Verminaard.26.04.05 Hooked up with Stolb and Vip. Ran into Aryon, Eiluvial and Miean at Brolg - Aryon managed to die and Eiluvial got away awful. So we were off for a pretty good start. Approaching Tharbad I found tracks of three warhorses - a fight was upon us. Pre-disclaimer: Stolb's view would've been far more interesting, as I barely play these days I'm but 1.*orc* with 400hps. So don't judge for my bad play. Enjoy! ---------------- ! R HP:Fine>s Approaching the North Gate of Tharbad A beggar is here, asking for a few coins. Exits: =north=, [east], south. ! R HP:Fine>s Outside the North Gate of Tharbad A sturdy pack horse is standing here. A sturdy pack horse is standing here. Exits: north, [south]. You see some fog coming from the north. The rain has stopped. ! R HP:Fine>n Approaching the North Gate of Tharbad A beggar is here, asking for a few coins. Exits: =north=, [east], south. The fog disappears. It starts to rain. ! R HP:Fine>trac You carefully examine the ground around you, looking for tracks... You see: - a track of a trained horse leading south (done less than 1 hour ago). - two tracks of a hungry warg leading south (done less than 1 hour ago). - a track of *a Man* leading east (done less than 1 hour ago). - a track of *a Man* coming from the east (done less than 1 hour ago). - a track of *a Man* leading east (done less than 2 hours ago). - a track of *a Man* coming from the east (done less than 2 hours ago). - three tracks of a warhorse leading east (done less than 3 hours ago). - a track of *a Man* leading east (done less than 3 hours ago). - a track of *a Dwarf* leading south (done less than 7 hours ago). - a track of *a Dwarf* coming from the north (done less than 7 hours ago). - a track of *a Dwarf* leading north (done less than 8 hours ago). - a track of *a Dwarf* coming from the south (done less than 8 hours ago). You stop searching, you don't seem to find anything else. ! R>sa man e1 Ok. ! R> Vip dismounts from a trained horse, and stops riding him. A trained horse now follows Vip. ! R> Stolb dismounts from a hungry warg, and stops riding it. A hungry warg now follows Stolb. ! R>sa 3x warhorse Ok. ! R>l Approaching the North Gate of Tharbad A beggar is here, asking for a few coins. Stolb is standing here searching for something. A hungry warg stands here, sniffing around for flesh. Vip the Black Númenórean is standing here (glowing). A sturdy trained horse is standing here. ! R>sa we enter? Ok. ! R>lead Vip tells you 'GR-Tell: sec i block sewers?' Stolb resists: meybe notracks ! R>You stop riding a hungry warg (o). A hungry warg (o) starts following you. !> Stolb resists: yea !># $door is now set to {oakendoor} [local] A trained horse stops following Vip. A trained horse now follows Vip. !>l Approaching the North Gate of Tharbad A beggar is here, asking for a few coins. A hungry warg (o) is standing here. Stolb is standing here. A hungry warg stands here, sniffing around for flesh. Vip the Black Númenórean is standing here (glowing). A sturdy trained horse is standing here. !> Stolb resists: sanc me or so !>open oakendoor e Ok. !>close oakendoor Inside a Small Stone Building Exits: (west). !>Ok. !>pick oakendoor Using your lockpicks, you try to enable the lock... You manage to enable the lock. !>l Inside a Small Stone Building A hungry warg (o) is standing here. Stolb is standing here. A hungry warg stands here, sniffing around for flesh. Vip the Black Númenórean is standing here (glowing). A sturdy trained horse is standing here. !> Karamajatzu narrates 'level!' !> Vip begins some strange incantations... !>trac You carefully examine the ground around you, looking for tracks... Vip utters the word 'gaiqhjabral' Stolb is surrounded by a white aura. You see: - three tracks of a warhorse leading down (done less than 3 hours ago). Vip has: 199/199 hits, 77/133 mana, and 101/101 moves. - a track of a Man coming from the west (done less than 1 hour ago). - a track of an Orc coming from the west (done less than 1 hour ago). - a track of an Orc coming from the west (done less than 1 hour ago). - a track of *a Man* leading down (done less than 1 hour ago). - a track of *a Man* leading down (done less than 1 hour ago). - a track of *a Man* leading down (done less than 1 hour ago). - a track of *a Man* coming from below (done less than 1 hour ago). - a track of *a Man* coming from the west (done less than 1 hour ago). - a track of *a Man* leading west (done less than 1 hour ago). - a track of *a Man* coming from the west (done less than 3 hours ago). - a track of *a Man* leading west (done less than 3 hours ago). - a track of *a Man* coming from below (done less than 3 hours ago). - a track of *a Man* coming from below (done less than 3 hours ago). - a track of *a Man* coming from the west (done less than 3 hours ago). # $door is now set to {metaldoor} [local] You stop searching, you don't seem to find anything else. !>sa 3x men Ok. !>sa block metaldoor Vip nods solemnly. Stolb nods solemnly. Ok. Your legs feel heavier. !>aba A hungry warg (o) stops following you. !>sa aba Ok. !> A trained horse stops following Vip. A hungry warg stops following Stolb. !>look opeg d omd s Inside a Small Stone Building A hungry warg (o) is standing here. Stolb is standing here (glowing). A hungry warg stands here, sniffing around for flesh. Vip the Black Númenórean is standing here (glowing). A sturdy trained horse is standing here. !>open pegs Ok. !>Muddy Cellar A huge, poisonous tarantula extends her legs to you. A huge, poisonous tarantula extends her legs to you. Exits: (south), (up). !>open moldywall It's already open! !>In a Long, Dark Corridor A slender but well-muscled man seems to melt into the shadows. *Aryon the Dúnadan Man* is standing here. *Eiluvial the Dúnadan Man* is standing here. *Miean the Dúnadan Man* is standing here. Exits: (north), [east], south, [west]. !>s *Aryon the Dúnadan Man* intercepts Stolb's blow. Stolb crushes *Aryon the Dúnadan Man*'s right leg extremely hard. !>close metaldoor *Miean the Dúnadan Man* begins some strange incantations... *Eiluvial the Dúnadan Man* pounds your body very hard and tickles it. No way! You are fighting for your life! ! HP:Fine *Eiluvial the Dúnadan Man*:Healthy>You don't see any metaldoor ! HP:Fine *Eiluvial the Dúnadan Man*:Healthy> Vip begins some strange incantations... *Miean the Dúnadan Man* utters the words 'diesilla barh' Vip staggers back as the lightning bolt sent by *Miean the Dúnadan Man* hits him. You pound *Eiluvial the Dúnadan Man*'s right leg extremely hard. ! HP:Fine *Eiluvial the Dúnadan Man*:Fine>look In a Long, Dark Corridor A slender but well-muscled man seems to melt into the shadows. *Aryon the Dúnadan Man* is here, fighting Stolb. *Eiluvial the Dúnadan Man* is here, fighting YOU. *Miean the Dúnadan Man* is here, fighting Vip. Stolb is here, fighting *Aryon the Dúnadan Man* (glowing). Vip the Black Númenórean is here, fighting *Miean the Dúnadan Man* (glowing). ! HP:Fine *Eiluvial the Dúnadan Man*:Fine>flee You flee head over heels. Before the Double Doors A small sign has been placed on the southern door. A large, heavyset man stands here. A large, heavyset man stands here. Exits: north, [south]. ! HP:Fine> Vip has arrived from the north. ! HP:Fine>close metaldoor *Eiluvial the Dúnadan Man* has arrived from the north. ! HP:Fine>Vip leaves north. It's already closed! ! HP:Fine> *Eiluvial the Dúnadan Man* quickly approaches, trying to pound you. ! HP:Fine *Eiluvial the Dúnadan Man*:Fine>k *dwarf* They aren't here. ! HP:Fine *Eiluvial the Dúnadan Man*:Fine>a Vip has arrived from the north. *Eiluvial the Dúnadan Man* pounds your head extremely hard. ! HP:Fine *Eiluvial the Dúnadan Man*:Fine>f Cha mood agg Ok. ! HP:Fine *Eiluvial the Dúnadan Man*:Fine>You flee head over heels. In a Long, Dark Corridor *Miean the Dúnadan Man* is standing here. Stolb is here, fighting *Aryon the Dúnadan Man* (glowing). *Aryon the Dúnadan Man* is here, fighting Stolb. Exits: (north), [east], south, [west]. ! HP:Fine> *Eiluvial the Dúnadan Man* has arrived from the south. Vip has arrived from the south. ! HP:Fine> *Miean the Dúnadan Man* begins some strange incantations... Vip begins some strange incantations... *Eiluvial the Dúnadan Man* leaves north. ! HP:Fine>rem boots wear 2.boots You stop using a pair of iron-shod boots. ! HP:Fine>You wear a black pair of padded boots on your feet. *Miean the Dúnadan Man* utters the words 'diesilla barh' Vip staggers back as the lightning bolt sent by *Miean the Dúnadan Man* hits him. ! HP:Fine> *Miean the Dúnadan Man* begins some strange incantations... Vip begins some strange incantations... ! HP:Fine> *Eiluvial the Dúnadan Man* has arrived from the north. *Aryon the Dúnadan Man* pounds Stolb's left hand very hard. ! HP:Fine> *Eiluvial the Dúnadan Man* leaves south. ! HP:Fine># $target is now set to {eiluvial} [local] kill eiluvial *Aryon the Dúnadan Man* closes the deadend. *Miean the Dúnadan Man* utters the words 'diesilla barh' Vip staggers back as the lightning bolt sent by *Miean the Dúnadan Man* hits him. ! HP:Fine>*Miean the Dúnadan Man* begins some strange incantations... They aren't here. Stolb sends *Aryon the Dúnadan Man* sprawling with a powerful bash. Vip panics, and attempts to flee. Vip leaves south. ! HP:Fine>b bash Bash what or whom? *Eiluvial the Dúnadan Man* has arrived from the south. ! HP:Fine> *Eiluvial the Dúnadan Man* quickly approaches, trying to pound you. ! HP:Fine *Eiluvial the Dúnadan Man*:Fine> Vip has arrived from the south. ! HP:Fine *Eiluvial the Dúnadan Man*:Fine> *Eiluvial the Dúnadan Man* strongly pounds your right leg and tickles it. ! HP:Fine *Eiluvial the Dúnadan Man*:Fine>look *Miean the Dúnadan Man* utters the words 'diesilla barh' You pound *Eiluvial the Dúnadan Man*'s body extremely hard. ! HP:Fine *Eiluvial the Dúnadan Man*:Fine>In a Long, Dark Corridor *Miean the Dúnadan Man* is here, fighting Vip. Stolb is here, fighting *Aryon the Dúnadan Man* (glowing). *Aryon the Dúnadan Man* is sitting here. *Eiluvial the Dúnadan Man* is here, fighting YOU. Vip the Black Númenórean is here, fighting *Miean the Dúnadan Man* (glowing). ! HP:Fine *Eiluvial the Dúnadan Man*:Fine>bash eiluvial *Eiluvial the Dúnadan Man* opens the woodendoor. Vip panics, but can't stop fighting to flee. ! HP:Fine *Eiluvial the Dúnadan Man*:Fine>Stolb crushes *Aryon the Dúnadan Man*'s body extremely hard. *Miean the Dúnadan Man* utters the words 'diesilla barh' Vip staggers back as the lightning bolt sent by *Miean the Dúnadan Man* hits him. Vip panics, but can't stop fighting to flee. Stolb panics, and attempts to flee. Stolb leaves south. Stolb has arrived from the south. *Miean the Dúnadan Man* utters the words 'diesilla barh' Vip staggers back as the lightning bolt sent by *Miean the Dúnadan Man* hits him. Stolb approaches *Miean the Dúnadan Man*, trying to crush him. Your bash at *Eiluvial the Dúnadan Man* sends him sprawling. ! HP:Fine *Eiluvial the Dúnadan Man*:Fine> Vip panics, and attempts to flee. Vip leaves east. ! HP:Fine *Eiluvial the Dúnadan Man*:Fine> The woodendoor closes quietly. ! HP:Fine *Eiluvial the Dúnadan Man*:Fine> Stolb strongly crushes *Miean the Dúnadan Man*'s body and tickles it. ! HP:Fine *Eiluvial the Dúnadan Man*:Fine> *Aryon the Dúnadan Man* seems to have recovered his senses. ! HP:Fine *Eiluvial the Dúnadan Man*:Fine> *Aryon the Dúnadan Man* pounds your body very hard and tickles it. ! HP:Fine *Eiluvial the Dúnadan Man*:Fine>oex e *Aryon the Dúnadan Man* opens the woodendoor. open exit e It's already open! ! HP:Fine *Eiluvial the Dúnadan Man*:Fine> *Aryon the Dúnadan Man* panics, and attempts to flee. *Aryon the Dúnadan Man* leaves south. ! HP:Fine *Eiluvial the Dúnadan Man*:Fine># $door is now set to {eix te} [local] *Miean the Dúnadan Man* panics, but can't stop fighting to flee. You pound *Eiluvial the Dúnadan Man*'s left foot hard and tickle it. ! HP:Fine *Eiluvial the Dúnadan Man*:Fine>l In a Long, Dark Corridor *Miean the Dúnadan Man* is here, fighting Stolb. *Eiluvial the Dúnadan Man* is here, fighting YOU. Stolb is here, fighting *Miean the Dúnadan Man* (glowing). *Aryon the Dúnadan Man* has arrived from the south. ! HP:Fine *Eiluvial the Dúnadan Man*:Fine>bash eiluvial *Aryon the Dúnadan Man* leaves east. *Miean the Dúnadan Man* panics, and attempts to flee. *Miean the Dúnadan Man* leaves south. ! HP:Fine *Eiluvial the Dúnadan Man*:Fine>Bash someone already bashed? Aren't we funny? The woodendoor closes quietly. ! HP:Fine *Eiluvial the Dúnadan Man*:Fine>oded *Miean the Dúnadan Man* has arrived from the south. open deadend Ok. ! HP:Fine *Eiluvial the Dúnadan Man*:Fine> The woodendoor is opened from the other side. Vip has arrived from the east. ! HP:Fine *Eiluvial the Dúnadan Man*:Fine> Stolb leaves east. *Eiluvial the Dúnadan Man* seems to have recovered his senses. ! HP:Fine *Eiluvial the Dúnadan Man*:Fine> *Eiluvial the Dúnadan Man* panics, and attempts to flee. *Eiluvial the Dúnadan Man* leaves north. ! HP:Fine>oex e open exit e It's already open! ! HP:Fine> Vip has arrived from the east. The woodendoor closes quietly. ! HP:Fine> *Eiluvial the Dúnadan Man* has arrived from the north. ! HP:Fine> You fail to intercept *Eiluvial the Dúnadan Man*'s blow. *Eiluvial the Dúnadan Man* pounds Vip's head very hard. ! HP:Fine>cmd close moldywall You don't see any moldywall here. Vip panics, but can't stop fighting to flee. ! HP:Fine> Vip panics, and attempts to flee. Vip leaves south. ! HP:Fine>kill eiluvial You pound *Eiluvial the Dúnadan Man*'s body extremely hard. ! HP:Fine *Eiluvial the Dúnadan Man*:Fine>kill eiluvial You're already fighting! The woodendoor is opened from the other side. ! HP:Fine *Eiluvial the Dúnadan Man*:Fine>l In a Long, Dark Corridor *Miean the Dúnadan Man* is standing here. *Eiluvial the Dúnadan Man* is here, fighting YOU. Bloodwrath narrates 'any bn warrens?' ! HP:Fine *Eiluvial the Dúnadan Man*:Fine>oded Stolb has arrived from the east. ! HP:Fine *Eiluvial the Dúnadan Man*:Fine>open deadend It's already open! Stolb opens the woodendoor. ! HP:Fine *Eiluvial the Dúnadan Man*:Fine> Stolb approaches *Miean the Dúnadan Man*, trying to crush him. *Aryon the Dúnadan Man* has arrived from the east. ! HP:Fine *Eiluvial the Dúnadan Man*:Fine> *Eiluvial the Dúnadan Man* pounds your body extremely hard. You feel a strong ache there! ! HP:Fine *Eiluvial the Dúnadan Man*:Fine># $door is now set to {deadend} [local] *Aryon the Dúnadan Man* leaves south. *Eiluvial the Dúnadan Man* panics, and attempts to flee. *Eiluvial the Dúnadan Man* leaves south. ! HP:Fine> Stolb crushes *Miean the Dúnadan Man*'s right arm hard. ! HP:Fine>open deadend *Aryon the Dúnadan Man* has arrived from the south. *Eiluvial the Dúnadan Man* has arrived from the south. It's already open! ! HP:Fine> Vip has arrived from the south. You fail to intercept *Eiluvial the Dúnadan Man*'s blow. *Eiluvial the Dúnadan Man* approaches Vip, trying to pound him. ! HP:Fine>kill eiluvial ! HP:Fine> *Miean the Dúnadan Man* stops using a double edged eket. *Miean the Dúnadan Man* awkwardly draws a black runed dagger. *Aryon the Dúnadan Man* leaves south. Alas! You failed to reach him through the melee. Vip panics, and attempts to flee. Vip leaves east. ! HP:Fine> *Miean the Dúnadan Man* panics, and attempts to flee. *Miean the Dúnadan Man* leaves north. ! HP:Fine>kill eiluvial *Aryon the Dúnadan Man* has arrived from the south. Vip has arrived from the east. close deadend ! HP:Fine> Vip swiftly dodges *Aryon the Dúnadan Man*'s attempt to pound him. Vip closes the woodendoor. *Eiluvial the Dúnadan Man* leaves east. ! HP:Fine>They aren't here. Vip panics, but can't stop fighting to flee. ! HP:Fine>Ok. The woodendoor closes quietly. ! HP:Fine>look Stolb leaves south. In a Long, Dark Corridor *Aryon the Dúnadan Man* is here, fighting Vip. Vip the Black Númenórean is here, fighting *Aryon the Dúnadan Man* (glowing). ! HP:Fine>kill eiluvial They aren't here. The woodendoor is opened from the other side. ! HP:Fine>close deadend *Eiluvial the Dúnadan Man* has arrived from the east. Stolb has arrived from the south. It's already closed! Vip panics, and attempts to flee. Vip leaves east. ! HP:Fine>close deadend close deadend It's already closed! *Aryon the Dúnadan Man* opens the woodendoor. ! HP:Fine>It's already closed! *Aryon the Dúnadan Man* leaves east. *Eiluvial the Dúnadan Man* leaves east. o HP:Fine> The woodendoor closes quietly. o HP:Fine>kill eiluvial They aren't here. The woodendoor is opened from the other side. o HP:Fine> The woodendoor closes quietly. The woodendoor is opened from the other side. o HP:Fine> The deadend is opened from the other side. The woodendoor closes quietly. *Miean the Dúnadan Man* has arrived from the north. ! HP:Fine>oex e Stolb opens the woodendoor. open exit e It's already open! ! HP:Fine>oex e The woodendoor closes quietly. ! HP:Fine>oex e Stolb crushes *Miean the Dúnadan Man*'s left arm and tickles it. open exit e Ok. The woodendoor closes quietly. ! HP:Fine>oex e The woodendoor is opened from the other side. The woodendoor closes quietly. open exit e Ok. ! HP:Fine>oex e oex e open exit e It's already open! The woodendoor closes quietly. ! HP:Fine>oex e open exit e Ok. The woodendoor closes quietly. *Miean the Dúnadan Man* panics, but can't stop fighting to flee. ! HP:Fine>oex e open exit e Ok. The woodendoor closes quietly. ! HP:Fine>oex e open exit e Ok. ! HP:Fine>k *man* The woodendoor closes quietly. open exit e Ok. ! HP:Fine>The woodendoor closes quietly. open exit e Ok. *Miean the Dúnadan Man* panics, but can't stop fighting to flee. ! HP:Fine>The woodendoor closes quietly. You strongly pound *Miean the Dúnadan Man*'s body. Your victim is shocked by your hit! ! HP:Fine *Miean the Dúnadan Man*:Fine Stolb:Fine>oex e The woodendoor is opened from the other side. The woodendoor closes quietly. ! HP:Fine *Miean the Dúnadan Man*:Fine Stolb:Fine>open exit e Ok. The woodendoor closes quietly. The woodendoor is opened from the other side. ! HP:Fine *Miean the Dúnadan Man*:Fine Stolb:Fine>open deadend The woodendoor closes quietly. The woodendoor is opened from the other side. It's already open! *Miean the Dúnadan Man* panics, and attempts to flee. *Miean the Dúnadan Man* leaves south. o HP:Fine>open deadend It's already open! Stolb leaves east. The woodendoor closes quietly. o HP:Fine>kill eiluvial *Miean the Dúnadan Man* has arrived from the south. They aren't here. ! HP:Fine>e The woodendoor seems to be closed. ! HP:Fine>e *Miean the Dúnadan Man* leaves west. The woodendoor seems to be closed. o HP:Fine>e The woodendoor seems to be closed. o HP:Fine>e *Miean the Dúnadan Man* has arrived from the west. ! HP:Fine>e The woodendoor seems to be closed. ! HP:Fine>e The woodendoor seems to be closed. ! HP:Fine>The woodendoor seems to be closed. ! HP:Fine>s Before the Double Doors A small sign has been placed on the southern door. A large, heavyset man stands here. A large, heavyset man stands here. Exits: north, [south]. You have found an experienced assassin! ! HP:Fine>n In a Long, Dark Corridor *Miean the Dúnadan Man* is standing here. Exits: (north), [east], south, (west). ! HP:Fine>oex e open exit e Ok. ! HP:Fine>e A Large Echoing Storeroom You see three barrels on the ground. You see two clay jars on the ground. A large metal shield is on the ground. A coil of rope is lying here. A weapons rack stands against the wall. A great rat is here, fighting Stolb. A great rat is here, fighting Stolb. A great rat is here, fighting Stolb. A great rat is here, fighting Stolb. Vip the Black Númenórean is standing here (glowing). *Aryon the Dúnadan Man* is standing here. *Eiluvial the Dúnadan Man* is here, fighting Stolb. Stolb is here, fighting *Eiluvial the Dúnadan Man* (glowing). Exits: (west). *Aryon the Dúnadan Man* closes the woodendoor. ! HP:Fine> Stolb panics, but can't stop fighting to flee. ! HP:Fine>cex A great rat barely hits Stolb's right foot and tickles it. ! HP:Fine>*Aryon the Dúnadan Man* opens the woodendoor. close exit Ok. ! HP:Fine> Stolb panics, and attempts to flee. ! HP:Fine># $target is now set to {*man*} [local] kill *man* The woodendoor is opened from the other side. You intercept *Aryon the Dúnadan Man*'s blow. *Aryon the Dúnadan Man* quickly approaches, trying to pound you. You're already fighting! *Eiluvial the Dúnadan Man* leaves west. ! HP:Fine *Aryon the Dúnadan Man*:Hurt> *Miean the Dúnadan Man* has arrived from the west. You pound *Aryon the Dúnadan Man*'s right leg extremely hard. Your victim is shocked by your hit! ! HP:Fine *Aryon the Dúnadan Man*:Hurt> Stolb leaves west. ! HP:Fine *Aryon the Dúnadan Man*:Hurt>b You fail to intercept *Miean the Dúnadan Man*'s blow. Vip swiftly dodges *Miean the Dúnadan Man*'s attempt to pierce him. *Aryon the Dúnadan Man* panics, but can't stop fighting to flee. ! HP:Fine *Aryon the Dúnadan Man*:Hurt>bash A great rat fails to hit Vip. *Aryon the Dúnadan Man* panics, and attempts to flee. *Aryon the Dúnadan Man* leaves west. Your victim has disappeared! ! HP:Fine># $door is now set to {exit} [local] Vip panics, and attempts to flee. ! HP:Fine>kill *man* *Miean the Dúnadan Man* closes the woodendoor. You approach *Miean the Dúnadan Man*, trying to pound him. ! HP:Fine *Miean the Dúnadan Man*:Fine Vip:Bad> Vip opens the woodendoor. ! HP:Fine *Miean the Dúnadan Man*:Fine Vip:Bad>close exit Ok. Vip opens the woodendoor. Vip panics, and attempts to flee. Vip leaves west. ! HP:Fine *Miean the Dúnadan Man*:Fine>close exit Ok. ! HP:Fine *Miean the Dúnadan Man*:Fine>close exit It's already closed! ! HP:Fine *Miean the Dúnadan Man*:Fine>close exit It's already closed! *Miean the Dúnadan Man* panics, and attempts to flee. You pound *Miean the Dúnadan Man*'s head. ! HP:Fine *Miean the Dúnadan Man*:Hurt>look close exit A Large Echoing Storeroom You see three barrels on the ground. You see two clay jars on the ground. A large metal shield is on the ground. A coil of rope is lying here. A weapons rack stands against the wall. A huge, hungry-looking rat is here. A huge, hungry-looking rat is here. A huge, hungry-looking rat is here. A huge, hungry-looking rat is here. *Miean the Dúnadan Man* is here, fighting YOU. *Miean the Dúnadan Man* opens the woodendoor. *Aryon the Dúnadan Man* has arrived from the west. Stolb has arrived from the west. ! HP:Fine *Miean the Dúnadan Man*:Hurt>Ok. ! HP:Fine *Miean the Dúnadan Man*:Hurt>close exit *Aryon the Dúnadan Man* intercepts Stolb's blow. *Miean the Dúnadan Man* opens the woodendoor. Ok. ! HP:Fine *Miean the Dúnadan Man*:Hurt> *Miean the Dúnadan Man* opens the woodendoor. *Miean the Dúnadan Man* panics, and attempts to flee. *Miean the Dúnadan Man* leaves west. ! HP:Fine>close exit close exit Ok. The woodendoor is opened from the other side. *Aryon the Dúnadan Man* panics, and attempts to flee. *Aryon the Dúnadan Man* leaves west. o HP:Fine>Ok. o HP:Fine>kill *man* They aren't here. o HP:Fine>close exit It's already closed! o HP:Fine>close exit It's already closed! o HP:Fine>look A Large Echoing Storeroom There are three barrels here. You see two clay jars on the ground. A large metal shield is on the ground. A coil of rope is lying here. A weapons rack stands against the wall. A huge, hungry-looking rat is here. A huge, hungry-looking rat is here. A huge, hungry-looking rat is here. A huge, hungry-looking rat is here. Stolb is standing here (glowing). o HP:Fine>open exit w Ok. o HP:Fine>kill *man* In a Long, Dark Corridor *Eiluvial the Dúnadan Man* is standing here. Exits: (north), (east), south, (west). ! HP:Fine>*Aryon the Dúnadan Man* has arrived from the south. *Miean the Dúnadan Man* has arrived from the south. Stolb leaves west. You approach *Eiluvial the Dúnadan Man*, trying to pound him. ! HP:Fine *Eiluvial the Dúnadan Man*:Fine> *Aryon the Dúnadan Man* leaves north. *Miean the Dúnadan Man* leaves north. ! HP:Fine *Eiluvial the Dúnadan Man*:Fine> Stolb has arrived from the west. *Eiluvial the Dúnadan Man* panics, and attempts to flee. *Eiluvial the Dúnadan Man* leaves south. o HP:Fine> *Eiluvial the Dúnadan Man* has arrived from the south. Stolb crushes *Eiluvial the Dúnadan Man*'s left leg extremely hard and tickles it. ! HP:Fine>cded kill *man* close deadend Ok. ! HP:Fine>You pound *Eiluvial the Dúnadan Man*'s left arm extremely hard. *Eiluvial the Dúnadan Man* panics, and attempts to flee. *Eiluvial the Dúnadan Man* leaves west. o HP:Fine> *Eiluvial the Dúnadan Man* has arrived from the west. ! HP:Fine># $door is now set to {deadebnd} [local] kill *man* You approach *Eiluvial the Dúnadan Man*, trying to pound him. ! HP:Fine *Eiluvial the Dúnadan Man*:Hurt> Stolb crushes *Eiluvial the Dúnadan Man*'s body extremely hard. ! HP:Fine *Eiluvial the Dúnadan Man*:Hurt> *Eiluvial the Dúnadan Man* panics, and attempts to flee. *Eiluvial the Dúnadan Man* leaves east. o HP:Fine> Stolb leaves east. o HP:Fine> *Eiluvial the Dúnadan Man* has arrived from the east. ! HP:Fine> Stolb has arrived from the east. ! HP:Fine># $door is now set to {deadend} [local] kill *man* Stolb leaves west. *Eiluvial the Dúnadan Man* leaves west. o HP:Fine>close deadend They aren't here. o HP:Fine>bash *man* close deadend It's already closed! o HP:Fine>close deadend Stolb has arrived from the west. You don't see any *man* here. *Eiluvial the Dúnadan Man* has arrived from the west. ! HP:Fine>kill *man* *Eiluvial the Dúnadan Man* leaves south. It's already closed! o HP:Fine>close deadend close deadend Stolb leaves south. o HP:Fine>It's already closed! o HP:Fine>close deadend They aren't here. o HP:Fine>It's already closed! o HP:Fine>kill *man* Stolb has arrived from the south. It's already closed! o HP:Fine>close deadend It's already closed! o HP:Fine>s kill *man* They aren't here. o HP:Fine>It's already closed! o HP:Fine>close deadend Before the Double Doors A small sign has been placed on the southern door. A large, heavyset man stands here. A large, heavyset man stands here. A slender but well-muscled man seems to melt into the shadows (hidden). *Eiluvial the Dúnadan Man* is standing here. Exits: north, [south]. ! HP:Fine>You pound *Eiluvial the Dúnadan Man*'s right arm extremely hard. ! HP:Fine *Eiluvial the Dúnadan Man*:Hurt>close deadend You don't see any deadend here. *Eiluvial the Dúnadan Man* panics, and attempts to flee. ! HP:Fine *Eiluvial the Dúnadan Man*:Hurt>You don't see any deadend here. ! HP:Fine *Eiluvial the Dúnadan Man*:Hurt> Stolb crushes *Eiluvial the Dúnadan Man*'s head extremely hard. ! HP:Fine *Eiluvial the Dúnadan Man*:Hurt>n No way! You are fighting for your life! *Eiluvial the Dúnadan Man* lightly pounds your left arm and tickles it. ! HP:Fine *Eiluvial the Dúnadan Man*:Hurt> *Eiluvial the Dúnadan Man* panics, and attempts to flee. *Eiluvial the Dúnadan Man* leaves north. ! HP:Fine>n In a Long, Dark Corridor *Eiluvial the Dúnadan Man* is standing here. Exits: (east), south, (west). ! HP:Fine>kill *man* close deadend You approach *Eiluvial the Dúnadan Man*, trying to pound him. ! HP:Fine *Eiluvial the Dúnadan Man*:Hurt>close deadend *Eiluvial the Dúnadan Man* opens the deadend. Ok. Stolb approaches *Eiluvial the Dúnadan Man*, trying to crush him. ! HP:Fine *Eiluvial the Dúnadan Man*:Hurt>close deadend It's already closed! *Eiluvial the Dúnadan Man* panics, and attempts to flee. *Eiluvial the Dúnadan Man* leaves east. o HP:Fine>close deadend It's already closed! o HP:Fine>It's already closed! o HP:Fine>close deadend It's already closed! Stolb leaves south. o HP:Fine>kill *man* They aren't here. o HP:Fine>close deadend *Eiluvial the Dúnadan Man* has arrived from the east. Stolb has arrived from the south. It's already closed! ! HP:Fine>close deadend Stolb leaves east. It's already closed! ! HP:Fine>close deadend It's already closed! ! HP:Fine>kill *man* close deadend You strongly pound *Eiluvial the Dúnadan Man*'s right arm and tickle it. ! HP:Fine *Eiluvial the Dúnadan Man*:Wounded>close deadend Stolb has arrived from the east. It's already closed! *Eiluvial the Dúnadan Man* panics, and attempts to flee. *Eiluvial the Dúnadan Man* leaves east. o HP:Fine>close deadend It's already closed! o HP:Fine>close deadend It's already closed! Stolb leaves south. *Eiluvial the Dúnadan Man* has arrived from the east. ! HP:Fine>kill *man* It's already closed! *Eiluvial the Dúnadan Man* leaves west. o HP:Fine>close deadend They aren't here. o HP:Fine>close deadend It's already closed! Stolb has arrived from the south. o HP:Fine>close deadend It's already closed! o HP:Fine>close deadend *Eiluvial the Dúnadan Man* has arrived from the west. It's already closed! ! HP:Fine>close deadend It's already closed! ! HP:Fine>close deadend *Eiluvial the Dúnadan Man* leaves west. It's already closed! o HP:Fine>kill *man* It's already closed! o HP:Fine>close deadend They aren't here. o HP:Fine>close deadend *Eiluvial the Dúnadan Man* has arrived from the west. It's already closed! ! HP:Fine>close deadend kill *man* *Eiluvial the Dúnadan Man* leaves south. It's already closed! o HP:Fine>close deadend It's already closed! o HP:Fine>close deadend They aren't here. o HP:Fine>close deadend It's already closed! o HP:Fine>It's already closed! o HP:Fine>It's already closed! Stolb opens the deadend. o HP:Fine> *Eiluvial the Dúnadan Man* has arrived from the south. ! HP:Fine> Stolb leaves north. ! HP:Fine>close deadend *Eiluvial the Dúnadan Man* leaves north. o HP:Fine>kill *man* Ok. o HP:Fine>close deadend The deadend is opened from the other side. They aren't here. o HP:Fine>Ok. o HP:Fine>open deadend Ok. o HP:Fine>n kill *man* Muddy Cellar A huge, poisonous tarantula extends her legs to you. A huge, poisonous tarantula extends her legs to you. A hungry warg stands here, sniffing around for flesh. *Aryon the Dúnadan Man* is standing here. *Eiluvial the Dúnadan Man* is standing here. *Miean the Dúnadan Man* is standing here. Exits: (south), (up). ! HP:Fine>You pound *Aryon the Dúnadan Man*'s left leg extremely hard. Stolb has arrived from above. *Aryon the Dúnadan Man* closes the moldywall. ! HP:Fine *Aryon the Dúnadan Man*:Wounded> *Eiluvial the Dúnadan Man* leaves up. A huge tarantula strongly hits *Aryon the Dúnadan Man*'s right foot. ! HP:Fine *Aryon the Dúnadan Man*:Wounded> *Miean the Dúnadan Man* leaves up. A huge tarantula strongly hits *Aryon the Dúnadan Man*'s body. ! HP:Fine *Aryon the Dúnadan Man*:Wounded> *Aryon the Dúnadan Man* panics, and attempts to flee. *Aryon the Dúnadan Man* pounds your left leg extremely hard. You feel a strong ache there! ! HP:Fine *Aryon the Dúnadan Man*:Wounded> *Eiluvial the Dúnadan Man* has arrived from above. ! HP:Fine *Aryon the Dúnadan Man*:Wounded> *Aryon the Dúnadan Man* panics, and attempts to flee. ! HP:Fine *Aryon the Dúnadan Man*:Wounded> A huge tarantula bites *Aryon the Dúnadan Man*! ! HP:Fine *Aryon the Dúnadan Man*:Wounded> *Aryon the Dúnadan Man* panics, and attempts to flee. *Aryon the Dúnadan Man* leaves up. ! HP:Fine> Stolb strongly crushes *Eiluvial the Dúnadan Man*'s left leg and tickles it. ! HP:Fine>omd open moldywall Ok. ! HP:Fine>kill *man* You approach *Eiluvial the Dúnadan Man*, trying to pound him. ! HP:Fine *Eiluvial the Dúnadan Man*:Wounded Stolb:Fine> *Miean the Dúnadan Man* has arrived from above. *Aryon the Dúnadan Man* has arrived from above. *Eiluvial the Dúnadan Man* panics, and attempts to flee. *Eiluvial the Dúnadan Man* leaves south. ! HP:Fine> *Aryon the Dúnadan Man* closes the ceiling. ! HP:Fine>cex close exit It's already closed! Stolb leaves south. ! HP:Fine> *Aryon the Dúnadan Man* closes the moldywall. ! HP:Fine>cmd kill *man* close moldywall It's already closed! A huge tarantula lightly hits your left leg and tickles it. ! HP:Hurt a huge tarantula:Fine>*Aryon the Dúnadan Man* pounds your head extremely hard. You're already fighting! ! HP:Hurt a huge tarantula:Fine> A huge tarantula barely hits your left arm and tickles it. You pound a huge tarantula's left hindfoot extremely hard. ! HP:Hurt a huge tarantula:Fine>l Muddy Cellar A huge tarantula is here, fighting YOU. A huge tarantula is here, fighting YOU. A hungry warg stands here, sniffing around for flesh. *Miean the Dúnadan Man* is standing here. *Aryon the Dúnadan Man* is here, fighting YOU. ! HP:Hurt a huge tarantula:Fine>omd open moldywall Ok. *Aryon the Dúnadan Man* closes the moldywall. ! HP:Hurt a huge tarantula:Fine>f You flee head over heels. PANIC! You couldn't escape! ! HP:Hurt a huge tarantula:Fine> A huge tarantula bites you! Your body turns numb as the poison speeds to your brain! ! HP:Hurt a huge tarantula:Fine> You flee head over heels. PANIC! You couldn't escape! ! HP:Hurt a huge tarantula:Fine>omd *Miean the Dúnadan Man* pierces your left hand and tickles it. open moldywall Ok. ! HP:Hurt a huge tarantula:Fine> *Aryon the Dúnadan Man* closes the moldywall. A huge tarantula hits your body and tickles it. ! HP:Hurt a huge tarantula:Fine>omd omd open moldywall Ok. ! HP:Hurt a huge tarantula:Fine>omd *Aryon the Dúnadan Man* closes the moldywall. open moldywall Ok. *Eiluvial the Dúnadan Man* has arrived from the south. You flee head over heels. In a Long, Dark Corridor A huge, hungry-looking rat is here. Stolb is standing here (glowing). Exits: (north), (east), south, (west). o HP:Hurt>omd open moldywall You don't see any moldywall here. The deadend closes quietly. o HP:Hurt>omd open moldywall You don't see any moldywall here. o HP:Hurt>open moldywall You don't see any moldywall here. o HP:Hurt> The deadend is opened from the other side. Stolb leaves north. o HP:Hurt> *Miean the Dúnadan Man* has arrived from the north. *Aryon the Dúnadan Man* has arrived from the north. *Eiluvial the Dúnadan Man* has arrived from the north. ! HP:Hurt> *Aryon the Dúnadan Man* pounds your body extremely hard. ! HP:Hurt *Aryon the Dúnadan Man*:Wounded># $target is now set to {*man*} [local] kill *man* You're already fighting! You pound *Aryon the Dúnadan Man*'s left leg extremely hard and shatter it. ! HP:Hurt *Aryon the Dúnadan Man*:Wounded> A great rat fails to hit you. Stolb has arrived from the north. ! HP:Hurt *Aryon the Dúnadan Man*:Wounded> *Miean the Dúnadan Man* leaves north. ! HP:Hurt *Aryon the Dúnadan Man*:Wounded> *Miean the Dúnadan Man* has arrived from the north. ! HP:Hurt *Aryon the Dúnadan Man*:Wounded>oo cha moo wimp Ok. ! HP:Hurt *Aryon the Dúnadan Man*:Wounded> A great rat has arrived from the east. ! HP:Hurt *Aryon the Dúnadan Man*:Wounded> *Eiluvial the Dúnadan Man* leaves east. ! HP:Hurt *Aryon the Dúnadan Man*:Wounded>rpl stolb Ali rep Tell stolb Ok. *Eiluvial the Dúnadan Man* has arrived from the east. ! HP:Hurt *Aryon the Dúnadan Man*:Wounded> Stolb leaves east. ! HP:Hurt *Aryon the Dúnadan Man*:Wounded> Stolb has arrived from the east. ! HP:Hurt *Aryon the Dúnadan Man*:Wounded>rep come Tell stolb come Ok. ! HP:Hurt *Aryon the Dúnadan Man*:Wounded>l In a Long, Dark Corridor A great rat is here, fighting YOU. *Aryon the Dúnadan Man* is here, fighting YOU. *Miean the Dúnadan Man* is standing here. A huge, hungry-looking rat is here. *Eiluvial the Dúnadan Man* is here, fighting Stolb. Stolb is here, fighting *Eiluvial the Dúnadan Man* (glowing). *Aryon the Dúnadan Man* panics, but can't stop fighting to flee. ! HP:Hurt *Aryon the Dúnadan Man*:Wounded> *Miean the Dúnadan Man* leaves east. ! HP:Hurt *Aryon the Dúnadan Man*:Wounded> *Aryon the Dúnadan Man* panics, and attempts to flee. *Aryon the Dúnadan Man* leaves north. ! HP:Hurt a great rat:Healthy> *Aryon the Dúnadan Man* has arrived from the north. *Eiluvial the Dúnadan Man* strongly slashes Stolb's left arm and tickles it. ! HP:Hurt a great rat:Healthy> *Eiluvial the Dúnadan Man* panics, but can't stop fighting to flee. ! HP:Hurt a great rat:Healthy> *Aryon the Dúnadan Man* leaves south. ! HP:Hurt a great rat:Healthy> *Aryon the Dúnadan Man* has arrived from the south. ! HP:Hurt a great rat:Healthy>cded *Aryon the Dúnadan Man* quickly approaches, trying to pound you. ! HP:Hurt a great rat:Healthy>close deadend Ok. *Miean the Dúnadan Man* has arrived from the east. *Eiluvial the Dúnadan Man* panics, and attempts to flee. *Eiluvial the Dúnadan Man* leaves east. ! HP:Hurt a great rat:Healthy>l In a Long, Dark Corridor A great rat is here, fighting YOU. A huge, hungry-looking rat is here. Stolb is standing here (glowing). *Aryon the Dúnadan Man* is here, fighting YOU. *Miean the Dúnadan Man* is standing here. ! HP:Hurt a great rat:Healthy> *Miean the Dúnadan Man* joins *Aryon the Dúnadan Man*'s fight. Stolb leaves east. *Miean the Dúnadan Man* lightly pierces your body and tickles it. ! HP:Hurt a great rat:Healthy> *Eiluvial the Dúnadan Man* has arrived from the east. ! HP:Hurt a great rat:Healthy>oded open deadend Ok. ! HP:Hurt a great rat:Healthy> Stolb has arrived from the east. *Aryon the Dúnadan Man* pounds your body very hard. ! HP:Hurt a great rat:Healthy> A great rat lightly hits your left foot and tickles it. ! HP:Hurt a great rat:Healthy> You pound a great rat's left hindfoot extremely hard and shatter it. ! HP:Hurt a great rat:Hurt> *Eiluvial the Dúnadan Man* stops using an engraved broadsword. *Eiluvial the Dúnadan Man* masterfully draws an ornate, steel-shafted warhammer. ! HP:Hurt a great rat:Hurt> *Aryon the Dúnadan Man* panics, and attempts to flee. *Aryon the Dúnadan Man* leaves north. ! HP:Hurt a great rat:Hurt># $door is now set to {deadend} [local] *Aryon the Dúnadan Man* has arrived from the north. ! HP:Hurt a great rat:Hurt> *Aryon the Dúnadan Man* leaves south. *Eiluvial the Dúnadan Man* leaves south. ! HP:Hurt a great rat:Hurt>flee A great rat tries to hit you, but your parry is successful. ! HP:Hurt a great rat:Hurt>*Aryon the Dúnadan Man* has arrived from the south. *Eiluvial the Dúnadan Man* has arrived from the south. PANIC! You can't quit the fight! ! HP:Hurt a great rat:Hurt> *Aryon the Dúnadan Man* intercepts Stolb's blow. ! HP:Hurt a great rat:Hurt>close deadend Ok. *Eiluvial the Dúnadan Man* pounds your right hand hard and tickles it. ! HP:Hurt a great rat:Hurt> PANIC! You can't quit the fight! ! HP:Hurt a great rat:Hurt>close deadend It's already closed! *Aryon the Dúnadan Man* leaves east. ! HP:Hurt a great rat:Hurt>close deadend Stolb leaves east. It's already closed! You flee head over heels. Austere Lodgings A weapons rack stands against the wall. A large, heavyset man stands here. A burly bodyguard stands here, a dour expression on his face. A burly bodyguard stands here, a dour expression on his face. A large, heavyset man stands here. Exits: (east). ! HP:Hurt>e In a Long, Dark Corridor A huge, hungry-looking rat is here. A huge, hungry-looking rat is here. *Eiluvial the Dúnadan Man* is standing here. Exits: [east], south, (west). ! HP:Hurt>close deadend It's already closed! ! HP:Hurt> *Eiluvial the Dúnadan Man* quickly approaches, trying to pound you. ! HP:Hurt *Eiluvial the Dúnadan Man*:Wounded> The woodendoor is opened from the other side. The woodendoor closes quietly. ! HP:Hurt *Eiluvial the Dúnadan Man*:Wounded>kill *man* You're already fighting! ! HP:Hurt *Eiluvial the Dúnadan Man*:Wounded> The woodendoor is opened from the other side. The woodendoor closes quietly. You feel sleepy. Rest while fighting? Are you MAD? ! HP:Hurt Mana:Burning *Eiluvial the Dúnadan Man*:Wounded> The woodendoor is opened from the other side. The woodendoor closes quietly. *Eiluvial the Dúnadan Man* panics, and attempts to flee. *Eiluvial the Dúnadan Man* leaves west. o HP:Hurt Mana:Burning> The woodendoor is opened from the other side. The woodendoor closes quietly. o HP:Hurt Mana:Burning> The woodendoor is opened from the other side. o HP:Hurt Mana:Burning> The woodendoor closes quietly. o HP:Hurt Mana:Burning>kill *man* They aren't here. *Eiluvial the Dúnadan Man* has arrived from the west. ! HP:Hurt Mana:Burning>kill *man* *Eiluvial the Dúnadan Man* tries to pound you, but your parry is successful. ! HP:Hurt Mana:Burning *Eiluvial the Dúnadan Man*:Wounded>You're already fighting! ! HP:Hurt Mana:Burning *Eiluvial the Dúnadan Man*:Wounded>kill *man* A great rat tries to hit you, but your parry is successful. ! HP:Hurt Mana:Burning *Eiluvial the Dúnadan Man*:Wounded>You're already fighting! ! HP:Hurt Mana:Burning *Eiluvial the Dúnadan Man*:Wounded>open deadend Ok. ! HP:Hurt Mana:Burning *Eiluvial the Dúnadan Man*:Wounded>flee A great rat barely hits your head and tickles it. ! HP:Hurt Mana:Burning *Eiluvial the Dúnadan Man*:Wounded>PANIC! You can't quit the fight! ! HP:Hurt Mana:Burning *Eiluvial the Dúnadan Man*:Wounded> The woodendoor is opened from the other side. *Eiluvial the Dúnadan Man* sends you sprawling with a powerful bash. ! HP:Hurt Mana:Burning *Eiluvial the Dúnadan Man*:Wounded> Stolb has arrived from the east. ! HP:Hurt Mana:Burning *Eiluvial the Dúnadan Man*:Wounded> Stolb leaves east. ! HP:Hurt Mana:Burning *Eiluvial the Dúnadan Man*:Wounded> The woodendoor closes quietly. You try to flee, but cannot! ! HP:Hurt Mana:Burning *Eiluvial the Dúnadan Man*:Wounded> The woodendoor is opened from the other side. You try to flee, but cannot! ! HP:Hurt Mana:Burning *Eiluvial the Dúnadan Man*:Wounded>20 *Miean the Dúnadan Man* has arrived from the east. You try to flee, but cannot! ! HP:Hurt Mana:Burning *Eiluvial the Dúnadan Man*:Wounded> Your blood freezes as you hear a death cry from the east. ! HP:Hurt Mana:Burning *Eiluvial the Dúnadan Man*:Wounded> *Miean the Dúnadan Man* leaves south. ! HP:Hurt Mana:Burning *Eiluvial the Dúnadan Man*:Wounded> You try to flee, but cannot! ! HP:Hurt Mana:Burning *Eiluvial the Dúnadan Man*:Wounded> Stolb has arrived from the east. *Eiluvial the Dúnadan Man* pounds your right arm extremely hard. ! HP:Wounded Mana:Burning *Eiluvial the Dúnadan Man*:Wounded> Stolb approaches *Eiluvial the Dúnadan Man*, trying to crush him. ! HP:Wounded Mana:Burning *Eiluvial the Dúnadan Man*:Wounded> You flee head over heels. Your head stops stinging. Muddy Cellar A huge, poisonous tarantula extends her legs to you. A huge, poisonous tarantula extends her legs to you. A hungry warg stands here, sniffing around for flesh. Exits: (south), [up]. Exits: (south), [up]. o HP:Wounded Mana:Burning>cha wimp 200 Wimpy set to: 200 o HP:Wounded Mana:Burning># $target is now set to {eiluvial} [local] s kill eiluvial In a Long, Dark Corridor A huge, hungry-looking rat is here. A huge, hungry-looking rat is here. Stolb is standing here (glowing). Exits: (north), (east), south, (west). You smell blood. o HP:Wounded Mana:Burning>They aren't here. o HP:Wounded Mana:Burning> *Eiluvial the Dúnadan Man* has arrived from the west. ! HP:Wounded Mana:Burning> *Eiluvial the Dúnadan Man* leaves north. o HP:Wounded Mana:Burning>kill eiluvial They aren't here. o HP:Wounded Mana:Burning>kill eiluvial They aren't here. o HP:Wounded Mana:Burning>n Muddy Cellar A huge, poisonous tarantula extends her legs to you. A huge, poisonous tarantula extends her legs to you. A hungry warg stands here, sniffing around for flesh. *Eiluvial the Dúnadan Man* is standing here. Exits: (south), [up]. Stolb approaches *Eiluvial the Dúnadan Man*, trying to crush him. ! HP:Wounded Mana:Burning>close deadend You don't see any deadend here. A huge tarantula tries to hit *Eiluvial the Dúnadan Man*, but he parries successfully. ! HP:Wounded Mana:Burning> *Eiluvial the Dúnadan Man* opens the ceiling. A huge tarantula barely hits *Eiluvial the Dúnadan Man*'s right foot and tickles it. Stolb crushes *Eiluvial the Dúnadan Man*'s right hand extremely hard. ! HP:Wounded Mana:Burning>cmnd Arglebargle, glop-glyf!?! *Eiluvial the Dúnadan Man* panics, and attempts to flee. *Eiluvial the Dúnadan Man* leaves up. o HP:Wounded Mana:Burning>cmd close moldywall Ok. o HP:Wounded Mana:Burning> Stolb leaves up. o HP:Wounded Mana:Burning>uy Arglebargle, glop-glyf!?! o HP:Wounded Mana:Burning>cpeg close pegs You don't see any pegs here. You feel sleepy. You sit down and rest your tired bones. o HP:Wounded Mana:Burning>kill eiluvial Nah... You feel too relaxed to do that.. You bleed from open wounds. o HP:Wounded Mana:Burning>st u You stop resting, and stand up. o HP:Wounded Mana:Burning>cpeg Inside a Small Stone Building The corpse of *a Man* is lying here. A sturdy trained horse is standing here. A hungry warg (o) is standing here. *Eiluvial the Dúnadan Man* is here, fighting Stolb. Stolb is here, fighting *Eiluvial the Dúnadan Man* (glowing). Exits: [west], (down). ! HP:Wounded Mana:Burning>close pegs Ok. ! HP:Wounded Mana:Burning>kill eiluvial *Eiluvial the Dúnadan Man* panics, and attempts to flee. ! HP:Wounded Mana:Burning>You are too afraid. ! HP:Wounded Mana:Burning> *Eiluvial the Dúnadan Man* panics, and attempts to flee. *Eiluvial the Dúnadan Man* slashes Stolb's left arm and tickles it. ! HP:Wounded Mana:Burning>10 Epstein narrates 'dwarf heading w lb 4' ! HP:Wounded Mana:Burning>kill eiluvial change wimpy 100 Wimpy set to: 100 ! HP:Wounded Mana:Burning>! HP:Wounded Mana:Burning> Alas! You failed to reach him through the melee. ! HP:Wounded Mana:Burning> *Eiluvial the Dúnadan Man* avoids being bashed by Stolb who loses his balance. *Eiluvial the Dúnadan Man* panics, and attempts to flee. cpefg ! HP:Wounded Mana:Burning> *Eiluvial the Dúnadan Man* panics, and attempts to flee. ! HP:Wounded Mana:Burning>cpeg Arglebargle, glop-glyf!?! *Eiluvial the Dúnadan Man* panics, and attempts to flee. ! HP:Wounded Mana:Burning>cpeg close pegs It's already closed! *Eiluvial the Dúnadan Man* opens the pegs. ! HP:Wounded Mana:Burning>cpeg close pegs Ok. *Eiluvial the Dúnadan Man* opens the pegs. ! HP:Wounded Mana:Burning>cpeg close pegs Ok. *Eiluvial the Dúnadan Man* opens the pegs. *Eiluvial the Dúnadan Man* panics, and attempts to flee. *Eiluvial the Dúnadan Man* leaves down. ! HP:Wounded Mana:Burning>close pegs Ok. ! HP:Wounded Mana:Burning>opeg open pegs Ok. ! HP:Wounded Mana:Burning>d Muddy Cellar A huge, poisonous tarantula extends her legs to you. A huge, poisonous tarantula extends her legs to you. A hungry warg stands here, sniffing around for flesh. Exits: (south), (up). o HP:Wounded Mana:Burning>s In a Long, Dark Corridor A huge, hungry-looking rat is here. A huge, hungry-looking rat is here. *Miean the Dúnadan Man* is standing here. A huge, hungry-looking rat is here. *Eiluvial the Dúnadan Man* is standing here. Exits: (north), (east), south, (west). You have found an experienced assassin! ! HP:Wounded Mana:Burning> *Eiluvial the Dúnadan Man* intercepts Stolb's blow. Stolb tries to crush *Eiluvial the Dúnadan Man*, but he parries successfully. *Eiluvial the Dúnadan Man* slashes Stolb's left foot very hard and tickles it. ! HP:Wounded Mana:Burning>kill eiluvial *Eiluvial the Dúnadan Man* closes the deadend. *Miean the Dúnadan Man* intercepts your blow. You pound *Miean the Dúnadan Man*'s left hand extremely hard and shatter it. ! HP:Wounded Mana:Burning *Miean the Dúnadan Man*:Hurt> *Miean the Dúnadan Man* panics, and attempts to flee. *Miean the Dúnadan Man* leaves east. *Eiluvial the Dúnadan Man* panics, and attempts to flee. *Eiluvial the Dúnadan Man* leaves south. o HP:Wounded Mana:Burning> A great rat leaves west. o HP:Wounded Mana:Burning> Stolb leaves east. o HP:Wounded Mana:Burning>kill eiluvial They aren't here. The woodendoor closes quietly. o HP:Wounded Mana:Burning>cex e close exit e It's already closed! o HP:Wounded Mana:Burning>oex e e The woodendoor is opened from the other side. open exit e It's already open! o HP:Wounded Mana:Burning>A Large Echoing Storeroom There are three barrels here. On the ground, there are two clay jars. A large metal shield is on the ground. A coil of rope is lying here. A weapons rack stands against the wall. The corpse of *a Man* is lying here. The shadow of *a Man* is floating here. A great rat is here, fighting *Miean the Dúnadan Man*. *Miean the Dúnadan Man* is here, fighting Stolb. Stolb is here, fighting *Miean the Dúnadan Man* (glowing). Exits: (west). cex Stolb closes the woodendoor. ! HP:Wounded Mana:Burning>close exit It's already closed! *Miean the Dúnadan Man* opens the woodendoor. ! HP:Wounded Mana:Burning> *Miean the Dúnadan Man* panics, and attempts to flee. *Miean the Dúnadan Man* leaves west. o HP:Wounded Mana:Burning>kill eiluvial Stolb closes the woodendoor. o HP:Wounded Mana:Burning>The woodendoor is opened from the other side. Stolb closes the woodendoor. They aren't here. o HP:Wounded Mana:Burning> The woodendoor is opened from the other side. Stolb closes the woodendoor. o HP:Wounded Mana:Burning>oex w open exit Ok. o HP:Wounded Mana:Burning># $target is now set to {*man*} [local] In a Long, Dark Corridor A slender but well-muscled man seems to melt into the shadows (hidden). A huge, hungry-looking rat is here. A huge, hungry-looking rat is here. *Eiluvial the Dúnadan Man* is standing here. Exits: (north), (east), south, (west). *Eiluvial the Dúnadan Man* leaves south. o HP:Wounded Mana:Burning>kill *man* They aren't here. o HP:Wounded Mana:Burning> *Eiluvial the Dúnadan Man* has arrived from the south. Stolb approaches *Eiluvial the Dúnadan Man*, trying to crush him. ! HP:Wounded Mana:Burning>n Muddy Cellar A huge, poisonous tarantula extends her legs to you. A huge, poisonous tarantula extends her legs to you. A hungry warg stands here, sniffing around for flesh. Exits: (south), (up). o HP:Wounded Mana:Burning>s In a Long, Dark Corridor A slender but well-muscled man seems to melt into the shadows (hidden). A huge, hungry-looking rat is here. A huge, hungry-looking rat is here. Stolb is standing here (glowing). Exits: (north), (east), south, (west). o HP:Wounded Mana:Burning> A great rat leaves south. o HP:Wounded Mana:Burning> *Eiluvial the Dúnadan Man* has arrived from the west. ! HP:Wounded Mana:Burning>s *Eiluvial the Dúnadan Man* leaves north. o HP:Wounded Mana:Burning>kill *man* Before the Double Doors A small sign has been placed on the southern door. A large, heavyset man stands here. A large, heavyset man stands here. *Miean the Dúnadan Man* is standing here. A huge, hungry-looking rat is here. Exits: north, [south]. Stolb crushes *Miean the Dúnadan Man*'s body extremely hard and shatters it. You feel sleepy. You sit down and rest your tired bones. ! HP:Wounded Mana:Burning>n Nah... You feel too relaxed to do that.. ! HP:Wounded Mana:Burning>Nah... You feel too relaxed to do that.. *Miean the Dúnadan Man* swiftly dodges a great rat's attempt to hit him. *Miean the Dúnadan Man* panics, and attempts to flee. ! HP:Wounded Mana:Burning>st You stop resting, and stand up. ! HP:Wounded Mana:Burning>n In a Long, Dark Corridor A slender but well-muscled man seems to melt into the shadows (hidden). A huge, hungry-looking rat is here. Exits: (north), (east), south, (west). o HP:Wounded Mana:Burning>kill *man* They aren't here. o HP:Wounded Mana:Burning>n kill *man* Muddy Cellar A huge, poisonous tarantula extends her legs to you. A huge, poisonous tarantula extends her legs to you. A hungry warg stands here, sniffing around for flesh. Exits: (south), (up). o HP:Wounded Mana:Burning>They aren't here. o HP:Wounded Mana:Burning>u Inside a Small Stone Building The corpse of *a Man* is lying here. A sturdy trained horse is standing here. A hungry warg (o) is standing here. *Eiluvial the Dúnadan Man* is standing here. Exits: [west], (down). ! HP:Wounded Mana:Burning>cpeg kill *man* close pegs Ok. ! HP:Wounded Mana:Burning>You try to pound *Eiluvial the Dúnadan Man*, but he parries successfully. ! HP:Wounded Mana:Burning *Eiluvial the Dúnadan Man*:Wounded># $target is now set to {*man*} [local] a kill *man* Cha mood agg Ok. ! HP:Wounded Mana:Burning *Eiluvial the Dúnadan Man*:Wounded>You're already fighting! *Eiluvial the Dúnadan Man* stops using an engraved broadsword. *Eiluvial the Dúnadan Man* masterfully draws an ornate, steel-shafted warhammer. ! HP:Wounded Mana:Burning *Eiluvial the Dúnadan Man*:Wounded>b bash You dodge a bash from *Eiluvial the Dúnadan Man* who loses his balance. rpl stolb As *Eiluvial the Dúnadan Man* avoids your bash, you topple over and lose your balance. *Eiluvial the Dúnadan Man* panics, and attempts to flee. ! HP:Wounded Mana:Burning *Eiluvial the Dúnadan Man*:Wounded>Ali rep Tell stolb Ok. *Eiluvial the Dúnadan Man* pounds your right arm hard. ! HP:Wounded Mana:Burning *Eiluvial the Dúnadan Man*:Wounded> *Eiluvial the Dúnadan Man* panics, and attempts to flee. ! HP:Wounded Mana:Burning *Eiluvial the Dúnadan Man*:Wounded>opeg open pegs Ok. ! HP:Wounded Mana:Burning *Eiluvial the Dúnadan Man*:Wounded> *Eiluvial the Dúnadan Man* panics, and attempts to flee. ! HP:Wounded Mana:Burning *Eiluvial the Dúnadan Man*:Wounded>d No way! You are fighting for your life! ! HP:Wounded Mana:Burning *Eiluvial the Dúnadan Man*:Wounded>d d No way! You are fighting for your life! *Eiluvial the Dúnadan Man* panics, and attempts to flee. ! HP:Wounded Mana:Burning *Eiluvial the Dúnadan Man*:Wounded>No way! You are fighting for your life! ! HP:Wounded Mana:Burning *Eiluvial the Dúnadan Man*:Wounded>d No way! You are fighting for your life! ! HP:Wounded Mana:Burning *Eiluvial the Dúnadan Man*:Wounded> *Eiluvial the Dúnadan Man* panics, and attempts to flee. *Eiluvial the Dúnadan Man* leaves down. ! HP:Wounded Mana:Burning>f You flee head over heels. PANIC! You couldn't escape! ! HP:Wounded Mana:Burning>d Muddy Cellar A huge, poisonous tarantula extends her legs to you. A huge, poisonous tarantula extends her legs to you. *Eiluvial the Dúnadan Man* is standing here. Stolb is standing here (glowing). Exits: (south), (up). ! HP:Wounded Mana:Burning> *Eiluvial the Dúnadan Man* leaves south. o HP:Wounded Mana:Burning>cmd close moldywall Ok. o HP:Wounded Mana:Burning> A huge tarantula tries to hit Stolb, but he parries successfully. o HP:Wounded Mana:Burning>omd open moldywall Ok. o HP:Wounded Mana:Burning>s In a Long, Dark Corridor A hungry warg stands here, sniffing around for flesh. Exits: (north), (east), south, (west). o HP:Wounded Mana:Burning># $target is now set to {*man*} [local] Stolb has arrived from the north. o HP:Wounded Mana:Burning> You feel sleepy. You sit down and rest your tired bones. o HP:Wounded Mana:Hot>st s You stop resting, and stand up. Stolb leaves east. o HP:Wounded Mana:Hot>kill *man* Before the Double Doors A small sign has been placed on the southern door. The corpse of *a Man* is lying here. A large, heavyset man stands here. A large, heavyset man stands here. A great rat is here, fighting *Eiluvial the Dúnadan Man*. A great rat is here, fighting *Eiluvial the Dúnadan Man*. *Eiluvial the Dúnadan Man* is here, fighting a great rat. Exits: north, [south]. You have found an experienced assassin! ! HP:Wounded Mana:Hot># $target is now set to {*man*} [local] You strongly pound *Eiluvial the Dúnadan Man*'s right arm. ! HP:Wounded Mana:Hot *Eiluvial the Dúnadan Man*:Wounded a great rat:Hurt>kill *man* You're already fighting! *Eiluvial the Dúnadan Man* panics, and attempts to flee. ! HP:Wounded Mana:Hot *Eiluvial the Dúnadan Man*:Wounded a great rat:Hurt> *Eiluvial the Dúnadan Man* pounds a great rat's right foreleg extremely hard and shatters it. ! HP:Wounded Mana:Hot *Eiluvial the Dúnadan Man*:Wounded a great rat:Bad> *Eiluvial the Dúnadan Man* panics, and attempts to flee. *Eiluvial the Dúnadan Man* leaves north. ! HP:Wounded Mana:Hot>b Stolb has arrived from the north. bash Bash what or whom? ! HP:Wounded Mana:Hot>n kill *man* Stolb leaves north. In a Long, Dark Corridor A hungry warg stands here, sniffing around for flesh. Stolb is standing here (glowing). Exits: (north), (east), south, [west]. o HP:Wounded Mana:Hot>They aren't here. o HP:Wounded Mana:Hot> Stolb leaves east. o HP:Wounded Mana:Hot>kill *man* They aren't here. o HP:Wounded Mana:Hot> Stolb has arrived from the east. o HP:Wounded Mana:Hot>e A Large Echoing Storeroom There are three barrels here. There are two clay jars here. A large metal shield is on the ground. A coil of rope is lying here. A weapons rack stands against the wall. The corpse of *a Man* is lying here. The shadow of *a Man* is floating here. A huge, hungry-looking rat is here. Exits: (west). o HP:Wounded Mana:Hot> Stolb leaves west. o HP:Wounded Mana:Hot> *Eiluvial the Dúnadan Man* has arrived from the west. ! HP:Wounded Mana:Hot>w In a Long, Dark Corridor A hungry warg stands here, sniffing around for flesh. Stolb is standing here (glowing). Exits: (north), (east), south, (west). o HP:Wounded Mana:Hot> The woodendoor closes quietly. o HP:Wounded Mana:Hot>kill *man* They aren't here. o HP:Wounded Mana:Hot>kill *man* They aren't here. o HP:Wounded Mana:Hot> Stolb opens the woodendoor. o HP:Wounded Mana:Hot># $door is now set to {woodendoor'} [local] *Eiluvial the Dúnadan Man* has arrived from the east. ! HP:Wounded Mana:Hot>e A Large Echoing Storeroom You see three barrels on the ground. There are two clay jars here. A large metal shield is on the ground. A coil of rope is lying here. A weapons rack stands against the wall. The corpse of *a Man* is lying here. The shadow of *a Man* is floating here. A huge, hungry-looking rat is here. Exits: (west). o HP:Wounded Mana:Hot>w In a Long, Dark Corridor A hungry warg stands here, sniffing around for flesh. *Eiluvial the Dúnadan Man* is standing here. Exits: (north), (east), south, (west). ! HP:Wounded Mana:Hot>kill *man* *Eiluvial the Dúnadan Man* leaves west. They aren't here. o HP:Wounded Mana:Hot> The woodendoor closes quietly. o HP:Wounded Mana:Hot>w The woodendoor seems to be closed. o HP:Wounded Mana:Hot>close woodendoor' You don't see any woodendoor' here. o HP:Wounded Mana:Hot> Stolb opens the woodendoor. *Eiluvial the Dúnadan Man* has arrived from the west. ! HP:Wounded Mana:Hot>oex w open exit w It's already open! *Eiluvial the Dúnadan Man* leaves east. o HP:Wounded Mana:Hot># $target is now set to {*man*} [local] kill *man* The woodendoor closes quietly. They aren't here. o HP:Wounded Mana:Hot>kill *man* They aren't here. o HP:Wounded Mana:Hot> A hungry warg leaves north. o HP:Wounded Mana:Hot>oex w l open exit w It's already open! o HP:Wounded Mana:Hot>In a Long, Dark Corridor Stolb is standing here (glowing). o HP:Wounded Mana:Hot> Stolb gets a flask of orkish draught from a leather backpack. o HP:Wounded Mana:Hot> Stolb drinks a flask of orkish draught. Stolb gulps down the draught, staggers but regains his balance. You feel sleepy. You sit down and rest your tired bones. o HP:Wounded Mana:Hot># $door is now set to {exit w} [local] Stolb opens the woodendoor. o HP:Wounded Mana:Hot>u e *Eiluvial the Dúnadan Man* has arrived from the east. ! HP:Wounded Mana:Hot> Nah... You feel too relaxed to do that.. *Eiluvial the Dúnadan Man* swiftly dodges Stolb's attempt to crush him. ! HP:Wounded Mana:Hot>Nah... You feel too relaxed to do that.. ! HP:Wounded Mana:Hot>open exit w ! HP:Wounded Mana:Hot>kill *man* Nah... You feel too relaxed to do that.. *Eiluvial the Dúnadan Man* panics, and attempts to flee. *Eiluvial the Dúnadan Man* leaves east. o HP:Wounded Mana:Hot>st Nah... You feel too relaxed to do that.. o HP:Wounded Mana:Hot>kill *man* You stop resting, and stand up. o HP:Wounded Mana:Hot>They aren't here. o HP:Wounded Mana:Hot>e The woodendoor closes quietly. The woodendoor seems to be closed. o HP:Wounded Mana:Hot>cex close exit It's already closed! Stolb closes the woodendoor. o HP:Wounded Mana:Hot>e e The woodendoor seems to be closed. o HP:Wounded Mana:Hot>e The woodendoor seems to be closed. o HP:Wounded Mana:Hot>Stolb opens the woodendoor. *Eiluvial the Dúnadan Man* has arrived from the east. A Large Echoing Storeroom On the ground, there are three barrels. You see two clay jars on the ground. A large metal shield is on the ground. A coil of rope is lying here. A weapons rack stands against the wall. The corpse of *a Man* is lying here. The shadow of *a Man* is floating here. A huge, hungry-looking rat is here. Exits: (west). o HP:Wounded Mana:Hot>w In a Long, Dark Corridor Exits: (north), (east), south, [west]. o HP:Wounded Mana:Hot>cex e close exit e Ok. o HP:Wounded Mana:Hot> You bleed from open wounds. o HP:Wounded Mana:Hot># $target is now set to {*man*} [local] where *man* You carefully examine the ground around you, looking for tracks... *Eiluvial the Dúnadan Man* has arrived from the south. *Eiluvial the Dúnadan Man* has arrived from the south. Stolb opens the woodendoor. 10 Stolb tries to crush *Eiluvial the Dúnadan Man*, but he parries successfully. kill *man* You stop searching. ! HP:Wounded Mana:Hot>*Eiluvial the Dúnadan Man* closes the woodendoor. change wimpy 100 Wimpy set to: 100 ! HP:Wounded Mana:Hot># $target is now set to {*man*} [local] You pound *Eiluvial the Dúnadan Man*'s right hand extremely hard and shatter it. *Eiluvial the Dúnadan Man* panics, and attempts to flee. *Eiluvial the Dúnadan Man* leaves south. o HP:Wounded Mana:Hot>kill *man* They aren't here. o HP:Wounded Mana:Hot>s kill *man* Before the Double Doors A small sign has been placed on the southern door. The corpse of *a Man* is lying here. A large, heavyset man stands here. A large, heavyset man stands here. A huge, hungry-looking rat is here. A huge, hungry-looking rat is here. A slender but well-muscled man seems to melt into the shadows (hidden). *Eiluvial the Dúnadan Man* is standing here. Exits: north, [south]. ! HP:Wounded Mana:Hot>You approach *Eiluvial the Dúnadan Man*, trying to pound him. *Eiluvial the Dúnadan Man* stops using an ornate, steel-shafted warhammer. *Eiluvial the Dúnadan Man* skillfully draws an engraved broadsword. ! HP:Wounded Mana:Hot *Eiluvial the Dúnadan Man*:Bad>n kill *man* Stolb approaches *Eiluvial the Dúnadan Man*, trying to crush him. No way! You are fighting for your life! ! HP:Wounded Mana:Hot *Eiluvial the Dúnadan Man*:Bad>n You're already fighting! *Eiluvial the Dúnadan Man* panics, and attempts to flee. ! HP:Wounded Mana:Hot *Eiluvial the Dúnadan Man*:Bad>No way! You are fighting for your life! *Eiluvial the Dúnadan Man* slashes your left leg and tickles it. ! HP:Wounded Mana:Hot *Eiluvial the Dúnadan Man*:Bad>kill *man* n You're already fighting! A great rat leaves north. ! HP:Wounded Mana:Hot *Eiluvial the Dúnadan Man*:Bad>No way! You are fighting for your life! ! HP:Wounded Mana:Hot *Eiluvial the Dúnadan Man*:Bad>n *Eiluvial the Dúnadan Man* panics, and attempts to flee. *Eiluvial the Dúnadan Man* leaves north. ! HP:Wounded Mana:Hot>In a Long, Dark Corridor A huge, hungry-looking rat is here. *Eiluvial the Dúnadan Man* is standing here. Exits: (north), [east], south, [west]. ! HP:Wounded Mana:Hot>n *Eiluvial the Dúnadan Man* opens the woodendoor. Muddy Cellar A huge, poisonous tarantula extends her legs to you. A huge, poisonous tarantula extends her legs to you. A hungry warg (o) is standing here. Exits: (south), (up). A huge tarantula tries to hit you, but your parry is successful. o HP:Wounded Mana:Hot a huge tarantula:Hurt>kill *man* They aren't here. o HP:Wounded Mana:Hot a huge tarantula:Hurt>s A huge tarantula hits your body and tickles it. You pound a huge tarantula's right forefoot extremely hard. o HP:Wounded Mana:Hot a huge tarantula:Hurt>No way! You are fighting for your life! o HP:Wounded Mana:Hot a huge tarantula:Hurt>flee PANIC! You can't quit the fight! o HP:Wounded Mana:Hot a huge tarantula:Hurt> Stolb leaves south. o HP:Wounded Mana:Hot a huge tarantula:Hurt> A huge tarantula bites you! You flee head over heels. In a Long, Dark Corridor A huge, hungry-looking rat is here. Stolb is standing here (glowing). Exits: (north), [east], south, (west). o HP:Wounded Mana:Hot> *Eiluvial the Dúnadan Man* has arrived from the south. ! HP:Wounded Mana:Hot>e *Eiluvial the Dúnadan Man* leaves west. The woodendoor seems to be closed. Stolb opens the woodendoor. You feel sleepy. You sit down and rest your tired bones. o HP:Wounded Mana:Hot>kill *man* The woodendoor closes quietly. Nah... You feel too relaxed to do that.. o HP:Wounded Mana:Hot> Stolb closes the woodendoor. o HP:Wounded Mana:Hot>st You stop resting, and stand up. o HP:Wounded Mana:Hot>e The woodendoor seems to be closed. o HP:Wounded Mana:Hot>kill *man* They aren't here. o HP:Wounded Mana:Hot>look In a Long, Dark Corridor A huge, hungry-looking rat is here. Stolb is standing here (glowing). o HP:Wounded Mana:Hot> Stolb opens the woodendoor. *Eiluvial the Dúnadan Man* has arrived from the west. ! HP:Wounded Mana:Hot> Stolb tries to crush *Eiluvial the Dúnadan Man*, but he parries successfully. *Eiluvial the Dúnadan Man* strongly slashes Stolb's right arm and tickles it. ! HP:Wounded Mana:Hot>kill *man* You strongly pound *Eiluvial the Dúnadan Man*'s body. ! HP:Wounded Mana:Hot *Eiluvial the Dúnadan Man*:Bad Stolb:Fine>kill *man* You're already fighting! *Eiluvial the Dúnadan Man* panics, and attempts to flee. *Eiluvial the Dúnadan Man* leaves west. o HP:Wounded Mana:Hot> *Eiluvial the Dúnadan Man* has arrived from the west. ! HP:Wounded Mana:Hot>kill *man* Stolb approaches *Eiluvial the Dúnadan Man*, trying to crush him. ! HP:Wounded Mana:Hot>! HP:Wounded Mana:Hot> Alas! You failed to reach him through the melee. A great rat leaves north. kill *man* ! HP:Wounded Mana:Hot> *Eiluvial the Dúnadan Man* panics, and attempts to flee. *Eiluvial the Dúnadan Man* leaves west. ! HP:Wounded Mana:Hot> *Eiluvial the Dúnadan Man* has arrived from the west. cex w o HP:Wounded Mana:Hot> *Eiluvial the Dúnadan Man* leaves south. o HP:Wounded Mana:Hot>They aren't here. o HP:Wounded Mana:Hot>close exit w Ok. Stolb closes the deadend. o HP:Wounded Mana:Hot> *Eiluvial the Dúnadan Man* has arrived from the south. ! HP:Wounded Mana:Hot>s kill *man* Stolb approaches *Eiluvial the Dúnadan Man*, trying to crush him. Before the Double Doors A small sign has been placed on the southern door. The corpse of *a Man* is lying here. A large, heavyset man stands here. A large, heavyset man stands here. A huge, hungry-looking rat is here. A slender but well-muscled man seems to melt into the shadows (hidden). Exits: north, [south]. ! HP:Wounded Mana:Hot>They aren't here. ! HP:Wounded Mana:Hot>n kill *man* In a Long, Dark Corridor Stolb is here, fighting *Eiluvial the Dúnadan Man* (glowing). *Eiluvial the Dúnadan Man* is here, fighting Stolb. Exits: [east], south, [west]. Stolb crushes *Eiluvial the Dúnadan Man*'s left arm extremely hard and shatters it. ! HP:Wounded Mana:Hot>You pound *Eiluvial the Dúnadan Man*'s left hand extremely hard and shatter it. *Eiluvial the Dúnadan Man* panics, and attempts to flee. *Eiluvial the Dúnadan Man* leaves south. o HP:Wounded Mana:Hot>s kill *man* n Before the Double Doors A small sign has been placed on the southern door. The corpse of *a Man* is lying here. A large, heavyset man stands here. A large, heavyset man stands here. A huge, hungry-looking rat is here. A slender but well-muscled man seems to melt into the shadows (hidden). *Eiluvial the Dúnadan Man* is standing here. Exits: north, [south]. Stolb approaches *Eiluvial the Dúnadan Man*, trying to crush him. ! HP:Wounded Mana:Hot>kill *man* You approach *Eiluvial the Dúnadan Man*, trying to pound him. *Eiluvial the Dúnadan Man* begins some strange incantations... ! HP:Wounded Mana:Hot *Eiluvial the Dúnadan Man*:Awful Stolb:Fine>No way! You are fighting for your life! ! HP:Wounded Mana:Hot *Eiluvial the Dúnadan Man*:Awful Stolb:Fine>You're already fighting! *Eiluvial the Dúnadan Man* panics, and attempts to flee. *Eiluvial the Dúnadan Man* leaves north. ! HP:Wounded Mana:Hot>n kill *man* In a Long, Dark Corridor *Eiluvial the Dúnadan Man* is standing here. Exits: [east], south, [west]. Using his lockpicks, *Eiluvial the Dúnadan Man* tries to enable the woodendoor's lock... Stolb approaches *Eiluvial the Dúnadan Man*, trying to crush him. ! HP:Wounded Mana:Hot>n kill *man* You approach *Eiluvial the Dúnadan Man*, trying to pound him. ! HP:Wounded Mana:Hot *Eiluvial the Dúnadan Man*:Awful Stolb:Fine>u No way! You are fighting for your life! *Eiluvial the Dúnadan Man* opens the woodendoor. ! HP:Wounded Mana:Hot *Eiluvial the Dúnadan Man*:Awful Stolb:Fine>You're already fighting! *Eiluvial the Dúnadan Man* slashes Stolb's left leg and tickles it. ! HP:Wounded Mana:Hot *Eiluvial the Dúnadan Man*:Awful Stolb:Fine>No way! You are fighting for your life! ! HP:Wounded Mana:Hot *Eiluvial the Dúnadan Man*:Awful Stolb:Fine> *Eiluvial the Dúnadan Man* panics, and attempts to flee. *Eiluvial the Dúnadan Man* leaves west. *Eiluvial the Dúnadan Man* leaves west. o HP:Wounded Mana:Hot>kill *man* They aren't here. o HP:Wounded Mana:Hot>kill *man* They aren't here. o HP:Wounded Mana:Hot>oex w The deadend is opened from the other side. open exit w It's already open! o HP:Wounded Mana:Hot> Stolb leaves west. o HP:Wounded Mana:Hot># $door is now set to {exit w} [local] kill *man* They aren't here. *Eiluvial the Dúnadan Man* has arrived from the west. ! HP:Wounded Mana:Hot>w kill *man* e Austere Lodgings A weapons rack stands against the wall. A large, heavyset man stands here. A burly bodyguard stands here, a dour expression on his face. A burly bodyguard stands here, a dour expression on his face. A large, heavyset man stands here. A huge, hungry-looking rat is here. Stolb is standing here (glowing). Exits: (east). Stolb closes the woodendoor. ! HP:Wounded Mana:Hot>kill *man* They aren't here. ! HP:Wounded Mana:Hot>The woodendoor seems to be closed. ! HP:Wounded Mana:Hot>e Stolb opens the woodendoor. They aren't here. ! HP:Wounded Mana:Hot>e In a Long, Dark Corridor Exits: (north), [east], south, (west). o HP:Wounded Mana:Hot>kill *man* The woodendoor seems to be closed. o HP:Wounded Mana:Hot>They aren't here. You feel sleepy. You sit down and rest your tired bones. o HP:Wounded Mana:Hot>s kill *man* Nah... You feel too relaxed to do that.. o HP:Wounded Mana:Hot>Nah... You feel too relaxed to do that.. o HP:Wounded Mana:Hot>st s You stop resting, and stand up. o HP:Wounded Mana:Hot>kill *man* Before the Double Doors A small sign has been placed on the southern door. The corpse of *a Man* is lying here. A large, heavyset man stands here. A large, heavyset man stands here. A huge, hungry-looking rat is here. A slender but well-muscled man seems to melt into the shadows (hidden). Exits: north, [south]. ! HP:Wounded Mana:Hot>n They aren't here. ! HP:Wounded Mana:Hot>kill *man* n In a Long, Dark Corridor Exits: (north), [east], south, (west). o HP:Wounded Mana:Hot>n kill *man* They aren't here. o HP:Wounded Mana:Hot>u Muddy Cellar A huge, poisonous tarantula extends her legs to you. A huge, poisonous tarantula extends her legs to you. A hungry warg (o) is standing here. Exits: (south), (up). o HP:Wounded Mana:Hot>Alas, you cannot go that way... o HP:Wounded Mana:Hot>They aren't here. o HP:Wounded Mana:Hot>kill *man* Inside a Small Stone Building The corpse of *a Man* is lying here. A sturdy trained horse is standing here. A huge, hungry-looking rat is here. A hungry warg stands here, sniffing around for flesh. Exits: [west], (down). You hear a *click* in a lock. ! HP:Wounded Mana:Hot>They aren't here. ! HP:Wounded Mana:Hot>pex pick exit Using your lockpicks, you try to pick the lock... Using your lockpicks, you try to pick the lock... A great rat leaves down. You stop trying to pick the lock. ! HP:Wounded Mana:Hot>d Muddy Cellar A huge, poisonous tarantula extends her legs to you. A huge, poisonous tarantula extends her legs to you. A hungry warg (o) is standing here. A huge, hungry-looking rat is here. Exits: (south), (up). o HP:Wounded Mana:Hot>s In a Long, Dark Corridor Exits: (north), [east], south, (west). o HP:Wounded Mana:Hot> Stolb leaves south. o HP:Wounded Mana:Hot>oex e e open exit e Ok. o HP:Wounded Mana:Hot>kill *man* A Large Echoing Storeroom You see three barrels on the ground. You see two clay jars on the ground. A large metal shield is on the ground. A coil of rope is lying here. A weapons rack stands against the wall. The corpse of *a Man* is lying here. The shadow of *a Man* is floating here. A huge, hungry-looking rat is here. Exits: (west). o HP:Wounded Mana:Hot>Vertol narrates 'fained' They aren't here. o HP:Wounded Mana:Hot>w In a Long, Dark Corridor Stolb is standing here (glowing). Exits: (north), (east), south, (west). Stolb leaves east. o HP:Wounded Mana:Hot> Vertol narrates 'bashed' o HP:Wounded Mana:Hot>n Muddy Cellar A huge, poisonous tarantula extends her legs to you. A huge, poisonous tarantula extends her legs to you. A hungry warg (o) is standing here. A huge, hungry-looking rat is here. Exits: (south), (up). o HP:Wounded Mana:Hot>u Inside a Small Stone Building The corpse of *a Man* is lying here. A sturdy trained horse is standing here. A hungry warg stands here, sniffing around for flesh. Exits: [west], (down). ! HP:Wounded Mana:Hot> A hungry warg leaves down. ! HP:Wounded Mana:Hot>pex w Vertol narrates 'nw guaridan' pick exit w Using your lockpicks, you try to pick the lock... Epstein narrates 'carm stonedoor' Your blood freezes as you hear a death cry from below. oex w The lock finally yields to your skill. ! HP:Wounded Mana:Hot>open exit w Ok. ! HP:Wounded Mana:Hot>w kill *man* Approaching the North Gate of Tharbad A beggar is here, asking for a few coins. A smuggler is here, angry at having been seen. Exits: =north=, (east), south. It is raining. ! HP:Wounded Mana:Hot>They aren't here. ! HP:Wounded Mana:Hot>e Inside a Small Stone Building The corpse of *a Man* is lying here. A sturdy trained horse is standing here. Exits: (west), (down). ! HP:Wounded Mana:Hot>cex close exit Ok. ! HP:Wounded Mana:Hot>where Stolb has arrived from below. ! HP:Wounded Mana:Hot>Players in your zone -------------------- Verminaard - Inside a Small Stone Building Stolb - Inside a Small Stone Building ! HP:Wounded Mana:Hot>linc look in corpse corpse (here) : the scalp of Rancr a fortune in gold a fragrant-smelling bag a laced quiver a sable pouch ! HP:Wounded Mana:Hot> You feel sleepy. You sit down and rest your tired bones. ! HP:Wounded Mana:Hot>gac Stolb resists: he outß ! HP:Wounded Mana:Hot>get all all.corpse You get the scalp of Rancr from the corpse of *a Man*. You get a fragrant-smelling bag from the corpse of *a Man*. You get a sable pouch from the corpse of *a Man*. You get a laced quiver from the corpse of *a Man*. You get a fortune in gold from the corpse of *a Man*. There was 157 gold coins, 12 silver pennies, and 33 copper pennies. ! HP:Wounded Mana:Hot> A hungry warg (o) has arrived from below. ! HP:Wounded Mana:Hot>st You stop resting, and stand up. ! HP:Wounded Mana:Hot> Stolb resists: trafck ! HP:Wounded Mana:Hot>sa FUCk Ok. ! HP:Wounded Mana:Hot>track eiluvial You carefully examine the ground around you, looking for tracks... Stolb resists: trafk You see some tracks of *a Man* leading west (done less than 1 hour ago). ! HP:Wounded Mana:Hot> A great rat has arrived from below. ! HP:Wounded Mana:Hot>oex w A great rat fails to hit you. ! HP:Wounded Mana:Hot a great rat:Wounded>w open exit w Ok. You pound a great rat's body extremely hard and shatter it. Your victim is shocked by your hit! A great rat is mortally wounded and will die soon if not aided. ! HP:Wounded Mana:Hot a great rat:Dying>No way! You are fighting for your life! ! HP:Wounded Mana:Hot a great rat:Dying> Stolb joins your fight. Stolb crushes a great rat's right hindleg extremely hard and shatters it. You receive your share of experience. It's really not interesting anymore! Your blood freezes as you hear a great rat's death cry. A great rat is dead! R.I.P. ! HP:Wounded Mana:Hot>w Approaching the North Gate of Tharbad A beggar is here, asking for a few coins. A smuggler is here, angry at having been seen. Exits: =north=, (east), south. It is raining. The rain has stopped. You bleed from open wounds. You see some tracks of *a Man* leading south (done less than 1 hour ago). ! HP:Wounded Mana:Hot>s Outside the North Gate of Tharbad A sturdy pack horse is standing here. A sturdy pack horse is standing here. *Zubr the Dwarf* is here picking a lock, riding a pony. Exits: north, [south]. You see some fog coming from the north. *Zubr the Dwarf* skillfully picks the lock of the gate. You see some tracks of *a Man* leading south (done less than 1 hour ago). ! HP:Wounded Mana:Hot> *Zubr the Dwarf* opens the gate. ! HP:Wounded Mana:Hot> You feel sleepy. You sit down and rest your tired bones. ! HP:Wounded Mana:Warm>n *Zubr the Dwarf* cleaves your body extremely hard and shatters it. You feel a strong ache there! No way! You are fighting for your life! ! HP:Wounded Mana:Warm *Zubr the Dwarf*:Healthy> ! HP:Wounded Mana:Warm *Zubr the Dwarf*:Healthy> You pound *Zubr the Dwarf*'s right leg extremely hard. ! HP:Wounded Mana:Warm *Zubr the Dwarf*:Fine>st f Do you not consider fighting as standing? ! HP:Wounded Mana:Warm *Zubr the Dwarf*:Fine>Stolb approaches *Zubr the Dwarf*, trying to crush him. You stop tracking your victim. You flee head over heels. Inside the North Gate of Tharbad A secretary is sitting at the desk. A Guard is here looking suspiciously at everyone passing. A Guard is here looking suspiciously at everyone passing. A Guard is here looking suspiciously at everyone passing. A Guard is here looking suspiciously at everyone passing. Exits: (north), south. ! HP:Wounded Mana:Warm>e *Miean the Dúnadan Man* has arrived from the south. Alas, you cannot go that way... ! HP:Wounded Mana:Warm>n *Miean the Dúnadan Man* leaves north. Outside the North Gate of Tharbad A sturdy pack horse is standing here. A sturdy pack horse is standing here. *Zubr the Dwarf* is here, riding a pony, fighting Stolb. Stolb is here, fighting *Zubr the Dwarf*. *Miean the Dúnadan Man* is standing here. Exits: north, (south). ! HP:Wounded Mana:Warm>n *Zubr the Dwarf* closes the gate. Approaching the North Gate of Tharbad A beggar is here, asking for a few coins. A smuggler is here, angry at having been seen. Exits: =north=, (east), south. The fog disappears. ! HP:Wounded Mana:Warm>e Inside a Small Stone Building The corpse of a great rat is lying here. The corpse of *a Man* is lying here. A sturdy trained horse is standing here. A hungry warg (o) is standing here. Exits: (west), (down). ! HP:Wounded Mana:Warm>cex close exit Ok. ! HP:Wounded Mana:Warm>lead o The oakendoor is opened from the other side. A hungry warg (o) starts following you. ! HP:Wounded Mana:Warm> *Miean the Dúnadan Man* has arrived from the west. ! HP:Wounded Mana:Warm>in You are carrying: a laced quiver a sable pouch a fragrant-smelling bag the scalp of Rancr a pair of iron-shod boots (satisfactory) an engraved broadsword (flawless) a water skin a butcher knife (flawless) ! HP:Wounded Mana:Warm># $target is now set to {*man*} [local] kill *man* You pound *Miean the Dúnadan Man*'s right hand extremely hard and shatter it. ! HP:Wounded Mana:Warm *Miean the Dúnadan Man*:Awful> *Miean the Dúnadan Man* panics, and attempts to flee. *Miean the Dúnadan Man* leaves down. ! HP:Wounded Mana:Warm># $door is now set to {exit w} [lcal] close exit w *Miean the Dúnadan Man* has arrived from below. ! HP:Wounded Mana:Warm>d *Miean the Dúnadan Man* leaves west. Ok. ! HP:Wounded Mana:Warm>kill *man* Muddy Cellar A huge, poisonous tarantula extends her legs to you. A huge, poisonous tarantula extends her legs to you. A huge, hungry-looking rat is here. Exits: (south), (up). o HP:Wounded Mana:Warm>u They aren't here. o HP:Wounded Mana:Warm>Inside a Small Stone Building The corpse of a great rat is lying here. The corpse of *a Man* is lying here. A sturdy trained horse is standing here. Exits: [west], (down). ! HP:Wounded Mana:Warm>kill *man* They aren't here. The oakendoor is opened from the other side. ! HP:Wounded Mana:Warm> Stolb has arrived from the west. ! HP:Wounded Mana:Warm>kill *man* close exit w They aren't here. Stolb closes the oakendoor. ! HP:Wounded Mana:Warm>d It's already closed! ! HP:Wounded Mana:Warm>kill *man* Muddy Cellar A huge, poisonous tarantula extends her legs to you. A huge, poisonous tarantula extends her legs to you. A huge, hungry-looking rat is here. Exits: (south), (up). o HP:Wounded Mana:Warm>s kill *man* They aren't here. A huge tarantula tries to hit you, but your parry is successful. o HP:Wounded Mana:Warm a huge tarantula:Healthy>No way! You are fighting for your life! o HP:Wounded Mana:Warm a huge tarantula:Healthy>They aren't here. o HP:Wounded Mana:Warm a huge tarantula:Healthy>flee You flee head over heels. In a Long, Dark Corridor A hungry warg stands here, sniffing around for flesh. Exits: (north), (east), south, (west). o HP:Wounded Mana:Warm> Stolb has arrived from the north. o HP:Wounded Mana:Warm>e A Large Echoing Storeroom There are three barrels here. There are two clay jars here. A large metal shield is on the ground. A coil of rope is lying here. A weapons rack stands against the wall. The corpse of *a Man* is lying here. The shadow of *a Man* is floating here. Exits: (west). You feel sleepy. You sit down and rest your tired bones. o HP:Wounded Mana:Warm>w Nah... You feel too relaxed to do that.. o HP:Wounded Mana:Warm>s Nah... You feel too relaxed to do that.. o HP:Wounded Mana:Warm>st w You stop resting, and stand up. o HP:Wounded Mana:Warm>In a Long, Dark Corridor A hungry warg stands here, sniffing around for flesh. Exits: (north), (east), south, (west). o HP:Wounded Mana:Warm> A hungry warg now follows Stolb. o HP:Wounded Mana:Warm> Stolb leaves north. o HP:Wounded Mana:Warm>rep need remove Tell stolb need remove Ok. o HP:Wounded Mana:Warm>n u Muddy Cellar A huge tarantula is here, fighting Stolb. A huge tarantula is here, fighting Stolb. A huge, hungry-looking rat is here. A hungry warg (o) is standing here. Stolb is here, fighting a huge tarantula. A hungry warg stands here, sniffing around for flesh. Exits: (south), (up). Exits: (south), (up). Stolb panics, and attempts to flee. Stolb leaves south. o HP:Wounded Mana:Warm>Inside a Small Stone Building The corpse of a great rat is lying here. The corpse of *a Man* is lying here. A sturdy trained horse is standing here. *Zubr the Dwarf* is standing here. Exits: (west), (down). ! HP:Wounded Mana:Warm> *Zubr the Dwarf* cleaves your right arm extremely hard and shatters it. ! HP:Bad Mana:Warm *Zubr the Dwarf*:Fine> You pound *Zubr the Dwarf*'s left foot extremely hard. Your victim is shocked by your hit! ! HP:Bad Mana:Warm *Zubr the Dwarf*:Fine>kill *man* Stolb has arrived from below. They aren't here. PANIC! You can't quit the fight! ! HP:Bad Mana:Warm *Zubr the Dwarf*:Fine>oo *Zubr the Dwarf* closes the oakendoor. cha moo wimp Ok. You flee head over heels. Muddy Cellar A huge, poisonous tarantula extends her legs to you. A huge, poisonous tarantula extends her legs to you. Exits: (south), (up). o HP:Bad Mana:Warm>sword Wield sword You stop using an ornate, steel-shafted warhammer. You confidently wield an engraved broadsword, looking very evil-minded. Inside a Small Stone Building The corpse of a great rat is lying here. The corpse of *a Man* is lying here. A sturdy trained horse is standing here. *Zubr the Dwarf* is here, fighting Stolb. A hungry warg (o) is standing here. Stolb is here, fighting *Zubr the Dwarf*. A hungry warg stands here, sniffing around for flesh. Exits: [west], (down). ! HP:Bad Mana:Warm> *Zubr the Dwarf* panics, and attempts to flee. ! HP:Bad Mana:Warm>oex open exit Ok. ! HP:Bad Mana:Warm>w Approaching the North Gate of Tharbad A beggar is here, asking for a few coins. A smuggler is here, angry at having been seen. Exits: =north=, (east), south. ! HP:Bad Mana:Warm> Epstein narrates 'anyone bree?' ! HP:Bad Mana:Warm> *Zubr the Dwarf* has arrived from the east. ! HP:Bad Mana:Warm> Shaukr narrates 'durzum here' ! HP:Bad Mana:Warm>ride A hungry warg (o) stops following you. You pick up a hungry warg (o)'s reins, and start riding it. On the Road to Tharbad A Large Sign is standing here. A domesticated pony, beast of burden to many, stands here. Exits: north, east, =south=, =west=. ) R HP:Bad Mana:Warm>n Lush Plains A fat rabbit sits here, chewing on some grass. A restless rabbit bounces around. A restless rabbit bounces around. Exits: north, east, south, west. ) R HP:Bad Mana:Warm>rep me bad Tell stolb me bad Ok. ) R HP:Bad Mana:Warm>e On a Path by the Marshes A brown fox is here, looking for some rabbits to chew up. Exits: north, east, south, west. ) R HP:Bad Mana:Warm> A brown fox leaves west. ) R HP:Bad Mana:Warm>rep miean awful Stolb tells you 'nod' ) R HP:Bad Mana:Warm>Tell stolb miean awful Ok. ) R HP:Bad Mana:Warm>n e Amid the Grasses of a Lush Plain A fat rabbit sits here, chewing on some grass. Exits: north, east, south, west. ) R HP:Bad Mana:Warm Move:Tired>rep am bridge Stolb tells you 'fighitn zun i am' Tell stolb am bridge ) R HP:Bad Mana:Warm Move:Tired>cls cast 'cure light' You start to concentrate... Stolb tells you 'nod he bad' You feel weaker. Your scratches and bruises disappear. A small leech leaves north.