Verminaard.28.11.02 Early morning (rl) and a pretty slow time for an orc. I head towards Tharbad to look for preys, see below what happend. * R>where Players in your zone -------------------- Verminaard - Outside the North Gate of Tharbad * R>stat OB: 150%, DB: -29%, PB: 39%, Armour: 93%. Wimpy: 350. Mood: aggressive. Needed: 106,605 xp, 0 tp. Gold: 2,485. Alert: normal. Affected by: - noquit - novoid - a light wound at the body. * R>st You stop resting, and stand up. * R>trac You stop searching, you don't recognize any tracks. * R> score WARNING: inactivity timeout in 5 seconds. * R>492/492 hits, 64/64 mana, and 160/160 moves. * R> The rain has stopped. * R> score WARNING: inactivity timeout in 5 seconds. * R>492/492 hits, 64/64 mana, and 160/160 moves. * R> You hear a *click* in a lock. * R> The gate is opened from the other side. * R> *a Dwarf* has arrived from the south. * R> *Elinor the Rohir Woman* has arrived from the south. * R>kill *dwarf* You pound *a Dwarf*'s body hard and tickle it. * R *a Dwarf*:Fine>close exit lock exit Ok. * R *a Dwarf*:Fine>*click* * R *a Dwarf*:Fine>a l cha moo agg Ok. * R *a Dwarf*:Fine>* R HP:Fine *a Dwarf*:Fine> Outside the North Gate of Tharbad The head of a beggar is here, spiked to the end of a pole. A beheaded corpse is lying on the ground. *a Dwarf* is here, fighting YOU (glowing). *Elinor the Rohir Woman* is standing here. *a Dwarf* sends you sprawling with a powerful bash. * R HP:Fine *a Dwarf*:Fine> *a Dwarf* unlocks the gate. * R HP:Fine *a Dwarf*:Fine> *a Dwarf* opens the gate. * R HP:Fine *a Dwarf*:Fine> *a Dwarf* cleaves your left arm extremely hard and tickles it. * R HP:Fine *a Dwarf*:Fine> *Elinor the Rohir Woman* begins some strange incantations... * R HP:Fine *a Dwarf*:Fine> The gate closes quietly. You hear a *click* in a lock. * R HP:Fine *a Dwarf*:Fine> *a Dwarf* cleaves your body hard and tickles it. * R HP:Fine *a Dwarf*:Fine>glare dwarf *Elinor the Rohir Woman* begins some strange incantations... Your head stops stinging. * R HP:Fine *a Dwarf*:Fine>f You glare icily at him. * R HP:Fine *a Dwarf*:Fine>You flee head over heels. You blink and feel weaker under the cruel light of the sun. Approaching the North Gate of Tharbad A beggar is here, asking for a few coins. Exits: *north*, [east], south. * R HP:Fine>close exit lock exit It's already closed! * R HP:Fine>You don't have the proper key. * R HP:Fine>n On the Road to Tharbad A Large Sign is standing here. A robin is here, carrying small pieces of wood to its nest. Exits: *north*, *east*, *south*, *west*. * R HP:Fine>a cha moo agg Ok. * R HP:Fine>s Approaching the North Gate of Tharbad A beggar is here, asking for a few coins. *a Dwarf* is standing here (glowing). Exits: *north*, [east], south. * R HP:Fine>s kill *man* You feel so much better hiding in the shadows! Outside the North Gate of Tharbad The head of a beggar is here, spiked to the end of a pole. A beheaded corpse is lying on the ground. *Elinor the Rohir Woman* is standing here scouting. Exits: *north*, [south]. *Elinor the Rohir Woman* stops scouting northwards. * R HP:Fine>You pound *Elinor the Rohir Woman*'s right arm extremely hard. * R HP:Fine *Elinor the Rohir Woman*:Fine> *a Dwarf* has arrived from the north. * R HP:Fine *Elinor the Rohir Woman*:Fine> *a Dwarf* cleaves your left leg extremely hard and tickles it. * R HP:Fine *Elinor the Rohir Woman*:Fine>close exit flee It's already closed! * R HP:Fine *Elinor the Rohir Woman*:Fine>close exit You flee head over heels. PANIC! You couldn't escape! * R HP:Fine *Elinor the Rohir Woman*:Fine>close exit It's already closed! * R HP:Fine *Elinor the Rohir Woman*:Fine>close exit It's already closed! * R HP:Fine *Elinor the Rohir Woman*:Fine>close exit It's already closed! * R HP:Fine *Elinor the Rohir Woman*:Fine>close exit It's already closed! You flee head over heels. PANIC! You couldn't escape! * R HP:Fine *Elinor the Rohir Woman*:Fine>close exit close exit It's already closed! * R HP:Fine *Elinor the Rohir Woman*:Fine>close exit It's already closed! You pound *Elinor the Rohir Woman*'s body hard. * R HP:Fine *Elinor the Rohir Woman*:Fine>close exit It's already closed! * R HP:Fine *Elinor the Rohir Woman*:Fine>close exit It's already closed! You flee head over heels. You blink and feel weaker under the cruel light of the sun. Approaching the North Gate of Tharbad A beggar is here, asking for a few coins. Exits: *north*, [east], south. * R HP:Fine>close exit It's already closed! * R HP:Fine>close exit It's already closed! * R HP:Fine>It's already closed! * R HP:Fine>n It's already closed! * R HP:Fine>On the Road to Tharbad A Large Sign is standing here. Exits: *north*, *east*, *south*, *west*. * R HP:Fine>yell sun! Ok. * R HP:Fine>{dorr}={exit} s Approaching the North Gate of Tharbad A beggar is here, asking for a few coins. *Elinor the Rohir Woman* is standing here. *a Dwarf* is standing here (glowing). Exits: *north*, [east], south. * R HP:Fine>s You feel so much better hiding in the shadows! Outside the North Gate of Tharbad The head of a beggar is here, spiked to the end of a pole. A beheaded corpse is lying on the ground. Exits: *north*, [south]. * R HP:Fine>n n You blink and feel weaker under the cruel light of the sun. Approaching the North Gate of Tharbad A beggar is here, asking for a few coins. *Elinor the Rohir Woman* is standing here. *a Dwarf* is standing here (glowing). Exits: *north*, [east], south. * R HP:Fine>*Elinor the Rohir Woman* leaves south. *a Dwarf* leaves south. On the Road to Tharbad A Large Sign is standing here. Exits: *north*, *east*, *south*, *west*. * R HP:Fine>s Approaching the North Gate of Tharbad A beggar is here, asking for a few coins. *Elinor the Rohir Woman* is standing here. *a Dwarf* is standing here (glowing). Exits: *north*, [east], south. * R HP:Fine>pick exit Using your lockpicks, you try to pick the lock... Aye! You cannot concentrate any more... *a Dwarf* cleaves your left arm extremely hard and tickles it. *Elinor the Rohir Woman* begins some strange incantations... You pound *a Dwarf*'s left leg hard and tickle it. * R HP:Fine *a Dwarf*:Fine>f You flee head over heels. PANIC! You couldn't escape! * R HP:Fine *a Dwarf*:Fine> *Elinor the Rohir Woman* begins some strange incantations... You flee head over heels. On the Road to Tharbad A Large Sign is standing here. Exits: *north*, *east*, *south*, *west*. * R HP:Fine> score WARNING: inactivity timeout in 5 seconds. * R HP:Fine>403/492 hits, 64/64 mana, and 155/160 moves. * R HP:Fine>s kill *man* Approaching the North Gate of Tharbad A beggar is here, asking for a few coins. *Elinor the Rohir Woman* is standing here. *a Dwarf* is standing here picking a lock (glowing). Exits: *north*, [east], south. * R HP:Fine>You pound *Elinor the Rohir Woman*'s left hand hard. * R HP:Fine *Elinor the Rohir Woman*:Fine>f You flee head over heels. On the Road to Tharbad A Large Sign is standing here. Exits: *north*, *east*, *south*, *west*. * R HP:Fine>s Approaching the North Gate of Tharbad A beggar is here, asking for a few coins. *Elinor the Rohir Woman* is standing here. *a Dwarf* is standing here picking a lock (glowing). Exits: *north*, [east], south. * R HP:Fine>kill *man* You approach *Elinor the Rohir Woman*, trying to pound her. * R HP:Fine *Elinor the Rohir Woman*:Fine> *Elinor the Rohir Woman* barely pierces your right foot and tickles it. * R HP:Fine *Elinor the Rohir Woman*:Fine>look Approaching the North Gate of Tharbad A beggar is here, asking for a few coins. *Elinor the Rohir Woman* is here, fighting YOU. *a Dwarf* is standing here picking a lock (glowing). * R HP:Fine *Elinor the Rohir Woman*:Fine> *a Dwarf* skillfully picks the lock of the Oakendoor. * R HP:Fine *Elinor the Rohir Woman*:Fine> *a Dwarf* cleaves your body extremely hard. You feel a strong ache there! * R HP:Fine *Elinor the Rohir Woman*:Fine>look Approaching the North Gate of Tharbad A beggar is here, asking for a few coins. *Elinor the Rohir Woman* is here, fighting YOU. *a Dwarf* is here, fighting YOU (glowing). * R HP:Fine *Elinor the Rohir Woman*:Fine>flee You flee head over heels. You feel so much better hiding in the shadows! Outside the North Gate of Tharbad The head of a beggar is here, spiked to the end of a pole. A beheaded corpse is lying on the ground. Exits: *north*, [south]. * R HP:Fine>lead n You stop riding a hungry warg (o). A hungry warg (o) starts following you. * HP:Fine>open exit You blink and feel weaker under the cruel light of the sun. Approaching the North Gate of Tharbad A beggar is here, asking for a few coins. *Elinor the Rohir Woman* is standing here. *a Dwarf* is standing here (glowing). Exits: *north*, (east), south. * HP:Fine>e It's already open! * HP:Fine>*Elinor the Rohir Woman* quietly scouts eastwards... You feel so much better hiding in the shadows! Inside a Small Stone Building Exits: *(west)*. You have found a brown-skinned man! You have found a brown-skinned man! A brown-skinned man leaves his hiding place. A brown-skinned man barely pierces your right hand and tickles it. You pound a brown-skinned man's right hand extremely hard. * HP:Fine a brown-skinned man:Fine> You see *Elinor the Rohir Woman* scouting from the west! * HP:Fine a brown-skinned man:Fine>opeg *a Dwarf* has arrived from the west. * HP:Fine a brown-skinned man:Fine>open pegs Ok. * HP:Fine a brown-skinned man:Fine> *a Dwarf* cleaves your left leg extremely hard and tickles it. * HP:Fine a brown-skinned man:Fine> *a Dwarf* closes the Oakendoor. A brown-skinned man lightly pierces your left arm and tickles it. * HP:Fine a brown-skinned man:Fine>close exit It's already closed! You flee head over heels. Muddy Cellar A huge, poisonous tarantula extends her legs to you. A huge, poisonous tarantula extends her legs to you. Exits: (up). o HP:Fine>f You flee head over heels. Inside a Small Stone Building A brown-skinned man is standing here (hidden). A brown-skinned man is standing here. A hungry warg (o) is standing here. *a Dwarf* is standing here (glowing). Exits: [west], (down). * HP:Fine> The Oakendoor is opened from the other side. * HP:Fine>u Alas, you cannot go that way... *Elinor the Rohir Woman* has arrived from the west. * HP:Fine> *Elinor the Rohir Woman* closes the Oakendoor. * HP:Fine> A brown-skinned man approaches *a Dwarf*, trying to pierce him. * HP:Fine> *a Dwarf* cleaves a brown-skinned man's left arm extremely hard and shatters it. A brown-skinned man lightly pierces *a Dwarf*'s body and tickles it. * HP:Fine> *Elinor the Rohir Woman* begins some strange incantations... * HP:Fine>kill *man* Kalabdun narrates 'helf on sturdy near khuzur' * HP:Fine>You are too afraid. * HP:Fine> *Elinor the Rohir Woman* utters the words 'eugszr zzur' *Elinor the Rohir Woman* makes your evil soul suffer with her goodness. You pound *Elinor the Rohir Woman*'s left foot and tickle it. * HP:Hurt *Elinor the Rohir Woman*:Fine> *Elinor the Rohir Woman* begins some strange incantations... * HP:Hurt *Elinor the Rohir Woman*:Fine> You flee head over heels. Muddy Cellar A huge, poisonous tarantula extends her legs to you. A huge, poisonous tarantula extends her legs to you. Exits: (up). o HP:Hurt>10 change wimpy 100 Wimpy set to: 100 o HP:Hurt> A huge tarantula barely hits your left leg and tickles it. A huge tarantula barely hits your left leg and tickles it. o HP:Hurt a huge tarantula:Healthy>a cha moo agg Ok. o HP:Hurt a huge tarantula:Healthy>flee You flee head over heels. Inside a Small Stone Building A brown-skinned man is standing here (hidden). A brown-skinned man is here, fighting *a Dwarf*. A hungry warg (o) is standing here. *a Dwarf* is here, fighting a brown-skinned man (glowing). *Elinor the Rohir Woman* is standing here. Exits: [west], (down). * HP:Hurt>kill *man* *a Dwarf* intercepts your blow. You approach *a Dwarf*, trying to pound him. * HP:Hurt *a Dwarf*:Fine a brown-skinned man:Hurt> You pound *a Dwarf*'s right leg very hard and tickle it. * HP:Hurt *a Dwarf*:Fine a brown-skinned man:Hurt>f You flee head over heels. Muddy Cellar A huge, poisonous tarantula extends her legs to you. A huge, poisonous tarantula extends her legs to you. Exits: (up). o HP:Hurt>u kill *man* Inside a Small Stone Building A brown-skinned man is standing here (hidden). A brown-skinned man is here, fighting *a Dwarf*. A hungry warg (o) is standing here. *a Dwarf* is here, fighting a brown-skinned man (glowing). *Elinor the Rohir Woman* is standing here. Exits: [west], (down). * HP:Hurt>You approach *Elinor the Rohir Woman*, trying to pound her. * HP:Hurt *Elinor the Rohir Woman*:Fine>bash *man* You see a brown-skinned man sneaking into a hiding place. A brown-skinned man leaves his hiding place. Your bash at *Elinor the Rohir Woman* sends her sprawling. * HP:Hurt *Elinor the Rohir Woman*:Fine>look Inside a Small Stone Building A brown-skinned man is here, fighting *a Dwarf*. A brown-skinned man is here, fighting *a Dwarf*. A hungry warg (o) is standing here. *a Dwarf* is here, fighting a brown-skinned man (glowing). *Elinor the Rohir Woman* is sitting here. * HP:Hurt *Elinor the Rohir Woman*:Fine> A brown-skinned man strongly pierces *a Dwarf*'s left foot and tickles it. * HP:Hurt *Elinor the Rohir Woman*:Fine> A brown-skinned man barely pierces *a Dwarf*'s left leg and tickles it. * HP:Hurt *Elinor the Rohir Woman*:Fine>axe a wield axe You stop using an ornate, steel-shafted warhammer. You skillfully wield a mighty dwarven axe, looking very evil-minded. * HP:Hurt *Elinor the Rohir Woman*:Fine>cha moo agg Ok. * HP:Hurt *Elinor the Rohir Woman*:Fine>bash *man* Bash someone already bashed? Aren't we funny? A brown-skinned man says 'Iou'd better watch ioor back frum now on!' * HP:Hurt *Elinor the Rohir Woman*:Fine>bash *man* *Elinor the Rohir Woman* seems to have recovered her senses. * HP:Hurt *Elinor the Rohir Woman*:Fine>*a Dwarf* cleaves a brown-skinned man's left arm extremely hard. bash *man* You cannot bash someone you aren't fighting! * HP:Hurt *a Dwarf*:Fine>You cannot bash someone you aren't fighting! * HP:Hurt *a Dwarf*:Fine> A brown-skinned man seems to have recovered his senses. You cleave *a Dwarf*'s left foot very hard. Your victim is shocked by your hit! * HP:Hurt *a Dwarf*:Fine> A brown-skinned man barely pierces *a Dwarf*'s right arm and tickles it. * HP:Hurt *a Dwarf*:Fine>flee You flee head over heels. Muddy Cellar A huge, poisonous tarantula extends her legs to you. A huge, poisonous tarantula extends her legs to you. Exits: (up). o HP:Hurt>u Inside a Small Stone Building A brown-skinned man is here, fighting *a Dwarf*. A brown-skinned man is standing here. A hungry warg (o) is standing here. *a Dwarf* is here, fighting a brown-skinned man (glowing). *Elinor the Rohir Woman* is standing here. Exits: [west], (down). * HP:Hurt>kill *man* You approach *Elinor the Rohir Woman*, trying to cleave her. * HP:Hurt *Elinor the Rohir Woman*:Fine>bash *man* *a Dwarf* swiftly dodges a brown-skinned man's attempt to pierce him. *Elinor the Rohir Woman* begins some strange incantations... Jur narrates 'See ya all later orcs and bns.' *a Dwarf* heroically rescues *Elinor the Rohir Woman*. A brown-skinned man pierces *a Dwarf*'s left arm and tickles it. You cannot bash someone you aren't fighting! * HP:Hurt *a Dwarf*:Fine> *a Dwarf* cleaves your right leg hard and tickles it. * HP:Hurt *a Dwarf*:Fine>flee A brown-skinned man lightly pierces *a Dwarf*'s left leg and tickles it. * HP:Hurt *a Dwarf*:Fine>You flee head over heels. PANIC! You couldn't escape! * HP:Hurt *a Dwarf*:Fine> You flee head over heels. PANIC! You couldn't escape! * HP:Hurt *a Dwarf*:Fine> A brown-skinned man barely pierces *a Dwarf*'s right arm and tickles it. * HP:Hurt *a Dwarf*:Fine> PANIC! You can't quit the fight! * HP:Hurt *a Dwarf*:Fine>opeg You flee head over heels. Muddy Cellar A huge, poisonous tarantula extends her legs to you. A huge, poisonous tarantula extends her legs to you. Exits: (up). o HP:Hurt>open pegs You don't see any pegs here. o HP:Hurt> A huge tarantula barely hits your left arm and tickles it. You cleave a huge tarantula's body extremely hard. o HP:Hurt a huge tarantula:Fine>rea flee rem amulet You are too busy right now! o HP:Hurt a huge tarantula:Fine>You flee head over heels. PANIC! You couldn't escape! o HP:Hurt a huge tarantula:Fine> You flee head over heels. Inside a Small Stone Building A brown-skinned man is here, fighting *a Dwarf*. A brown-skinned man is here, fighting *a Dwarf*. A hungry warg (o) is standing here. *a Dwarf* is here, fighting a brown-skinned man (glowing). *Elinor the Rohir Woman* is standing here. Exits: [west], (down). * HP:Hurt> A brown-skinned man barely pierces *a Dwarf*'s left leg and tickles it. * HP:Hurt>rea kill *man* rem amulet You stop using a black amulet. * HP:Hurt>You approach *Elinor the Rohir Woman*, trying to cleave her. * HP:Hurt *Elinor the Rohir Woman*:Fine> *Elinor the Rohir Woman* begins some strange incantations... * HP:Hurt *Elinor the Rohir Woman*:Fine> A brown-skinned man says 'Iou'd better witch ioor back frum now on!' *a Dwarf* sends a brown-skinned man sprawling with a powerful bash. * HP:Hurt *Elinor the Rohir Woman*:Fine> A brown-skinned man lightly pierces *a Dwarf*'s right hand and tickles it. * HP:Hurt *Elinor the Rohir Woman*:Fine> You cleave *Elinor the Rohir Woman*'s body extremely hard. Your victim is shocked by your hit! * HP:Hurt *Elinor the Rohir Woman*:Hurt> *Elinor the Rohir Woman* begins some strange incantations... * HP:Hurt *Elinor the Rohir Woman*:Hurt>flee u You flee head over heels. Muddy Cellar A huge, poisonous tarantula extends her legs to you. A huge, poisonous tarantula extends her legs to you. Exits: (up). o HP:Hurt>Inside a Small Stone Building A brown-skinned man is standing here. A brown-skinned man is here, fighting *a Dwarf*. A hungry warg (o) is standing here. *a Dwarf* is here, fighting a brown-skinned man (glowing). *Elinor the Rohir Woman* is standing here. Exits: [west], (down). * HP:Hurt>kill *man* You approach *Elinor the Rohir Woman*, trying to cleave her. * HP:Hurt *Elinor the Rohir Woman*:Hurt> A brown-skinned man seems to have recovered his senses. * HP:Hurt *a Dwarf*:Fine> A brown-skinned man tries to pierce *a Dwarf*, but he parries successfully. * HP:Hurt *a Dwarf*:Fine>flee The deepening gloom announces another sunset outside. *Elinor the Rohir Woman* bleeds from open wounds. * HP:Hurt *a Dwarf*:Fine>u You flee head over heels. PANIC! You couldn't escape! * HP:Hurt *a Dwarf*:Fine>No way! You are fighting for your life! * HP:Hurt *a Dwarf*:Fine>u You cleave *a Dwarf*'s right foot hard and tickle it. * HP:Hurt *a Dwarf*:Fine>*Elinor the Rohir Woman* opens the Oakendoor. No way! You are fighting for your life! You flee head over heels. Approaching the North Gate of Tharbad A beggar is here, asking for a few coins. Exits: =north=, (east), south. * HP:Hurt>u Alas, you cannot go that way... * HP:Hurt>kill *man* They aren't here. * HP:Hurt>e Inside a Small Stone Building A brown-skinned man is here, fighting *a Dwarf*. A brown-skinned man is here, fighting *a Dwarf*. A hungry warg (o) is standing here. *a Dwarf* is here, fighting a brown-skinned man (glowing). *Elinor the Rohir Woman* is standing here. Exits: (west), (down). * HP:Hurt>close pegs Ok. *a Dwarf* cleaves a brown-skinned man's left hand extremely hard. * HP:Hurt>kill *man* cex You approach *Elinor the Rohir Woman*, trying to cleave her. A brown-skinned man strongly pierces *a Dwarf*'s body and tickles it. * HP:Hurt *Elinor the Rohir Woman*:Hurt>close exit Ok. *Elinor the Rohir Woman* begins some strange incantations... * HP:Hurt *Elinor the Rohir Woman*:Hurt>opeg *Elinor the Rohir Woman* panics, and attempts to flee. *a Dwarf* panics, and attempts to flee. * HP:Hurt *Elinor the Rohir Woman*:Hurt>open pegs Ok. * HP:Hurt *Elinor the Rohir Woman*:Hurt> You cleave *Elinor the Rohir Woman*'s left arm very hard. *a Dwarf* leaves down. * HP:Hurt *Elinor the Rohir Woman*:Hurt> *Elinor the Rohir Woman* begins some strange incantations... *Elinor the Rohir Woman* panics, and attempts to flee. *Elinor the Rohir Woman* leaves down. * HP:Hurt>close exit It's already closed! * HP:Hurt>close exit d *a Dwarf* has arrived from below. It's already closed! * HP:Hurt>Hark tells you 'anyone ?' Muddy Cellar A huge, poisonous tarantula extends her legs to you. A huge, poisonous tarantula extends her legs to you. *Elinor the Rohir Woman* is standing here. Exits: (up). * HP:Hurt>close exit *Elinor the Rohir Woman* leaves up. o HP:Hurt>Ok. o HP:Hurt>open exit Ok. o HP:Hurt>u Inside a Small Stone Building A brown-skinned man is standing here. A brown-skinned man is standing here. *a Dwarf* is standing here (glowing). *Elinor the Rohir Woman* is standing here. Exits: [west], (down). * HP:Hurt>kill *man* close exit close exit *a Dwarf* intercepts your blow. You approach *a Dwarf*, trying to cleave him. *a Dwarf* cleaves your head extremely hard. You feel a strong ache there! * HP:Hurt *a Dwarf*:Fine>It's already closed! * HP:Hurt *a Dwarf*:Fine>close exit *Elinor the Rohir Woman* opens the Oakendoor. Ok. * HP:Hurt *a Dwarf*:Fine>It's already closed! * HP:Hurt *a Dwarf*:Fine>flee You flee head over heels. Muddy Cellar A huge, poisonous tarantula extends her legs to you. A huge, poisonous tarantula extends her legs to you. Exits: (up). o HP:Hurt>close exit close exit Ok. o HP:Hurt>It's already closed! o HP:Hurt>u kill *man* close exit The ceiling seems to be closed. o HP:Hurt>They aren't here. o HP:Hurt>close exit It's already closed! o HP:Hurt>It's already closed! o HP:Hurt>open exit u Ok. o HP:Hurt>close exit Inside a Small Stone Building A brown-skinned man is here, fighting *a Dwarf*. A brown-skinned man is standing here. *a Dwarf* is here, fighting a brown-skinned man (glowing). A hungry warg (o) is standing here. Exits: (west), (down). * HP:Hurt>kill *man* Ok. * HP:Hurt>They aren't here. *a Dwarf* panics, and attempts to flee. * HP:Hurt> *a Dwarf* cleaves a brown-skinned man's head extremely hard. * HP:Hurt>hit *dwarf* *a Dwarf* panics, and attempts to flee. *a Dwarf* leaves down. * HP:Hurt>close exit They aren't here. * HP:Hurt>It's already closed! * HP:Hurt>close exit close exit It's already closed! * HP:Hurt>It's already closed! * HP:Hurt>kill *man* They aren't here. * HP:Hurt>close exit A brown-skinned man barely pierces your head and tickles it. You cleave a brown-skinned man's left foot extremely hard. * HP:Hurt a brown-skinned man:Hurt>close exit It's already closed! * HP:Hurt a brown-skinned man:Hurt>It's already closed! * HP:Hurt a brown-skinned man:Hurt>flee You flee head over heels. PANIC! You couldn't escape! *a Dwarf* has arrived from below. * HP:Hurt a brown-skinned man:Hurt> *a Dwarf* quickly approaches, trying to cleave you. * HP:Hurt a brown-skinned man:Hurt>close exit It's already closed! *a Dwarf* cleaves your body extremely hard. * HP:Wounded a brown-skinned man:Hurt>close exit It's already closed! You flee head over heels. PANIC! You couldn't escape! * HP:Wounded a brown-skinned man:Hurt>close exit It's already closed! * HP:Wounded a brown-skinned man:Hurt>close exit It's already closed! A brown-skinned man barely pierces your body and tickles it. * HP:Wounded a brown-skinned man:Hurt> You flee head over heels. Muddy Cellar A huge, poisonous tarantula extends her legs to you. A huge, poisonous tarantula extends her legs to you. Exits: (up). o HP:Wounded>u Inside a Small Stone Building A brown-skinned man is standing here. A brown-skinned man is standing here. A hungry warg (o) is standing here. *a Dwarf* is standing here (glowing). Exits: [west], (down). * HP:Wounded>d *a Dwarf* quickly approaches, trying to cleave you. No way! You are fighting for your life! A brown-skinned man approaches *a Dwarf*, trying to pierce him. You cleave *a Dwarf*'s right arm hard and tickle it. * HP:Wounded *a Dwarf*:Hurt> A brown-skinned man barely pierces *a Dwarf*'s body and tickles it. * HP:Wounded *a Dwarf*:Hurt>flee You flee head over heels. Muddy Cellar A huge, poisonous tarantula extends her legs to you. A huge, poisonous tarantula extends her legs to you. Exits: (up). o HP:Wounded>u Inside a Small Stone Building A brown-skinned man is here, fighting *a Dwarf*. A brown-skinned man is standing here. A hungry warg (o) is standing here. *a Dwarf* is here, fighting a brown-skinned man (glowing). Exits: [west], (down). You see a brown-skinned man sneaking into a hiding place. A brown-skinned man leaves his hiding place. A brown-skinned man barely pierces *a Dwarf*'s right arm and tickles it. * HP:Wounded> A brown-skinned man barely pierces *a Dwarf*'s left arm and tickles it. * HP:Wounded>close exit It's already closed! * HP:Wounded>pick exit *a Dwarf* panics, and attempts to flee. *a Dwarf* leaves down. * HP:Wounded>Using your lockpicks, you try to enable the lock... *a Dwarf* has arrived from below. Aye! You cannot concentrate any more... *a Dwarf* lightly cleaves your left arm and tickles it. * HP:Wounded *a Dwarf*:Hurt> A brown-skinned man quickly approaches, trying to pierce you. * HP:Wounded *a Dwarf*:Hurt>flee You flee head over heels. Muddy Cellar A huge, poisonous tarantula extends her legs to you. A huge, poisonous tarantula extends her legs to you. Exits: (up). o HP:Wounded>u Inside a Small Stone Building A brown-skinned man is standing here. A brown-skinned man is standing here. A hungry warg (o) is standing here. *a Dwarf* is standing here (glowing). Exits: [west], (down). * HP:Wounded> *a Dwarf* quickly approaches, trying to cleave you. * HP:Wounded *a Dwarf*:Hurt> *a Dwarf* cleaves your body very hard. * HP:Wounded *a Dwarf*:Hurt>flee You flee head over heels. PANIC! You couldn't escape! * HP:Wounded *a Dwarf*:Hurt> A brown-skinned man tries to pierce you, but your parry is successful. You flee head over heels. Muddy Cellar A huge, poisonous tarantula extends her legs to you. A huge, poisonous tarantula extends her legs to you. Exits: (up). o HP:Wounded>u Inside a Small Stone Building A brown-skinned man is standing here. A brown-skinned man is standing here. A hungry warg (o) is standing here. *a Dwarf* is standing here (glowing). Exits: [west], (down). *a Dwarf* quickly approaches, trying to cleave you. You cleave *a Dwarf*'s body hard. Your victim is shocked by your hit! * HP:Wounded *a Dwarf*:Hurt> A brown-skinned man approaches *a Dwarf*, trying to pierce him. * HP:Wounded *a Dwarf*:Hurt> The Oakendoor is opened from the other side. * HP:Wounded *a Dwarf*:Hurt> *Elinor the Rohir Woman* has arrived from the west. * HP:Wounded *a Dwarf*:Hurt>f *Elinor the Rohir Woman* closes the Oakendoor. You flee head over heels. Muddy Cellar A huge, poisonous tarantula extends her legs to you. A huge, poisonous tarantula extends her legs to you. Exits: (up). o HP:Wounded> A huge tarantula barely hits your left leg and tickles it. o HP:Wounded a huge tarantula:Fine>flee You flee head over heels. PANIC! You couldn't escape! *a Dwarf* has arrived from above. * HP:Wounded a huge tarantula:Fine> *a Dwarf* leaves up. o HP:Wounded a huge tarantula:Fine> PANIC! You can't quit the fight! o HP:Wounded a huge tarantula:Fine> You flee head over heels. PANIC! You couldn't escape! o HP:Wounded a huge tarantula:Fine> *a Dwarf* has arrived from above. * HP:Wounded a huge tarantula:Fine> *a Dwarf* cleaves your right foot extremely hard. You feel a strong ache there! PANIC! You can't quit the fight! * HP:Wounded a huge tarantula:Fine> A huge tarantula barely hits your body and tickles it. *Elinor the Rohir Woman* has arrived from above. * HP:Wounded a huge tarantula:Fine> You flee head over heels. PANIC! You couldn't escape! * HP:Wounded a huge tarantula:Fine> A huge tarantula bites you! * HP:Wounded a huge tarantula:Fine> *Elinor the Rohir Woman* begins some strange incantations... A huge tarantula lightly hits your head and tickles it. * HP:Wounded a huge tarantula:Fine> You flee head over heels. Inside a Small Stone Building A brown-skinned man is standing here. A brown-skinned man is standing here. A hungry warg (o) is standing here. Exits: [west], (down). * HP:Wounded>cpeg *a Dwarf* has arrived from below. * HP:Wounded>*a Dwarf* quickly approaches, trying to cleave you. close pegs Ok. You cleave *a Dwarf*'s left foot hard and tickle it. * HP:Wounded *a Dwarf*:Hurt> *a Dwarf* cleaves your left leg extremely hard. You feel a strong ache there! * HP:Wounded *a Dwarf*:Hurt> A brown-skinned man barely pierces your right hand and tickles it. * HP:Wounded *a Dwarf*:Hurt>opeg open pegs Ok. * HP:Wounded *a Dwarf*:Hurt>f You flee head over heels. Muddy Cellar A huge, poisonous tarantula extends her legs to you. A huge, poisonous tarantula extends her legs to you. *Elinor the Rohir Woman* is standing here (glowing). Exits: (up). * HP:Wounded>close exit Ok. * HP:Wounded>kill *man* You approach *Elinor the Rohir Woman*, trying to cleave her. * HP:Wounded *Elinor the Rohir Woman*:Hurt> *Elinor the Rohir Woman* begins some strange incantations... * HP:Wounded *Elinor the Rohir Woman*:Hurt>pmd A huge tarantula strongly hits *Elinor the Rohir Woman*'s right foot. * HP:Wounded *Elinor the Rohir Woman*:Wounded>Arglebargle, glop-glyf!?! * HP:Wounded *Elinor the Rohir Woman*:Wounded> You cleave *Elinor the Rohir Woman*'s body hard. * HP:Wounded *Elinor the Rohir Woman*:Wounded>omd A huge tarantula bites *Elinor the Rohir Woman*! *Elinor the Rohir Woman*'s body turns numb as the poison speeds to her brain! * HP:Wounded *Elinor the Rohir Woman*:Bad>open moldywall Ok. * HP:Wounded *Elinor the Rohir Woman*:Bad> A huge tarantula hits *Elinor the Rohir Woman*'s body. * HP:Wounded *Elinor the Rohir Woman*:Bad>close exit It's already closed! * HP:Wounded *Elinor the Rohir Woman*:Bad>close exit It's already closed! * HP:Wounded *Elinor the Rohir Woman*:Bad>close exit It's already closed! * HP:Wounded *Elinor the Rohir Woman*:Bad>close exit It's already closed! A huge tarantula lightly hits *Elinor the Rohir Woman*'s head. * HP:Wounded *Elinor the Rohir Woman*:Bad>a close exit cha moo agg Ok. * HP:Wounded *Elinor the Rohir Woman*:Bad>close exit It's already closed! *Elinor the Rohir Woman* panics, and attempts to flee. You strongly cleave *Elinor the Rohir Woman*'s body and shatter it. * HP:Wounded *Elinor the Rohir Woman*:Awful>It's already closed! * HP:Wounded *Elinor the Rohir Woman*:Awful>close exit It's already closed! * HP:Wounded *Elinor the Rohir Woman*:Awful>close exit It's already closed! A huge tarantula lightly hits *Elinor the Rohir Woman*'s body and shatters it. *Elinor the Rohir Woman* panics, and attempts to flee. *Elinor the Rohir Woman* leaves south. o HP:Wounded>close exit It's already closed! A huge tarantula quickly approaches, trying to hit you. o HP:Wounded a huge tarantula:Healthy>s No way! You are fighting for your life! o HP:Wounded a huge tarantula:Healthy>flee You flee head over heels. In a Long, Dark Corridor *Elinor the Rohir Woman* is standing here trying to concentrate (glowing). Exits: (north), [east], south, [west]. * HP:Wounded>close exit It's already closed! * HP:Wounded>cded close deadend Ok. * HP:Wounded>kill *man* You approach *Elinor the Rohir Woman*, trying to cleave her. *Elinor the Rohir Woman* utters the words 'canduswazz saugai' *Elinor the Rohir Woman* looks better. * HP:Wounded *Elinor the Rohir Woman*:Awful> You strongly cleave *Elinor the Rohir Woman*'s body and shatter it. *Elinor the Rohir Woman* is incapacitated and will slowly die, if not aided. * HP:Wounded *Elinor the Rohir Woman*:Awful>a cha moo agg Ok. * HP:Wounded *Elinor the Rohir Woman*:Awful>kick linc You kick *Elinor the Rohir Woman* to death. You feel more experienced. Yes! You're beginning to get the idea. Your blood freezes as you hear *a Woman*'s death cry. *a Woman* has drawn her last breath! R.I.P. o HP:Wounded>look in corpse corpse (here) : a black horn shortbow a black pair of padded boots (brand new) a bejewelled oak staff a ceremonial dagger (brand new) a forest green cloak (brand new) a fortune in gold a gleaming belt a grey hood (brand new) a grey pair of pants (brand new) a grey pair of sleeves (brand new) a grey shirt (brand new) a fragrant-smelling bag an iron ring four lembas wafers a square stone key a stone a keyring with many keys a wooden pipe o HP:Wounded>g ring corpse You get an iron ring from the corpse of *a Woman*. o HP:Wounded>g belt corpse You get a gleaming belt from the corpse of *a Woman*. o HP:Wounded>gcc get coins all.corpse You get a fortune in gold from the corpse of *a Woman*. There was 75 gold coins, 13 silver pennies, and 20 copper pennies. o HP:Wounded>l In a Long, Dark Corridor The corpse of *a Woman* is lying here. o HP:Wounded>sc 130/492 hits, 64/64 mana, and 108/158 moves. o HP:Wounded>cls cast 'cure light' You start to concentrate... You bleed from open wounds. Aye! You cannot concentrate any more... o HP:Wounded>cded cls lose deadend It's already closed! o HP:Wounded>cast 'cure light' You start to concentrate... cls Your scratches and bruises disappear. o HP:Wounded Mana:Burning>cast 'cure light' You start to concentrate... Your scratches and bruises disappear. o HP:Wounded Mana:Hot>cls cast 'cure light' You start to concentrate... Your scratches and bruises disappear. o HP:Wounded Mana:Hot>cls cast 'cure light' You start to concentrate... Your scratches and bruises disappear. o HP:Wounded Mana:Warm>oded open deadend Ok. o HP:Wounded Mana:Warm>n Muddy Cellar A huge, poisonous tarantula extends her legs to you. A huge, poisonous tarantula extends her legs to you. Exits: (south), (up). o HP:Wounded Mana:Warm>u Inside a Small Stone Building A brown-skinned man is lying here, mortally wounded. A brown-skinned man is lying here, incapacitated. A hungry warg (o) is standing here. *a Dwarf* is here, fighting a brown-skinned man (glowing). Exits: (west), (down). * HP:Wounded Mana:Warm> *a Dwarf* cleaves a brown-skinned man's right arm extremely hard and shatters it. Your blood freezes as you hear a brown-skinned man's death cry. A brown-skinned man is dead! R.I.P. * HP:Wounded Mana:Warm>close exit Ok. * HP:Wounded Mana:Warm>kill *dwarf* You try to cleave *a Dwarf*, but he parries successfully. *a Dwarf* gets a pile of coins from the corpse of a brown-skinned man. * HP:Wounded Mana:Warm *a Dwarf*:Hurt>close exit It's already closed! * HP:Wounded Mana:Warm *a Dwarf*:Hurt>look Inside a Small Stone Building The corpse of a brown-skinned man is lying here. A brown-skinned man is lying here, mortally wounded. A hungry warg (o) is standing here. *a Dwarf* is here, fighting YOU. * HP:Wounded Mana:Warm *a Dwarf*:Hurt>close exit It's already closed! * HP:Wounded Mana:Warm *a Dwarf*:Hurt>flee You flee head over heels. Muddy Cellar A huge, poisonous tarantula extends her legs to you. A huge, poisonous tarantula extends her legs to you. Exits: (south), (up). o HP:Wounded Mana:Warm>u Inside a Small Stone Building The corpse of a brown-skinned man is lying here. A brown-skinned man is lying here, mortally wounded. A hungry warg (o) is standing here. *a Dwarf* is standing here. Exits: [west], (down). * HP:Wounded Mana:Warm>kill *dwarf* bash *dwarf* You approach *a Dwarf*, trying to cleave him. * HP:Wounded Mana:Warm *a Dwarf*:Hurt>*a Dwarf* cleaves your right arm very hard. *a Dwarf* panics, and attempts to flee. *a Dwarf* leaves down. Your victim has disappeared! * HP:Wounded Mana:Warm>ham wield hammer You stop using a mighty dwarven axe. You masterfully wield an ornate, steel-shafted warhammer, looking very evil-minded. * HP:Wounded Mana:Warm>d close exit Muddy Cellar A huge tarantula is here, fighting *a Dwarf*. A huge, poisonous tarantula extends her legs to you. *a Dwarf* is here, fighting a huge tarantula. Exits: (south), (up). * HP:Wounded Mana:Warm>kill *dwarf* Ok. * HP:Wounded Mana:Warm>* HP:Wounded Mana:Warm> Alas! You failed to reach him through the melee. close exit * HP:Wounded Mana:Warm> *a Dwarf* cleaves a huge tarantula's left hindleg extremely hard. * HP:Wounded Mana:Warm>close exit A huge tarantula hits *a Dwarf*'s right arm and tickles it. *a Dwarf* panics, and attempts to flee. *a Dwarf* leaves south. o HP:Wounded Mana:Warm>close exit It's already closed! o HP:Wounded Mana:Warm>It's already closed! *a Dwarf* has arrived from the south. * HP:Wounded Mana:Warm>s It's already closed! * HP:Wounded Mana:Warm>In a Long, Dark Corridor The corpse of *a Woman* is lying here. Exits: (north), [east], south, [west]. o HP:Wounded Mana:Warm>n close exit Muddy Cellar A huge, poisonous tarantula extends her legs to you. A huge, poisonous tarantula extends her legs to you. *a Dwarf* is standing here. Exits: (south), [up]. *a Dwarf* quickly approaches, trying to cleave you. A huge tarantula barely hits *a Dwarf*'s left arm and tickles it. You pound *a Dwarf*'s body extremely hard. * HP:Wounded Mana:Warm *a Dwarf*:Wounded>kill *dwarf* close exit It's already closed! * HP:Wounded Mana:Warm *a Dwarf*:Wounded>You're already fighting! * HP:Wounded Mana:Warm *a Dwarf*:Wounded>close exit It's already closed! * HP:Wounded Mana:Warm *a Dwarf*:Wounded>It's already closed! * HP:Wounded Mana:Warm *a Dwarf*:Wounded>close exit It's already closed! A huge tarantula bites *a Dwarf*! *a Dwarf*'s body turns numb as the poison speeds to his brain! A huge tarantula barely hits *a Dwarf*'s right hand and tickles it. *a Dwarf* cleaves your right leg extremely hard. * HP:Wounded Mana:Warm *a Dwarf*:Wounded>close exit It's already closed! * HP:Wounded Mana:Warm *a Dwarf*:Wounded>close exit It's already closed! * HP:Wounded Mana:Warm *a Dwarf*:Wounded>close exit It's already closed! *a Dwarf* panics, and attempts to flee. *a Dwarf* leaves south. o HP:Wounded Mana:Warm>close exit It's already closed! o HP:Wounded Mana:Warm>s *a Dwarf* has arrived from the south. In a Long, Dark Corridor The corpse of *a Woman* is lying here. Exits: (north), [east], south, [west]. o HP:Wounded Mana:Warm>kill *dwarf* They aren't here. o HP:Wounded Mana:Warm>n close exit Muddy Cellar A huge, poisonous tarantula extends her legs to you. A huge, poisonous tarantula extends her legs to you. *a Dwarf* is standing here. Exits: (south), [up]. * HP:Wounded Mana:Warm>kill *dwarf* *a Dwarf* leaves south. It's already closed! o HP:Wounded Mana:Warm>close exit They aren't here. o HP:Wounded Mana:Warm>close exit It's already closed! o HP:Wounded Mana:Warm>It's already closed! o HP:Wounded Mana:Warm>s In a Long, Dark Corridor The corpse of *a Woman* is lying here. *a Dwarf* is standing here. Exits: (north), [east], south, [west]. * HP:Wounded Mana:Warm>kill *dwarf* a *a Dwarf* swiftly dodges your attempt to pound him. *a Dwarf* cleaves your right arm extremely hard and shatters it. You feel a strong ache there! * HP:Bad Mana:Warm *a Dwarf*:Wounded>cha moo agg Ok. * HP:Bad Mana:Warm *a Dwarf*:Wounded> *a Dwarf* panics, and attempts to flee. *a Dwarf* leaves south. o HP:Bad Mana:Warm> *a Dwarf* has arrived from the south. * HP:Bad Mana:Warm>get azurescroll pouch recite azurescroll kill *dwarf* You get an azure scroll from a sable pouch. * HP:Bad Mana:Warm>You recite an azure scroll which dissolves. You heal yourself. A warm feeling fills your body. * HP:Wounded Mana:Warm>close exit You pound *a Dwarf*'s body extremely hard and shatter it. Your victim is shocked by your hit! * HP:Wounded Mana:Warm *a Dwarf*:Bad>It's already closed! * HP:Wounded Mana:Warm *a Dwarf*:Bad> *a Dwarf* panics, and attempts to flee. *a Dwarf* leaves north. o HP:Wounded Mana:Warm>n kill *dwarf* *a Dwarf* has arrived from the north. Muddy Cellar A huge, poisonous tarantula extends her legs to you. A huge, poisonous tarantula extends her legs to you. Exits: (south), [up]. o HP:Wounded Mana:Warm>close exit They aren't here. *a Dwarf* has arrived from the south. * HP:Wounded Mana:Warm>It's already closed! * HP:Wounded Mana:Warm> A huge tarantula barely hits your right arm and tickles it. * HP:Wounded Mana:Warm a huge tarantula:Healthy>close exit kill *dwarf* It's already closed! * HP:Wounded Mana:Warm a huge tarantula:Healthy>close exit You're already fighting! * HP:Wounded Mana:Warm a huge tarantula:Healthy>close exit *a Dwarf* opens the ceiling. Ok. * HP:Wounded Mana:Warm a huge tarantula:Healthy>It's already closed! * HP:Wounded Mana:Warm a huge tarantula:Healthy>flee A huge tarantula lightly hits your left arm and tickles it. PANIC! You can't quit the fight! * HP:Wounded Mana:Warm a huge tarantula:Healthy>close exit close exit It's already closed! You pound a huge tarantula's right hindleg extremely hard. * HP:Wounded Mana:Warm a huge tarantula:Fine>close exit It's already closed! A huge tarantula bites you! Your body turns numb as the poison speeds to your brain! * HP:Wounded Mana:Cold a huge tarantula:Fine>n It's already closed! You flee head over heels. In a Long, Dark Corridor The corpse of *a Woman* is lying here. Exits: (north), [east], south, [west]. o HP:Wounded Mana:Cold>close exit Muddy Cellar A huge, poisonous tarantula extends her legs to you. A huge, poisonous tarantula extends her legs to you. A hungry warg (o) is standing here. *a Dwarf* is standing here. Exits: (south), [up]. * HP:Wounded Mana:Cold>It's already closed! * HP:Wounded Mana:Cold>kill *dwarf* You approach *a Dwarf*, trying to pound him. *a Dwarf* cleaves your left hand extremely hard and shatters it. You feel a strong ache there! * HP:Bad Mana:Cold *a Dwarf*:Bad>close exit It's already closed! *a Dwarf* opens the ceiling. * HP:Bad Mana:Cold *a Dwarf*:Bad> *a Dwarf* panics, and attempts to flee. *a Dwarf* leaves south. o HP:Bad Mana:Cold>close exit Ok. o HP:Bad Mana:Cold>s kill *dwarf* In a Long, Dark Corridor The corpse of *a Woman* is lying here. *a Dwarf* is standing here. Exits: (north), [east], south, [west]. *a Dwarf* leaves north. o HP:Bad Mana:Cold>They aren't here. o HP:Bad Mana:Cold>n close exit kill *dwarf* Muddy Cellar A huge, poisonous tarantula extends her legs to you. A huge tarantula is here, fighting *a Dwarf*. *a Dwarf* is here, fighting a huge tarantula. Exits: (south), (up). *a Dwarf* panics, and attempts to flee. *a Dwarf* leaves south. o HP:Bad Mana:Cold>Ok. *a Dwarf* has arrived from the south. * HP:Bad Mana:Cold>*a Dwarf* opens the ceiling. You approach *a Dwarf*, trying to pound him. * HP:Bad Mana:Cold *a Dwarf*:Bad> A huge tarantula lightly hits your body and tickles it. *a Dwarf* panics, and attempts to flee. *a Dwarf* leaves south. o HP:Bad Mana:Cold a huge tarantula:Fine> You pound a huge tarantula's right foreleg extremely hard. o HP:Bad Mana:Cold a huge tarantula:Fine>f *a Dwarf* has arrived from the south. You flee head over heels. Inside a Small Stone Building The corpse of a brown-skinned man is lying here. A brown-skinned man is lying here, mortally wounded. Exits: [west], (down). * HP:Bad Mana:Cold>n Alas, you cannot go that way... * HP:Bad Mana:Cold>kill *dwarf* They aren't here. * HP:Bad Mana:Cold>kill *dwarf* They aren't here. * HP:Bad Mana:Cold>kill *dwarf* They aren't here. * HP:Bad Mana:Cold>d close exit s Muddy Cellar A huge, poisonous tarantula extends her legs to you. A huge, poisonous tarantula extends her legs to you. A hungry warg (o) is standing here. Exits: (south), (up). o HP:Bad Mana:Cold>kill *dwarf* Ok. o HP:Bad Mana:Cold>In a Long, Dark Corridor The corpse of *a Woman* is lying here. *a Dwarf* is standing here. Exits: (north), [east], south, [west]. * HP:Bad Mana:Cold>You pound *a Dwarf*'s left hand extremely hard and shatter it. Your victim is shocked by your hit! * HP:Bad Mana:Cold *a Dwarf*:Bad> *a Dwarf* panics, and attempts to flee. *a Dwarf* leaves south. o HP:Bad Mana:Cold>0 cha wimp 0 Wimpy set to: 0 *a Dwarf* has arrived from the south. * HP:Bad Mana:Cold>s kill *dwarf* *a Dwarf* leaves north. Before the Double Doors A small sign has been placed on the southern door. A large, heavyset man stands here. A large, heavyset man stands here. A sturdy pack horse is standing here. Exits: north, [south]. * HP:Bad Mana:Cold>They aren't here. * HP:Bad Mana:Cold>n In a Long, Dark Corridor The corpse of *a Woman* is lying here. Exits: (north), [east], south, [west]. o HP:Bad Mana:Cold>n close exit Muddy Cellar A huge, poisonous tarantula extends her legs to you. A huge, poisonous tarantula extends her legs to you. *a Dwarf* is standing here. Exits: (south), [up]. * HP:Bad Mana:Cold>It's already closed! * HP:Bad Mana:Cold>kill *dwarf* You approach *a Dwarf*, trying to pound him. * HP:Bad Mana:Cold *a Dwarf*:Bad>close exit *a Dwarf* panics, and attempts to flee. You pound *a Dwarf*'s body extremely hard and shatter it. * HP:Bad Mana:Cold *a Dwarf*:Awful>It's already closed! * HP:Bad Mana:Cold *a Dwarf*:Awful>cmd close moldywall Ok. A huge tarantula hits *a Dwarf*'s body and shatters it. *a Dwarf* panics, and attempts to flee. *a Dwarf* cleaves your left arm extremely hard and shatters it. You feel a strong ache there! You wish that your wounds would stop BLEEDING so much! * HP:Bad Mana:Cold *a Dwarf*:Awful> *a Dwarf* panics, and attempts to flee. * HP:Bad Mana:Cold *a Dwarf*:Awful> A huge tarantula barely hits *a Dwarf*'s body and tickles it. * HP:Bad Mana:Cold *a Dwarf*:Awful> *a Dwarf* panics, and attempts to flee. * HP:Bad Mana:Cold *a Dwarf*:Awful> A huge tarantula barely hits *a Dwarf*'s left arm. * HP:Bad Mana:Cold *a Dwarf*:Awful> *a Dwarf* panics, and attempts to flee. * HP:Bad Mana:Cold *a Dwarf*:Awful> A huge tarantula bites *a Dwarf*! *a Dwarf* cleaves your left foot extremely hard and shatters it. You wish that your wounds would stop BLEEDING so much! * HP:Bad Mana:Cold *a Dwarf*:Awful> A huge tarantula barely hits *a Dwarf*'s left arm and shatters it. *a Dwarf* panics, and attempts to flee. You pound *a Dwarf*'s right hand extremely hard and shatter it. You feel more experienced. Yes! You're beginning to get the idea. You gain a level! Your blood freezes as you hear *a Dwarf*'s death cry. *a Dwarf* has drawn his last breath! R.I.P. A shadow slowly rises above the corpse of *a Dwarf*. o HP:Bad Mana:Cold>opeg u open pegs You don't see any pegs here. A huge tarantula hits your left foot. You wish that your wounds would stop BLEEDING so much! o HP:Bad Mana:Cold a huge tarantula:Fine>No way! You are fighting for your life! o HP:Bad Mana:Cold a huge tarantula:Fine>f PANIC! You can't quit the fight! o HP:Bad Mana:Cold a huge tarantula:Fine> A huge tarantula quickly approaches, trying to hit you. o HP:Bad Mana:Cold a huge tarantula:Fine> A huge tarantula strongly hits your head. You wish that your wounds would stop BLEEDING so much! o HP:Awful Mana:Cold a huge tarantula:Fine> You wish that your wounds would stop BLEEDING so much! A huge tarantula bites you! PANIC! You can't quit the fight! o HP:Awful Mana:Cold a huge tarantula:Fine> A huge tarantula barely hits your body and tickles it. You wish that your wounds would stop BLEEDING so much! o HP:Awful Mana:Cold a huge tarantula:Fine>opeg open pegs You don't see any pegs here. o HP:Awful Mana:Cold a huge tarantula:Fine>oo Your blood freezes as you hear a death cry from above. You bleed from open wounds. You wish that your wounds would stop BLEEDING so much! You feel sleepy. You wish that your wounds would stop BLEEDING so much! Rest while fighting? Are you MAD? You pound a huge tarantula's body extremely hard. o HP:Awful Mana:Frozen a huge tarantula:Fine>cha moo wimp Ok. You flee head over heels. PANIC! You couldn't escape! o HP:Awful Mana:Frozen a huge tarantula:Fine> You wish that your wounds would stop BLEEDING so much! A huge tarantula bites you! A huge tarantula lightly hits your body. You wish that your wounds would stop BLEEDING so much! o HP:Awful Mana:Frozen a huge tarantula:Fine>omd open moldywall Ok. PANIC! You can't quit the fight! o HP:Awful Mana:Frozen a huge tarantula:Fine> A huge tarantula lightly hits your head and shatters it. You wish that your wounds would stop BLEEDING so much! o HP:Awful Mana:Frozen a huge tarantula:Fine> You flee head over heels. PANIC! You couldn't escape! o HP:Awful Mana:Frozen a huge tarantula:Fine> You wish that your wounds would stop BLEEDING so much! o HP:Awful Mana:Frozen a huge tarantula:Fine>ocei You flee head over heels. In a Long, Dark Corridor The corpse of *a Woman* is lying here. Exits: (north), [east], south, [west]. o HP:Awful Mana:Frozen>open ceiling You don't see any ceiling here. o HP:Awful Mana:Frozen>sc o HP:Awful Mana:Frozen>sc 13/493 hits, 0/60 mana, and 62/154 moves. o HP:Awful Mana:Frozen>who leg Legends ------- Baphomet the Slaughter Priest [Retired] Zhriek Longknife 7 players on. o HP:Awful Mana:Frozen>stat OB: 89%, DB: 14%, PB: 88%, Armour: 93%. Wimpy: 0. Mood: wimpy. Needed: 1,905,445 xp, 0 tp. Gold: 2,560. Alert: normal. Affected by: - novoid - a light wound at the left arm. - noquit - a deep wound at the left hand. - poison (type: arachnia). - a light wound at the left leg. - a deep wound at the right foot. - a light wound at the head. - panic / Elinor and Strahs dies. /