana:Warm>kill *dwarf* n They aren't here. * R HP:Wounded Mana:Warm>Plains Exits: north, east, south, west. * R HP:Wounded Mana:Warm>e Plains You see two handfuls of clover on the ground. Exits: north, east, south, west. * R HP:Wounded Mana:Warm>w n Plains Exits: north, east, south, west. A raider yells 'Raiders to the rescue!' * R HP:Wounded Mana:Warm>Plains A giant rat patters against you, squeaking maliciously. Exits: east, south, west. * R HP:Wounded Mana:Warm>w Plains Exits: east, south, west. * R HP:Wounded Mana:Warm>s Plains *Alicia the Dwarf* is here, riding a mountain mule, fighting a raider. A raider is here, fighting *Alicia the Dwarf*. Exits: north, east, south, west. * R HP:Wounded Mana:Warm> A raider avoids being bashed by *Alicia the Dwarf* who loses her balance and falls. * R HP:Wounded Mana:Warm>kill *dwarf* You pound *Alicia the Dwarf*'s right foot extremely hard and shatter it. * R HP:Wounded Mana:Warm *Alicia the Dwarf*:Wounded a raider:Wounded>bash *dwarf* *Alicia the Dwarf* panics, and attempts to flee. Your victim has disappeared! *Alicia the Dwarf* leaves east riding a mountain mule. * R HP:Wounded Mana:Warm> A raider has arrived from the west. A raider fails to stab you. * R HP:Wounded Mana:Warm a raider:Wounded>e kill *dwarf* No way! You are fighting for your life! A raider yells 'Raaders ho!' * R HP:Wounded Mana:Warm a raider:Wounded>They aren't here. * R HP:Wounded Mana:Warm a raider:Wounded>flee Semirhage narrates 'more' A raider fails to stab you. You flee head over heels. Plains *Alicia the Dwarf* is here, riding a mountain mule. Exits: east, south, west. * R HP:Wounded Mana:Warm Move:Tired> A raider yells 'Raiders ho!' A raider yells 'Raiders to the rescue!' A raider has arrived from the south. A raider leaves south. * R HP:Wounded Mana:Warm Move:Tired>e Plains A giant rat patters against you, squeaking maliciously. Exits: east, south, west. * R HP:Wounded Mana:Warm Move:Tired>w kill *dwarf* *Alicia the Dwarf* yells ':)' Plains *Alicia the Dwarf* is here, riding a mountain mule. Exits: east, south, west. A raider yells 'Ryaders to the rescue!' A raider has arrived from the south. * R HP:Wounded Mana:Warm Move:Tired>You approach *Alicia the Dwarf*, trying to pound her. *Alicia the Dwarf* cleaves your left foot extremely hard and shatters it. You feel a strong ache there! * R HP:Wounded Mana:Warm Move:Tired *Alicia the Dwarf*:Wounded> Qweeg narrates 'thye lots' A raider leaves west. * R HP:Wounded Mana:Warm Move:Tired *Alicia the Dwarf*:Wounded> You flee head over heels. Plains A raider is here, looking for plunder. Exits: north, east, south, west. * R HP:Wounded Mana:Warm Move:Tired>flee You flee head over heels. Plains Exits: north, east, south, west. * R HP:Wounded Mana:Warm Move:Tired>n Plains A small cluster of clover grows here. Exits: east, south, west. * R HP:Wounded Mana:Warm Move:Tired> A raider yells 'Riaders to the rescue!' * R HP:Wounded Mana:Warm Move:Tired>e Plains A raider is here, looking for plunder. A raider is here, looking for plunder. Exits: east, south, west. * R HP:Wounded Mana:Warm Move:Tired>s Plains Exits: north, east, south, west. * R HP:Wounded Mana:Warm Move:Tired>w Plains Exits: north, east, south, west. Qweeg narrates 'im out' * R HP:Wounded Mana:Warm Move:Tired>s Old East Road Exits: north, =east=, south, =west=. * R HP:Wounded Mana:Warm Move:Tired>w Old East Road Exits: north, =east=, south, =west=. * R HP:Wounded Mana:Warm Move:Tired>n Plains Exits: north, east, south, west. * R HP:Wounded Mana:Warm Move:Tired>e Plains Exits: north, east, south, west. A raider yells 'Raiders ho!' * R HP:Wounded Mana:Warm Move:Tired>e Plains Exits: north, east, south, west. * R HP:Wounded Mana:Warm Move:Tired>w w Plains Exits: north, east, south, west. * R HP:Wounded Mana:Warm Move:Tired>Plains Exits: north, east, south, west. * R HP:Wounded Mana:Warm Move:Tired>n Plains There are two handfuls of clover here. A fallow deer is grazing peacefully here. Exits: east, south, west. A raider yells 'Ryiders to the rescue!' * R HP:Wounded Mana:Warm Move:Tired>w Plains Exits: east, south, west. Britney narrates 'me too' A raider yells 'Raiders to the rescue!' * R HP:Wounded Mana:Hot Move:Tired>cls cast 'cure light' You start to concentrate... cls cls Vridush narrates 'bait em noc? =/' Your scratches and bruises disappear. * R HP:Wounded Mana:Warm Move:Tired>cast 'cure light' You start to concentrate... Your scratches and bruises disappear. A raider yells 'Raiders ho!' * R HP:Wounded Mana:Cold Move:Tired>cast 'cure light' You muster all of your concentration... sc You have a sudden lapse of memory... Your spell backfired! You feel drained. * R HP:Wounded Mana:Icy Move:Tired>165/454 hit, 6/70 mana, and 37/149 moves. A raider yells 'Raiders to the rescue!' * R HP:Wounded Mana:Icy Move:Tired>s Plains Exits: north, east, south, west. A raider yells 'Raiders to the rescue!' * R HP:Wounded Mana:Icy Move:Tired>e Plains Exits: north, east, south, west. * R HP:Wounded Mana:Icy Move:Tired> A raider yells 'Raiders to the rescoe!' * R HP:Wounded Mana:Icy Move:Tired>e Plains A raider is here, looking for plunder. Exits: north, east, south, west. * R HP:Wounded Mana:Icy Move:Tired>e Plains Exits: north, east, south, west. * R HP:Wounded Mana:Icy Move:Tired>zon You carefully look around you. You see some light west. *Alicia the Dwarf* has arrived from the south riding a mountain mule. * R HP:Wounded Mana:Cold Move:Tired> *Alicia the Dwarf* leaves east riding a mountain mule. * R HP:Wounded Mana:Cold Move:Tired>kill *dwarf* They aren't here. * R HP:Wounded Mana:Cold Move:Tired> *Alicia the Dwarf* has arrived from the east riding a mountain mule. * R HP:Wounded Mana:Cold Move:Tired> *Alicia the Dwarf* cleaves your left leg extremely hard. You pound *Alicia the Dwarf*'s left leg extremely hard. * R HP:Wounded Mana:Cold Move:Tired *Alicia the Dwarf*:Wounded>kill *dwarf* You're already fighting! You flee head over heels. Plains A giant rat patters against you, squeaking maliciously. Exits: north, east, south, west. * R HP:Wounded Mana:Cold Move:Tired> A giant rat leaves east. * R HP:Wounded Mana:Cold Move:Tired> *Alicia the Dwarf* has arrived from the west riding a mountain mule. * R HP:Wounded Mana:Cold Move:Tired> *Alicia the Dwarf* quickly approaches, trying to cleave you. You bleed from open wounds. *Alicia the Dwarf* bleeds from open wounds. * R HP:Wounded Mana:Cold Move:Tired *Alicia the Dwarf*:Wounded> You flee head over heels. Plains Exits: north, east, south, west. * R HP:Wounded Mana:Cold Move:Tired>n *Alicia the Dwarf* has arrived from the east riding a mountain mule. Plains Exits: east, south, west. * R HP:Wounded Mana:Cold Move:Tired>10 change wimpy 100 Wimpy set to: 100 * R HP:Wounded Mana:Cold Move:Tired> Macros narrates 'herold wounded' * R HP:Wounded Mana:Cold Move:Tired> *Alicia the Dwarf* has arrived from the east riding a mountain mule. * R HP:Wounded Mana:Cold Move:Tired>s *Alicia the Dwarf* cleaves your body extremely hard. * R HP:Wounded Mana:Cold Move:Tired *Alicia the Dwarf*:Wounded>No way! You are fighting for your life! * R HP:Wounded Mana:Cold Move:Tired *Alicia the Dwarf*:Wounded> You pound *Alicia the Dwarf*'s body extremely hard. * R HP:Wounded Mana:Cold Move:Tired *Alicia the Dwarf*:Wounded>flee Saving Verminaard. * R HP:Wounded Mana:Cold Move:Tired *Alicia the Dwarf*:Wounded>You flee head over heels. PANIC! You couldn't escape! * R HP:Wounded Mana:Cold Move:Tired *Alicia the Dwarf*:Wounded> PANIC! You can't quit the fight! * R HP:Wounded Mana:Cold Move:Tired *Alicia the Dwarf*:Wounded> You flee head over heels. Plains A small cluster of clover grows here. Exits: east, south, west. * R HP:Wounded Mana:Cold Move:Tired>bash *dwarf* You don't see any *dwarf* here. * R HP:Wounded Mana:Cold Move:Tired>bash *dwarf* You don't see any *dwarf* here. * R HP:Wounded Mana:Cold Move:Tired>bash *dwarf* You don't see any *dwarf* here. *Alicia the Dwarf* has arrived from the east riding a mountain mule. * R HP:Wounded Mana:Cold Move:Tired>bash *dwarf* *Alicia the Dwarf* quickly approaches, trying to cleave you. You pound *Alicia the Dwarf*'s body extremely hard. * R HP:Wounded Mana:Cold Move:Tired *Alicia the Dwarf*:Wounded>*Alicia the Dwarf* cleaves your ri ght arm extremely hard and shatters it. You flee head over heels. You were not able to keep your concentration while moving. Plains Exits: east, south, west. * R HP:Bad Mana:Cold Move:Slow>w *Alicia the Dwarf* has arrived from the west riding a mountain mule. Plains A small cluster of clover grows here. Exits: east, south, west. * R HP:Bad Mana:Cold Move:Slow>s Plains Exits: north, east, south, west. * R HP:Bad Mana:Cold Move:Slow>e Plains Exits: north, east, south, west. * R HP:Bad Mana:Cold Move:Slow>n Plains Exits: east, south, west. * R HP:Bad Mana:Cold Move:Slow>sc 91/454 hit, 7/70 mana, and 25/149 moves. * R HP:Bad Mana:Cold Move:Slow> Macros narrates 'so am i' * R HP:Bad Mana:Cold Move:Slow>50 change wimpy 50 Wimpy set to: 50 * R HP:Bad Mana:Cold Move:Slow>w Plains A small cluster of clover grows here. *Alicia the Dwarf* is here, riding a mountain mule. Exits: east, south, west. * R HP:Bad Mana:Cold Move:Slow>kill *dwarf* You pound *Alicia the Dwarf*'s right hand extremely hard and shatter it. Your victim is shocked by your hit! *Alicia the Dwarf* cleaves your right leg extremely hard and shatters it. You wish that your wounds would stop BLEEDING so much! * R HP:Bad Mana:Cold Move:Slow *Alicia the Dwarf*:Bad>flee You will attempt to flee! * R HP:Bad Mana:Cold Move:Slow *Alicia the Dwarf*:Bad> You flee head over heels. Plains On the ground, there are two handfuls of clover. A fallow deer is grazing peacefully here. Exits: east, south, west. * R HP:Bad Mana:Cold Move:Slow> Macros narrates 'they 4' * R HP:Bad Mana:Cold Move:Slow>e Plains A small cluster of clover grows here. *Alicia the Dwarf* is here, riding a mountain mule. Exits: east, south, west. * R HP:Bad Mana:Cold Move:Slow>sc 74/454 hit, 7/70 mana, and 21/149 moves. *Alicia the Dwarf* leaves west riding a mountain mule. * R HP:Bad Mana:Cold Move:Slow>e Plains Exits: east, south, west. * R HP:Bad Mana:Cold Move:Slow>w Plains A small cluster of clover grows here. *Alicia the Dwarf* is here, riding a mountain mule. Exits: east, south, west. * R HP:Bad Mana:Cold Move:Slow>kill *dwarf* *Alicia the Dwarf* leaves east riding a mountain mule. * R HP:Bad Mana:Cold Move:Slow>They aren't here. * R HP:Bad Mana:Cold Move:Slow>e *Alicia the Dwarf* has arrived from the east riding a mountain mule. * R HP:Bad Mana:Cold Move:Slow>kill *dwarf* Plains Exits: east, south, west. * R HP:Bad Mana:Cold Move:Slow>w They aren't here. * R HP:Bad Mana:Cold Move:Slow>Plains A small cluster of clover grows here. *Alicia the Dwarf* is here, riding a mountain mule. Exits: east, south, west. * R HP:Bad Mana:Cold Move:Slow>kill *dwarf* You pound *Alicia the Dwarf*'s right foot extremely hard and shatter it. * R HP:Bad Mana:Cold Move:Slow *Alicia the Dwarf*:Bad> *Alicia the Dwarf* cleaves your right arm extremely hard and shatters it. You wish that your wounds would stop BLEEDING so much! * R HP:Bad Mana:Cold Move:Slow *Alicia the Dwarf*:Bad> *Alicia the Dwarf* panics, and attempts to flee. *Alicia the Dwarf* leaves west riding a mountain mule. * R HP:Bad Mana:Cold Move:Slow>flee You flee head over heels. Plains There are two handfuls of clover here. A fallow deer is grazing peacefully here. *Alicia the Dwarf* is here, riding a mountain mule. Exits: east, south, west. * R HP:Bad Mana:Cold Move:Slow>kill *dwarf* You are too afraid. *Alicia the Dwarf* leaves east riding a mountain mule. * R HP:Bad Mana:Cold Move:Slow>e Britney narrates 'lol and krax windswept' Plains A small cluster of clover grows here. Exits: east, south, west. * R HP:Bad Mana:Cold Move:Slow>s Plains A raider is here, looking for plunder. Jarlaxle is here, riding a hungry warg. Exits: north, east, south, west. * R HP:Bad Mana:Cold Move:Slow>sc 49/454 hit, 7/70 mana, and 15/149 moves. Jarlaxle leaves east riding a hungry warg. * R HP:Bad Mana:Cold Move:Slow> Vridush tells you 'vi loggar spyor, du jag galadon!' * R HP:Bad Mana:Cold Move:Slow>e Plains Exits: north, east, south, west. * R HP:Bad Mana:Cold Move:Slow>30 cha wimp 300 Wimpy set to: 300 * R HP:Bad Mana:Cold Move:Slow>w Britney narrates '4 at brush' * R HP:Bad Mana:Cold Move:Slow>Plains Exits: north, east, south, west. * R HP:Bad Mana:Cold Move:Slow>n Plains A small cluster of clover grows here. A raider is here, looking for plunder. Exits: east, south, west. * R HP:Bad Mana:Cold Move:Weak>w Plains You see two handfuls of clover on the ground. A fallow deer is grazing peacefully here. Exits: east, south, west. * R HP:Bad Mana:Cold Move:Weak>w Plains Exits: east, south, west. * R HP:Bad Mana:Cold Move:Weak>w Plains Exits: east, south, west. * R HP:Bad Mana:Cold Move:Weak>e e Plains Exits: east, south, west. * R HP:Bad Mana:Cold Move:Weak>Plains You see two handfuls of clover on the ground. A fallow deer is grazing peacefully here. Exits: east, south, west. * R HP:Bad Mana:Cold Move:Weak> A raider yells 'Raiders ho!' * R HP:Bad Mana:Cold Move:Weak>e Plains A small cluster of clover grows here. A raider is here, looking for plunder. Exits: east, south, west. A raider fails to stab you. You wish that your wounds would stop BLEEDING so much! You pound a raider's right foot extremely hard and shatter it. * R HP:Bad Mana:Cold Move:Weak a raider:Wounded> A raider yells 'Raaders ho!' * R HP:Bad Mana:Cold Move:Weak a raider:Wounded> You flee head over heels. Plains You see two handfuls of clover on the ground. A fallow deer is grazing peacefully here. Exits: east, south, west. * R HP:Bad Mana:Cold Move:Weak>s Plains Exits: north, east, south, west. * R HP:Bad Mana:Cold Move:Weak>e Britney narrates 'fuckin chineses! they are millions!' * R HP:Bad Mana:Cold Move:Weak>Plains Exits: north, east, south, west. * R HP:Bad Mana:Cold Move:Weak> Azhal narrates 'btw if u want free broadband' A raider yells 'Riaders to the rescue!' * R HP:Bad Mana:Cold Move:Weak> A raider yells 'Raaders to the rescoe!' * R HP:Bad Mana:Cold Move:Weak> A raider yells 'Raiders tu the rescue!' * R HP:Bad Mana:Cold Move:Weak>tma 50 hps, weak tel macros 50 hps, weak Ok. * R HP:Bad Mana:Cold Move:Weak>sc *Alicia the Dwarf* has arrived from the north riding a mountain mule. * R HP:Bad Mana:Cold Move:Weak>53/454 hit, 10/70 mana, and 9/149 moves. * R HP:Bad Mana:Cold Move:Weak> *Alicia the Dwarf* tries to cleave you, but your parry is successful. You wish that your wounds would stop BLEEDING so much! * R HP:Bad Mana:Cold Move:Weak *Alicia the Dwarf*:Bad>kill *dwarf* You're already fighting! * R HP:Bad Mana:Cold Move:Weak *Alicia the Dwarf*:Bad> You flee head over heels. Plains Exits: north, east, south, west. * R HP:Bad Mana:Cold Move:Weak>e Plains *Alicia the Dwarf* is here, riding a mountain mule. Exits: north, east, south, west. * R HP:Bad Mana:Cold Move:Weak> *Alicia the Dwarf* leaves west riding a mountain mule. * R HP:Bad Mana:Cold Move:Weak> *Alicia the Dwarf* has arrived from the west riding a mount * R HP:Bad Mana:Cold Move:Weak> *Alicia the Dwarf* barely cleaves your right arm and tickles it. You wish that your wounds would stop BLEEDING so much! * R HP:Bad Mana:Cold Move:Weak *Alicia the Dwarf*:Bad> You flee head over heels. Plains A small cluster of clover grows here. A raider is here, looking for plunder. Exits: east, south, west. * R HP:Bad Mana:Cold Move:Fainting> *Alicia the Dwarf* has arrived from the south riding a mountain mule. * R HP:Bad Mana:Cold Move:Fainting> *Alicia the Dwarf* quickly approaches, trying to cleave you. * R HP:Bad Mana:Cold Move:Fainting *Alicia the Dwarf*:Bad> Azhal narrates 'orfer bonet, i havent got billed yet :P' * R HP:Bad Mana:Cold Move:Fainting *Alicia the Dwarf*:Bad> You flee head over heels. Plains There are two handfuls of clover here. A fallow deer is grazing peacefully here. A raider is here, looking for plunder. Exits: east, south, west. * R HP:Bad Mana:Cold Move:Fainting> *Alicia the Dwarf* has arrived from the east riding a mountain mule. * R HP:Bad Mana:Cold Move:Fainting>get draught backpack quaff draught *Alicia the Dwarf* quickly approaches, trying to cleave you. You pound *Alicia the Dwarf*'s left foot extremely hard and shatter it. * R HP:Bad Mana:Cold Move:Fainting *Alicia the Dwarf*:Awful>You get a flask of orkish draught fro m a leather backpack. You flee head over heels. Plains Exits: east, south, west. * R HP:Bad Mana:Cold Move:Exhausted>Ok. The draught burns down your throat, and a fiery feeling fills your limbs. * R HP:Awful Mana:Cold Move:Tired>e Plains On the ground, there are two handfuls of clover. A fallow deer is grazing peacefully here. A raider is here, looking for plunder. *Alicia the Dwarf* is here, riding a mountain mule. Exits: east, south, west. * R HP:Awful Mana:Cold Move:Tired> *Alicia the Dwarf* leaves west riding a mountain mule. Macros tells you 'ingen mana' * R HP:Awful Mana:Cold Move:Tired>e Plains A small cluster of clover grows here. A raider is here, looking for plunder. Exits: east, south, west. * R HP:Awful Mana:Cold Move:Tired>s Plains Exits: north, east, south, west. * R HP:Awful Mana:Cold Move:Tired>e Plains Exits: north, east, south, west. * R HP:Awful Mana:Cold Move:Tired>s Old East Road Exits: north, =east=, south, =west=. * R HP:Awful Mana:Cold Move:Tired>s e s *Alicia the Dwarf* yells 'aaaj' Plains Exits: north, east, south, west. * R HP:Awful Mana:Cold Move:Tired>Plains Exits: north, east, south, west. * R HP:Awful Mana:Cold Move:Tired>Rough Grounds Exits: north, east, south, west. * R HP:Awful Mana:Cold Move:Tired>tma awful för fan s tel macros awful för fan Ok. * R HP:Awful Mana:Cold Move:Tired>Macros tells you 'har till bob ses var' Rough Grounds Exits: north, east, south, west. Azhal narrates 'order!' * R HP:Awful Mana:Cold Move:Tired>e Plains On the ground, there are two handfuls of clover. Exits: north, east, south, west. * R HP:Awful Mana:Cold Move:Slow>e Plains Exits: north, east, south, west. * R HP:Awful Mana:Cold Move:Slow>s e Chalk Plains Exits: north, east, south, west. * R HP:Awful Mana:Cold Move:Slow>Chalk Plains Exits: north, east, south, west. * R HP:Awful Mana:Cold Move:Slow>tma fittbn tel macros fittbn Ok. * R HP:Awful Mana:Cold Move:Slow>e A Tall Stand of Weeds The patch of weeds here shifts strangely in the breeze. The patch of weeds here shifts strangely in the breeze. A raider is here, looking for plunder. A raider is here, looking for plunder. Exits: north, east, south, west. * R HP:Awful Mana:Cold Move:Slow>sc 45/454 hit, 11/70 mana, and 28/149 moves. * R HP:Awful Mana:Cold Move:Slow>e A Tall Stand of Weeds Exits: north, east, south, west. * R HP:Awful Mana:Cold Move:Slow>s In The Brush Macros the Black Númenórean is here, riding a trained horse. Exits: north, east, south, west. * R HP:Awful Mana:Cold Move:Slow> Macros leaves south riding a trained horse. Dark Clump of Trees A huge warg is here, moving in for the kill. Macros the Black Númenórean is here, riding a trained horse. A huge warg tries to hit Macros, but he parries successfully. * R HP:Awful Mana:Cold Move:Slow> A huge warg says 'I will hunt you until you're dead, Macros!' Macros panics, and attempts to flee. Macros leaves - north - riding a trained horse. o R HP:Awful Mana:Cold Move:Slow>s Alas, you cannot go that way... o R HP:Bad Mana:Cold Move:Slow>e In The Brush Exits: north, east, west. * R HP:Bad Mana:Cold Move:Slow>e In the Brush Exits: north, east, west. * R HP:Bad Mana:Cold Move:Slow> You bleed from open wounds. You wish that your wounds would stop BLEEDING so much! * R HP:Awful Mana:Cold Move:Slow>tma s som fan tel macros s som fan Ok. * R HP:Awful Mana:Cold Move:Slow>e Lonely Scrubland Exits: north, east, west. * R HP:Awful Mana:Cold Move:Slow>tma sen e tel macros sen e Ok. * R HP:Awful Mana:Cold Move:Slow>e A Tall Stand of Weeds The patch of weeds here shifts strangely in the breeze. Exits: north, east, west. * R HP:Awful Mana:Cold Move:Slow>cls cast 'cure light' You muster all of your concentration... * R HP:Awful Mana:Cold Move:Slow>e The Flats Exits: north, east, west. * R HP:Awful Mana:Cold Move:Slow> Semirhage narrates 'shadow awful' * R HP:Awful Mana:Cold Move:Slow>cls cast 'cure light' You muster all of your concentration... sc Macros has arrived from the west riding a trained horse. Macros leaves east riding a trained horse. You were not able to keep your concentration while moving. The Flats Macros the Black Númenórean is here, riding a trained horse. 44/454 hit, 14/70 mana, and 26/149 moves. * R HP:Awful Mana:Cold Move:Slow> Macros begins some strange incantations... * R HP:Awful Mana:Cold Move:Slow>' bob emote hisses 'bob' Ok. * R HP:Awful Mana:Cold Move:Slow> Macros leaves - north - riding a trained horse. Dark Clump of Trees Macros the Black Númenórean is here, riding a trained horse. * R HP:Awful Mana:Cold Move:Slow>' alicia awful emote hisses 'alicia awful' Ok. * R HP:Awful Mana:Cold Move:Slow>sc A hungry warg (o) is now a group member. You are now a member of Macros' group. 45/454 hit, 15/70 mana, and 27/149 moves. - regaining for a sec. - R HP:Wounded Mana:Cold>sc Macros says 'tar bornack da' 159/454 hit, 9/70 mana, and 149/149 moves. * R HP:Wounded Mana:Cold> Macros stops resting, and clambers on his feet. * R HP:Wounded Mana:Cold>a change mood aggressive Ok. * R HP:Wounded Mana:Cold> Jarlaxle snores loudly. * R HP:Wounded Mana:Cold>a change mood aggressive Ok. * R HP:Wounded Mana:Cold>stat OB: 145%, DB: 15%, PB: 41%, Armour: 93%. Wimpy: 100. Mood: aggressive. Needed: 302,671 xp, 0 tp. Gold: 739. Alert: normal. Affected by: - novoid - noquit - a serious wound at the left foot (bound up). - a light wound at the right foot (bound up). * R HP:Wounded Mana:Icy> Macros leaves east riding a trained horse. The Flats * R HP:Wounded Mana:Icy> Macros leaves - north - riding a trained horse. In The Brush * R HP:Wounded Mana:Icy> Macros leaves west riding a trained horse. In The Brush * R HP:Wounded Mana:Icy> Macros leaves south riding a trained horse. Dark Clump of Trees Jarlaxle is here, riding a hungry warg. * R HP:Wounded Mana:Icy> Macros leaves west riding a trained horse. Dark Clump of Trees * R HP:Wounded Mana:Icy> Macros leaves west riding a trained horse. A Tall Stand of Weeds * R HP:Wounded Mana:Icy> Macros leaves south riding a trained horse. A Tall Stand of Weeds The patch of weeds here shifts strangely in the breeze. * R HP:Wounded Mana:Icy> Macros leaves west riding a trained horse. Lonely Scrubland * R HP:Wounded Mana:Icy> Macros leaves west riding a trained horse. In the Brush * R HP:Wounded Mana:Icy> Macros leaves - north - riding a trained horse. In the Brush * R HP:Wounded Mana:Icy> Macros leaves - north - riding a trained horse. In The Brush A raider is here, looking for plunder. A raider is here, looking for plunder. * R HP:Wounded Mana:Icy> Macros leaves east riding a trained horse. In The Brush * R HP:Wounded Mana:Icy> Macros leaves east riding a trained horse. Thorny Brush * R HP:Wounded Mana:Icy> *Bornack the Beorning Man* yells 'you will not get this shadow' * R HP:Wounded Mana:Icy> * R HP:Wounded Mana:Icy> Macros leaves - north - riding a trained horse. Thorny Brush * R HP:Wounded Mana:Icy>kill bornack They aren't here. * R HP:Wounded Mana:Icy> Macros leaves west riding a trained horse. The bushes seem to shift behind you. Thorny Brush The corpse of *an Elf* is lying here. The shadow of *an Elf* is floating here. *Bornack the Beorning Man* is here, riding a warhorse. *a Dwarf* is standing here. Semirhage the Black Númenórean is here, riding a trained horse. * R HP:Wounded Mana:Icy> Semirhage leaves south riding a trained horse. * R HP:Wounded Mana:Icy>kill bornack You fail to intercept *Bornack the Beorning Man*'s blow. *Bornack the Beorning Man* fails to pierce Macros. You pound *Bornack the Beorning Man*'s left hand extremely hard. You fail to intercept *a Dwarf*'s blow. Macros slashes *Bornack the Beorning Man*'s right hand and tickles it. * R HP:Wounded Mana:Icy *Bornack the Beorning Man*:Fine Macros:Fine> Macros begins some strange incantations... * R HP:Wounded Mana:Icy *Bornack the Beorning Man*:Fine Macros:Fine>look Thorny Brush The corpse of *an Elf* is lying here. The shadow of *an Elf* is floating here. *Bornack the Beorning Man* is here, riding a warhorse, fighting Macros. *a Dwarf* is here, fighting Macros. Macros the Black Númenórean is here, riding a trained horse, fighting *Bornack the Beorning Man*. *Bornack the Beorning Man* panics, and attempts to flee. *Bornack the Beorning Man* leaves south riding a warhorse. * R HP:Wounded Mana:Icy>bash bornack You don't see any bornack here. * R HP:Wounded Mana:Icy> Macros panics, and attempts to flee. * R HP:Wounded Mana:Icy> Macros panics, and attempts to flee. Macros leaves south riding a trained horse. * R HP:Wounded Mana:Icy>look Thorny Brush The corpse of *an Elf* is lying here. The shadow of *an Elf* is floating here. *a Dwarf* is standing here. * R HP:Wounded Mana:Icy> Macros has arrived from the south riding a trained horse. * R HP:Wounded Mana:Icy>s In The Brush *Bornack the Beorning Man* is here, riding a warhorse. Exits: north, east, south, west. * R HP:Wounded Mana:Icy> *Bornack the Beorning Man* leaves - north - riding a warhorse. * R HP:Wounded Mana:Icy>n kill bornack Thorny Brush The corpse of *an Elf* is lying here. The shadow of *an Elf* is floating here. *a Dwarf* is here, fighting Macros. Macros the Black Númenórean is here, riding a trained horse, fighting *a Dwarf*. *Bornack the Beorning Man* is here, riding a warhorse. Exits: [north], [east], south, west. * R HP:Wounded Mana:Icy>You pound *Bornack the Beorning Man*'s left arm extremely hard. A shadow says 'YOU! Macros! You will die before your time.' You fail to intercept a shadow's blow. A shadow lightly hits Macros' right hand and tickles it. *Bornack the Beorning Man* barely pierces your left hand and tickles it. Macros leaves west riding a trained horse. * R HP:Wounded Mana:Icy *Bornack the Beorning Man*:Fine> A raider yells 'Raiders ho!' * R HP:Wounded Mana:Icy *Bornack the Beorning Man*:Fine>look Thorny Brush The corpse of *an Elf* is lying here. The shadow of *an Elf* is floating here. *a Dwarf* is standing here. *Bornack the Beorning Man* is here, riding a warhorse, fighting YOU. * R HP:Wounded Mana:Icy *Bornack the Beorning Man*:Fine>flee A raider yells 'Raaders tu the rescue!' You flee head over heels. In The Brush Exits: north, east, south, west. * R HP:Wounded Mana:Icy> Semirhage has arrived from the south riding a trained horse. * R HP:Wounded Mana:Icy>s In the Brush The butchered corpse of a pack horse is lying here. Exits: north, east, south, west. * R HP:Wounded Mana:Icy> Semirhage has arrived from the north riding a trained horse. * R HP:Wounded Mana:Icy>n Semirhage leaves - north - riding a trained horse. In The Brush Semirhage the Black Númenórean is here, riding a trained horse. Exits: north, east, south, west. * R HP:Wounded Mana:Icy>e Thorny Brush Exits: north, east, south, west. * R HP:Wounded Mana:Icy>w In The Brush Semirhage the Black Númenórean is here, riding a trained horse. Exits: north, east, south, west. * R HP:Wounded Mana:Icy>w In The Brush Exits: north, east, south, west. * R HP:Wounded Mana:Icy>e In The Brush Semirhage the Black Númenórean is here, riding a trained horse. Exits: north, east, south, west. * R HP:Wounded Mana:Icy>n kill bornack Thorny Brush The corpse of *an Elf* is lying here. The shadow of *an Elf* is floating here. *a Dwarf* is standing here. Exits: [north], [east], south, west. * R HP:Wounded Mana:Icy>They aren't here. * R HP:Wounded Mana:Icy>s In The Brush Semirhage the Black Númenórean is here, riding a trained horse. Exits: north, east, south, west. * R HP:Wounded Mana:Icy>n bash *dwarf* Thorny Brush The corpse of *an Elf* is lying here. The shadow of *an Elf* is floating here. *a Dwarf* is standing here. Exits: [north], [east], south, west. * R HP:Wounded Mana:Icy>A raider yells 'Raiders hu!' *a Dwarf* stabs your right foot extremely hard. Semirhage has arrived from the south riding a trained horse. Semirhage leaves south riding a trained horse. nar dwarf bashed Semirhage has arrived from the south riding a trained horse. A raider yells 'Raiders to the rescue!' A shadow says 'YOU! Semirhage! You will die before your time.' A shadow lightly hits Semirhage's right hand and tickles it. A raider yells 'Raiders ho!' Macros has arrived from the west riding a trained horse. A raider yells 'Raaders to the rescoe!' Your bash at *a Dwarf* sends her sprawling. You pound *a Dwarf*'s right arm extremely hard. Your victim is shocked by your hit! * R HP:Wounded Mana:Icy *a Dwarf*:Fine>Ok. * R HP:Wounded Mana:Icy *a Dwarf*:Fine> Semirhage panics, and attempts to flee. Semirhage leaves west riding a trained horse. * R HP:Wounded Mana:Icy *a Dwarf*:Fine>l Thorny Brush The corpse of *an Elf* is lying here. The shadow of *an Elf* is floating here. *a Dwarf* is here, fighting YOU. Macros the Black Númenórean is here, riding a trained horse. * R HP:Wounded Mana:Icy *a Dwarf*:Fine> A raider yells 'Raiders to the rescoe!' * R HP:Wounded Mana:Icy *a Dwarf*:Fine>con Easy. * R HP:Wounded Mana:Icy *a Dwarf*:Fine>exa dwarf Macros utters the word 'yufzbarr' Macros throws a fireball at *a Dwarf*, completely enveloping her in flames. * R HP:Wounded Mana:Icy *a Dwarf*:Hurt>You see nothing special about her. *a Dwarf* has several bruises. *a Dwarf* seems to have: A light wound at the right arm. *a Dwarf* is using: a ring a red ruby; it has a soft glowing aura a spiked collar (brand new) a thin pair of leather gloves (brand new) a thick, soft leather jerkin (brand new) a pair of soft leather trousers (brand new) a thick pair of soft leather sleeves (brand new) a hard leather cap (brand new) a black pair of padded boots (brand new) a cave-bear fur (brand new) a steel-shafted spear (dented) a metal wall shield (brand new) a leather backpack a plain leather belt a pan a hunting knife (dented) a set of lock picks a water skin a leather backpack * R HP:Wounded Mana:Icy *a Dwarf*:Hurt>l Thorny Brush The corpse of *an Elf* is lying here. The shadow of *an Elf* is floating here. *a Dwarf* is here, fighting YOU. Macros the Black Númenórean is here, riding a trained horse. * R HP:Wounded Mana:Icy *a Dwarf*:Hurt> A raider yells 'Raiders ho!' * R HP:Wounded Mana:Icy *a Dwarf*:Hurt> *a Dwarf* seems to have recovered her senses. * R HP:Wounded Mana:Icy *a Dwarf*:Hurt>a change mood aggressive Ok. * R HP:Wounded Mana:Icy *a Dwarf*:Hurt> A raider yells 'Raiders to the rescoe!' A shadow says 'YOU! Macros! You will die before your time.' You fail to intercept a shadow's blow. A shadow tries to hit Macros, but he parries successfully. * R HP:Wounded Mana:Icy *a Dwarf*:Hurt>flee You flee head over heels. In The Brush Exits: north, east, south, west. * R HP:Wounded Mana:Icy> A raider yells 'Raiders to the rescue!' A raider yells 'Raaders to the rescue!' * R HP:Wounded Mana:Icy>s In the Brush The butchered corpse of a pack horse is lying here. *Glaref the Half-Elf* is here, riding a horse of the Rohirrim. *Herold the Dwarf* is standing here. Exits: north, east, south, west. * R HP:Wounded Mana:Icy>kill *dwarf* You approach *Herold the Dwarf*, but he manages to keep you at bay. *Herold the Dwarf* stabs your body extremely hard. * R HP:Wounded Mana:Icy *Herold the Dwarf*:Hurt>flee You will attempt to flee! * R HP:Wounded Mana:Icy *Herold the Dwarf*:Hurt> PANIC! You can't quit the fight! * R HP:Wounded Mana:Icy *Herold the Dwarf*:Hurt> You flee head over heels. A Tall Stand of Weeds Exits: north, east, south, west. * R HP:Wounded Mana:Icy>w n n In the Brush The butchered corpse of a pack horse is lying here. *Glaref the Half-Elf* is here, riding a horse of the Rohirrim. *Herold the Dwarf* is standing here. Exits: north, east, south, west. * R HP:Wounded Mana:Icy>*Herold the Dwarf* quickly approaches, trying to stab you. *Herold the Dwarf* says 'wounded' No way! You are fighting for your life! * R HP:Wounded Mana:Icy *Herold the Dwarf*:Hurt>No way! You are fighting for your life! * R HP:Wounded Mana:Icy *Herold the Dwarf*:Hurt>flee *Glaref the Half-Elf* leaves east riding a horse of the Rohirrim. You pound *Herold the Dwarf*'s body extremely hard. * R HP:Wounded Mana:Icy *Herold the Dwarf*:Hurt>You flee head over heels. In the Brush Exits: north, east, south, west. You suddenly notice a brushman. * R HP:Wounded Mana:Icy>e In the Brush The butchered corpse of a pack horse is lying here. *Herold the Dwarf* is standing here. Exits: north, east, south, west. * R HP:Wounded Mana:Icy> *Herold the Dwarf* quickly approaches, trying to stab you. * R HP:Wounded Mana:Icy *Herold the Dwarf*:Hurt>e No way! You are fighting for your life! * R HP:Wounded Mana:Icy *Herold the Dwarf*:Hurt> *Glaref the Half-Elf* has arrived from the east riding a horse of the Rohirrim. * R HP:Wounded Mana:Icy *Herold the Dwarf*:Hurt>flee PANIC! You can't quit the fight! * R HP:Wounded Mana:Icy *Herold the Dwarf*:Hurt>s s No way! You are fighting for your life! * R HP:Wounded Mana:Icy *Herold the Dwarf*:Hurt>No way! You are fighting for your life! You flee head over heels. In The Brush Semirhage the Black Númenórean is here, riding a trained horse. Macros the Black Númenórean is here, riding a trained horse. Exits: north, east, south, west. * R HP:Wounded Mana:Icy>s In the Brush The butchered corpse of a pack horse is lying here. *Herold the Dwarf* is standing here. *Glaref the Half-Elf* is here, riding a horse of the Rohirrim. Exits: north, east, south, west. * R HP:Wounded Mana:Icy>w *Herold the Dwarf* stabs your right arm extremely hard and shatters it. * R HP:Bad Mana:Icy *Herold the Dwarf*:Hurt>*Glaref the Half-Elf* leaves - north - riding a hors e of the Rohirrim. No way! You are fighting for your life! * R HP:Bad Mana:Icy *Herold the Dwarf*:Hurt>flee You flee head over heels. A Tall Stand of Weeds Exits: north, east, south, west. * R HP:Bad Mana:Icy>w In the Brush The butchered corpse of a pack horse is lying here. *Herold the Dwarf* is standing here. Exits: north, east, south, west. *Herold the Dwarf* quickly approaches, trying to stab you. *Glaref the Half-Elf* has arrived from the north riding a horse of the Rohirrim. * R HP:Bad Mana:Icy *Herold the Dwarf*:Hurt>w *Glaref the Half-Elf* begins some strange incantations... * R HP:Bad Mana:Icy *Herold the Dwarf*:Hurt>No way! You are fighting for your life! * R HP:Bad Mana:Icy *Herold the Dwarf*:Hurt>flee *Glaref the Half-Elf* utters the words 'eugszr zzur' *Glaref the Half-Elf* makes your evil soul suffer with his goodness. You wish that your wounds would stop BLEEDING so much! You flee head over heels. In The Brush Semirhage the Black Númenórean is here, riding a trained horse. Macros the Black Númenórean is here, riding a trained horse. Exits: north, east, south, west. * R HP:Awful Mana:Icy>n n Thorny Brush The corpse of *an Elf* is lying here. The shadow of *an Elf* is floating here. *a Dwarf* is standing here. Exits: [north], [east], south, west. * R HP:Awful Mana:Icy>The bushes seems to be closed. * R HP:Awful Mana:Icy>e The brush seems to be closed. * R HP:Awful Mana:Icy>w w *Glaref the Half-Elf* has arrived from the south riding a horse of the Rohirrim. *Herold the Dwarf* has arrived from the south. *a Dwarf* stabs your right foot extremely hard and shatters it. You feel a strong ache there! You are incapacitated and will slowly die, if not aided. You are in a pretty bad shape, unable to do anything! * HP:Awful Mana:Icy *a Dwarf*:Hurt>w You are in a pretty bad shape, unable to do anything! * HP:Awful Mana:Icy *a Dwarf*:Hurt>You are in a pretty bad shape, unable to do anything! You lost some renown in this battle! You are dead! Sorry... * HP:Awful Mana:Icy>flee Nah... You feel too relaxed to do that.. * HP:Awful Mana:Icy>l Hall of Orcs The remainders of a disgusting elf-stew cover the ground. A large fountain, made from grey stone, pours water from its centre. A musty bread has been left here. A pot full of the half-decayed remains of an elf is here. * HP:Awful Mana:Icy>stat OB: 114%, DB: -36%, PB: 0%, Armour: 0%. Wimpy: 100. Mood: wimpy. Needed: 599,644 xp, 0 tp. Gold: 0. Alert: normal. - Jeah, that sucked! Bu-hu.