Zigrakh.21.01.02 o W C HP:Fine Move:Tired>sc 323/328 hits and 49/140 moves. o W C HP:Fine Move:Tired>stat OB: 114%, DB: -27%, PB: 34%, Armour: 71%. Wimpy: 200. Mood: aggressive. Needed: 432,611 xp, 0 tp. Gold: 2. Alert: normal. Affected by: - noquit - panic o W C HP:Fine>chl2 cha linkd 10 Ok. o W C HP:Fine>oo cha mood wimp Ok. o W C HP:Fine> An ugly forest troll has arrived from the south. o W C HP:Fine>st You stop resting, and stand up. o W C HP:Fine>a cha mood agg Ok. o W C HP:Fine>10 cha wimp 100 Wimpy set to: 100 An ugly forest troll has arrived from the west. o W C HP:Fine>n A Musty Forest Exits: north, south. o W C HP:Fine>rest You sit down and rest your tired bones. o W C HP:Fine>oo cha mood wimp Ok. o W C HP:Fine>chl2 cha linkd 10 Ok. An ugly forest troll has arrived from the south. o W C>sc 328/328 hits and 55/140 moves. o W C>st You stop resting, and stand up. o W C>a cha mood agg Ok. o W C> An ugly forest troll lightly hits your right foot and tickles it. You crush an ugly forest troll's right leg extremely hard. o W C HP:Fine an ugly forest troll:Fine>b troll bash troll 15 Your bash at an ugly forest troll sends him sprawling. o W C HP:Fine an ugly forest troll:Fine>cha wimp 150 Wimpy set to: 150 o W C HP:Fine an ugly forest troll:Fine> You crush an ugly forest troll's head extremely hard and shatter it. o W C HP:Fine an ugly forest troll:Hurt> You crush an ugly forest troll's right hand very hard. o W C HP:Fine an ugly forest troll:Hurt> An ugly forest troll seems to have recovered his senses. o W C HP:Fine an ugly forest troll:Hurt> An ugly forest troll barely hits your right arm and tickles it. o W C HP:Fine an ugly forest troll:Hurt> sc WARNING: inactivity timeout in 5 seconds. o W C HP:Fine an ugly forest troll:Hurt>You can't do that while fighting. o W C HP:Fine an ugly forest troll:Hurt> You crush an ugly forest troll's left leg very hard. o W C HP:Fine an ugly forest troll:Hurt> An ugly forest troll seems to have recovered his senses. o W C HP:Fine an ugly forest troll:Hurt> An ugly forest troll barely hits your right arm and tickles it. o W C HP:Fine an ugly forest troll:Hurt> sc WARNING: inactivity timeout in 5 seconds. o W C HP:Fine an ugly forest troll:Hurt>You can't do that while fighting. o W C HP:Fine an ugly forest troll:Hurt> You crush an ugly forest troll's left leg very hard. o W C HP:Fine an ugly forest troll:Hurt>b bash An ugly forest troll lightly hits your left leg and tickles it. Your bash at an ugly forest troll sends him sprawling. o W C HP:Fine an ugly forest troll:Hurt> You crush an ugly forest troll's right foot extremely hard and shatter it. o W C HP:Fine an ugly forest troll:Wounded> sc WARNING: inactivity timeout in 5 seconds. o W C HP:Fine an ugly forest troll:Wounded>You can't do that while fighting. o W C HP:Fine an ugly forest troll:Wounded>b bash Bash someone already bashed? Aren't we funny? o W C HP:Fine an ugly forest troll:Wounded> An ugly forest troll seems to have recovered his senses. o W C HP:Fine an ugly forest troll:Wounded>b An ugly forest troll lightly hits your right arm and tickles it. o W C HP:Fine an ugly forest troll:Wounded>bash Your bash at an ugly forest troll sends him sprawling. You crush an ugly forest troll's right leg extremely hard and shatter it. o W C HP:Fine an ugly forest troll:Bad>l A Musty Forest An ugly forest troll is here, fighting YOU. o W C HP:Fine an ugly forest troll:Bad> You crush an ugly forest troll's left foot extremely hard and shatter it. o W C HP:Fine an ugly forest troll:Awful>stat OB: 112%, DB: 23%, PB: 34%, Armour: 71%. Wimpy: 150. Mood: aggressive. Needed: 432,142 xp, 0 tp. Gold: 2. Alert: normal. Affected by: - noquit - panic o W C HP:Fine an ugly forest troll:Awful>who a Ainur ----- [ M] Omen of Changes [ M] Eporedax the Wise [ M] Katla on the flipside (Idle) [ M] Enforcer of Law and Order on Arda [ M] Pilsner Gurqwell, the God of Hammerhead Clan (Idle) 5 players on. o W C HP:Fine an ugly forest troll:Awful> An ugly forest troll seems to have recovered his senses. o W C HP:Fine an ugly forest troll:Awful> You crush an ugly forest troll's body extremely hard and shatter it. An ugly forest troll is mortally wounded and will die soon if not aided. o W C HP:Fine an ugly forest troll:Dying> You crush an ugly forest troll's body extremely hard and shatter it. You receive your share of experience. **Yawn** Boring kill, wasn't it? Your blood freezes as you hear an ugly forest troll's death cry. An ugly forest troll is dead! R.I.P. o W C HP:Fine>linc look in corpse corpse (here) : Nothing. o W C HP:Fine>burn corpse You gather wood and prepare a pyre. rest whois luzk You suddenly notice *a Woman*. Suddenly *a Woman* stabs you in the back. That really HURT! o W C HP:Hurt *a Woman*:Fine>Rest while fighting? are you MAD? o W C HP:Hurt *a Woman*:Fine>Luzk is a Zaugurz Orc. o W C HP:Hurt *a Woman*:Fine> *a Woman* panics, and attempts to flee. *a Woman* leaves south. o W C HP:Hurt>st You are already standing. o W C HP:Hurt>n A Misty Valley A spirit floats around, making strange magical gestures (glowing). Exits: south. o W C HP:Hurt>osla You swiftly dodge a spirit's attempt to hit you. You crush a spirit's right arm and tickle it. o W C HP:Hurt a spirit:Fine> open slab Ok. o W C HP:Hurt a spirit:Fine>o W C HP:Hurt a spirit:Fine>f You flee head over heels. PANIC! You couldn't escape! o W C HP:Hurt a spirit:Fine> o W C HP:Hurt a spirit:Fine> You flee head over heels. A Musty Forest The corpse of an ugly forest troll is lying here. Exits: north, south. o W C HP:Hurt>stat OB: 112%, DB: 23%, PB: 34%, Armour: 71%. Wimpy: 150. Mood: aggressive. Needed: 430,496 xp, 0 tp. Gold: 2. Alert: normal. Affected by: - noquit - novoid - a light wound at the body. - panic o W C HP:Hurt>s Musty Forest Exits: north, *east*, south, west. You smell blood. o W C HP:Hurt>fq flush quick You begin to search ... You have revealed *a Woman*! You crush *a Woman*'s head and tickle it. *a Woman* lightly pierces your left arm and tickles it. o W C HP:Hurt *a Woman*:Fine>a *a Woman* panics, and attempts to flee. *a Woman* leaves east. o W C HP:Hurt>bash *man* cha mood agg Ok. o W C HP:Hurt>s You don't see any *man* here. o W C HP:Hurt>e kill *man* Musty Forest Exits: north, *east*, south, west. o W C HP:Hurt>You blink and feel weaker under the cruel light of the sun. At the Border of an Odd Forest Exits: *north*, *east*, *south*, west. * W C HP:Hurt>n They aren't here. * W C HP:Hurt>A Ledge through the Rocks A sturdy pack horse is standing here. Exits: *north*, *south*, west. * W C HP:Hurt>s At the Border of an Odd Forest Exits: *north*, *east*, *south*, west. * W C HP:Hurt>w You feel so much better hiding in the shadows! Musty Forest Exits: north, *east*, south, west. o W C HP:Hurt>n Musty Forest Exits: north, *east*, south, west. o W C HP:Hurt Move:Tired>rest You sit down and rest your tired bones. o W C HP:Hurt Move:Tired>sc 152/328 hits and 49/140 moves. o W C HP:Hurt Move:Tired> You feel bolder. o W C HP:Hurt Move:Tired> o W C HP:Hurt Move:Tired> o W C HP:Hurt Move:Tired> o W C HP:Hurt>st q You stop resting, and stand up. o W C HP:Hurt>label 4.*orc* tt Exactly whom did you wish to give a label? o W C HP:Hurt>sq An ugly forest troll has arrived from the west. o W C HP:Hurt>search quick You have revealed an assassin! You begin to search ... o W C HP:Hurt>s Musty Forest Exits: north, *east*, south, west. o W C HP:Hurt>sc 154/328 hits and 50/140 moves. o W C HP:Hurt> *a Woman* has arrived from the east riding a pack horse. o W C HP:Hurt>sc 154/328 hits and 50/140 moves. o W C HP:Hurt>kill *man* *a Woman* leaves - north - riding a pack horse. o W C HP:Hurt>They aren't here. o W C HP:Hurt>n Musty Forest An assassin is here looking for fresh blood and shining coins. A disgusting forest troll is searching for fresh meat here. Exits: north, *east*, south, west. o W C HP:Hurt Move:Tired>n A Musty Forest The corpse of an ugly forest troll is lying here. Exits: north, south. o W C HP:Hurt Move:Tired> o W C HP:Hurt Move:Tired>rest You sit down and rest your tired bones. o W C HP:Hurt Move:Tired>sc 155/328 hits and 48/140 moves. o W C HP:Hurt Move:Tired>sc 156/328 hits and 49/140 moves. o W C HP:Hurt Move:Tired> o W C HP:Hurt Move:Tired> o W C HP:Hurt> *a Woman* has arrived from the south riding a pack horse. * W C HP:Hurt>* W C HP:Hurt> *a Woman* leaves - north - riding a pack horse. o W C HP:Hurt>o W C HP:Hurt> o W C HP:Hurt>st n You stop resting, and stand up. o W C HP:Hurt>kill *man* A Misty Valley A spirit floats around, making strange magical gestures (glowing). Exits: (north), south. o W C HP:Hurt>They aren't here. *a Woman* has arrived from the north. A pack horse has arrived from the north. * W C HP:Hurt Move:Tired>s A Musty Forest The corpse of an ugly forest troll is lying here. Exits: north, south. o W C HP:Hurt Move:Tired>n A Misty Valley A spirit floats around, making strange magical gestures (glowing). *a Woman* is standing here. A sturdy pack horse is standing here. Exits: (north), south. * W C HP:Hurt Move:Tired>kill *man* You strongly crush *a Woman*'s right arm and tickle it. * W C HP:Hurt Move:Tired *a Woman*:Fine> The moon rises in the east. * W C HP:Hurt Move:Tired *a Woman*:Fine> A spirit strongly hits *a Woman*'s head and tickles it. * W C HP:Hurt Move:Tired *a Woman*:Fine>a cha mood agg Ok. * W C HP:Hurt Move:Tired *a Woman*:Fine>open slab *a Woman* panics, and attempts to flee. *a Woman* leaves north. o W C HP:Hurt Move:Tired>It's already open! o W C HP:Hurt Move:Tired>n close slab A Hidden Cavern A shade is here, fighting *a Woman*. A moaning ghost advances towards you, shimmering with a pale light. *a Woman* is here, fighting a shade. Exits: (south). * W C HP:Hurt Move:Tired>kill *man* Ok. * W C HP:Hurt Move:Tired>close slab You approach *a Woman*, trying to crush her. * W C HP:Hurt Move:Tired *a Woman*:Fine a shade:Healthy>close slab It's already closed! You strongly crush *a Woman*'s left leg. * W C HP:Hurt Move:Tired *a Woman*:Fine a shade:Healthy>close slab It's already closed! *a Woman* opens the slab. * W C HP:Hurt Move:Tired *a Woman*:Fine a shade:Healthy>close slab Ok. * W C HP:Hurt Move:Tired *a Woman*:Fine a shade:Healthy>close slab It's already closed! * W C HP:Hurt Move:Tired *a Woman*:Fine a shade:Healthy>close slab It's already closed! *a Woman* panics, and attempts to flee. * W C HP:Hurt Move:Tired *a Woman*:Fine a shade:Healthy>close slab It's already closed! * W C HP:Hurt Move:Tired *a Woman*:Fine a shade:Healthy>close slab It's already closed! *a Woman* opens the slab. A shade lightly hits *a Woman*'s left arm and tickles it. * W C HP:Hurt Move:Tired *a Woman*:Fine a shade:Healthy>close slab Ok. * W C HP:Hurt Move:Tired *a Woman*:Fine a shade:Healthy>close slab *a Woman* opens the slab. Ok. *a Woman* panics, and attempts to flee. * W C HP:Hurt Move:Tired *a Woman*:Fine a shade:Healthy>close slab close slab *a Woman* opens the slab. Ok. * W C HP:Hurt Move:Tired *a Woman*:Fine a shade:Healthy>close slab It's already closed! *a Woman* opens the slab. * W C HP:Hurt Move:Tired *a Woman*:Fine a shade:Healthy>close slab Ok. * W C HP:Hurt Move:Tired *a Woman*:Fine a shade:Healthy>close slab It's already closed! *a Woman* opens the slab. A ghost lightly hits *a Woman*'s left arm and tickles it. You crush *a Woman*'s head very hard. *a Woman* panics, and attempts to flee. * W C HP:Hurt Move:Tired *a Woman*:Hurt a shade:Healthy>close slab Ok. *a Woman* opens the slab. * W C HP:Hurt Move:Tired *a Woman*:Hurt a shade:Healthy>close slab Ok. *a Woman* opens the slab. * W C HP:Hurt Move:Tired *a Woman*:Hurt a shade:Healthy>close slab Ok. *a Woman* panics, and attempts to flee. A shade hits *a Woman*'s left leg extremely hard. * W C HP:Hurt Move:Tired *a Woman*:Hurt a shade:Healthy>close slab It's already closed! *a Woman* opens the slab. * W C HP:Hurt Move:Tired *a Woman*:Hurt a shade:Healthy>close slab close slab Ok. * W C HP:Hurt Move:Tired *a Woman*:Hurt a shade:Healthy>*a Woman* opens the slab. Ok. * W C HP:Hurt Move:Tired *a Woman*:Hurt a shade:Healthy>close slab It's already closed! *a Woman* opens the slab. *a Woman* panics, and attempts to flee. *a Woman* leaves south. o W C HP:Hurt Move:Tired>close slab close slab Ok. o W C HP:Hurt Move:Tired>It's already closed! The slab is opened from the other side. o W C HP:Hurt Move:Tired>open slab Ok. The slab is opened from the other side. o W C HP:Hurt Move:Tired>s Ok. The slab is opened from the other side. o W C HP:Hurt Move:Tired>kill *man* It's already open! o W C HP:Hurt Move:Tired>A Misty Valley A spirit floats around, making strange magical gestures (glowing). A sturdy pack horse is standing here. *a Woman* is standing here. Exits: (north), south. * W C HP:Hurt Move:Tired>You approach *a Woman*, trying to crush her. *a Woman* closes the slab. *a Woman* lightly pierces your right foot and tickles it. * W C HP:Hurt Move:Tired *a Woman*:Hurt> *a Woman* swiftly dodges a spirit's attempt to hit her. * W C HP:Hurt Move:Tired *a Woman*:Hurt> You crush *a Woman*'s head hard. * W C HP:Hurt Move:Tired *a Woman*:Hurt>open slab Ok. *a Woman* closes the slab. * W C HP:Hurt Move:Tired *a Woman*:Hurt>open slab open slab Ok. *a Woman* closes the slab. * W C HP:Hurt Move:Tired *a Woman*:Hurt>Ok. * W C HP:Hurt Move:Tired *a Woman*:Hurt>open slab It's already open! *a Woman* panics, and attempts to flee. *a Woman* leaves north. o W C HP:Hurt Move:Tired>open slab It's already open! o W C HP:Hurt Move:Tired>n A Hidden Cavern A shade is here, shrouded in an inky blackness. A moaning ghost advances towards you, shimmering with a pale light. Exits: (south). o W C HP:Hurt Move:Tired>close slab Ok. o W C HP:Hurt Move:Tired>kill *man* They aren't here. o W C HP:Hurt Move:Tired>open slab A shade lightly hits your body and tickles it. o W C HP:Hurt Move:Tired a shade:Healthy>s kill *man* Ok. o W C HP:Hurt Move:Tired a shade:Healthy>The slab closes quietly. No way! You are fighting for your life! You flee head over heels. PANIC! You couldn't escape! o W C HP:Hurt Move:Tired a shade:Healthy>flee They aren't here. o W C HP:Hurt Move:Tired a shade:Healthy>You are already attempting to flee! o W C HP:Hurt Move:Tired a shade:Healthy> You flee head over heels. PANIC! You couldn't escape! o W C HP:Hurt Move:Tired a shade:Healthy>open slab Ok. The slab closes quietly. o W C HP:Hurt Move:Tired a shade:Healthy>open slab Ok. o W C HP:Hurt Move:Tired a shade:Healthy>open slab The slab closes quietly. You flee head over heels. PANIC! You couldn't escape! o W C HP:Hurt Move:Tired a shade:Healthy>open slab Ok. o W C HP:Hurt Move:Tired a shade:Healthy>open slab The slab closes quietly. Ok. o W C HP:Hurt Move:Tired a shade:Healthy>open slab open slab It's already open! The slab closes quietly. A ghost lightly hits your head and tickles it. You flee head over heels. PANIC! You couldn't escape! o W C HP:Wounded Move:Tired a shade:Healthy>open slab Ok. o W C HP:Wounded Move:Tired a shade:Healthy>open slab It's already open! The slab closes quietly. A shade lightly hits your right foot and tickles it. o W C HP:Wounded Move:Tired a shade:Healthy>open slab Ok. o W C HP:Wounded Move:Tired a shade:Healthy>open slab It's already open! You flee head over heels. PANIC! You couldn't escape! o W C HP:Wounded Move:Tired a shade:Healthy>open slab open slab It's already open! o W C HP:Wounded Move:Tired a shade:Healthy>open slab It's already open! o W C HP:Wounded Move:Tired a shade:Healthy>open slab It's already open! You flee head over heels. PANIC! You couldn't escape! o W C HP:Wounded Move:Tired a shade:Healthy>open slab It's already open! A ghost hits your body and tickles it. o W C HP:Wounded Move:Tired a shade:Healthy>It's already open! A shade hits your body and tickles it. o W C HP:Wounded Move:Tired a shade:Healthy>open slab It's already open! o W C HP:Wounded Move:Tired a shade:Healthy>open slab It's already open! The slab closes quietly. PANIC! You can't quit the fight! o W C HP:Wounded Move:Tired a shade:Healthy>open slab Ok. The slab closes quietly. o W C HP:Wounded Move:Tired a shade:Healthy>Ok. o W C HP:Wounded Move:Tired a shade:Healthy>It's already open! The slab closes quietly. o W C HP:Wounded Move:Tired a shade:Healthy>open slab open slab Ok. You flee head over heels. A Misty Valley A spirit is here, fighting *a Woman* (glowing). A sturdy pack horse is standing here. *a Woman* is here, fighting a spirit. Exits: (north), south. * W C HP:Wounded Move:Tired>open slab It's already open! *a Woman* closes the slab. * W C HP:Wounded Move:Tired>Ok. * W C HP:Wounded Move:Tired> *a Woman* closes the slab. * W C HP:Wounded Move:Tired> *a Woman* panics, and attempts to flee. *a Woman* leaves south. o W C HP:Wounded Move:Tired>kill *man* They aren't here. o W C HP:Wounded Move:Tired>s kill *man* A Musty Forest The corpse of an ugly forest troll is lying here. Exits: north, south. o W C HP:Wounded Move:Tired>s They aren't here. o W C HP:Wounded Move:Tired>kill *man* Musty Forest An assassin is here looking for fresh blood and shining coins. A disgusting forest troll is searching for fresh meat here. Exits: north, *east*, south, west. You suddenly notice *a Woman*. * W C HP:Wounded Move:Tired>You are too afraid. An assassin tries to pierce *a Woman*, but she parries successfully. * W C HP:Wounded Move:Tired> *a Woman* panics, and attempts to flee. *a Woman* leaves east. o W C HP:Wounded Move:Tired>10 kill *man* cha wimp 100 Wimpy set to: 100 o W C HP:Wounded Move:Tired>They aren't here. o W C HP:Wounded Move:Tired>e kill *man* You blink and feel weaker under the cruel light of the sun. At the Border of an Odd Forest *a Woman* is standing here. Exits: *north*, *east*, *south*, west. * W C HP:Wounded Move:Tired>You crush *a Woman*'s right hand hard. * W C HP:Wounded Move:Tired *a Woman*:Wounded>a cha mood agg Ok. * W C HP:Wounded Move:Tired *a Woman*:Wounded> *a Woman* lightly pierces your right arm and tickles it. * W C HP:Wounded Move:Tired *a Woman*:Wounded> *a Woman* begins some strange incantations... * W C HP:Wounded Move:Tired *a Woman*:Wounded>flee *a Woman* panics, and attempts to flee. *a Woman* leaves east. * W C HP:Wounded Move:Tired>e kill *man* Scattered Brush *a Woman* is standing here. Exits: *north*, *west*. * W C HP:Wounded Move:Tired>*a Woman* leaves west. They aren't here. * W C HP:Wounded Move:Tired>w kill *man* At the Border of an Odd Forest Exits: *north*, *east*, *south*, west. * W C HP:Wounded Move:Slow>w kill *man* They aren't here. * W C HP:Wounded Move:Slow>You feel so much better hiding in the shadows! Musty Forest A disgusting forest troll is searching for fresh meat here. Exits: north, *east*, south, west. o W C HP:Wounded Move:Slow>They aren't here. o W C HP:Wounded Move:Slow>n Musty Forest An assassin is here looking for fresh blood and shining coins. Exits: north, *east*, south, west. o W C HP:Wounded Move:Slow>n A Musty Forest The corpse of an ugly forest troll is lying here. Exits: north, south. o W C HP:Wounded Move:Slow>sc 121/328 hits and 23/140 moves. o W C HP:Wounded Move:Slow>sc 121/328 hits and 23/140 moves. o W C HP:Wounded Move:Slow>sc 121/328 hits and 23/140 moves. o W C HP:Wounded Move:Slow>oo cha mood wimp Ok. o W C HP:Wounded Move:Slow>l A Musty Forest The corpse of an ugly forest troll is lying here. o W C HP:Wounded Move:Slow>sc 121/328 hits and 24/140 moves. o W C HP:Wounded Move:Slow>sc 121/328 hits and 24/140 moves. o W C HP:Wounded Move:Slow>sc 121/328 hits and 24/140 moves. o W C HP:Wounded Move:Slow>sc 123/328 hits and 25/140 moves. o W C HP:Wounded Move:Slow>sq search quick You begin to search ... o W C HP:Wounded Move:Slow>sc 123/328 hits and 25/140 moves. o W C HP:Wounded Move:Tired>sc 133/328 hits and 34/140 moves. o W C HP:Wounded Move:Tired>st You suddenly notice an assassin. An assassin pierces your left leg and tickles it. You crush an assassin's left foot hard and tickle it. o W C HP:Wounded Move:Tired an assassin:Fine>Do you not consider fighting as standing? o W C HP:Wounded Move:Tired an assassin:Fine>sq search quick No way! You are fighting for your life! o W C HP:Wounded Move:Tired an assassin:Fine>f You flee head over heels. Musty Forest Exits: north, *east*, south, west. o W C HP:Wounded Move:Tired>s Musty Forest A disgusting forest troll is searching for fresh meat here. Exits: north, *east*, south, west. o W C HP:Wounded Move:Slow>s Musty Forest A disgusting forest troll is searching for fresh meat here. Exits: north, *east*, south, west. o W C HP:Wounded Move:Slow>s Musty Forest Exits: north, *east*, west. o W C HP:Wounded Move:Slow>rest sc You sit down and rest your tired bones. o W C HP:Wounded Move:Slow>127/328 hits and 26/140 moves. o W C HP:Wounded Move:Slow>stat OB: 75%, DB: -27%, PB: 74%, Armour: 71%. Wimpy: 100. Mood: wimpy. Needed: 430,335 xp, 0 tp. Gold: 2. Alert: normal. Affected by: - novoid - noquit - panic - a light wound at the body. o W C HP:Wounded Move:Slow>sc 127/328 hits and 27/140 moves. o W C HP:Wounded Move:Slow>sc 128/328 hits and 28/140 moves. o W C HP:Wounded Move:Slow>sc 128/328 hits and 28/140 moves. o W C HP:Wounded Move:Slow>sc 128/328 hits and 28/140 moves. o W C HP:Wounded Move:Slow>sc 128/328 hits and 28/140 moves. o W C HP:Wounded Move:Slow>sc 128/328 hits and 29/140 moves. * W C HP:Wounded Move:Slow>sc 129/328 hits and 29/140 moves. * W C HP:Wounded Move:Slow>st You stop resting, and stand up. * W C HP:Wounded Move:Slow>sq search quick You have revealed *a Woman*! You begin to search ... * W C HP:Wounded Move:Slow>kill *man* *a Woman* leaves east. o W C HP:Wounded Move:Slow>They aren't here. o W C HP:Wounded Move:Slow>bash *man* You don't see any *man* here. o W C HP:Wounded Move:Slow> o W C HP:Wounded Move:Slow>rest You sit down and rest your tired bones. o W C HP:Wounded Move:Slow> o W C HP:Wounded Move:Slow>o W C HP:Wounded Move:Slow> o W C HP:Wounded Move:Tired> o W C HP:Wounded Move:Tired> * W C HP:Wounded Move:Tired> An ugly forest troll has arrived from the west. * W C HP:Wounded Move:Tired>sc 130/328 hits and 30/140 moves. * W C HP:Wounded Move:Tired>st fq You stop resting, and stand up. o W C HP:Wounded Move:Tired>flush quick You begin to search ... o W C HP:Wounded Move:Slow> o W C HP:Wounded Move:Slow> o W C HP:Wounded Move:Tired>w Musty Forest Exits: north, east, *west*. The clouds begin to disappear. o W C HP:Wounded Move:Slow> o W C HP:Wounded Move:Slow> o W C HP:Wounded Move:Slow>rest You sit down and rest your tired bones. o W C HP:Wounded Move:Slow> o W C HP:Wounded Move:Slow> o W C HP:Wounded Move:Slow> o W C HP:Wounded Move:Slow> An ugly forest troll has arrived from the north. o W C HP:Wounded Move:Tired> o W C HP:Wounded Move:Tired> o W C HP:Wounded Move:Tired>st e You stop resting, and stand up. o W C HP:Wounded Move:Tired>Musty Forest A disgusting forest troll is searching for fresh meat here. Exits: north, *east*, west. You begin to see some clouds. o W C HP:Wounded Move:Slow>n Musty Forest *a Woman* is resting here. Exits: north, *east*, south, west. * W C HP:Wounded Move:Slow>kill *man* You try to crush *a Woman*, but she parries successfully. * W C HP:Wounded Move:Slow *a Woman*:Hurt>bash *man* a *a Woman* begins some strange incantations... An ugly forest troll has arrived from the south. Saving Zigrakh. As *a Woman* avoids your bash, you topple over and fall to the ground. st You fall to the ground. * W C HP:Wounded Move:Slow *a Woman*:Hurt>cha mood agg Ok. * W C HP:Wounded Move:Slow *a Woman*:Hurt>You stop resting, and stand up. * W C HP:Wounded Move:Slow *a Woman*:Hurt> *a Woman* utters the words 'diesilla barh' *a Woman* sends a powerful lightning bolt at you, you stagger from the impact. * W C HP:Wounded Move:Slow *a Woman*:Hurt>flee *a Woman* panics, and attempts to flee. *a Woman* leaves north. o W C HP:Wounded Move:Slow>You flee head over heels. Musty Forest *a Woman* is standing here. Exits: north, *east*, south, west. An ugly forest troll has arrived from the west. * W C HP:Wounded Move:Slow>kill *man* You are too afraid. * W C HP:Wounded Move:Slow>bash *man* *a Woman* leaves east. o W C HP:Wounded Move:Slow>You don't see any *man* here. o W C HP:Wounded Move:Slow>50 cha wimp 50 Wimpy set to: 50 * W C HP:Wounded Move:Slow>e You suddenly notice *a Woman*. *a Woman* begins some strange incantations... * W C HP:Wounded Move:Slow>You blink and feel weaker under the cruel light of the sun. At the Border of an Odd Forest Exits: *north*, *east*, *south*, west. * W C HP:Wounded Move:Slow>w You feel so much better hiding in the shadows! Musty Forest A disgusting forest troll is searching for fresh meat here. *a Woman* is standing here. Exits: north, *east*, south, west. *a Woman* leaves east. o W C HP:Wounded Move:Slow>kill *man* They aren't here. o W C HP:Wounded Move:Slow> An ugly forest troll lightly hits your head and tickles it. o W C HP:Wounded Move:Slow an ugly forest troll:Healthy>s No way! You are fighting for your life! * W C HP:Wounded Move:Slow an ugly forest troll:Healthy>flee You suddenly notice *a Woman*. *a Woman* begins some strange incantations... PANIC! You can't quit the fight! * W C HP:Wounded Move:Slow an ugly forest troll:Healthy>s No way! You are fighting for your life! * W C HP:Wounded Move:Slow an ugly forest troll:Healthy> You flee head over heels. Musty Forest A sturdy bandit bodyguard stands here, eager to hack you to pieces. A sturdy bandit bodyguard stands here, eager to hack you to pieces. Exits: north, east, south, *west*. The clouds begin to disappear. * W C HP:Wounded Move:Slow>s Musty Forest A grey wolf is here, snarling aggressively. A disgusting forest troll is searching for fresh meat here. A disgusting forest troll is searching for fresh meat here. Exits: north, east, south, *west*. o W C HP:Wounded Move:Slow> An ugly forest troll barely hits your left leg and tickles it. o W C HP:Wounded Move:Slow an ugly forest troll:Healthy> You crush an ugly forest troll's right foot very hard. o W C HP:Wounded Move:Slow an ugly forest troll:Fine> An ugly forest troll lightly hits your head and tickles it. o W C HP:Wounded Move:Slow an ugly forest troll:Fine>flee You flee head over heels. Musty Forest A disgusting forest troll is searching for fresh meat here. A disgusting forest troll is searching for fresh meat here. Exits: north, *east*, south, west. You begin to see some clouds. o W C HP:Wounded Move:Weak> An ugly forest troll lightly hits your left foot and tickles it. o W C HP:Bad Move:Weak an ugly forest troll:Healthy>flee You flee head over heels. Musty Forest Exits: north, *east*, west. o W C HP:Bad Move:Weak>sc 81/328 hits and 10/140 moves. * W C HP:Bad Move:Weak>fq flush quick You begin to search ... You have revealed *a Woman*! You crush *a Woman*'s left leg extremely hard and shatter it. *a Woman* barely pierces your right foot and tickles it. * W C HP:Bad Move:Weak *a Woman*:Wounded> *a Woman* begins some strange incantations... * W C HP:Bad Move:Weak *a Woman*:Wounded>flee PANIC! You can't quit the fight! * W C HP:Bad Move:Weak *a Woman*:Wounded> You flee head over heels. Musty Forest Exits: north, east, *west*. The clouds begin to disappear. o W C HP:Bad Move:Weak> * W C HP:Bad Move:Weak> You suddenly notice *a Woman*. *a Woman* begins some strange incantations... * W C HP:Bad Move:Weak>fq flush quick You begin to search ... flee * W C HP:Bad Move:Fainting>s You flee head over heels. You blink and feel weaker under the cruel light of the sun. Small Quiet Forest Exits: *north*, east. * W C HP:Bad Move:Fainting>Alas, you cannot go that way... * W C HP:Bad Move:Fainting> * W C HP:Bad Move:Fainting>fq flush quick You begin to search ... * W C HP:Bad Move:Fainting> You suddenly notice *a Woman*. *a Woman* begins some strange incantations... * W C HP:Bad Move:Fainting>e You feel so much better hiding in the shadows! Musty Forest Exits: north, east, *west*. o W C HP:Bad Move:Exhausted>sc 79/328 hits and 0/140 moves. You suddenly notice *a Woman*. *a Woman* begins some strange incantations... * W C HP:Bad Move:Exhausted>sc 79/328 hits and 0/140 moves. * W C HP:Bad Move:Exhausted>kill *man* You crush *a Woman*'s left foot hard. * W C HP:Bad Move:Exhausted *a Woman*:Wounded>kill *man* You're already fighting! * W C HP:Bad Move:Exhausted *a Woman*:Wounded>bash *man* *a Woman* begins some strange incantations... * W C HP:Bad Move:Exhausted *a Woman*:Wounded>bash *man* *a Woman* utters the words 'diesilla barh' *a Woman* sends a powerful lightning bolt at you, you stagger from the impact. You wish that your wounds would stop BLEEDING so much! *a Woman* panics, and attempts to flee. Your victim has disappeared! *a Woman* leaves north. o W C HP:Bad Move:Exhausted>You don't see any *man* here. o W C HP:Bad Move:Exhausted> o W C HP:Bad Move:Fainting> o W C HP:Bad Move:Fainting> o W C HP:Bad Move:Fainting> o W C HP:Bad Move:Fainting> o W C HP:Bad Move:Fainting> o W C HP:Bad Move:Fainting> o W C HP:Bad Move:Fainting>sc 47/328 hits and 2/140 moves. o W C HP:Bad Move:Fainting> o W C HP:Bad Move:Fainting> o W C HP:Bad Move:Fainting>0 cha wimp 0 o W C HP:Bad Move:Fainting> o W C HP:Bad Move:Fainting>sc 47/328 hits and 3/140 moves. o W C HP:Bad Move:Fainting> o W C HP:Bad Move:Fainting> o W C HP:Bad Move:Fainting> o W C HP:Bad Move:Fainting> o W C HP:Bad Move:Fainting> o W C HP:Bad Move:Fainting> o W C HP:Bad Move:Fainting>sc 48/328 hits and 4/140 moves. o W C HP:Bad Move:Fainting> o W C HP:Bad Move:Weak> o W C HP:Bad Move:Weak> o W C HP:Bad Move:Weak> o W C HP:Bad Move:Weak>sc 49/328 hits and 5/140 moves. o W C HP:Bad Move:Weak> o W C HP:Bad Move:Weak> o W C HP:Bad Move:Weak> o W C HP:Bad Move:Weak> o W C HP:Bad Move:Weak> o W C HP:Bad Move:Weak>sc 50/328 hits and 6/140 moves. o W C HP:Bad Move:Weak> o W C HP:Bad Move:Weak> o W C HP:Bad Move:Weak> o W C HP:Bad Move:Weak> o W C HP:Bad Move:Weak> o W C HP:Bad Move:Weak> o W C HP:Bad Move:Weak> o W C HP:Bad Move:Weak>sc 51/328 hits and 8/140 moves. o W C HP:Bad Move:Weak> o W C HP:Bad Move:Weak> o W C HP:Bad Move:Weak> o W C HP:Bad Move:Weak> o W C HP:Bad Move:Weak> o W C HP:Bad Move:Weak>sc 52/328 hits and 9/140 moves. o W C HP:Bad Move:Weak> o W C HP:Bad Move:Weak> o W C HP:Bad Move:Weak> o W C HP:Bad Move:Weak>o W C HP:Bad Move:Weak> o W C HP:Bad Move:Weak> o W C HP:Bad Move:Weak> o W C HP:Bad Move:Weak>sc 53/328 hits and 11/140 moves. o W C HP:Bad Move:Weak> o W C HP:Bad Move:Weak> o W C HP:Bad Move:Weak> o W C HP:Bad Move:Weak> o W C HP:Bad Move:Weak> o W C HP:Bad Move:Weak> o W C HP:Bad Move:Weak> o W C HP:Bad Move:Weak> o W C HP:Bad Move:Weak> o W C HP:Bad Move:Weak>sc 54/328 hits and 13/140 moves. o W C HP:Bad Move:Weak> o W C HP:Bad Move:Weak> o W C HP:Bad Move:Weak> o W C HP:Bad Move:Weak> o W C HP:Bad Move:Weak>rest You sit down and rest your tired bones. o W C HP:Bad Move:Slow> o W C HP:Bad Move:Slow> o W C HP:Bad Move:Slow> o W C HP:Bad Move:Slow> o W C HP:Bad Move:Slow> o W C HP:Bad Move:Slow> o W C HP:Bad Move:Slow> An ugly forest troll has arrived from the east. o W C HP:Bad Move:Slow> o W C HP:Bad Move:Slow>st w You stop resting, and stand up. o W C HP:Bad Move:Slow>You blink and feel weaker under the cruel light of the sun. Small Quiet Forest Exits: *north*, east. * W C HP:Bad Move:Slow>e You feel so much better hiding in the shadows! Musty Forest A disgusting forest troll is searching for fresh meat here. Exits: north, east, *west*. o W C HP:Bad Move:Weak>e Musty Forest A disgusting forest troll is searching for fresh meat here. Exits: north, *east*, west. You begin to see some clouds. An ugly forest troll says 'YOU! Zigrakh! You will die before your time.' An ugly forest troll lightly hits your right hand. You wish that your wounds would stop BLEEDING so much! You crush an ugly forest troll's left foot extremely hard. o W C HP:Bad Move:Weak an ugly forest troll:Fine>flee You flee head over heels. You blink and feel weaker under the cruel light of the sun. Edge of the forest Exits: *north*, *east*. * W C HP:Bad Move:Weak>sc 53/328 hits and 9/140 moves. * W C HP:Bad Move:Weak>sc 53/328 hits and 9/140 moves. * W C HP:Bad Move:Weak>n Edge of the Forest Exits: *north*, *east*, west. * W C HP:Bad Move:Weak>w You feel so much better hiding in the shadows! Musty Forest A disgusting forest troll is searching for fresh meat here. Exits: north, *east*, south, west. o W C HP:Bad Move:Weak> An ugly forest troll says 'YOU! Zigrakh! You will die before your time.' An ugly forest troll lightly hits your body and tickles it. You wish that your wounds would stop BLEEDING so much! You crush an ugly forest troll's left leg extremely hard. o W C HP:Bad Move:Weak an ugly forest troll:Fine>0 cha wimp 0 Wimpy set to: 0 o W C HP:Bad Move:Weak an ugly forest troll:Fine>b d bash d An ugly forest troll barely hits your right leg and tickles it. You wish that your wounds would stop BLEEDING so much! Your bash at an ugly forest troll sends him sprawling. * W C HP:Bad Move:Weak>w Musty Forest Exits: north, east, south, *west*. The clouds begin to disappear. o W C HP:Bad Move:Weak>rest You sit down and rest your tired bones. o W C HP:Bad Move:Weak>st You stop resting, and stand up. * W C HP:Bad Move:Weak>fq flush quick You begin to search ... You have revealed *a Woman*! You crush *a Woman*'s body very hard and shatter it. You wish that your wounds would stop BLEEDING so much! * W C HP:Bad Move:Weak *a Woman*:Wounded> *a Woman* panics, and attempts to flee. *a Woman* leaves west. o W C HP:Bad Move:Weak>bash *man* You don't see any *man* here. o W C HP:Bad Move:Weak> * W C HP:Bad Move:Weak> * W C HP:Bad Move:Weak>fq flush quick You begin to search ... o W C HP:Bad Move:Weak> o W C HP:Bad Move:Weak> o W C HP:Bad Move:Weak> o W C HP:Bad Move:Weak> o W C HP:Bad Move:Weak> o W C HP:Bad Move:Weak> o W C HP:Bad Move:Weak> o W C HP:Bad Move:Weak> o W C HP:Bad Move:Weak> o W C HP:Bad Move:Weak>sc 52/328 hits and 7/140 moves. An ugly forest troll has arrived from the south. o W C HP:Bad Move:Weak> o W C HP:Bad Move:Weak>s Musty Forest Exits: north, east, *west*. o W C HP:Bad Move:Weak> o W C HP:Bad Move:Weak> o W C HP:Bad Move:Weak> o W C HP:Bad Move:Weak>sc 53/328 hits and 7/140 moves. o W C HP:Bad Move:Weak> o W C HP:Bad Move:Weak> o W C HP:Bad Move:Weak> o W C HP:Bad Move:Weak> * W C HP:Bad Move:Weak> You suddenly notice *a Woman*. *a Woman* begins some strange incantations... * W C HP:Bad Move:Weak>fq flush quick You begin to search ... * W C HP:Bad Move:Weak>kill *man* You crush *a Woman*'s left arm hard and shatter it. You wish that your wounds would stop BLEEDING so much! * W C HP:Bad Move:Weak *a Woman*:Bad> *a Woman* begins some strange incantations... * W C HP:Bad Move:Weak *a Woman*:Bad>bash *man* *a Woman* panics, and attempts to flee. Your victim has disappeared! *a Woman* leaves east. An ugly forest troll has arrived from the north. o W C HP:Bad Move:Weak>sc 54/328 hits and 7/140 moves. o W C HP:Bad Move:Weak>e Musty Forest Exits: north, *east*, west. You begin to see some clouds. o W C HP:Bad Move:Weak> o W C HP:Bad Move:Weak> o W C HP:Bad Move:Weak> o W C HP:Bad Move:Weak> An ugly forest troll has arrived from the north. o W C HP:Bad Move:Weak> o W C HP:Bad Move:Weak>w Musty Forest A disgusting forest troll is searching for fresh meat here. Exits: north, east, *west*. The clouds begin to disappear. o W C HP:Bad Move:Weak>n Musty Forest A disgusting forest troll is searching for fresh meat here. Exits: north, east, south, *west*. o W C HP:Bad Move:Fainting>n Musty Forest A thief is here looking for some stranger to rob. A sturdy bandit bodyguard stands here, eager to hack you to pieces. A sturdy bandit bodyguard stands here, eager to hack you to pieces. Exits: north, east, south, *west*. * W C HP:Bad Move:Fainting> An ugly forest troll has arrived from the south. * W C HP:Bad Move:Fainting>e Musty Forest Exits: north, *east*, south, west. You begin to see some clouds. o W C HP:Bad Move:Fainting>sc 56/328 hits and 1/140 moves. o W C HP:Bad Move:Fainting>sc 56/328 hits and 2/140 moves. o W C HP:Bad Move:Fainting>sc 56/328 hits and 2/140 moves. o W C HP:Bad Move:Fainting> o W C HP:Bad Move:Fainting> o W C HP:Bad Move:Fainting> o W C HP:Bad Move:Fainting> o W C HP:Bad Move:Fainting> o W C HP:Bad Move:Weak>stat OB: 111%, DB: 23%, PB: 34%, Armour: 71%. Wimpy: 0. Mood: aggressive. Needed: 430,161 xp, 0 tp. Gold: 2. Alert: normal. Affected by: - novoid - noquit - panic - a light wound at the body. o W C HP:Bad Move:Weak> An ugly forest troll has arrived from the west. o W C HP:Bad Move:Weak>sc 61/328 hits and 8/140 moves. o W C HP:Bad Move:Weak>n Musty Forest Exits: north, *east*, south, west. o W C HP:Bad Move:Weak> o W C HP:Bad Move:Weak> o W C HP:Bad Move:Weak> o W C HP:Bad Move:Weak> o W C HP:Bad Move:Weak>sc 62/328 hits and 8/140 moves. o W C HP:Bad Move:Slow>sc 67/328 hits and 17/140 moves. o W C HP:Bad Move:Slow>w Musty Forest Exits: north, east, south, *west*. The clouds begin to disappear. o W C HP:Bad Move:Slow>n Musty Forest A grey wolf is here, snarling aggressively. Exits: south, *west*. o W C HP:Bad Move:Weak>w You blink and feel weaker under the cruel light of the sun. An Ancient Broken Road An experienced orkish scout is looking for tracks on the ground. An experienced orkish scout is looking for tracks on the ground. Exits: *north*, east, *south*, [west]. An orkish scout yells 'A Zaugurz Orc is here at An Ancient Broken Road!' An orkish scout yells 'A Zaugurz Orc is here at An Ancient Broken Road!' * W C HP:Bad Move:Weak>n An Ancient Broken Road Exits: *north*, [east], *south*, [west]. * W C HP:Bad Move:Weak>oex e open exit e Ok. * W C HP:Bad Move:Weak>e You feel so much better hiding in the shadows! Old Dwarven Cave A dark-skinned orc is here indifferent to your presence. A dark-skinned orc is here indifferent to your presence. A dark-skinned orc is here indifferent to your presence. Exits: north, *(west)*. * W C HP:Bad Move:Weak>cex close exit Ok. * W C HP:Bad Move:Weak> A dark-skinned orc leaves north. * W C HP:Bad Move:Weak>sc 68/328 hits and 12/140 moves. A dark-skinned orc has arrived from the north. A dark-skinned orc has arrived from the north. * W C HP:Bad Move:Weak>rest You sit down and rest your tired bones. * W C HP:Bad Move:Weak>l w The cavedoor is closed. * W C HP:Bad Move:Weak>sc 69/328 hits and 14/140 moves. * W C HP:Bad Move:Weak>rest You are already resting. * W C HP:Bad Move:Slow>stat OB: 117%, DB: -27%, PB: 34%, Armour: 71%. Wimpy: 0. Mood: aggressive. Needed: 430,161 xp, 0 tp. Gold: 2. Alert: normal. Affected by: - novoid - noquit - a light wound at the body. * W C HP:Bad Move:Slow>chl2 cha linkd 10 Ok. * W C HP:Bad Move:Slow> The cavedoor is opened from the other side. * W C HP:Bad Move:Slow>sc 71/328 hits and 16/140 moves. * W C HP:Bad Move:Slow>st * W C HP:Bad Move:Slow>fq flush quick You begin to search ... * W C HP:Bad Move:Slow> * W C HP:Bad Move:Slow>fert flush t You begin to search ... You have revealed an orkish scout! You crush an orkish scout's left foot extremely hard. An orkish scout says 'I will rip your heart out, Zigrakh!' An orkish scout lightly pierces your right foot and tickles it. * W C HP:Bad Move:Weak an orkish scout:Fine>close cavedoor Ok. * W C HP:Bad Move:Weak an orkish scout:Fine>flee You flee head over heels. Old Bedroom A dark-skinned orc is here indifferent to your presence. Exits: south. * W C HP:Bad Move:Weak>rest You sit down and rest your tired bones. * W C HP:Bad Move:Weak>sc 69/328 hits and 12/140 moves. * W C HP:Bad Move:Weak>sc 69/328 hits and 12/140 moves. * W C HP:Bad Move:Weak>st You stop resting, and stand up. * W C HP:Bad Move:Weak>s Old Dwarven Cave A dark-skinned orc is here indifferent to your presence. A dark-skinned orc is here indifferent to your presence. A dark-skinned orc is here indifferent to your presence. An experienced orkish scout is looking for tracks on the ground. Exits: north, [west]. An orkish scout yells 'A Zaugurz Orc is here at Old Dwarven Cave!' * W C HP:Bad Move:Weak> The cavedoor is opened from the other side. * W C HP:Bad Move:Weak> * W C HP:Bad Move:Weak> You swiftly dodge an orkish scout's attempt to pierce you. You crush an orkish scout's left foot hard and tickle it. * W C HP:Bad Move:Weak an orkish scout:Fine>scout w No way! You are fighting for your life! * W C HP:Bad Move:Weak an orkish scout:Fine> * W C HP:Bad Move:Weak an orkish scout:Fine>close cavedoor Ok. * W C HP:Bad Move:Weak an orkish scout:Fine> You crush an orkish scout's left foot very hard. * W C HP:Bad Move:Weak an orkish scout:Fine>b bash An orkish scout barely pierces your left leg and tickles it. An orkish scout says 'I will rip your heart out, Zigrakh!' Your bash at an orkish scout sends him sprawling. * W C HP:Bad Move:Weak an orkish scout:Fine> The cavedoor is opened from the other side. * W C HP:Bad Move:Weak an orkish scout:Fine>stat OB: 115%, DB: 23%, PB: 34%, Armour: 71%. Wimpy: 0. Mood: aggressive. Needed: 429,820 xp, 0 tp. Gold: 2. Alert: normal. Affected by: - panic - novoid - noquit - a light wound at the body. * W C HP:Bad Move:Weak an orkish scout:Fine> You crush an orkish scout's right foot extremely hard. * W C HP:Bad Move:Weak an orkish scout:Hurt> * W C HP:Bad Move:Weak an orkish scout:Hurt> * W C HP:Bad Move:Weak an orkish scout:Hurt> * W C HP:Bad Move:Weak an orkish scout:Hurt> A dark-skinned orc leaves north. * W C HP:Bad Move:Weak an orkish scout:Hurt>* W C HP:Bad Move:Weak an orkish scout:Hurt> * W C HP:Bad Move:Weak an orkish scout:Hurt> A dark-skinned orc leaves west. * W C HP:Bad Move:Weak an orkish scout:Hurt> You crush an orkish scout's right hand extremely hard. * W C HP:Bad Move:Weak an orkish scout:Hurt>* W C HP:Bad Move:Weak an orkish scout:Hurt>close cav edoor Ok. * W C HP:Bad Move:Weak an orkish scout:Hurt> An orkish scout seems to have recovered his senses. * W C HP:Bad Move:Weak an orkish scout:Hurt> * W C HP:Bad Move:Weak an orkish scout:Hurt>b bash An orkish scout barely pierces your right arm and tickles it. The cavedoor is opened from the other side. close cavedoor An orkish scout says 'I will rip your heart out, Zigrakh!' Your bash at an orkish scout sends him sprawling. * W C HP:Bad Move:Weak an orkish scout:Hurt>Ok. * W C HP:Bad Move:Weak an orkish scout:Hurt> You crush an orkish scout's right foot extremely hard. * W C HP:Bad Move:Weak an orkish scout:Hurt> * W C HP:Bad Move:Weak an orkish scout:Hurt> * W C HP:Bad Move:Slow an orkish scout:Hurt> * W C HP:Bad Move:Slow an orkish scout:Hurt>close cavedoor It's already closed! You crush an orkish scout's body extremely hard. * W C HP:Bad Move:Slow an orkish scout:Wounded>close cavedoor It's already closed! * W C HP:Bad Move:Slow an orkish scout:Wounded>close cavedoor It's already closed! * W C HP:Bad Move:Slow an orkish scout:Wounded>close cavedoor It's already closed! * W C HP:Bad Move:Slow an orkish scout:Wounded> An orkish scout seems to have recovered his senses. * W C HP:Bad Move:Slow an orkish scout:Wounded>close cavedoor It's already closed! * W C HP:Bad Move:Slow an orkish scout:Wounded>b bash The cavedoor is opened from the other side. close cavedoor As an orkish scout avoids your bash, you topple over and fall to the ground. st You fall to the ground. * W C HP:Bad Move:Slow an orkish scout:Wounded>Nah... You feel too relaxed to do that.. An orkish scout pierces your left arm. You wish that your wounds would stop BLEEDING so much! * W C HP:Bad Move:Slow an orkish scout:Wounded>Do you not consider fighting as standing? * W C HP:Bad Move:Slow an orkish scout:Wounded>close cavedoor Ok. * W C HP:Bad Move:Slow an orkish scout:Wounded> You crush an orkish scout's body hard. * W C HP:Bad Move:Slow an orkish scout:Wounded>b bash An orkish scout lightly pierces your right leg and tickles it. You wish that your wounds would stop BLEEDING so much! You suddenly notice *a Woman*. *a Woman* begins some strange incantations... * W C HP:Bad Move:Slow an orkish scout:Wounded>flee You flee head over heels. Old Bedroom A dark-skinned orc is here indifferent to your presence. A dark-skinned orc is here indifferent to your presence. Exits: south. * W C HP:Bad Move:Weak>s close cavedoor Old Dwarven Cave A dark-skinned orc is here indifferent to your presence. An experienced orkish scout is looking for tracks on the ground. *a Woman* is standing here. Exits: north, [west]. An orkish scout yells 'A Zaugurz Orc is here at Old Dwarven Cave!' * W C HP:Bad Move:Weak>kill *man* It's already closed! * W C HP:Bad Move:Weak>You approach *a Woman*, trying to crush her. *a Woman* lightly pierces your left leg and tickles it. You wish that your wounds would stop BLEEDING so much! * W C HP:Bad Move:Weak *a Woman*:Hurt>close cavedoor It's already closed! You crush *a Woman*'s right leg extremely hard and shatter it. * W C HP:Bad Move:Weak *a Woman*:Wounded>close cavedoor It's already closed! * W C HP:Bad Move:Weak *a Woman*:Wounded>close cavedoor It's already closed! *a Woman* panics, and attempts to flee. *a Woman* leaves north. * W C HP:Bad Move:Weak>close cavedoor It's already closed! * W C HP:Bad Move:Weak>n The cavedoor is opened from the other side. * W C HP:Bad Move:Weak>kill *man* Old Bedroom A dark-skinned orc is here indifferent to your presence. A dark-skinned orc is here indifferent to your presence. Exits: south. * W C HP:Bad Move:Weak>s kill *man* They aren't here. * W C HP:Bad Move:Weak>close cavedoor Old Dwarven Cave A dark-skinned orc is here indifferent to your presence. An experienced orkish scout is looking for tracks on the ground. *a Woman* is standing here. Exits: north, [west]. * W C HP:Bad Move:Weak>You approach *a Woman*, trying to crush her. You wish that your wounds would stop BLEEDING so much! * W C HP:Bad Move:Weak *a Woman*:Wounded>It's already closed! * W C HP:Bad Move:Weak *a Woman*:Wounded>close cavedoor It's already closed! * W C HP:Bad Move:Weak *a Woman*:Wounded> *a Woman* opens the cavedoor. An orkish scout tries to pierce you, but your parry is successful. You wish that your wounds would stop BLEEDING so much! You crush *a Woman*'s left foot extremely hard and shatter it. * W C HP:Bad Move:Weak *a Woman*:Wounded>close cavedoor Ok. *a Woman* panics, and attempts to flee. *a Woman* leaves north. * W C HP:Bad Move:Weak an orkish scout:Wounded>close cavedoor It's already closed! * W C HP:Bad Move:Weak an orkish scout:Wounded>n No way! You are fighting for your life! A dark-skinned orc has arrived from the north. * W C HP:Bad Move:Weak an orkish scout:Wounded>kill *man* They aren't here. * W C HP:Bad Move:Weak an orkish scout:Wounded>flee You flee head over heels. Old Bedroom A dark-skinned orc is here indifferent to your presence. Exits: south. * W C HP:Bad Move:Fainting>s Old Dwarven Cave A dark-skinned orc is here indifferent to your presence. An experienced orkish scout is looking for tracks on the ground. A dark-skinned orc is here indifferent to your presence. Exits: north, [west]. You suddenly notice *a Woman*. An orkish scout yells 'A Zaugurz Orc is here at Old Dwarven Cave!' * W C HP:Bad Move:Fainting>kill *man* close cavedoor You approach *a Woman*, trying to crush her. *a Woman* opens the cavedoor. *a Woman* lightly pierces your body. You wish that your wounds would stop BLEEDING so much! * W C HP:Bad Move:Fainting *a Woman*:Wounded>Ok. * W C HP:Bad Move:Fainting *a Woman*:Wounded>close cavedoor It's already closed! * W C HP:Bad Move:Fainting *a Woman*:Wounded>close cavedoor It's already closed! * W C HP:Bad Move:Fainting *a Woman*:Wounded>close cavedoor *a Woman* opens the cavedoor. * W C HP:Bad Move:Fainting *a Woman*:Wounded>Ok. *a Woman* panics, and attempts to flee. *a Woman* leaves north. * W C HP:Bad Move:Fainting>close cavedoor It's already closed! * W C HP:Bad Move:Fainting>close cavedoor It's already closed! * W C HP:Bad Move:Fainting> *a Woman* has arrived from the north. * W C HP:Bad Move:Fainting>close cavedoor *a Woman* opens the cavedoor. Ok. * W C HP:Bad Move:Fainting>kill *man* You crush *a Woman*'s head hard and shatter it. *a Woman* lightly pierces your left foot. You wish that your wounds would stop BLEEDING so much! * W C HP:Bad Move:Fainting *a Woman*:Bad>close cavedoor It's already closed! An orkish scout lightly pierces your right foot. You wish that your wounds would stop BLEEDING so much! * W C HP:Bad Move:Fainting *a Woman*:Bad>close cavedoor It's already closed! * W C HP:Bad Move:Fainting *a Woman*:Bad>close cavedoor It's already closed! *a Woman* panics, and attempts to flee. *a Woman* leaves north. * W C HP:Bad Move:Fainting an orkish scout:Wounded>close cavedoor It's already closed! * W C HP:Bad Move:Fainting an orkish scout:Wounded>close cavedoor It's already closed! * W C HP:Bad Move:Fainting an orkish scout:Wounded>close cavedoor close cavedoor It's already closed! * W C HP:Bad Move:Fainting an orkish scout:Wounded>flee It's already closed! The cavedoor is opened from the other side. * W C HP:Bad Move:Fainting an orkish scout:Wounded>You flee head over heels. Old Bedroom A dark-skinned orc is here indifferent to your presence. Exits: south. * W C HP:Bad Move:Exhausted>s You are too exhausted. * W C HP:Bad Move:Exhausted>s s You are too exhausted. * W C HP:Bad Move:Exhausted>You are too exhausted. * W C HP:Bad Move:Fainting>sc 44/328 hits and 1/140 moves. * W C HP:Bad Move:Fainting>sc 44/328 hits and 1/140 moves. * W C HP:Bad Move:Fainting> * W C HP:Bad Move:Fainting> You suddenly notice an orkish scout. You swiftly dodge an orkish scout's attempt to pierce you. You wish that your wounds would stop BLEEDING so much! You crush an orkish scout's body extremely hard and shatter it. * W C HP:Bad Move:Fainting an orkish scout:Wounded>b bash An orkish scout lightly pierces your body. An orkish scout says 'I'll rip you to pieces, scum!' Your bash at an orkish scout sends him sprawling. * W C HP:Bad Move:Fainting an orkish scout:Wounded>look Old Bedroom A dark-skinned orc is here indifferent to your presence. An orkish scout is sitting here. * W C HP:Bad Move:Fainting an orkish scout:Wounded>stat You crush an orkish scout's right hand extremely hard and shatter it. OB: 111%, DB: 23%, PB: 34%, Armour: 71%. Wimpy: 0. Mood: aggressive. Needed: 428,914 xp, 0 tp. Gold: 2. Alert: normal. Affected by: - novoid - noquit - panic - a light wound at the body. * W C HP:Bad Move:Fainting an orkish scout:Bad> * W C HP:Bad Move:Fainting an orkish scout:Bad> A dark-skinned orc leaves south. * W C HP:Bad Move:Fainting an orkish scout:Bad>b bash Bash someone already bashed? Aren't we funny? A dark-skinned orc has arrived from the south. * W C HP:Bad Move:Fainting an orkish scout:Bad>b bash Bash someone already bashed? Aren't we funny? * W C HP:Bad Move:Fainting an orkish scout:Bad>b bash Bash someone already bashed? Aren't we funny? You crush an orkish scout's body extremely hard and shatter it. * W C HP:Bad Move:Fainting an orkish scout:Bad>b bash Bash someone already bashed? Aren't we funny? * W C HP:Bad Move:Fainting an orkish scout:Bad>b bash Bash someone already bashed? Aren't we funny? * W C HP:Bad Move:Fainting an orkish scout:Bad>b bash Bash someone already bashed? Aren't we funny? An orkish scout seems to have recovered his senses. * W C HP:Bad Move:Fainting an orkish scout:Bad>b An orkish scout barely pierces your right arm and tickles it. You wish that your wounds would stop BLEEDING so much! * W C HP:Bad Move:Fainting an orkish scout:Bad>bash An orkish scout says 'I will rip your heart out, Zigrakh!' Your bash at an orkish scout sends him sprawling. * W C HP:Bad Move:Fainting an orkish scout:Bad> * W C HP:Bad Move:Fainting an orkish scout:Bad> You crush an orkish scout's right arm very hard and shatter it. * W C HP:Bad Move:Fainting an orkish scout:Awful>look Old Bedroom An orkish scout is here, fighting YOU. A dark-skinned orc is here indifferent to your presence. * W C HP:Bad Move:Fainting an orkish scout:Awful> A dark-skinned orc has arrived from the south. * W C HP:Bad Move:Fainting an orkish scout:Awful> An orkish scout seems to have recovered his senses. * W C HP:Bad Move:Fainting an orkish scout:Awful> You crush an orkish scout's right hand extremely hard and shatter it. Your victim is shocked by your hit! An orkish scout is mortally wounded and will die soon if not aided. * W C HP:Bad Move:Fainting an orkish scout:Dying> Saving Zigrakh. * W C HP:Bad Move:Fainting an orkish scout:Dying>look Old Bedroom An orkish scout is lying here, mortally wounded. A dark-skinned orc is here indifferent to your presence. A dark-skinned orc is here indifferent to your presence. * W C HP:Bad Move:Fainting an orkish scout:Dying> You crush an orkish scout's left arm extremely hard and shatter it. You receive your share of experience. Good job! Your blood freezes as you hear an orkish scout's death cry. An orkish scout is dead! R.I.P. * W C HP:Bad Move:Fainting>s Old Dwarven Cave A dark-skinned orc is here indifferent to your presence. Exits: north, [west]. * W C HP:Bad Move:Fainting>close cavedoor The cavedoor is opened from the other side. * W C HP:Bad Move:Fainting>The cavedoor closes quietly. It's already closed! * W C HP:Bad Move:Fainting> The cavedoor is opened from the other side. * W C HP:Bad Move:Fainting> Someone closes the cavedoor. You suddenly notice *a Woman*. * W C HP:Bad Move:Fainting>close cavedoor kill *man* It's already closed! * W C HP:Bad Move:Weak>*a Woman* swiftly dodges your attempt to crush her. The cavedoor is opened from the other side. *a Woman* closes the cavedoor. You wish that your wounds would stop BLEEDING so much! * W C HP:Bad Move:Fainting *a Woman*:Bad>close cavedoor It's already closed! * W C HP:Bad Move:Fainting *a Woman*:Bad> *a Woman* panics, and attempts to flee. *a Woman* leaves north. * W C HP:Bad Move:Fainting> The cavedoor is opened from the other side. * W C HP:Bad Move:Fainting> *Moby the Tarkhnarb Orc* has arrived from the west. A hungry warg has arrived from the west. * W C HP:Bad Move:Fainting> *Moby the Tarkhnarb Orc* closes the cavedoor. * W C HP:Bad Move:Fainting>close cavedoor It's already closed! * W C HP:Bad Move:Weak>n Old Bedroom The corpse of an orkish scout is lying here. A dark-skinned orc is here indifferent to your presence. A dark-skinned orc is here indifferent to your presence. Exits: south. * W C HP:Bad Move:Fainting>kill *man* They aren't here. * W C HP:Bad Move:Fainting>s Old Dwarven Cave A dark-skinned orc is here indifferent to your presence. *Moby the Tarkhnarb Orc* is standing here. A hungry warg stands here, sniffing around for flesh. *a Woman* is standing here. Exits: north, [west]. * W C HP:Bad Move:Fainting>kill *man* You try to crush *a Woman*, but she parries successfully. You wish that your wounds would stop BLEEDING so much! * W C HP:Bad Move:Fainting *a Woman*:Bad>' PUSSY! Ok. * W C HP:Bad Move:Fainting *a Woman*:Bad>b bash *a Woman* panics, but can't stop fighting to flee. *Moby the Tarkhnarb Orc* lightly slashes your head. You wish that your wounds would stop BLEEDING so much! *a Woman* panics, and attempts to flee. *a Woman* pierces your head. You wish that your wounds would stop BLEEDING so much! *a Woman* panics, and attempts to flee. Your victim has disappeared! *a Woman* leaves north. * W C HP:Awful Move:Fainting *Moby the Tarkhnarb Orc*:Healthy>flee *a Woman* has arrived from the north. You flee head over heels. PANIC! You couldn't escape! * W C HP:Awful Move:Fainting *Moby the Tarkhnarb Orc*:Healthy> You flee head over heels. Old Bedroom The corpse of an orkish scout is lying here. A dark-skinned orc is here indifferent to your presence. A dark-skinned orc is here indifferent to your presence. Exits: south. * W C HP:Awful Move:Exhausted> A dark-skinned orc leaves south. * W C HP:Awful Move:Exhausted> *Moby the Tarkhnarb Orc* has arrived from the south. A hungry warg has arrived from the south. * W C HP:Awful Move:Exhausted> *Moby the Tarkhnarb Orc* leaves south. A hungry warg leaves south. * W C HP:Awful Move:Fainting>s Old Dwarven Cave A dark-skinned orc is here indifferent to your presence. A dark-skinned orc is here indifferent to your presence. *Moby the Tarkhnarb Orc* is standing here. A hungry warg stands here, sniffing around for flesh. Exits: north, [west]. You suddenly notice *a Woman*. * W C HP:Awful Move:Exhausted>kill *man* *a Woman* leaves north. *Moby the Tarkhnarb Orc* leaves north. A hungry warg leaves north. They aren't here. * W C HP:Awful Move:Exhausted> An orkish scout yells 'A Half-Elf is here at An Ancient Broken Road!' * W C HP:Awful Move:Exhausted> *Moby the Tarkhnarb Orc* has arrived from the north. A hungry warg has arrived from the north. * W C HP:Awful Move:Exhausted>kill *man* They aren't here. * W C HP:Awful Move:Exhausted> You suddenly notice *a Woman*. *a Woman* begins some strange incantations... * W C HP:Awful Move:Exhausted>n You are too exhausted. * W C HP:Awful Move:Exhausted>kill *man* s You crush *a Woman*'s body extremely hard and shatter it. You wish that your wounds would stop BLEEDING so much! * W C HP:Awful Move:Exhausted *a Woman*:Bad>kill *man* No way! You are fighting for your life! *a Woman* panics, and attempts to flee. *a Woman* leaves north. * W C HP:Awful Move:Exhausted>They aren't here. * W C HP:Awful Move:Exhausted>n You are too exhausted. * W C HP:Awful Move:Exhausted>n You are too exhausted. * W C HP:Awful Move:Exhausted>look Old Dwarven Cave A dark-skinned orc is here indifferent to your presence. A dark-skinned orc is here indifferent to your presence. *Moby the Tarkhnarb Orc* is standing here. A hungry warg stands here, sniffing around for flesh. * W C HP:Awful Move:Exhausted>n You are too exhausted. *Moby the Tarkhnarb Orc* leaves north. A hungry warg leaves north. * W C HP:Awful Move:Exhausted>n *a Woman* has arrived from the north. *Moby the Tarkhnarb Orc* has arrived from the north. A hungry warg has arrived from the north. You are too exhausted. * W C HP:Awful Move:Exhausted>kill *man* You approach *a Woman*, trying to crush her. *a Woman* begins some strange incantations... * W C HP:Awful Move:Exhausted *a Woman*:Bad> You crush *a Woman*'s right foot extremely hard and shatter it. * W C HP:Awful Move:Exhausted *a Woman*:Awful> *a Woman* panics, and attempts to flee. *a Woman* barely pierces your left foot. You wish that your wounds would stop BLEEDING so much! * W C HP:Awful Move:Exhausted *a Woman*:Awful> *Moby the Tarkhnarb Orc* lightly slashes your left arm. You wish that your wounds would stop BLEEDING so much! * W C HP:Awful Move:Exhausted *a Woman*:Awful>flee *a Woman* panics, and attempts to flee. * W C HP:Awful Move:Exhausted *a Woman*:Awful>You flee head over heels. You are too exhausted. PANIC! You couldn't escape! * W C HP:Awful Move:Exhausted *a Woman*:Awful> A dark-skinned orc has arrived from the north. *a Woman* panics, and attempts to flee. * W C HP:Awful Move:Exhausted *a Woman*:Awful> You flee head over heels. You are too exhausted. PANIC! You couldn't escape! * W C HP:Awful Move:Exhausted *a Woman*:Awful> You crush *a Woman*'s right arm very hard and shatter it. *a Woman* is incapacitated and will slowly die, if not aided. * W C HP:Awful Move:Exhausted *a Woman*:Dying> You flee head over heels. You are too exhausted. PANIC! You couldn't escape! * W C HP:Awful Move:Exhausted *a Woman*:Dying> You flee head over heels. You are too exhausted. PANIC! You couldn't escape! * W C HP:Awful Move:Exhausted *a Woman*:Dying> You wish that your wounds would stop BLEEDING so much! * W C HP:Awful Move:Fainting *a Woman*:Dying> You flee head over heels. PANIC! You couldn't escape! * W C HP:Awful Move:Fainting *a Woman*:Dying>0 cha wimp 0 Wimpy set to: 0 You stop your fleeing attempts. * W C HP:Awful Move:Fainting *a Woman*:Dying> You crush *a Woman*'s left arm extremely hard and shatter it. Your victim is shocked by your hit! You feel more experienced. Congratulations! This is the first time you've killed it! Your blood freezes as you hear *a Woman*'s death cry. *a Woman* has drawn her last breath! R.I.P. * W C HP:Awful Move:Fainting *Moby the Tarkhnarb Orc*:Healthy>l Old Dwarven Cave The corpse of *a Woman* is lying here. A dark-skinned orc is here indifferent to your presence. A dark-skinned orc is here indifferent to your presence. *Moby the Tarkhnarb Orc* is here, fighting YOU. A hungry warg stands here, sniffing around for flesh. A dark-skinned orc is here indifferent to your presence. * W C HP:Awful Move:Fainting *Moby the Tarkhnarb Orc*:Healthy> *Moby the Tarkhnarb Orc* begins some strange incantations... * W C HP:Awful Move:Fainting *Moby the Tarkhnarb Orc*:Healthy>how You howl triumphantly. * W C HP:Awful Move:Fainting *Moby the Tarkhnarb Orc*:Healthy>l Old Dwarven Cave The corpse of *a Woman* is lying here. A dark-skinned orc is here indifferent to your presence. A dark-skinned orc is here indifferent to your presence. *Moby the Tarkhnarb Orc* is here, fighting YOU. A hungry warg stands here, sniffing around for flesh. A dark-skinned orc is here indifferent to your presence. * W C HP:Awful Move:Fainting *Moby the Tarkhnarb Orc*:Healthy>wave You wave. * W C HP:Awful Move:Fainting *Moby the Tarkhnarb Orc*:Healthy> *Moby the Tarkhnarb Orc* utters the words 'diesilla barh' *Moby the Tarkhnarb Orc* sends a powerful lightning bolt at you, you stagger from the impact. You are mortally wounded and will die soon if not aided. * W C HP:Dying Move:Fainting *Moby the Tarkhnarb Orc*:Healthy> You are dead! Sorry... o W C HP:Awful Move:Fainting>l The Frozen North A pool with many big pieces of ice floating in it is here. A large bulletin board is mounted on a wall here. A tough strip of dried meat lies here. o W C HP:Awful Move:Fainting>sle You go to sleep. o W C HP:Awful Move:Fainting>stat OB: 84%, DB: -55%, PB: 0%, Armour: 0%. Wimpy: 0. Mood: wimpy. Needed: 367,016 xp, 0 tp. Gold: 0. Alert: normal. o W C HP:Awful Move:Fainting>tro # *** TROPHY *** (Number Killed, Knowledge, Mobile) | 1, 1%, #Sophia | 1, 0%, #Spears | | 1, 0%, #Snowy | 1, 0%, #Väinämöinen | | 1, 0%, #Turbo | 1, 0%, #Forek | | 1, 0%, #Bandaii | 1, 0%, #Mõmmi | | 1, 0%, #Gabriel | 1, 0%, #Xel | | 1, 0%, #Váûvà | 1, 0%, #Gorken | | 2, 0%, #Demona | 1, 0%, #Skitz | | 1, 0%, #Locutis | | o W C HP:Awful Move:Weak>whois sophia Sophia the Creeping and Crawling darkness is a level twenty-seven Black Númenórean Mercenary. Is playing from *.norrland