Verminaard.26.11.02 While tracking some pack horse who was headed east from Bree we run into Eder the Dwarf and Nen-i-Sul, the log starts after 1h (tick)'s chase. o R HP:Fine>e Old East Road Exits: =east=, =west=. o R HP:Fine>trd track *dwarf* You carefully examine the ground around you, looking for tracks... e e You stop searching. o R HP:Fine>Old East Road Exits: =east=, =west=. o R HP:Fine>Old East Road Exits: north, =east=, =west=. o R HP:Fine>e Old East Road Exits: =east=, =west=. o R HP:Fine>w trd Old East Road Exits: north, =east=, =west=. o R HP:Fine>track *dwarf* You carefully examine the ground around you, looking for tracks... ' han mĺste vara utvecklings störd e You stop searching. o R HP:Fine>emote hisses 'han mĺste vara utvecklings störd' Ok. o R HP:Fine>e Old East Road Exits: =east=, =west=. o R HP:Fine>Bend in the Road Exits: =north=, =west=. o R HP:Fine>n Old East Road Exits: north, =east=, =south=, west. o R HP:Fine>e Bend in the Road Exits: =north=, =west=. o R HP:Fine>e Alas, you cannot go that way... o R HP:Fine>n Old East Road Exits: =east=, =south=, west. o R HP:Fine>trd track *dwarf* You carefully examine the ground around you, looking for tracks... Tikar removes a steel-shafted mattock. Tikar confidently draws a heavy morningstar. Tikar carefully pours some oil from a dirty reddish vial on a heavy morningstar. You see some tracks of *a Dwarf* leading west (done less than 2 hours ago). o R HP:Fine>w The High Path Exits: north, east, south, west. Tikar removes a heavy morningstar. Tikar confidently draws a steel-shafted mattock. You see some tracks of *a Dwarf* leading west (done less than 2 hours ago). o R HP:Fine>w The High Path A ferocious warg is here, snarling angrily. A ferocious warg is here, snarling angrily. Exits: north, east, south, west. You see some tracks of *a Dwarf* leading north (done less than 2 hours ago). o R HP:Fine>n The High Forest *Eder the Dwarf* is standing here. Exits: east, south, west. Aha, you have found your victim! * R HP:Fine>kill *dwarf* bash *dwarf* You try to pound *Eder the Dwarf*, but he parries successfully. * R HP:Fine *Eder the Dwarf*:Fine>*Eder the Dwarf* swiftly dodges Tikar's attempt to pound him. *Eder the Dwarf* panics, and attempts to flee. *Eder the Dwarf* leaves west. Your victim has disappeared! o R HP:Fine>a w *Eder the Dwarf* has arrived from the west. cha moo agg Ok. Tikar removes a steel-shafted mattock. Tikar confidently draws a heavy morningstar. * R HP:Fine>kill *dwarf* The High Forest Exits: north, east, south. o R HP:Fine>They aren't here. o R HP:Fine>s kill *dwarf* The High Path Exits: north, east, south, west. o R HP:Fine>e They aren't here. o R HP:Fine>n kill *dwarf* The High Path A ferocious warg is here, snarling angrily. A ferocious warg is here, snarling angrily. Exits: north, east, south, west. o R HP:Fine>e The High Forest Exits: east, south, west. o R HP:Fine>They aren't here. o R HP:Fine>The High Forest Exits: south, west. o R HP:Fine>s w The High Path Exits: north, east, south, west. o R HP:Fine>The High Path A ferocious warg is here, snarling angrily. A ferocious warg is here, snarling angrily. Exits: north, east, south, west. o R HP:Fine>n trd The High Forest Exits: east, south, west. o R>track *dwarf* You carefully examine the ground around you, looking for tracks... You see some tracks of *a Dwarf* leading east (done less than 1 hour ago). o R>e The High Forest Exits: south, west. s You see some tracks of *a Dwarf* leading south (done less than 1 hour ago). o R>The High Path Exits: north, east, south, west. You see some tracks of *a Dwarf* leading east (done less than 1 hour ago). o R>e Old East Road Exits: =east=, =south=, west. e You see some tracks of *a Dwarf* leading east (done less than 1 hour ago). o R>Old East Road Exits: =east=, =west=. e You see some tracks of *a Dwarf* leading east (done less than 1 hour ago). o R>Old East Road Exits: north, =east=, south, =west=. Tikar says 'han har säkert rempat sĺ fĺr äta igen' You see some tracks of *a Dwarf* leading east (done less than 1 hour ago). o R>a cha moo agg Ok. o R>e The Old East Road Exits: north, =east=, =west=. You see some tracks of *a Dwarf* leading east (done less than 1 hour ago). o R>e The Old East Road Exits: =north=, =west=. e n You see some tracks of *a Dwarf* leading north (done less than 1 hour ago). o R>Alas, you cannot go that way... o R>e The Old East Road Exits: north, =east=, =south=, west. You see some tracks of *a Dwarf* leading north (done less than 1 hour ago). o R>The Old East Road Exits: north, =east=, =west=. w You stop tracking your victim. o R>n The Old East Road Exits: north, =east=, =south=, west. o R>trd The Formen-Rómen Trail *Eder the Dwarf* is standing here. Exits: north, east, south, west. * R>track *dwarf* You carefully examine the ground around you, looking for tracks... Tikar tries to crush *Eder the Dwarf*, but he parries successfully. *Eder the Dwarf* strongly pounds Tikar's body and tickles it. kill eder bash eder You stop searching. * R>You pound *Eder the Dwarf*'s right leg extremely hard. *Eder the Dwarf* panics, and attempts to flee. *Eder the Dwarf* leaves east. o R>You don't see any eder here. o R>e kill eder e kill eder The Formen-Rómen Trail Exits: north, east, south, west. o R>They aren't here. o R>The Formen-Rómen Trail Exits: north, east, south, west. o R>They aren't here. o R>w The Formen-Rómen Trail Exits: north, east, south, west. o R>trd track *dwarf* You carefully examine the ground around you, looking for tracks... Tikar begins some strange incantations... You see some tracks of *a Dwarf* leading east (done less than 1 hour ago). o R>e The Formen-Rómen Trail Exits: north, east, south, west. You see some tracks of *a Dwarf* leading south (done less than 1 hour ago). o R>' kasta e emote hisses 'kasta' Ok. o R>Border of the Lone-lands Exits: north, east, south, west. w You stop tracking your victim. o R>s Tikar begins some strange incantations... The Formen-Rómen Trail Exits: north, east, south, west. o R>trd Crossing of the Paths Exits: north, =east=, south, =west=. o R>track *dwarf* You carefully examine the ground around you, looking for tracks... *Kelluke the Half-Elf* has arrived from the west riding a pack horse. Tikar begins some strange incantations... *Kelluke the Half-Elf* leaves west riding a pack horse. Tikar utters the word 'abrawajf' You see some tracks of *a Dwarf* leading east (done less than 1 hour ago). o R>w The Old East Road Exits: north, =east=, =west=. e You see some tracks of *a Dwarf* leading west (done less than 2 hours ago). o R>Crossing of the Paths Exits: north, =east=, south, =west=. e You see some tracks of *a Dwarf* leading east (done less than 1 hour ago). o R>The Old East Road Exits: north, =east=, =west=. You see some tracks of *a Dwarf* leading east (done less than 1 hour ago). o R>e The Old East Road Exits: =north=, =west=. n You see some tracks of *a Dwarf* leading north (done less than 1 hour ago). o R>e The Old East Road A grey hare stands alert, looking and listening for predators. Exits: =east=, =south=, west. You see some tracks of *a Dwarf* leading east (done less than 1 hour ago). o R>The Old East Road Exits: =east=, =west=. e You see some tracks of *a Dwarf* leading east (done less than 1 hour ago). o R>Bridge over the Nen-i-Sűl Exits: =east=, =west=, down. e You see some tracks of *a Dwarf* leading east (done less than 1 hour ago). o R>Bend in the Old East Road Exits: =north=, east, =west=. e You see some tracks of *a Dwarf* leading east (done less than 1 hour ago). o R>The Three-fools' Stone Some small rocks have been piled into a mound here. *Eder the Dwarf* is resting here. Exits: north, east, west. Aha, you have found your victim! * R>kill eder bash eder You pound *Eder the Dwarf*'s left foot extremely hard. *Eder the Dwarf* pounds your body extremely hard and tickles it. * R HP:Fine *Eder the Dwarf*:Fine>*Eder the Dwarf* swiftly dodges Tikar's attempt to crush him. *Eder the Dwarf* panics, and attempts to flee. *Eder the Dwarf* leaves east. Your victim has disappeared! o R HP:Fine>w Bend in the Old East Road Exits: =north=, east, =west=. o R HP:Fine>e The Three-fools' Stone Some small rocks have been piled into a mound here. Exits: north, east, west. o R HP:Fine>e kill eder Grasslands Exits: north, east, west. o R HP:Fine>They aren't here. o R HP:Fine>track eder You carefully examine the ground around you, looking for tracks... You see some tracks of *a Dwarf* leading north (done less than 1 hour ago). o R HP:Fine>n Old East Road The corpse of an Ohurk-uai soldier is lying here. Exits: north, =east=, south, =west=. You see some tracks of *a Dwarf* leading north (done less than 1 hour ago). o R HP:Fine>n Tikar says 'han deffar mig, sigh' o R HP:Fine>Plains The corpse of Khorg the Ohurk-gothai is lying here. The corpse of an Ohurk-uai soldier is lying here. The corpse of Nalg the Ohurk-nutu is lying here. Exits: north, east, south, west. You see some tracks of *a Dwarf* leading east (done less than 1 hour ago). o R HP:Fine>e Plains The corpse of an Ohurk-uai soldier is lying here. *Eder the Dwarf* is standing here. A fallow deer is grazing peacefully here. Exits: north, east, south, west. Aha, you have found your victim! * R HP:Fine>kill eder You pound *Eder the Dwarf*'s right leg extremely hard and tickle it. Tikar crushes *Eder the Dwarf*'s right foot very hard and tickles it. *Eder the Dwarf*'s body turns numb as the poison speeds to his brain! * R HP:Fine *Eder the Dwarf*:Hurt> *Eder the Dwarf* panics, and attempts to flee. *Eder the Dwarf* leaves south. o R HP:Fine>s kill eder Old East Road *Eder the Dwarf* is standing here. Exits: north, =east=, south, =west=. *Eder the Dwarf* leaves west. o R HP:Fine>They aren't here. o R HP:Fine> Tikar removes a heavy morningstar. Tikar confidently draws a steel-shafted mattock. o R HP:Fine>w kill eder Old East Road The corpse of an Ohurk-uai soldier is lying here. Exits: north, =east=, south, =west=. o R HP:Fine>w kill eder They aren't here. o R HP:Fine>The Old East Road *Eder the Dwarf* is standing here. Exits: north, =east=, south, =west=. * R HP:Fine>w You approach *Eder the Dwarf*, trying to pound him. * R HP:Fine *Eder the Dwarf*:Hurt>kill eder No way! You are fighting for your life! * R HP:Fine *Eder the Dwarf*:Hurt>Tikar approaches *Eder the Dwarf*, trying to pound him. You're already fighting! * R HP:Fine *Eder the Dwarf*:Hurt> Tikar strongly pounds *Eder the Dwarf*'s body and tickles it. *Eder the Dwarf* panics, and attempts to flee. *Eder the Dwarf* leaves east. o R HP:Fine>e kill eder Old East Road The corpse of an Ohurk-uai soldier is lying here. Exits: north, =east=, south, =west=. o R HP:Fine>They aren't here. o R HP:Fine>tyrat Arglebargle, glop-glyf!?! o R HP:Fine>track eder You carefully examine the ground around you, looking for tracks... score WARNING: inactivity timeout in 5 seconds. You see some tracks of *a Dwarf* leading south (done less than 1 hour ago). o R HP:Fine>481/492 hits, 64/64 mana, and 121/160 moves. o R HP:Fine>s Grasslands Exits: north, east, west. You see some tracks of *a Dwarf* leading east (done less than 1 hour ago). o R HP:Fine>e Plains Exits: north, east, west. e You see some tracks of *a Dwarf* leading east (done less than 1 hour ago). o R HP:Fine>Plains Exits: north, east, south, west. e You see some tracks of *a Dwarf* leading south (done less than 1 hour ago). o R HP:Fine>Plains Exits: north, east, south, west. w s Hmm... you have lost the track. o R HP:Fine>Plains Exits: north, east, south, west. o R HP:Fine>A Break in the Great Hedge A large flat rock lies here, its surface etched with markings. An old-looking ring, covered with runes, lies here. Exits: north, east, south, (down). o R HP:Fine>track eder You carefully examine the ground around you, looking for tracks... You see some tracks of *a Dwarf* leading south (done less than 1 hour ago). o R HP:Fine>s An Old Trail by a Fortress Exits: north, east, south, west. You see some tracks of *a Dwarf* leading south (done less than 1 hour ago). o R HP:Fine>s Before the Castle Gate Exits: north, east, south, west. You see some tracks of *a Dwarf* leading south (done less than 1 hour ago). o R HP:Fine>s Old Castle Gate A sturdy leather backpack has been left here. Exits: north, south. Tikar dismounts from a hungry warg, and stops riding it. A hungry warg now follows Tikar. You see some tracks of *a Dwarf* leading south (done less than 1 hour ago). o R HP:Fine>s Castle Yard A bloody and crudely severed pair of pointed ears lie here. Exits: north, east, south, up. You see some tracks of *a Dwarf* leading south (done less than 1 hour ago). o R HP:Fine>' heh s emote hisses 'heh' Ok. o R HP:Fine>The Castle Square A crumbling fountain is in the middle of the place. Exits: north, south. You see some tracks of *a Dwarf* leading south (done less than 1 hour ago). o R HP:Fine>s Oops! You cannot go there riding! o R HP:Fine>lead You stop riding a hungry warg (o). A hungry warg (o) starts following you. o HP:Fine>scout s You quietly scout southwards... Entrance to the Castle Keep You stop scouting. o HP:Fine>s Entrance to the Castle Keep Exits: north, east, (south), west. You see some tracks of *a Dwarf* leading east (done less than 1 hour ago). * HP:Fine>close exit Ok. * HP:Fine>e Hallway The corpse of a thug is lying here. The corpse of the chief thug is lying here. Exits: [east], south, west. You have found a mean brigand! You see some tracks of *a Dwarf* leading east (done less than 1 hour ago). o>trac You stop tracking your victim. o>trac You carefully examine the ground around you, looking for tracks... Tikar says 'e han e?' You see: - a track of an Orc coming from the west (done less than 1 hour ago). - a track of an Orc coming from the west (done less than 1 hour ago). - a track of *a Dwarf* leading east (done less than 1 hour ago). - a track of *a Dwarf* coming from the west (done less than 1 hour ago). - a track of a mean brigand leading west (done less than 4 hours ago). - a track of *a Dwarf* leading west (done less than 4 hours ago). - a track of *a Dwarf* coming from the east (done less than 5 hours ago). - a track of *a Man* leading west (done less than 8 hours ago). - a track of *a Hobbit* leading west (done less than 8 hours ago). - a track of *a Man* coming from the south (done less than 8 hours ago). - a track of *a Hobbit* coming from the south (done less than 8 hours ago). - a track of a hungry warg leading east (done less than 9 hours ago). - a track of a trained horse leading west (done less than 10 hours ago). - a track of *an Elf* leading west (done less than 10 hours ago). - a track of *an Elf* coming from the east (done less than 10 hours ago). - a track of a trained horse leading east (done less than 10 hours ago). - a track of *an Elf* leading east (done less than 10 hours ago). - a track of *an Elf* coming from the west (done less than 10 hours ago). - a track of *a Dwarf* leading west (done less than 11 hours ago). - three tracks of *a Dwarf* coming from the east (done less than 12 hours ago). - two tracks of *a Dwarf* leading east (done less than 12 hours ago). - a track of a hungry warg leading south (done less than 12 hours ago). - a track of *a Dwarf* coming from the west (done less than 12 hours ago). Tikar removes a steel-shafted mattock. Tikar confidently draws a heavy morningstar. Tikar carefully pours some oil from a dirty reddish vial on a heavy morningstar. You stop searching, you don't seem to find anything else. o> score WARNING: inactivity timeout in 5 seconds. o>492/492 hits, 64/64 mana, and 123/160 moves. Tikar carefully pours some oil from a dirty reddish vial on a heavy morningstar. o> Tikar removes a heavy morningstar. Tikar confidently draws a steel-shafted mattock. o>' men lite annat skit emote hisses 'men lite annat skit' Ok. o> Tikar removes a steel-shafted mattock. Tikar confidently draws a heavy morningstar. o>' elf, hob, man emote hisses 'elf, hob, man' Ok. o> Tikar says 'charga?' o> Tikar says 'har du key?' o> Tikar says 'rock?' o>' target eder by name emote hisses 'target eder by name' Ok. o>' inga rocks emote hisses 'inga rocks' Ok. o>trac You carefully examine the ground around you, looking for tracks... You stop searching. o>o>unlock exit open exit e *click* o>Ok. o>close exit lock exit kill eder Stairs Leading Down *Eder the Dwarf* is standing here. Exits: (west), down. *>Ok. *>*click* *>You strongly pound *Eder the Dwarf*'s left leg and tickle it. * *Eder the Dwarf*:Hurt> Tikar crushes *Eder the Dwarf*'s head extremely hard. * *Eder the Dwarf*:Hurt>d No way! You are fighting for your life! * *Eder the Dwarf*:Hurt>d No way! You are fighting for your life! Saving Verminaard. * *Eder the Dwarf*:Hurt> Tikar removes a heavy morningstar. Tikar confidently draws a steel-shafted mattock. * *Eder the Dwarf*:Hurt>f You flee head over heels. The Dungeon A longsword is on the ground. A strip of leather with a buckle is lying here. An old-looking ring, covered with runes, lies here. Exits: (east), up. *>e Prison Cell A skeleton of some humanoid lies in the dust. A prisoner is sitting here, looking at you with sad eyes. A prisoner is sitting here, looking at you with sad eyes. A hungry warg stands here, sniffing around for flesh. Exits: (west). *>w The Dungeon A longsword is on the ground. A strip of leather with a buckle is lying here. An old-looking ring, covered with runes, lies here. Exits: (east), up. *>u kill eder Stairs Leading Down *Eder the Dwarf* is here, fighting Tikar. A hungry warg (o) is standing here. Tikar is here, fighting *Eder the Dwarf*. A hungry warg stands here, sniffing around for flesh. Exits: [west], down. *>You approach *Eder the Dwarf*, trying to pound him. Tikar pounds *Eder the Dwarf*'s body very hard. * *Eder the Dwarf*:Hurt Tikar:Healthy>close exit lock exit It's already closed! You pound *Eder the Dwarf*'s head extremely hard. Tikar panics, and attempts to flee. Tikar leaves down. * *Eder the Dwarf*:Hurt>a It's already locked! Tikar has arrived from below. * *Eder the Dwarf*:Hurt>cha moo agg Ok. * *Eder the Dwarf*:Hurt>d No way! You are fighting for your life! *Eder the Dwarf* unlocks the stonedoor. * *Eder the Dwarf*:Hurt> *Eder the Dwarf* opens the stonedoor. * *Eder the Dwarf*:Hurt>close exit lock exit Ok. *Eder the Dwarf* pounds your right foot extremely hard and tickles it. * HP:Fine *Eder the Dwarf*:Hurt>*click* * HP:Fine *Eder the Dwarf*:Hurt> Tikar utters the word 'pabraw' Tikar raises his voice and ancient powers make *Eder the Dwarf* twist in pain. * HP:Fine *Eder the Dwarf*:Bad> Tikar begins some strange incantations... *Eder the Dwarf* panics, but can't stop fighting to flee. * HP:Fine *Eder the Dwarf*:Bad>close exit lock exit It's already closed! * HP:Fine *Eder the Dwarf*:Bad>close exit lock exit It's already locked! * HP:Fine *Eder the Dwarf*:Bad>close exit lock exit It's already closed! * HP:Fine *Eder the Dwarf*:Bad>It's already locked! *Eder the Dwarf* panics, but can't stop fighting to flee. * HP:Fine *Eder the Dwarf*:Bad>close exit lock exit It's already closed! *Eder the Dwarf* unlocks the stonedoor. * HP:Fine *Eder the Dwarf*:Bad>close exit lock exit *Eder the Dwarf* opens the stonedoor. You have to close it first, I'm afraid. * HP:Fine *Eder the Dwarf*:Bad>close exit lock exit Ok. Tikar utters the word 'pabraw' Tikar raises his voice and ancient powers make *Eder the Dwarf* twist in pain. * HP:Fine *Eder the Dwarf*:Awful>close exit lock exit *click* *Eder the Dwarf* panics, and attempts to flee. *Eder the Dwarf* leaves down. o HP:Fine>close exit lock exit It's already closed! o HP:Fine>It's already locked! Tikar leaves down. o HP:Fine>close exit lock exit It's already closed! o HP:Fine>It's already locked! o HP:Fine>close exit lock exit It's already closed! o HP:Fine>It's already locked! o HP:Fine>It's already closed! You hear a *click* in a lock. o HP:Fine>kill eder The stonedoor is opened from the other side. *Fragir the Dwarf* has arrived from the west. *Tarram the Dwarf* has arrived from the west. You have to close it first, I'm afraid. *Eder the Dwarf* has arrived from below. * HP:Fine>kill eder Ok. * HP:Fine>*click* * HP:Fine>*Tarram the Dwarf* unlocks the stonedoor. It's already closed! Tikar has arrived from below. * HP:Fine>*click* Tikar strongly pounds *Eder the Dwarf*'s left hand and shatters it. *Eder the Dwarf* is incapacitated and will slowly die, if not aided. *Scorpio the Silvan Elf* leaves his hiding place. * HP:Fine>d You pound *Eder the Dwarf*'s left foot extremely hard and shatter it. You feel more experienced. Yes! You're beginning to get the idea. Your blood freezes as you hear *Eder the Dwarf*'s death cry. *Eder the Dwarf* has drawn his last breath! R.I.P. A shadow slowly rises above the corpse of *Eder the Dwarf*. * HP:Fine>They aren't here. * HP:Fine>*Scorpio the Silvan Elf* pierces your right foot and tickles it. No way! You are fighting for your life! * HP:Fine *Scorpio the Silvan Elf*:Healthy>u No way! You are fighting for your life! * HP:Fine *Scorpio the Silvan Elf*:Healthy> *Fragir the Dwarf* begins some strange incantations... * HP:Fine *Scorpio the Silvan Elf*:Healthy>f You flee head over heels. The Dungeon A longsword is on the ground. A strip of leather with a buckle is lying here. An old-looking ring, covered with runes, lies here. A hungry warg stands here, sniffing around for flesh. Exits: (east), up. * HP:Fine>u unlock exit open exit w Stairs Leading Down The corpse of *a Dwarf* is lying here. A hungry warg (o) is standing here. *Fragir the Dwarf* is standing here trying to concentrate. *Tarram the Dwarf* is standing here. *Scorpio the Silvan Elf* is standing here. Tikar is standing here. A hungry warg stands here, sniffing around for flesh. The shadow of *a Dwarf* is floating here. Exits: [west], down. * HP:Fine>*click* * HP:Fine>Ok. *Scorpio the Silvan Elf* closes the stonedoor. * HP:Fine>*Scorpio the Silvan Elf* locks the stonedoor. The stonedoor seems to be closed. * HP:Fine> *Scorpio the Silvan Elf* lightly pierces Tikar's body and tickles it. * HP:Fine>w open exit w The stonedoor seems to be closed. Tikar panics, and attempts to flee. Tikar leaves down. * HP:Fine>open exit w It seems to be locked. * HP:Fine>*Fragir the Dwarf* begins some strange incantations... The stonedoor seems to be closed. * HP:Fine>Tikar has arrived from below. It seems to be locked. * HP:Fine>The stonedoor seems to be closed. * HP:Fine>d The Dungeon A longsword is on the ground. A strip of leather with a buckle is lying here. An old-looking ring, covered with runes, lies here. A hungry warg stands here, sniffing around for flesh. Exits: (east), up. * HP:Fine> A hungry warg leaves east. * HP:Fine> *Fragir the Dwarf* has arrived from above. *Tarram the Dwarf* has arrived from above. * HP:Fine> *Fragir the Dwarf* smites your right arm hard and tickles it. *Scorpio the Silvan Elf* leaves his hiding place. *Scorpio the Silvan Elf* strongly pierces your right leg and tickles it. You strongly pound *Fragir the Dwarf*'s body. Your victim is shocked by your hit! * HP:Fine *Fragir the Dwarf*:Fine> *Scorpio the Silvan Elf* closes the bars. * HP:Fine *Fragir the Dwarf*:Fine> *Scorpio the Silvan Elf* locks the bars. * HP:Fine *Fragir the Dwarf*:Fine>flee You flee head over heels. Stairs Leading Down The corpse of *a Dwarf* is lying here. The shadow of *a Dwarf* is floating here. Exits: [west], down. o HP:Fine>unlock eixt Tikar has arrived from below. You don't see any eixt here. o HP:Fine>open exit w It seems to be locked. o HP:Fine>The stonedoor seems to be closed. o HP:Fine> *Fragir the Dwarf* has arrived from below. *Tarram the Dwarf* has arrived from below. * HP:Fine>unlock exit open exit *Fragir the Dwarf* quickly approaches, trying to smite you. * HP:Fine *Fragir the Dwarf*:Fine>w *click* *Tarram the Dwarf* locks the stonedoor. *Scorpio the Silvan Elf* leaves his hiding place. * HP:Fine *Fragir the Dwarf*:Fine>It seems to be locked. Tikar says 'ut' * HP:Fine *Fragir the Dwarf*:Fine>f No way! You are fighting for your life! You lightly pound *Fragir the Dwarf*'s right arm and tickle it. * HP:Fine *Fragir the Dwarf*:Fine>You flee head over heels. PANIC! You couldn't escape! * HP:Fine *Fragir the Dwarf*:Fine> You flee head over heels. PANIC! You couldn't escape! * HP:Fine *Fragir the Dwarf*:Fine>open exit *Fragir the Dwarf* smites your right leg extremely hard. * HP:Fine *Fragir the Dwarf*:Fine>*Scorpio the Silvan Elf* strongly pierces your right foot and tickles it. It seems to be locked. PANIC! You can't quit the fight! * HP:Fine *Fragir the Dwarf*:Fine>unlock exit open exit *click* *Scorpio the Silvan Elf* locks the stonedoor. * HP:Fine *Fragir the Dwarf*:Fine>It seems to be locked. * HP:Fine *Fragir the Dwarf*:Fine> You flee head over heels. The Dungeon A longsword is on the ground. A strip of leather with a buckle is lying here. An old-looking ring, covered with runes, lies here. A hungry warg (o) is standing here. Exits: [east], up. * HP:Fine>u unlock exit open exit Stairs Leading Down The corpse of *a Dwarf* is lying here. The shadow of *a Dwarf* is floating here. Tikar is here, fighting *Scorpio the Silvan Elf*. A hungry warg stands here, sniffing around for flesh. *Fragir the Dwarf* is here, fighting Tikar. *Tarram the Dwarf* is standing here. *Scorpio the Silvan Elf* is here, fighting Tikar. Exits: [west], down. Tikar panics, and attempts to flee. * HP:Fine>w *click* Tikar opens the stonedoor. * HP:Fine>It's already open! *Tarram the Dwarf* begins some strange incantations... A mean brigand has arrived from the west. * HP:Fine>Hallway The corpse of a thug is lying here. The corpse of the chief thug is lying here. Exits: (east), south, west. The stonedoor closes quietly. o HP:Fine> You hear a *click* in a lock. o HP:Fine>unlock exit open exit *click* o HP:Fine>unlock exit open exit Ok. o HP:Fine>look The stonedoor closes quietly. It's already unlocked, it seems. o HP:Fine>You hear a *click* in a lock. It seems to be locked. o HP:Fine>Hallway The corpse of a thug is lying here. The corpse of the chief thug is lying here. A hungry warg (o) is standing here. o HP:Fine>w Entrance to the Castle Keep Exits: north, east, [south], west. * HP:Fine>e Hallway The corpse of a thug is lying here. The corpse of the chief thug is lying here. Exits: [east], south, west. o HP:Fine>l d Mistress narrates 'francis stabbed wounded , it with thyrn near dt' Nothing special there... o HP:Fine>unlock exit open exit *click* o HP:Fine>Ok. o HP:Fine>unlock exit open exit The stonedoor closes quietly. o HP:Fine>You hear a *click* in a lock. *click* o HP:Fine>Ok. o HP:Fine>unlock exit open exit It isn't even closed! The stonedoor closes quietly. o HP:Fine>unlock exit open exit You hear a *click* in a lock. It seems to be locked. o HP:Fine>*click* o HP:Fine>Ok. o HP:Fine>unlock exit open exit The stonedoor closes quietly. It's already unlocked, it seems. o HP:Fine>unlock exit open exit Ok. o HP:Fine>The stonedoor closes quietly. It's already unlocked, it seems. o HP:Fine>You hear a *click* in a lock. It seems to be locked. Tikar leaves his hiding place. o HP:Fine> Tikar leaves west. o HP:Fine>unlock exit open exit *click* o HP:Fine>Ok. o HP:Fine>w The stonedoor closes quietly. o HP:Fine>You hear a *click* in a lock. / ..and off we go. /