Khim.10.03.02 Tracked 3 orcs from lb to old Fornost, they had seen me a few times. * HP:Fine Mana:Icy>t norik what levesl are you 2? Ok. Kķron tells you 'where they go?' * Mana:Icy>t kiron old fornost Ok. * Mana:Icy> Norģk tells you '19/17' * Mana:Cold>t kiron join us? Ok. * Mana:Cold>where Players in your zone -------------------- Norģk - West of the Wooden Gate Kķron - West of the Wooden Gate Glader - Ruined King's Road Khķm - Ruined King's Road Dąf - The Tower Room Lahja - The Tower Room Bunakis - The Tower Room * Mana:Cold> Kķron tells you '3 are in' * Mana:Cold> Celénia narrates 'anyone wanna help me with galerel?' * Mana:Cold> sc WARNING: inactivity timeout in 5 seconds. * Mana:Cold>426/426 hits, 8/63 mana, and 152/152 moves. * Mana:Cold>t kiron nod, we're 2 + you 2 Ok. * Mana:Cold>where Players in your zone -------------------- Glader - Ruined King's Road Khķm - Ruined King's Road Dąf - The Tower Room Lahja - The Tower Room Bunakis - The Tower Room * Mana:Cold>sc 426/426 hits, 9/63 mana, and 152/152 moves. * Mana:Cold>w Bend in the Path Exits: north, =east=, =south=. * Mana:Cold>s Sloping Path to the Old Castle Exits: =north=, east, =south=, west. Norģk tells you 'p(aram) here' * Mana:Cold>trw track hungry You carefully examine the ground around you, looking for tracks... Kķron tells you 'warn them...there are 3 ppl xping fnost' *Jaron the Orc* has arrived from the south riding a hungry warg. *Mūrakar the Orc* has arrived from the south riding a hungry warg. *Tushie the Orc* has arrived from the south riding a hungry warg. *Jaron the Orc* leaves east riding a hungry warg. *Mūrakar the Orc* leaves east riding a hungry warg. *Tushie the Orc* leaves east riding a hungry warg. You stop searching. * Mana:Cold>kill murakar They aren't here. *Jaron the Orc* has arrived from the east riding a hungry warg. *Mūrakar the Orc* has arrived from the east riding a hungry warg. *Tushie the Orc* has arrived from the east riding a hungry warg. * Mana:Cold> *Tushie the Orc* smites your left arm extremely hard. You cleave *Tushie the Orc*'s body extremely hard. * HP:Fine Mana:Cold *Tushie the Orc*:Fine>kill murakar *Jaron the Orc* strongly smites your right leg and tickles it. * HP:Fine Mana:Cold *Tushie the Orc*:Fine>You're already fighting! * HP:Fine Mana:Cold *Tushie the Orc*:Fine> *Mūrakar the Orc* drops a butcher's cleaver. * HP:Fine Mana:Cold *Tushie the Orc*:Fine>look Sloping Path to the Old Castle A chopping-cleaver, as favoured by butchers, is lying unused. Glader is standing here. *Jaron the Orc* is here, riding a hungry warg, fighting YOU. *Mūrakar the Orc* is here, riding a hungry warg. *Tushie the Orc* is here, riding a hungry warg, fighting YOU. * HP:Fine Mana:Cold *Tushie the Orc*:Fine>look Sloping Path to the Old Castle A chopping-cleaver, as favoured by butchers, is lying unused. Glader is standing here trying to concentrate. *Jaron the Orc* is here, riding a hungry warg, fighting YOU. *Mūrakar the Orc* is here trying to concentrate, riding a hungry warg. *Tushie the Orc* is here, riding a hungry warg, fighting YOU. * HP:Fine Mana:Cold *Tushie the Orc*:Fine>flee You flee head over heels. Ruined Barracks Exits: west. * HP:Fine Mana:Cold>w kill murakar Sloping Path to the Old Castle A chopping-cleaver, as favoured by butchers, is lying unused. Glader is here, fighting *Jaron the Orc*. *Jaron the Orc* is here, riding a hungry warg, fighting Glader. *Mūrakar the Orc* is here trying to concentrate, riding a hungry warg. *Tushie the Orc* is here, riding a hungry warg. Exits: =north=, east, =south=, west. * HP:Fine Mana:Cold>You lightly cleave *Mūrakar the Orc*'s right foot and tickle it. *Mūrakar the Orc* begins some strange incantations... * HP:Fine Mana:Cold *Mūrakar the Orc*:Fine> You intercept *Tushie the Orc*'s blow. *Tushie the Orc* quickly approaches, trying to smite you. * HP:Fine Mana:Cold *Mūrakar the Orc*:Fine>look Sloping Path to the Old Castle A chopping-cleaver, as favoured by butchers, is lying unused. Glader is here, fighting *Jaron the Orc*. *Jaron the Orc* is here, riding a hungry warg, fighting Glader. *Mūrakar the Orc* is here, riding a hungry warg, fighting YOU. *Tushie the Orc* is here, riding a hungry warg, fighting YOU. * HP:Fine Mana:Cold *Mūrakar the Orc*:Fine>look Sloping Path to the Old Castle A chopping-cleaver, as favoured by butchers, is lying unused. Glader is here, fighting *Jaron the Orc*. *Jaron the Orc* is here, riding a hungry warg, fighting Glader. *Mūrakar the Orc* is here, riding a hungry warg, fighting YOU. *Tushie the Orc* is here, riding a hungry warg, fighting YOU. Glader utters the word 'noselacri' * HP:Fine Mana:Cold *Mūrakar the Orc*:Fine> Glader leaves west. * HP:Fine Mana:Cold *Mūrakar the Orc*:Fine>flee You flee head over heels. Bend in the Path Exits: north, =east=, =south=. * HP:Fine Mana:Cold>s kill murakar Sloping Path to the Old Castle A chopping-cleaver, as favoured by butchers, is lying unused. Glader is standing here. Exits: =north=, east, =south=, west. * HP:Fine Mana:Cold>They aren't here. * HP:Fine Mana:Cold> *Jaron the Orc* has arrived from the west riding a hungry warg. *Mūrakar the Orc* has arrived from the west riding a hungry warg. *Tushie the Orc* has arrived from the west riding a hungry warg. * HP:Fine Mana:Cold> You intercept *Jaron the Orc*'s blow. *Jaron the Orc* quickly approaches, trying to smite you. You cleave *Jaron the Orc*'s right leg extremely hard. Your victim is shocked by your hit! * HP:Fine Mana:Cold *Jaron the Orc*:Fine>kill murakar You're already fighting! * HP:Fine Mana:Cold *Jaron the Orc*:Fine>look *Mūrakar the Orc* begins some strange incantations... * HP:Fine Mana:Cold *Jaron the Orc*:Fine>Sloping Path to the Old Castle A chopping-cleaver, as favoured by butchers, is lying unused. Glader is standing here trying to concentrate. *Jaron the Orc* is here, riding a hungry warg, fighting YOU. *Mūrakar the Orc* is here trying to concentrate, riding a hungry warg. *Tushie the Orc* is here, riding a hungry warg. * HP:Fine Mana:Cold *Jaron the Orc*:Fine> Glader utters the word 'noselacri' * HP:Fine Mana:Cold *Jaron the Orc*:Fine>flee You flee head over heels. Ruined Barracks Exits: west. * HP:Fine Mana:Cold>w Sloping Path to the Old Castle A chopping-cleaver, as favoured by butchers, is lying unused. Glader is standing here trying to concentrate. *Jaron the Orc* is here, riding a hungry warg. *Mūrakar the Orc* is here trying to concentrate, riding a hungry warg. *Tushie the Orc* is here, riding a hungry warg. Exits: =north=, east, =south=, west. *Mūrakar the Orc* utters the word 'pabraw' kill murakar *Mūrakar the Orc* raises his voice and ancient powers make Glader twist in pain. * HP:Fine Mana:Cold>You approach *Mūrakar the Orc*, trying to cleave him. *Mūrakar the Orc* begins some strange incantations... * HP:Fine Mana:Cold *Mūrakar the Orc*:Fine Glader:Fine> You fail to intercept *Jaron the Orc*'s blow. *Jaron the Orc* approaches Glader, trying to smite him. * HP:Fine Mana:Cold *Mūrakar the Orc*:Fine Glader:Fine> Morkai narrates 'has anyone an opinion about how much mages should prac endurance?' -Glader tries to e s c a p e-. Glader leaves south. * HP:Fine Mana:Cold *Mūrakar the Orc*:Fine> *Mūrakar the Orc* begins some strange incantations... * HP:Fine Mana:Cold *Mūrakar the Orc*:Fine> You lightly cleave *Mūrakar the Orc*'s head and tickle it. * HP:Fine Mana:Cold *Mūrakar the Orc*:Fine>f *Jaron the Orc* strongly smites your body and tickles it. You flee head over heels. Bend in the Path Exits: north, =east=, =south=. * HP:Fine Mana:Cold>nar harm murakar Ok. * HP:Fine Mana:Cold>s Sloping Path to the Old Castle A chopping-cleaver, as favoured by butchers, is lying unused. Exits: =north=, east, =south=, west. * HP:Fine Mana:Cold>kill murakar They aren't here. *Jaron the Orc* has arrived from the east riding a hungry warg. *Mūrakar the Orc* has arrived from the east riding a hungry warg. *Tushie the Orc* has arrived from the east riding a hungry warg. *Mūrakar the Orc* begins some strange incantations... * HP:Fine Mana:Cold> *Jaron the Orc* quickly approaches, trying to smite you. *Tushie the Orc* smites your right foot extremely hard. * HP:Fine Mana:Cold *Jaron the Orc*:Fine> You cleave *Jaron the Orc*'s body extremely hard. Your victim is shocked by your hit! * HP:Fine Mana:Cold *Jaron the Orc*:Fine>look Sloping Path to the Old Castle A chopping-cleaver, as favoured by butchers, is lying unused. *Jaron the Orc* is here, riding a hungry warg, fighting YOU. *Mūrakar the Orc* is here trying to concentrate, riding a hungry warg. *Tushie the Orc* is here, riding a hungry warg, fighting YOU. * HP:Fine Mana:Cold *Jaron the Orc*:Fine>flee You flee head over heels. Winding Path up the Hill Exits: north, east. * HP:Fine Mana:Cold>e Sloping Path to the Old Castle A chopping-cleaver, as favoured by butchers, is lying unused. *Jaron the Orc* is here, riding a hungry warg. *Mūrakar the Orc* is here, riding a hungry warg. *Tushie the Orc* is here, riding a hungry warg. Exits: =north=, east, =south=, west. *Tushie the Orc* quickly approaches, trying to smite you. *Jaron the Orc* leaves west riding a hungry warg. *Mūrakar the Orc* leaves west riding a hungry warg. * HP:Fine Mana:Cold *Tushie the Orc*:Fine>s Glader has arrived from the south. * HP:Fine Mana:Cold *Tushie the Orc*:Fine>No way! You are fighting for your life! * HP:Fine Mana:Cold *Tushie the Orc*:Fine> *Jaron the Orc* has arrived from the west riding a hungry warg. *Mūrakar the Orc* has arrived from the west riding a hungry warg. *Mūrakar the Orc* begins some strange incantations... You cleave *Tushie the Orc*'s left arm extremely hard and tickle it. * HP:Fine Mana:Cold *Tushie the Orc*:Fine> *Jaron the Orc* smites your body extremely hard and tickles it. * HP:Fine Mana:Cold *Tushie the Orc*:Fine>look Sloping Path to the Old Castle A chopping-cleaver, as favoured by butchers, is lying unused. *Tushie the Orc* is here, riding a hungry warg, fighting YOU. Glader is standing here trying to concentrate. *Jaron the Orc* is here, riding a hungry warg, fighting YOU. *Mūrakar the Orc* is here trying to concentrate, riding a hungry warg. * HP:Fine Mana:Cold *Tushie the Orc*:Fine>oo l cha mood wimpy Ok. * HP:Fine Mana:Cold *Tushie the Orc*:Fine>Sloping Path to the Old Castle A chopping-cleaver, as favoured by butchers, is lying unused. *Tushie the Orc* is here, riding a hungry warg, fighting YOU. Glader is standing here trying to concentrate. *Jaron the Orc* is here, riding a hungry warg, fighting YOU. *Mūrakar the Orc* is here trying to concentrate, riding a hungry warg. * HP:Fine Mana:Cold *Tushie the Orc*:Fine> Glader utters the word 'pabraw' * HP:Fine Mana:Cold *Tushie the Orc*:Fine>f * HP:Fine Mana:Cold *Tushie the Orc*:Fine> *Jaron the Orc* sends you sprawling with a powerful bash. * HP:Fine Mana:Cold *Tushie the Orc*:Fine> *Tushie the Orc* smites your body extremely hard. * HP:Hurt Mana:Cold *Tushie the Orc*:Fine> Your head stops stinging. You flee head over heels. Ruined Barracks Exits: west. * HP:Hurt Mana:Cold>w Sloping Path to the Old Castle A chopping-cleaver, as favoured by butchers, is lying unused. *Tushie the Orc* is here, riding a hungry warg. Glader is here, fighting *Mūrakar the Orc*. *Jaron the Orc* is here, riding a hungry warg. *Mūrakar the Orc* is here, riding a hungry warg, fighting Glader. Exits: =north=, east, =south=, west. *Jaron the Orc* leaves east riding a hungry warg. *Tushie the Orc* leaves east riding a hungry warg. * HP:Hurt Mana:Cold> Glader utters the word 'pabraw' Glader raises his voice and ancient powers make *Mūrakar the Orc* twist in pain. * HP:Hurt Mana:Cold> Glader begins some strange incantations... * HP:Hurt Mana:Cold>20 *Jaron the Orc* has arrived from the east riding a hungry warg. *Tushie the Orc* has arrived from the east riding a hungry warg. * HP:Hurt Mana:Cold>You intercept *Jaron the Orc*'s blow. You swiftly dodge *Jaron the Orc*'s attempt to smite you. cha wimp 200 Wimpy set to: 200 You cleave *Jaron the Orc*'s right hand extremely hard. * HP:Hurt Mana:Cold *Jaron the Orc*:Hurt>kill murakar * HP:Hurt Mana:Cold *Jaron the Orc*:Hurt> Alas! You failed to reach him through the melee. * HP:Hurt Mana:Cold *Jaron the Orc*:Hurt> -*Mūrakar the Orc* tries to e s c a p e-. *Mūrakar the Orc* leaves west riding a hungry warg. * HP:Hurt Mana:Cold *Jaron the Orc*:Hurt>f You fail to intercept *Tushie the Orc*'s blow. *Tushie the Orc* smites Glader's body extremely hard. * HP:Hurt Mana:Cold *Jaron the Orc*:Hurt>You flee head over heels. Ruined Barracks Exits: west. * HP:Hurt Mana:Cold> Ronīk narrates '3 orcs old fornost' * HP:Hurt Mana:Cold>w w Sloping Path to the Old Castle A chopping-cleaver, as favoured by butchers, is lying unused. *Jaron the Orc* is here, riding a hungry warg. *Tushie the Orc* is here, riding a hungry warg. Exits: =north=, east, =south=, west. * HP:Hurt Mana:Cold>kill murakar *Tushie the Orc* quickly approaches, trying to smite you. *Jaron the Orc* leaves east riding a hungry warg. Glader has arrived from the south. No way! You are fighting for your life! You cleave *Tushie the Orc*'s right arm very hard and tickle it. * HP:Hurt Mana:Cold *Tushie the Orc*:Fine>They aren't here. * HP:Hurt Mana:Cold *Tushie the Orc*:Fine> *Mūrakar the Orc* has arrived from the west riding a hungry warg. Glader leaves west. * HP:Hurt Mana:Cold *Tushie the Orc*:Fine>flee *Jaron the Orc* has arrived from the east riding a hungry warg. * HP:Hurt Mana:Cold *Tushie the Orc*:Fine>*Jaron the Orc* quickly approaches, trying to smite you . You flee head over heels. Bend in the Path Exits: north, =east=, =south=. * HP:Hurt Mana:Cold>n kill murakar Inside the Fallen Walls A boar cub is playing here, and exploring the wide world. Exits: south. * HP:Hurt Mana:Cold>n They aren't here. * HP:Hurt Mana:Cold>kill murakar Alas, you cannot go that way... * HP:Hurt Mana:Cold>s e They aren't here. * HP:Hurt Mana:Cold>kill murakar Bend in the Path Exits: north, =east=, =south=. * HP:Hurt Mana:Cold>w kill murakar s kill murakar Ruined King's Road Exits: =north=, =east=, =west=. * HP:Hurt Mana:Cold>They aren't here. * HP:Hurt Mana:Cold>Bend in the Path Exits: north, =east=, =south=. A boar cub has arrived from the north. * HP:Hurt Mana:Cold>They aren't here. * HP:Hurt Mana:Cold>20 Sloping Path to the Old Castle A chopping-cleaver, as favoured by butchers, is lying unused. *Tushie the Orc* is here, riding a hungry warg. *Mūrakar the Orc* is here trying to concentrate, riding a hungry warg. *Jaron the Orc* is here, riding a hungry warg, fighting Glader. Glader is here, fighting *Jaron the Orc*. Exits: =north=, east, =south=, west. Belegar narrates 'orcies round bree fornost ..' * HP:Hurt Mana:Cold>You approach *Mūrakar the Orc*, trying to cleave him. * HP:Hurt Mana:Cold *Mūrakar the Orc*:Hurt>cha wimp 200 Wimpy set to: 200 You intercept *Tushie the Orc*'s blow. *Tushie the Orc* smites your left arm and tickles it. * HP:Hurt Mana:Cold *Mūrakar the Orc*:Hurt>look Glader utters the word 'pabraw' * HP:Hurt Mana:Cold *Mūrakar the Orc*:Wounded>Sloping Path to the Old Castle A chopping-cleaver, as favoured by butchers, is lying unused. *Tushie the Orc* is here, riding a hungry warg, fighting YOU. *Mūrakar the Orc* is here, riding a hungry warg, fighting YOU. *Jaron the Orc* is here, riding a hungry warg, fighting Glader. Glader is here, fighting *Jaron the Orc*. -*Mūrakar the Orc* tries to e s c a p e-. *Mūrakar the Orc* leaves < < NORTH > > riding a hungry warg. -Glader tries to e s c a p e-. Glader leaves south. * HP:Hurt Mana:Cold *Tushie the Orc*:Fine>flee You flee head over heels. Bend in the Path A boar cub is playing here, and exploring the wide world. *Mūrakar the Orc* is here, riding a hungry warg. Exits: north, =east=, =south=. * HP:Hurt Mana:Cold>kill murakar You approach *Mūrakar the Orc*, trying to cleave him. * HP:Hurt Mana:Cold *Mūrakar the Orc*:Wounded>a -*Mūrakar the Orc* tries to e s c a p e-. *Mūrakar the Orc* leaves south riding a hungry warg. Glader has arrived from the south. * HP:Hurt Mana:Cold>chan mood aggre Ok. *Mūrakar the Orc* has arrived from the south riding a hungry warg. * HP:Hurt Mana:Cold> Belegar narrates 'nod' -*Mūrakar the Orc* tries to e s c a p e-. *Mūrakar the Orc* leaves < < NORTH > > riding a hungry warg. Glader leaves north. * HP:Hurt Mana:Cold>kill murakar n kill murakar They aren't here. * HP:Hurt Mana:Cold>n kill murakar Inside the Fallen Walls *Mūrakar the Orc* is here, riding a hungry warg. Glader is standing here. Exits: south. Glader leaves south. * HP:Hurt Mana:Cold>You approach *Mūrakar the Orc*, trying to cleave him. * HP:Hurt Mana:Cold *Mūrakar the Orc*:Wounded>No way! You are fighting for your life! -*Mūrakar the Orc* tries to e s c a p e-. * HP:Hurt Mana:Cold *Mūrakar the Orc*:Wounded>You're already fighting! * HP:Hurt Mana:Cold *Mūrakar the Orc*:Wounded>s kill murakar No way! You are fighting for your life! * HP:Hurt Mana:Cold *Mūrakar the Orc*:Wounded>s You're already fighting! * HP:Hurt Mana:Cold *Mūrakar the Orc*:Wounded>kill murakar No way! You are fighting for your life! -*Mūrakar the Orc* tries to e s c a p e-. *Mūrakar the Orc* leaves south riding a hungry warg. * HP:Hurt Mana:Cold>s They aren't here. * HP:Hurt Mana:Cold>kill murakar Bend in the Path A boar cub is playing here, and exploring the wide world. *Mūrakar the Orc* is here, riding a hungry warg. Exits: north, =east=, =south=. * HP:Hurt Mana:Cold>e kill murakar You approach *Mūrakar the Orc*, trying to cleave him. * HP:Hurt Mana:Cold *Mūrakar the Orc*:Wounded>No way! You are fighting for your life! -*Mūrakar the Orc* tries to e s c a p e-. *Mūrakar the Orc* leaves south riding a hungry warg. * HP:Hurt Mana:Cold>They aren't here. Glader narrates 'he ate 3' *Mūrakar the Orc* has arrived from the south riding a hungry warg. * HP:Hurt Mana:Cold>kill murakar You approach *Mūrakar the Orc*, trying to cleave him. * HP:Hurt Mana:Cold *Mūrakar the Orc*:Wounded> -*Mūrakar the Orc* tries to e s c a p e-. *Mūrakar the Orc* leaves south riding a hungry warg. * HP:Hurt Mana:Cold> *Mūrakar the Orc* has arrived from the south riding a hungry warg. * HP:Hurt Mana:Cold>kill murakar *Mūrakar the Orc* leaves < < NORTH > > riding a hungry warg. * HP:Hurt Mana:Cold>*Mūrakar the Orc* has arrived from the north riding a hungry warg. You lightly cleave *Mūrakar the Orc*'s right foot and tickle it. * HP:Hurt Mana:Cold *Mūrakar the Orc*:Wounded>e -*Mūrakar the Orc* tries to e s c a p e-. *Mūrakar the Orc* leaves < < NORTH > > riding a hungry warg. * HP:Hurt Mana:Cold>Ruined King's Road Exits: =north=, =east=, =west=. * HP:Hurt Mana:Cold>kill murakar They aren't here. * HP:Hurt Mana:Cold>w kill murakar Bend in the Path A boar cub is playing here, and exploring the wide world. *Mūrakar the Orc* is here, riding a hungry warg. Exits: north, =east=, =south=. * HP:Hurt Mana:Cold>n You approach *Mūrakar the Orc*, trying to cleave him. * HP:Hurt Mana:Cold *Mūrakar the Orc*:Wounded>kill murakar No way! You are fighting for your life! * HP:Hurt Mana:Cold *Mūrakar the Orc*:Wounded>You're already fighting! *Mūrakar the Orc* panics, but can't stop fighting to flee. * HP:Hurt Mana:Cold *Mūrakar the Orc*:Wounded>e kill murakar No way! You are fighting for your life! * HP:Hurt Mana:Cold *Mūrakar the Orc*:Wounded>You're already fighting! -*Mūrakar the Orc* tries to e s c a p e-. *Mūrakar the Orc* leaves < < NORTH > > riding a hungry warg. * HP:Hurt Mana:Cold>kill murakar They aren't here. * HP:Hurt Mana:Cold>n kill murakar Inside the Fallen Walls *Mūrakar the Orc* is here, riding a hungry warg. Exits: south. * HP:Hurt Mana:Cold>s *Mūrakar the Orc* leaves south riding a hungry warg. They aren't here. * HP:Hurt Mana:Cold>kill murakar Bend in the Path A boar cub is playing here, and exploring the wide world. Exits: north, =east=, =south=. * HP:Hurt Mana:Cold>They aren't here. *Mūrakar the Orc* has arrived from the south riding a hungry warg. * HP:Hurt Mana:Cold>e kill murakar Ruined King's Road Exits: =north=, =east=, =west=. *Mūrakar the Orc* has arrived from the west riding a hungry warg. * HP:Hurt Mana:Cold>w You try to cleave *Mūrakar the Orc*, but he parries successfully. * HP:Hurt Mana:Cold *Mūrakar the Orc*:Wounded>kill murakar No way! You are fighting for your life! -*Mūrakar the Orc* tries to e s c a p e-. *Mūrakar the Orc* leaves < < NORTH > > riding a hungry warg. * HP:Hurt Mana:Cold>They aren't here. * HP:Hurt Mana:Cold>n kill murakar Ruined King's Road The butchered corpse of a boar is lying here. The corpse of a mean brigand is lying here. Glader is standing here. *Mūrakar the Orc* is here, riding a hungry warg. Exits: =north=, =south=. *Mūrakar the Orc* swiftly dodges Glader's attempt to pierce him. * HP:Hurt Mana:Cold>You approach *Mūrakar the Orc*, trying to cleave him. -*Mūrakar the Orc* tries to e s c a p e-. *Mūrakar the Orc* leaves < < NORTH > > riding a hungry warg. * HP:Hurt Mana:Cold>n kill murakar Ruined King's Road *Mūrakar the Orc* is here, riding a hungry warg. Exits: =north=, =south=. * HP:Hurt Mana:Cold>n Glader approaches *Mūrakar the Orc*, trying to pierce him. You approach *Mūrakar the Orc*, trying to cleave him. * HP:Hurt Mana:Cold *Mūrakar the Orc*:Wounded Glader:Fine>kill murakar No way! You are fighting for your life! -*Mūrakar the Orc* tries to e s c a p e-. *Mūrakar the Orc* leaves south riding a hungry warg. * HP:Hurt Mana:Cold>They aren't here. * HP:Hurt Mana:Cold>n Ruined King's Road Exits: north, =east=, =south=, west. * HP:Hurt Mana:Cold>kill murakar They aren't here. * HP:Hurt Mana:Cold>s kill murakar Ruined King's Road Exits: =north=, =south=. * HP:Hurt Mana:Cold>They aren't here. * HP:Hurt Mana:Cold>s kill murakar Ruined King's Road The butchered corpse of a boar is lying here. The corpse of a mean brigand is lying here. Exits: =north=, =south=. * HP:Hurt Mana:Cold>They aren't here. * HP:Hurt Mana:Cold>s kill murakar Ruined King's Road A boar cub is playing here, and exploring the wide world. Exits: =north=, =east=, =west=. * HP:Hurt Mana:Cold>They aren't here. * HP:Hurt Mana:Cold>e kill murakar The Old Street Exits: =east=, =west=. * HP:Hurt Mana:Cold>w kill murakar They aren't here. * HP:Hurt Mana:Cold>w Ruined King's Road A boar cub is playing here, and exploring the wide world. Exits: =north=, =east=, =west=. * HP:Hurt Mana:Cold>kill murakar They aren't here. * HP:Hurt Mana:Cold>n kill murakar Bend in the Path Exits: north, =east=, =south=. * HP:Hurt Mana:Cold>s They aren't here. * HP:Hurt Mana:Cold>Inside the Fallen Walls Exits: south. * HP:Hurt Mana:Cold>e They aren't here. * HP:Hurt Mana:Cold>Bend in the Path Exits: north, =east=, =south=. * HP:Hurt Mana:Cold>trw Ruined King's Road A boar cub is playing here, and exploring the wide world. Exits: =north=, =east=, =west=. * HP:Hurt Mana:Cold>track hungry You carefully examine the ground around you, looking for tracks... You see some tracks of a hungry warg leading east (done less than 1 hour ago). * HP:Hurt Mana:Cold>t kesslik murakar wounded sc WARNING: inactivity timeout in 5 seconds. Glader bleeds from open wounds. You begin to feel hungry. * HP:Hurt Mana:Cold>e Ok. * HP:Hurt Mana:Cold>270/426 hits, 11/63 mana, and 87/152 moves. A boar cub leaves east. * HP:Hurt Mana:Cold> The Old Street A boar cub is playing here, and exploring the wide world. Exits: =east=, =west=. e You stop tracking your victim. * HP:Hurt Mana:Cold>kill murakar End of the Old Street Exits: south, =west=. * HP:Hurt Mana:Cold>w They aren't here. * HP:Hurt Mana:Cold>kill murakar The Old Street A boar cub is playing here, and exploring the wide world. Exits: =east=, =west=. * HP:Hurt Mana:Cold>e They aren't here. * HP:Hurt Mana:Cold>s End of the Old Street Exits: south, =west=. * HP:Hurt Mana:Cold>kill murakar Inside the Old House *Mūrakar the Orc* is standing here trying to concentrate. A hungry warg stands here, sniffing around for flesh. Exits: north. * HP:Hurt Mana:Cold>n You cleave *Mūrakar the Orc*'s left hand extremely hard and shatter it. Saving Khķm. * HP:Hurt Mana:Cold *Mūrakar the Orc*:Wounded>kill murakar No way! You are fighting for your life! -*Mūrakar the Orc* tries to e s c a p e-. *Mūrakar the Orc* leaves north. * HP:Hurt Mana:Cold>n They aren't here. * HP:Hurt Mana:Cold>kill murakar End of the Old Street *Mūrakar the Orc* is standing here. Exits: south, =west=. * HP:Hurt Mana:Cold>w kill murakar Glader begins some strange incantations... You approach *Mūrakar the Orc*, trying to cleave him. * HP:Hurt Mana:Cold *Mūrakar the Orc*:Wounded>w No way! You are fighting for your life! -*Mūrakar the Orc* tries to e s c a p e-. *Mūrakar the Orc* leaves south. * HP:Hurt Mana:Cold>kill murakar They aren't here. * HP:Hurt Mana:Cold>w The Old Street A boar cub is playing here, and exploring the wide world. Exits: =east=, =west=. *Jaron the Orc* has arrived from the west riding a hungry warg. *Tushie the Orc* has arrived from the west riding a hungry warg. * HP:Hurt Mana:Cold>kill murakar They aren't here. Glader begins some strange incantations... *Tushie the Orc* smites your head extremely hard. * HP:Hurt Mana:Cold *Tushie the Orc*:Fine>You hear some apparently very close noise coming from t he west. No way! You are fighting for your life! * HP:Hurt Mana:Cold *Tushie the Orc*:Fine>e They aren't here. * HP:Hurt Mana:Cold *Tushie the Orc*:Fine>flee No way! You are fighting for your life! *Jaron the Orc* smites your left leg hard and tickles it. * HP:Hurt Mana:Cold *Tushie the Orc*:Fine>e e Bunakis has arrived from the west. Dąf has arrived from the west. A mountain mule has arrived from the west. A mountain mule has arrived from the west. Lahja has arrived from the west riding a pack horse. You flee head over heels. End of the Old Street Exits: south, =west=. * HP:Hurt Mana:Cold>Alas, you cannot go that way... * HP:Hurt Mana:Cold>Alas, you cannot go that way... * HP:Hurt Mana:Cold>e kill murakar Alas, you cannot go that way... * HP:Hurt Mana:Cold>s kill murakar They aren't here. * HP:Hurt Mana:Cold>n Inside the Old House A hungry warg stands here, sniffing around for flesh. *Mūrakar the Orc* is standing here. Exits: north. * HP:Hurt Mana:Cold>kill murakar You cleave *Mūrakar the Orc*'s body extremely hard and shatter it. * HP:Hurt Mana:Cold *Mūrakar the Orc*:Bad>No way! You are fighting for your life! -*Mūrakar the Orc* tries to e s c a p e-. * HP:Hurt Mana:Cold *Mūrakar the Orc*:Bad> You're already fighting! * HP:Hurt Mana:Cold *Mūrakar the Orc*:Bad>kill murakar No way! You are fighting for your life! * HP:Hurt Mana:Cold *Mūrakar the Orc*:Bad>You're already fighting! * HP:Hurt Mana:Cold *Mūrakar the Orc*:Bad>n No way! You are fighting for your life! -*Mūrakar the Orc* tries to e s c a p e-. *Mūrakar the Orc* leaves north. * HP:Hurt Mana:Cold>kill murakar They aren't here. * HP:Hurt Mana:Cold>n kill murakar End of the Old Street *Jaron the Orc* is here, riding a hungry warg. Exits: south, =west=. * HP:Hurt Mana:Cold>They aren't here. * HP:Hurt Mana:Cold>w kill murakar w The Old Street A boar cub is playing here, and exploring the wide world. Glader is here, fighting *Tushie the Orc*. *Tushie the Orc* is here, RESTING on a hungry warg. Exits: =east=, =west=. * HP:Hurt Mana:Cold>kill murakar They aren't here. -Glader tries to e s c a p e-. * HP:Hurt Mana:Cold>Ruined King's Road Exits: =north=, =east=, =west=. * HP:Hurt Mana:Cold>They aren't here. * HP:Hurt Mana:Cold> Glader has arrived from the east. * HP:Hurt Mana:Cold>n kill murakar Ruined King's Road The butchered corpse of a boar is lying here. The corpse of a mean brigand is lying here. Exits: =north=, =south=. * HP:Hurt Mana:Cold>n kill murakar They aren't here. * HP:Hurt Mana:Cold>Ruined King's Road Exits: =north=, =south=. * HP:Hurt Mana:Cold>trw They aren't here. * HP:Hurt Mana:Cold> Kesslik tells you 'me rtf slow hehe' * HP:Hurt Mana:Cold>trao track hungry You carefully examine the ground around you, looking for tracks... You stop searching. * HP:Hurt Mana:Cold>track *orc* You carefully examine the ground around you, looking for tracks... Ronīk narrates 'they stil at castle?' Glader says 'dohha bash' Trevik narrates 'ne darkies near bree?' You stop searching. * HP:Hurt Mana:Cold>s Ruined King's Road The butchered corpse of a boar is lying here. The corpse of a mean brigand is lying here. Exits: =north=, =south=. * HP:Hurt Mana:Cold>s Ruined King's Road Exits: =north=, =east=, =west=. * HP:Hurt Mana:Cold> *Jaron the Orc* has arrived from the east riding a hungry warg. *Tushie the Orc* has arrived from the east riding a hungry warg. * HP:Hurt Mana:Cold>w *Jaron the Orc* smites your right hand and tickles it. You cleave *Jaron the Orc*'s right arm extremely hard. Your victim is shocked by your hit! * HP:Hurt Mana:Cold *Jaron the Orc*:Hurt>No way! You are fighting for your life! * HP:Hurt Mana:Cold *Jaron the Orc*:Hurt>n No way! You are fighting for your life! * HP:Hurt Mana:Cold *Jaron the Orc*:Hurt>flee You flee head over heels. The Old Street A boar cub is playing here, and exploring the wide world. Exits: =east=, =west=. * HP:Hurt Mana:Cold>w w Ruined King's Road Glader is standing here. *Jaron the Orc* is here, riding a hungry warg. *Tushie the Orc* is here, riding a hungry warg. Exits: =north=, =east=, =west=. You intercept *Tushie the Orc*'s blow. *Tushie the Orc* smites your body extremely hard. * HP:Hurt Mana:Cold *Tushie the Orc*:Fine>Glader lightly pierces *Jaron the Orc*'s right foot and tickles it. No way! You are fighting for your life! * HP:Hurt Mana:Cold *Tushie the Orc*:Fine>flee Belegar narrates 'they will be there for the night I guess ...' You flee head over heels. Ruined King's Road The butchered corpse of a boar is lying here. The corpse of a mean brigand is lying here. Exits: =north=, =south=. * HP:Hurt Mana:Cold>w Alas, you cannot go that way... * HP:Hurt Mana:Cold>s w Ruined King's Road *Jaron the Orc* is here, riding a hungry warg. *Tushie the Orc* is here, riding a hungry warg. Exits: =north=, =east=, =west=. * HP:Hurt Mana:Cold>*Tushie the Orc* quickly approaches, trying to smite you. *Jaron the Orc* quickly approaches, trying to smite you. n Glader has arrived from the east. No way! You are fighting for your life! * HP:Hurt Mana:Cold *Tushie the Orc*:Fine>No way! You are fighting for your life! * HP:Hurt Mana:Cold *Tushie the Orc*:Fine>flee You flee head over heels. Bend in the Path Exits: north, =east=, =south=. * HP:Hurt Mana:Cold> Glader has arrived from the east. * HP:Hurt Mana:Cold>n s Glader leaves south. Inside the Fallen Walls Exits: south. * HP:Hurt Mana:Cold>s Bend in the Path Exits: north, =east=, =south=. * HP:Hurt Mana:Cold>*Jaron the Orc* has arrived from the east riding a hungry warg. *Tushie the Orc* has arrived from the east riding a hungry warg. *Tushie the Orc* smites your right foot extremely hard and shatters it. You feel a strong ache there! No way! You are fighting for your life! You cleave *Tushie the Orc*'s right foot extremely hard. Your victim is shocked by your hit! * HP:Wounded Mana:Cold *Tushie the Orc*:Fine>track murakar No way! You are fighting for your life! You flee head over heels. Sloping Path to the Old Castle A chopping-cleaver, as favoured by butchers, is lying unused. Exits: =north=, east, =south=, west. * HP:Wounded Mana:Cold>s Sloping Path to the Old Castle Exits: =north=, =south=. * HP:Wounded Mana:Cold>s Sloping Path to the Old Castle Glader is standing here. Exits: =north=, =east=. * HP:Wounded Mana:Cold>e Sloping Path to the Old Castle Exits: =east=, =west=. * HP:Wounded Mana:Cold>e On the Castle's Drawbridge A sturdy leather backpack has been left here. Exits: =east=, =west=, down. * HP:Wounded Mana:Cold>e Inside the Gates Exits: north, =east=, =west=. * HP:Wounded Mana:Cold>' mana? Ok. * HP:Wounded Mana:Cold>w On the Castle's Drawbridge A sturdy leather backpack has been left here. Exits: =east=, =west=, down. * HP:Wounded Mana:Cold>d Below the Drawbridge The corpse of a black snake is lying here. The corpse of a black snake is lying here. Exits: (north). * HP:Wounded Mana:Cold>oru n open rubble It's already open! * HP:Wounded Mana:Cold>The Guards' Quarters Exits: up. * HP:Wounded Mana:Cold>u The Room of the Gate Guards Exits: south, up, down. * HP:Wounded Mana:Cold>l The Room of the Gate Guards Glader is standing here. * HP:Wounded Mana:Cold> Glader says 'en dispel' * HP:Wounded Mana:Cold>sc 164/414 hits, 15/63 mana, and 50/149 moves. * HP:Wounded Mana:Cold>info %z-<-%Z->-%j-<>-%J emote reports '164/414 hits, 51/149 moves.' 164-<-414->-51-<>-149 * HP:Wounded Mana:Cold>Ok. * HP:Wounded Mana:Cold>cls cas n 'cure light' You muster all of your concentration... cls 15 {target}={murakar} Your scratches and bruises disappear. * HP:Wounded Mana:Icy>cas n 'cure light' Alas, not enough mana flows through you... * HP:Wounded Mana:Icy>cha wimp 150 Wimpy set to: 150 * HP:Wounded Mana:Icy>sc 173/414 hits, 4/63 mana, and 54/149 moves. * HP:Wounded Mana:Icy>sq search quick You begin to search ... Belegar narrates 'or they already running back to caves' * HP:Wounded Mana:Icy>s Inside the Gates Exits: north, =east=, =west=. * HP:Wounded Mana:Icy>track murakar You carefully examine the ground around you, looking for tracks... Glader begins some strange incantations... Glader utters the words 'cure light' Your scratches and bruises disappear. w You stop searching. * HP:Hurt Mana:Icy>w On the Castle's Drawbridge A sturdy leather backpack has been left here. Exits: =east=, =west=, down. * HP:Hurt Mana:Icy>w Sloping Path to the Old Castle Exits: =east=, =west=. * HP:Hurt Mana:Icy>w Sloping Path to the Old Castle Exits: =north=, =east=. * HP:Hurt Mana:Icy>n Alas, you cannot go that way... * HP:Hurt Mana:Icy>Sloping Path to the Old Castle Exits: =north=, =south=. * HP:Hurt Mana:Icy>n Sloping Path to the Old Castle A chopping-cleaver, as favoured by butchers, is lying unused. Exits: =north=, east, =south=, west. * HP:Hurt Mana:Icy>n Bend in the Path Exits: north, =east=, =south=. * HP:Hurt Mana:Icy>track murakar You carefully examine the ground around you, looking for tracks... e You stop searching. * HP:Hurt Mana:Icy>Ruined King's Road Exits: =north=, =east=, =west=. * HP:Hurt Mana:Icy>track murakar You carefully examine the ground around you, looking for tracks... The sun rises above the city in the east. Glader bleeds from open wounds. You bleed from open wounds. You are hungry. Kesslik has arrived from the north riding a mountain mule. Glader says 'fol' gr kesslik Kesslik says 'weak!' You see some tracks of *an Orc* leading west (done less than 1 hour ago). * HP:Hurt Mana:Icy>Kesslik is a group leader! * HP:Hurt Mana:Icy> Kesslik now follows Glader. * HP:Hurt Mana:Icy> Druzz narrates 'can some fucking legends come tbad kill these bns=?' * HP:Hurt Mana:Icy> Kesslik disbands his group. * HP:Hurt Mana:Icy>w Bend in the Path Exits: north, =east=, =south=. Kesslik has arrived from the east riding a mountain mule. gr kesslik You see some tracks of *an Orc* leading south (done less than 1 hour ago). * HP:Hurt Mana:Icy>Kesslik is now a group member. A mountain mule is now a group member. * HP:Hurt Mana:Icy>s Sloping Path to the Old Castle A chopping-cleaver, as favoured by butchers, is lying unused. Exits: =north=, east, =south=, west. ' bob You see some tracks of *an Orc* leading west (done less than 1 hour ago). * HP:Hurt Mana:Icy>Ok. * HP:Hurt Mana:Icy>' draught Glader says '4 mana' * HP:Hurt Mana:Icy>Ok. * HP:Hurt Mana:Icy>l Sloping Path to the Old Castle A chopping-cleaver, as favoured by butchers, is lying unused. Glader is standing here. Kesslik is here, riding a mountain mule. Kesslik says 'got no moves heh' * HP:Hurt Mana:Icy>' draught then Ok. * HP:Hurt Mana:Icy>l Sloping Path to the Old Castle A chopping-cleaver, as favoured by butchers, is lying unused. Glader is standing here. Kesslik is here, riding a mountain mule. * HP:Hurt Mana:Icy> Glader begins some strange incantations... * HP:Hurt Mana:Icy>' target murakar Ok. * HP:Hurt Mana:Cold>sq search quick You begin to search ... Develle narrates 'what the fu*k.. I'm seeing myself asleep. it's a bug =O' Kesslik says 'go' * HP:Hurt Mana:Cold> Glader utters the words 'bfzahp ay bfugtizgg' An energy begins to flow within your legs as your body becomes lighter. * HP:Hurt Mana:Cold> Glader says 'ok' * HP:Hurt Mana:Cold>w Winding Path up the Hill Exits: north, east. Glader says 'target murakar' n You stop tracking your victim. * HP:Hurt Mana:Cold>Entrance to the Burial Grounds A boar cub is playing here, and exploring the wide world. Exits: south, [west]. * HP:Hurt Mana:Cold>open exit w Ok. Lowyn narrates 'what elf died oer near wc w of windswept ?' * HP:Hurt Mana:Cold>kill murakar The Burial Mound *Jaron the Orc* is here, riding a hungry warg. *Mūrakar the Orc* is RESTING here. *Tushie the Orc* is here, riding a hungry warg. Exits: (east), up. * HP:Hurt Mana:Cold>close exit You cleave *Mūrakar the Orc*'s left foot very hard. * HP:Hurt Mana:Cold *Mūrakar the Orc*:Hurt>close exit Ok. *Jaron the Orc* grumbles 'mps?' * HP:Hurt Mana:Cold *Mūrakar the Orc*:Hurt>close exit It's already closed! * HP:Hurt Mana:Cold>close exit close exit *Jaron the Orc* has arrived from above riding a hungry warg. It's already closed! -*Mūrakar the Orc* tries to e s c a p e-. * HP:Hurt Mana:Cold>close exit It's already closed! * HP:Hurt Mana:Cold>close exit kill murakar * HP:Hurt Mana:Cold *Tushie the Orc*:Fine> It's already closed! *Tushie the Orc* sends you sprawling with a powerful bash. *Tushie the Orc* smites your right arm extremely hard. close exit close exit * HP:Wounded Mana:Cold *Tushie the Orc*:Fine> -*Mūrakar the Orc* tries to e s c a p e-. *Mūrakar the Orc* leaves up. * HP:Wounded Mana:Cold *Tushie the Orc*:Fine> *Mūrakar the Orc* has arrived from above. * HP:Wounded Mana:Cold *Tushie the Orc*:Fine> *Tushie the Orc* intercepts Kesslik's blow. Kesslik approaches *Tushie the Orc*, trying to cleave him. * HP:Wounded Mana:Cold *Tushie the Orc*:Fine> *Mūrakar the Orc* leaves up. * HP:Wounded Mana:Cold *Tushie the Orc*:Fine> *Jaron the Orc* opens the irongate. * HP:Wounded Mana:Cold *Tushie the Orc*:Fine> *Jaron the Orc* leaves east riding a hungry warg. Kesslik cleaves *Tushie the Orc*'s body extremely hard. * HP:Wounded Mana:Cold *Tushie the Orc*:Fine> *Mūrakar the Orc* has arrived from above. * HP:Wounded Mana:Cold *Tushie the Orc*:Fine> *Tushie the Orc* closes the irongate. close exit * HP:Wounded Mana:Cold *Tushie the Orc*:Fine> The irongate is opened from the other side. * HP:Wounded Mana:Cold *Tushie the Orc*:Fine> *Tushie the Orc* closes the irongate. * HP:Wounded Mana:Cold *Tushie the Orc*:Fine> The irongate is opened from the other side. *Tushie the Orc* smites your left leg extremely hard. * HP:Wounded Mana:Cold *Tushie the Orc*:Fine> *Tushie the Orc* closes the irongate. The irongate is opened from the other side. close exit *Mūrakar the Orc* leaves east. Glader closes the irongate. Your head stops stinging. You flee head over heels. PANIC! You couldn't escape! You cleave *Tushie the Orc*'s left foot extremely hard. * HP:Wounded Mana:Cold *Tushie the Orc*:Fine>It's already closed! The irongate is opened from the other side. Kesslik sends *Tushie the Orc* sprawling with a powerful bash. * HP:Wounded Mana:Cold *Tushie the Orc*:Fine>flee Ok. * HP:Wounded Mana:Cold *Tushie the Orc*:Fine>It's already closed! * HP:Wounded Mana:Cold *Tushie the Orc*:Fine>close exit It's already closed! You flee head over heels. PANIC! You couldn't escape! * HP:Wounded Mana:Cold *Tushie the Orc*:Fine>close exit close exit They aren't here. * HP:Wounded Mana:Cold *Tushie the Orc*:Fine>It's already closed! * HP:Wounded Mana:Cold *Tushie the Orc*:Fine>close exit It's already closed! * HP:Wounded Mana:Cold *Tushie the Orc*:Fine>close exit It's already closed! You flee head over heels. PANIC! You couldn't escape! * HP:Wounded Mana:Cold *Tushie the Orc*:Fine>It's already closed! The irongate is opened from the other side. * HP:Wounded Mana:Cold *Tushie the Orc*:Fine>You are already attempting to flee! Glader closes the irongate. * HP:Wounded Mana:Cold *Tushie the Orc*:Fine>close exit It's already closed! The irongate is opened from the other side. Glader closes the irongate. * HP:Wounded Mana:Cold *Tushie the Orc*:Fine>close exit It's already closed! The irongate is opened from the other side. You flee head over heels. Entrance to the Burial Grounds A boar cub is playing here, and exploring the wide world. *Jaron the Orc* is here, riding a hungry warg. Exits: south, (west). * HP:Wounded Mana:Cold>close exit Ok. *Jaron the Orc* opens the irongate. * HP:Wounded Mana:Cold>close exit Ok. *Jaron the Orc* opens the irongate. * HP:Wounded Mana:Cold>Ok. * HP:Wounded Mana:Cold>It's already closed! *Jaron the Orc* opens the irongate. * HP:Wounded Mana:Cold>open exit The irongate closes quietly. It's already closed! * HP:Wounded Mana:Cold>w It's already closed! * HP:Wounded Mana:Cold>w *Jaron the Orc* barely smites your left arm and tickles it. It's already closed! You cleave *Jaron the Orc*'s right foot extremely hard. Your victim is shocked by your hit! * HP:Wounded Mana:Cold *Jaron the Orc*:Hurt>w Ok. The irongate closes quietly. * HP:Wounded Mana:Cold *Jaron the Orc*:Hurt>w No way! You are fighting for your life! You flee head over heels. Winding Path up the Hill *Mūrakar the Orc* is standing here. Exits: north, east. * HP:Wounded Mana:Cold>flee Alas, you cannot go that way... * HP:Wounded Mana:Cold>Alas, you cannot go that way... *Mūrakar the Orc* begins some strange incantations... * HP:Wounded Mana:Cold>Alas, you cannot go that way... * HP:Wounded Mana:Cold>n You flee head over heels. Sloping Path to the Old Castle A chopping-cleaver, as favoured by butchers, is lying unused. Exits: =north=, east, =south=, west. * HP:Wounded Mana:Cold>w Bend in the Path Exits: north, =east=, =south=. * HP:Wounded Mana:Cold>Alas, you cannot go that way... * HP:Wounded Mana:Cold>n Inside the Fallen Walls Exits: south. * HP:Wounded Mana:Cold>s Bend in the Path Exits: north, =east=, =south=. * HP:Wounded Mana:Cold>s w kill murakar Sloping Path to the Old Castle A chopping-cleaver, as favoured by butchers, is lying unused. Exits: =north=, east, =south=, west. * HP:Wounded Mana:Cold>Winding Path up the Hill *Mūrakar the Orc* is standing here. Exits: north, east. * HP:Wounded Mana:Cold>10 You are too afraid. * HP:Wounded Mana:Cold>cha wimp 100 Wimpy set to: 100 * HP:Wounded Mana:Cold>kill murakar You try to cleave *Mūrakar the Orc*, but he parries successfully. * HP:Wounded Mana:Cold *Mūrakar the Orc*:Hurt>look Winding Path up the Hill *Mūrakar the Orc* is here, fighting YOU. -*Mūrakar the Orc* tries to e s c a p e-. *Mūrakar the Orc* leaves east. * HP:Wounded Mana:Cold>n Entrance to the Burial Grounds A boar cub is playing here, and exploring the wide world. *Jaron the Orc* is here, riding a hungry warg. Exits: south, (west). * HP:Wounded Mana:Cold> The irongate closes quietly. * HP:Wounded Mana:Cold>w The irongate seems to be closed. * HP:Wounded Mana:Cold>w *Jaron the Orc* smites your head very hard. * HP:Wounded Mana:Cold *Jaron the Orc*:Hurt>w No way! You are fighting for your life! * HP:Wounded Mana:Cold *Jaron the Orc*:Hurt>flee No way! You are fighting for your life! * HP:Wounded Mana:Cold *Jaron the Orc*:Hurt>You flee head over heels. Winding Path up the Hill Exits: north, east. * HP:Wounded Mana:Cold>n bash *orc* Entrance to the Burial Grounds A boar cub is playing here, and exploring the wide world. *Jaron the Orc* is here, riding a hungry warg. Exits: south, [west]. *Jaron the Orc* opens the irongate. * HP:Wounded Mana:Cold>The irongate closes quietly. *Jaron the Orc* opens the irongate. bash *orc* The irongate closes quietly. *Jaron the Orc* opens the irongate. The irongate closes quietly. *Jaron the Orc* opens the irongate. *Tushie the Orc* has arrived from the west riding a hungry warg. The irongate closes quietly. *Jaron the Orc* quickly approaches, trying to smite you. Your bash at *Jaron the Orc* sends him sprawling. You cleave *Jaron the Orc*'s left arm extremely hard. * HP:Wounded Mana:Cold *Jaron the Orc*:Wounded>Bash someone already bashed? Aren't we funny? * HP:Wounded Mana:Cold *Jaron the Orc*:Wounded>look Entrance to the Burial Grounds A boar cub is playing here, and exploring the wide world. *Jaron the Orc* is here, riding a hungry warg, fighting YOU. *Tushie the Orc* is here, riding a hungry warg. * HP:Wounded Mana:Cold *Jaron the Orc*:Wounded>nar jaron bashed open exit Ok. * HP:Wounded Mana:Cold *Jaron the Orc*:Wounded>Ok. * HP:Wounded Mana:Cold *Jaron the Orc*:Wounded>flee *Tushie the Orc* leaves south riding a hungry warg. PANIC! You can't quit the fight! * HP:Wounded Mana:Cold *Jaron the Orc*:Wounded> Kesslik has arrived from the west riding a mountain mule. You flee head over heels. The Burial Mound Glader is standing here. Exits: (east), up. * HP:Wounded Mana:Cold>e Glader leaves up. * HP:Wounded Mana:Cold>kill *orc* Entrance to the Burial Grounds A boar cub is playing here, and exploring the wide world. *Jaron the Orc* is here, riding a hungry warg, fighting Kesslik. Kesslik is here, riding a mountain mule, fighting *Jaron the Orc*. Exits: south, (west). * HP:Wounded Mana:Cold>* HP:Wounded Mana:Cold> Alas! You failed to reach him through the melee. * HP:Wounded Mana:Cold> Glader has arrived from the west. hit *orc* * HP:Wounded Mana:Cold> *Mūrakar the Orc* has arrived from the south. *Jaron the Orc* seems to have recovered his senses. * HP:Wounded Mana:Cold>You cleave *Jaron the Orc*'s body extremely hard and shatter it. Your victim is shocked by your hit! -*Jaron the Orc* tries to e s c a p e-. *Jaron the Orc* leaves west riding a hungry warg. * HP:Wounded Mana:Cold>open exit *Mūrakar the Orc* swiftly dodges Glader's attempt to pierce him. *Mūrakar the Orc* strongly slashes Glader's right foot and tickles it. * HP:Wounded Mana:Cold>It's already open! * HP:Wounded Mana:Cold>hit *orc* You approach *Mūrakar the Orc*, trying to cleave him. * HP:Wounded Mana:Cold *Mūrakar the Orc*:Hurt Glader:Fine>hit *orc* Kesslik approaches *Mūrakar the Orc*, trying to pound him. * HP:Wounded Mana:Cold *Mūrakar the Orc*:Hurt Glader:Fine>close exit You're already fighting! The day has begun. Glader bleeds from open wounds. You bleed from open wounds. You are hungry. *Mūrakar the Orc* bleeds from open wounds. * HP:Wounded Mana:Cold *Mūrakar the Orc*:Hurt Glader:Hurt> *Mūrakar the Orc* panics, but can't stop fighting to flee. * HP:Wounded Mana:Cold *Mūrakar the Orc*:Hurt Glader:Hurt>Ok. Durandir narrates 'Hallo Free People of Arda!' * HP:Wounded Mana:Cold *Mūrakar the Orc*:Hurt Glader:Hurt>close exit It's already closed! -*Mūrakar the Orc* tries to e s c a p e-. *Mūrakar the Orc* leaves south. * HP:Wounded Mana:Cold>close exit It's already closed! * HP:Wounded Mana:Cold>open exit w hit *orc* close exit Ok. * HP:Wounded Mana:Cold>The Burial Mound *Jaron the Orc* is here, riding a hungry warg. Exits: (east), up. * HP:Wounded Mana:Cold>You cleave *Jaron the Orc*'s body extremely hard and shatter it. Your victim is shocked by your hit! *Jaron the Orc* smites your right leg hard. * HP:Wounded Mana:Cold *Jaron the Orc*:Bad>Ok. * HP:Wounded Mana:Cold *Jaron the Orc*:Bad>close exit It's already closed! Kesslik pounds *Jaron the Orc*'s right arm extremely hard and shatters it. * HP:Wounded Mana:Cold *Jaron the Orc*:Awful>close exit It's already closed! -*Jaron the Orc* tries to e s c a p e-. *Jaron the Orc* leaves up riding a hungry warg. * HP:Wounded Mana:Cold>look close exit The Burial Mound Glader is standing here. Kesslik is here, riding a mountain mule. * HP:Wounded Mana:Cold>close exit It's already closed! Celénia narrates 'Gilded loaded, Ill let anyone who helps me kill have my arth' * HP:Wounded Mana:Cold>close exit It's already closed! * HP:Wounded Mana:Cold>close exit It's already closed! * HP:Wounded Mana:Cold>close exit It's already closed! *Jaron the Orc* has arrived from above riding a hungry warg. * HP:Wounded Mana:Cold>close exit Kesslik approaches *Jaron the Orc*, trying to pound him. It's already closed! * HP:Wounded Mana:Cold>close exit It's already closed! Glader lightly pierces *Jaron the Orc*'s body and shatters it. * HP:Wounded Mana:Cold>close exit It's already closed! * HP:Wounded Mana:Cold>close exit It's already closed! The irongate is opened from the other side. *Jaron the Orc* panics, but can't stop fighting to flee. * HP:Wounded Mana:Cold>close exit Ok. * HP:Wounded Mana:Cold>close exit It's already closed! * HP:Wounded Mana:Cold>close exit It's already closed! Kesslik pounds *Jaron the Orc*'s right arm extremely hard and shatters it. *Jaron the Orc* dismounts from a hungry warg, and stops riding it. *Jaron the Orc* is incapacitated and will slowly die, if not aided. * HP:Wounded Mana:Cold>close exit It's already closed! * HP:Wounded Mana:Cold>close exit It's already closed! * HP:Wounded Mana:Cold>It's already closed! * HP:Wounded Mana:Cold> Glader pierces *Jaron the Orc*'s left arm extremely hard and shatters it. You feel more experienced. Yes! You're beginning to get the idea. Your blood freezes as you hear *Jaron the Orc*'s death cry. *Jaron the Orc* has drawn his last breath! R.I.P. * HP:Wounded Mana:Cold>gcc open exit take coins all.corpse You get a pile of coins from the corpse of *an Orc*. There was 16 gold coins, 6 silver pennies, and 49 copper pennies. * HP:Wounded Mana:Cold>e Ok. * HP:Wounded Mana:Cold>close exit Entrance to the Burial Grounds A boar cub is playing here, and exploring the wide world. Exits: south, (west). * HP:Wounded Mana:Cold>s Ok. * HP:Wounded Mana:Cold>Winding Path up the Hill Exits: north, east. * HP:Wounded Mana:Cold>kill *orc* s They aren't here. * HP:Wounded Mana:Cold>Alas, you cannot go that way... * HP:Wounded Mana:Cold>e Sloping Path to the Old Castle A chopping-cleaver, as favoured by butchers, is lying unused. Exits: =north=, east, =south=, west. * HP:Wounded Mana:Cold>hit *orc* n They aren't here. * HP:Wounded Mana:Cold>n Bend in the Path Exits: north, =east=, =south=. * HP:Wounded Mana:Cold>hit *orc* Inside the Fallen Walls Exits: south. * HP:Wounded Mana:Cold>s They aren't here. * HP:Wounded Mana:Cold>Bend in the Path Exits: north, =east=, =south=. * HP:Wounded Mana:Cold>trao track *orc* You carefully examine the ground around you, looking for tracks... Glader says 'now you have draughts' Belegar tells you 'where ?' Norģk tells you 'im coming' sc WARNING: inactivity timeout in 5 seconds. You see some tracks of *an Orc* leading south (done less than 3 hours ago). * HP:Wounded Mana:Cold>109/414 hits, 7/63 mana, and 107/149 moves. * HP:Wounded Mana:Cold>s Sloping Path to the Old Castle A chopping-cleaver, as favoured by butchers, is lying unused. Exits: =north=, east, =south=, west. Hudson narrates 'help, darkies are tracking me at tbad' Kesslik says 'hehe yea' You see some tracks of *an Orc* leading south (done less than 1 hour ago). * HP:Wounded Mana:Cold>cha wimp 0 Wimpy set to: 0 * HP:Wounded Mana:Cold>s Sloping Path to the Old Castle Exits: =north=, =south=. s You see some tracks of *an Orc* leading south (done less than 1 hour ago). * HP:Wounded Mana:Cold>Sloping Path to the Old Castle Exits: =north=, =east=. You see some tracks of *an Orc* leading east (done less than 1 hour ago). * HP:Wounded Mana:Cold>e Sloping Path to the Old Castle Exits: =east=, =west=. ' I'm 100 hps You see some tracks of *an Orc* leading east (done less than 1 hour ago). * HP:Wounded Mana:Cold>Ok. * HP:Wounded Mana:Cold>e On the Castle's Drawbridge A sturdy leather backpack has been left here. Exits: =east=, =west=, down. You see some tracks of *an Orc* leading east (done less than 1 hour ago). * HP:Wounded Mana:Cold>e Inside the Gates Exits: north, =east=, =west=. You see some tracks of *an Orc* leading north (done less than 1 hour ago). * HP:Wounded Mana:Cold>n The Room of the Gate Guards *Mūrakar the Orc* is standing here. Exits: south, up, down. Aha, you have found your victim! * HP:Wounded Mana:Cold>kill murakar s Glader tries to pierce *Mūrakar the Orc*, but he parries successfully. * HP:Wounded Mana:Cold>You cleave *Mūrakar the Orc*'s right leg very hard. -*Mūrakar the Orc* tries to e s c a p e-. *Mūrakar the Orc* leaves south. * HP:Wounded Mana:Cold>Inside the Gates Kesslik is here, riding a mountain mule. *Mūrakar the Orc* is standing here. Exits: north, =east=, =west=. Kesslik dismounts from a mountain mule, and stops riding him. A mountain mule now follows Kesslik. * HP:Wounded Mana:Cold>s Glader approaches *Mūrakar the Orc*, trying to pierce him. Kesslik leaves north. * HP:Wounded Mana:Cold>kill murakar Alas, you cannot go that way... * HP:Wounded Mana:Cold>w You approach *Mūrakar the Orc*, trying to cleave him. -*Mūrakar the Orc* tries to e s c a p e-. *Mūrakar the Orc* leaves east. * HP:Wounded Mana:Cold>kill murakar On the Castle's Drawbridge A sturdy leather backpack has been left here. Exits: =east=, =west=, down. * HP:Wounded Mana:Cold>w They aren't here. Lowyn tells you 'where?' * HP:Wounded Mana:Cold>kill murakar Sloping Path to the Old Castle Exits: =east=, =west=. * HP:Wounded Mana:Cold>e They aren't here. * HP:Wounded Mana:Cold>kill murakar e On the Castle's Drawbridge A sturdy leather backpack has been left here. Exits: =east=, =west=, down. * HP:Wounded Mana:Cold>e kill murakar They aren't here. * HP:Wounded Mana:Cold>Inside the Gates Kesslik is here, fighting *Mūrakar the Orc*. A stocky mountain mule is here, waiting to serve. *Mūrakar the Orc* is here, fighting Kesslik. Exits: north, =east=, =west=. * HP:Wounded Mana:Cold>Road inside the Walls Exits: =east=, =west=. *Mūrakar the Orc* has arrived from the west. * HP:Wounded Mana:Cold>You approach *Mūrakar the Orc*, trying to cleave him. * HP:Wounded Mana:Cold *Mūrakar the Orc*:Wounded>w kill murakar No way! You are fighting for your life! * HP:Wounded Mana:Cold *Mūrakar the Orc*:Wounded>w You're already fighting! -*Mūrakar the Orc* tries to e s c a p e-. *Mūrakar the Orc* leaves east. * HP:Wounded Mana:Cold>kill murakar Inside the Gates Kesslik is standing here. A stocky mountain mule is here, waiting to serve. Exits: north, =east=, =west=. * HP:Wounded Mana:Cold>w kill murakar They aren't here. * HP:Wounded Mana:Cold>e *Mūrakar the Orc* has arrived from the east. On the Castle's Drawbridge A sturdy leather backpack has been left here. Exits: =east=, =west=, down. * HP:Wounded Mana:Cold>kill murakar e kill murakar *Mūrakar the Orc* has arrived from the east. You cleave *Mūrakar the Orc*'s right leg hard. * HP:Wounded Mana:Cold *Mūrakar the Orc*:Wounded>No way! You are fighting for your life! Kesslik approaches *Mūrakar the Orc*, trying to pound him. -*Mūrakar the Orc* tries to e s c a p e-. *Mūrakar the Orc* leaves east. * HP:Wounded Mana:Cold>They aren't here. *Mūrakar the Orc* has arrived from the east. * HP:Wounded Mana:Cold>w Inside the Gates Exits: north, =east=, =west=. * HP:Wounded Mana:Cold>kill murakar They aren't here. * HP:Wounded Mana:Cold>On the Castle's Drawbridge A sturdy leather backpack has been left here. Exits: =east=, =west=, down. * HP:Wounded Mana:Cold>w w They aren't here. * HP:Wounded Mana:Cold>kill murakar Sloping Path to the Old Castle Exits: =east=, =west=. * HP:Wounded Mana:Cold>Sloping Path to the Old Castle Exits: =north=, =east=. * HP:Wounded Mana:Cold>They aren't here. * HP:Wounded Mana:Cold> A mountain mule stops following Kesslik. Kesslik picks up a mountain mule's reins, and starts riding him. * HP:Wounded Mana:Cold>trao track *orc* You carefully examine the ground around you, looking for tracks... Celénia narrates 'got help, thanks ppl =)' a Kesslik stops using an ornate, steel-shafted warhammer. Kesslik masterfully draws a mighty dwarven axe. Ulysses narrates 'who are these bns in tbad' You see some tracks of *an Orc* leading north (done less than 1 hour ago). * HP:Wounded Mana:Cold>chan mood aggre Ok. * HP:Wounded Mana:Cold>n Sloping Path to the Old Castle Exits: =north=, =south=. n You stop tracking your victim. * HP:Wounded Mana:Cold>Sloping Path to the Old Castle A chopping-cleaver, as favoured by butchers, is lying unused. Exits: =north=, east, =south=, west. * HP:Wounded Mana:Cold>n Bend in the Path Exits: north, =east=, =south=. * HP:Wounded Mana:Cold>n kill murakar s Inside the Fallen Walls Exits: south. Saving Khķm. * HP:Wounded Mana:Cold>They aren't here. * HP:Wounded Mana:Cold>e n Bend in the Path Exits: north, =east=, =south=. * HP:Wounded Mana:Cold>n Ruined King's Road A boar cub is playing here, and exploring the wide world. Exits: =north=, =east=, =west=. * HP:Wounded Mana:Cold>trao Ruined King's Road The butchered corpse of a boar is lying here. The corpse of a mean brigand is lying here. Exits: =north=, =south=. * HP:Wounded Mana:Cold>Ruined King's Road Exits: =north=, =south=. * HP:Wounded Mana:Cold>' fuck track *orc* You carefully examine the ground around you, looking for tracks... ' didn't see him go west Norģk has arrived from the north. *Mūrakar the Orc* has arrived from the south. Glader bleeds from open wounds. You bleed from open wounds. You are hungry. *Mūrakar the Orc* bleeds from open wounds. Inactivity timeout postponed... Norģk leaves south. You stop searching. Norģk has arrived from the south. * HP:Wounded Mana:Cold>kill murakar Ok. Kesslik cleaves *Mūrakar the Orc*'s body very hard and shatters it. * HP:Wounded Mana:Cold>Ok. * HP:Wounded Mana:Cold>You cleave *Mūrakar the Orc*'s left arm extremely hard and shatter it. Your victim is shocked by your hit! -*Mūrakar the Orc* tries to e s c a p e-. *Mūrakar the Orc* leaves north. * HP:Wounded Mana:Cold>kill murakar They aren't here. * HP:Wounded Mana:Cold>n kill murakar n kill murakar Ruined King's Road Exits: north, =east=, =south=, west. * HP:Wounded Mana:Cold>They aren't here. * HP:Wounded Mana:Cold>Among the Trees The butchered corpse of a fallow deer is lying here. Exits: north, east, south, west. * HP:Wounded Mana:Cold>They aren't here. * HP:Wounded Mana:Cold>w kill murakar At the Breach in the Wall Exits: north, east, west. * HP:Wounded Mana:Cold>They aren't here. * HP:Wounded Mana:Cold>They aren't here. * HP:Wounded Mana:Cold>w kill murakar Forest outside the Breach in the Wall Sembra the Elf is standing here. Dilidon is standing here. Exits: east, west. * HP:Wounded Mana:Cold>They aren't here. * HP:Wounded Mana:Cold> Sembra carefully examines the ground around her, looking for tracks... * HP:Wounded Mana:Cold> Belegar narrates 'any1 spare fgc?' * HP:Wounded Mana:Cold>drop kesslik But he is not following you! * HP:Wounded Mana:Cold>' guard Ok. * HP:Wounded Mana:Cold>l Forest outside the Breach in the Wall Sembra the Elf is standing here. Dilidon is standing here. Glader is standing here. Kesslik is here, riding a mountain mule. * HP:Wounded Mana:Cold> Kesslik says 'he bad' * HP:Wounded Mana:Cold> Sembra leaves west. Dilidon leaves west. * HP:Wounded Mana:Cold>' kesslik fol self Ok. * HP:Wounded Mana:Cold>f You flee head over heels. At the Breach in the Wall Exits: north, east, west. Norģk narrates 'group me' * HP:Wounded Mana:Cold>e Among the Trees The butchered corpse of a fallow deer is lying here. Exits: north, east, south, west. * HP:Wounded Mana:Cold>s Ruined King's Road Exits: north, =east=, =south=, west. * HP:Wounded Mana:Cold>s Ruined King's Road Exits: =north=, =south=. * HP:Wounded Mana:Cold>trao track *orc* You carefully examine the ground around you, looking for tracks... You feel bolder. You see some tracks of *an Orc* leading north (done less than 1 hour ago). * HP:Wounded Mana:Cold>n Ruined King's Road Exits: north, =east=, =south=, west. You see some tracks of *an Orc* leading east (done less than 1 hour ago). * HP:Wounded Mana:Cold>e Ruined King's Road Exits: north, =east=, =south=, =west=. You see some tracks of *an Orc* leading north (done less than 1 hour ago). * HP:Wounded Mana:Cold>n A Decaying Road Exits: north, east, south, west. You see some tracks of *an Orc* leading north (done less than 1 hour ago). * HP:Wounded Mana:Cold>n At the Wall *Mūrakar the Orc* is lying here, incapacitated. Exits: east, south, west. Aha, you have found your victim! * HP:Wounded Mana:Cold>kill murakar You cleave *Mūrakar the Orc*'s left arm extremely hard and shatter it. You feel more experienced. Congratulations! This is the first time you've killed it! Your blood freezes as you hear *Mūrakar the Orc*'s death cry. *Mūrakar the Orc* has drawn his last breath! R.I.P. - at breech - * HP:Wounded Mana:Cold>trw track hungry You carefully examine the ground around you, looking for tracks... You see some tracks of a hungry warg leading west (done less than 2 hours ago). - bye bye Tushie -