Start logging: 07.06.2000 12:40 Screen grabbed! Logged by *Krossen the Mountain Troll* the 7th of June, 2000 // I and Mopi had been roaming around all over and was resting ford in Saurons darkness. We move noc and see and exping noname dwarf. We track it some and it ends up in high moors with some 4 other pukes. Dolik, Fearless, Draoght, I and Mopi fight them some. As Mopi's link starts freezing and I ain't gettin' no killes I figured I'll check that dwarf out. 3 ticks from rattlesnake and moving n-e. Log starts where the dirty trail ends up in the misty mountains, south of DarkTower. // *>East Misty Mountains The corpse of an orkish cavalier is lying here. Exits: ^North^ ^East^ ^West^. *>trd track *dwarf* You carefully examine the ground around you, looking for tracks... Zanetha narrates 'hobbit cave :=P' # $name is now set to {Mopi}. Mopi tells you 'where are you?' ap near dt You see some tracks of *a Dwarf* leading east (done less than 2 hours ago). *>Ok. *>East Misty Mountains The corpse of an orkish cavalier is lying here. Exits: ^North^ ^West^. North e You see some tracks of *a Dwarf* leading north (done less than 2 hours ago). *>Edge of the Misty Mountains A small flower grows here, with a purple bloom and wide leaves. Exits: ^East^ ^South^ ^West^. A hungry warg has arrived from the east. You see some tracks of *a Dwarf* leading east (done less than 1 hour ago). *>ap he in mountains A rising mountain slope The corpse of an orkish cavalier is lying here. Exits: ^West^ ^Up^. Up HIT *dwarf* You see some tracks of *a Dwarf* leading up (done less than 1 hour ago). *>Ok. *>Misty Mountains Exits: ^East^ ^South^ ^Down^. A hungry warg has arrived from the south. You see some tracks of *a Dwarf* leading east (done less than 1 hour ago). *>They aren't here. *>East Misty Mountains Exits: ^North^ ^East^ ^South^ ^West^. You see some tracks of *a Dwarf* leading east (done less than 1 hour ago). *>East Misty Mountains A big, nasty vulture is sitting here, protecting its nest. Exits: ^North^ ^West^. North You see some tracks of *a Dwarf* leading north (done less than 1 hour ago). *>Into the Misty Mountains An orkish cavalier is here, riding a hungry warg, fighting *a Dwarf*. *a Dwarf* is here, fighting an orkish cavalier. A hungry warg stands here, sniffing around for flesh. Exits: ^North^ ^South^. Aha, you have found your victim! *>HIT *dwarf* * *a Dwarf*:Hurt an orkish cavalier:Hurt> You hit *a Dwarf*'s head extremely hard. * *a Dwarf*:Hurt an orkish cavalier:Hurt>a change mood agg Ok. * *a Dwarf*:Hurt an orkish cavalier:Hurt> *a Dwarf* panics, and attempts to flee. *a Dwarf* panics, but can't stop fighting to flee. An orkish cavalier seems to have recovered his senses. *a Dwarf* cleaves an orkish cavalier's body extremely hard and shatters it. * *a Dwarf*:Hurt an orkish cavalier:Wounded> *a Dwarf* panics, and attempts to flee. *a Dwarf* leaves << south >> mountless. *>South HIT *dwarf* An orkish cavalier bleeds from open wounds. *>Misty Mountains A big, nasty vulture is sitting here, protecting its nest. *a Dwarf* is standing here. Exits: ^North^ ^West^. *>* *a Dwarf*:Hurt> You approach *a Dwarf*, trying to hit him. * *a Dwarf*:Hurt> *a Dwarf* panics, and attempts to flee. *a Dwarf* leaves << west >> mountless. *>West HIT *dwarf* Misty Mountains *a Dwarf* is standing here. Exits: ^North^ ^East^ ^South^ ^West^. *>* *a Dwarf*:Hurt> You hit *a Dwarf*'s left hand extremely hard. * *a Dwarf*:Hurt> *a Dwarf* cleaves your left arm extremely hard and tickles it. * HP:Fine> *a Dwarf* panics, and attempts to flee. *a Dwarf* leaves << north >> mountless. * HP:Fine>North HIT *dwarf* Deep Ravine A low, many-branched shrub covers the ground here. *a Dwarf* is standing here. Exits: ^South^. * HP:Fine>* HP:Fine *a Dwarf*:Hurt> You approach *a Dwarf*, trying to hit him. * HP:Fine *a Dwarf*:Hurt> *a Dwarf* panics, and attempts to flee. * HP:Fine> *a Dwarf* panics, and attempts to flee. *a Dwarf* leaves << south >> mountless. * HP:Fine>South HIT *dwarf* Misty Mountains *a Dwarf* is standing here. Exits: ^North^ ^East^ ^South^ ^West^. * HP:Fine>* HP:Fine *a Dwarf*:Wounded> You hit *a Dwarf*'s body extremely hard and shatter it. * HP:Fine *a Dwarf*:Wounded> *a Dwarf* panics, and attempts to flee. *a Dwarf* leaves << west >> mountless. * HP:Fine>West HIT *dwarf* Misty Mountains *a Dwarf* is standing here. Exits: ^East^ ^South^ ^Down^. * HP:Fine>* HP:Fine *a Dwarf*:Wounded> You approach *a Dwarf*, trying to hit him. * HP:Fine *a Dwarf*:Wounded> *a Dwarf* cleaves your right foot extremely hard. You feel a strong ache there! * HP:Fine *a Dwarf*:Wounded> You hit *a Dwarf*'s body extremely hard and shatter it. *a Dwarf* panics, and attempts to flee. *a Dwarf* leaves << south >> mountless. * HP:Fine>South HIT *dwarf* Misty Mountains An orkish cavalier is here, riding a hungry warg. *a Dwarf* is standing here. Exits: ^North^ ^East^. * HP:Fine>* HP:Fine *a Dwarf*:Wounded> You approach *a Dwarf*, trying to hit him. * HP:Fine *a Dwarf*:Wounded> *a Dwarf* panics, and attempts to flee. *a Dwarf* leaves << north >> mountless. * HP:Fine>North HIT *dwarf* Misty Mountains *a Dwarf* is standing here. Exits: ^East^ ^South^ ^Down^. *a Dwarf* leaves << east >> mountless. * HP:Fine>They aren't here. Zanetha narrates 'dwarf too? they here now:P?' * HP:Fine>East HIT *dwarf* Misty Mountains Exits: ^North^ ^East^ ^South^ ^West^. * HP:Fine>They aren't here. * HP:Fine>East *a Dwarf* has arrived from the east. * HP:Fine>HIT *dwarf* Misty Mountains A big, nasty vulture is sitting here, protecting its nest. Exits: ^North^ ^West^. * HP:Fine>They aren't here. * HP:Fine>West HIT *dwarf* Misty Mountains Exits: ^North^ ^East^ ^South^ ^West^. * HP:Fine>They aren't here. * HP:Fine Move:Tired>West HIT *dwarf* Misty Mountains Exits: ^East^ ^South^ ^Down^. * HP:Fine Move:Tired>They aren't here. * HP:Fine Move:Tired>Down A rising mountain slope The corpse of an orkish cavalier is lying here. A hungry warg stands here, sniffing around for flesh. A hungry warg stands here, sniffing around for flesh. *a Dwarf* is standing here. Exits: ^West^ ^Up^. * HP:Fine Move:Tired> *a Dwarf* leaves << west >> mountless. * HP:Fine Move:Tired>HIT *dwarf* They aren't here. * HP:Fine Move:Tired>West Edge of the Misty Mountains A small flower grows here, with a purple bloom and wide leaves. *a Dwarf* is standing here. Exits: ^East^ ^South^ ^West^. *a Dwarf* leaves << west >> mountless. * HP:Fine Move:Tired>HIT *dwarf* They aren't here. * HP:Fine Move:Tired>West HIT *dwarf* Overlook high in the mountains A hungry warg stands here, sniffing around for flesh. *a Dwarf* is standing here. Exits: ^East^ ^South^. * HP:Fine Move:Tired>*a Dwarf* leaves << south >> mountless. They aren't here. A hungry warg leaves << south >> mountless. * HP:Fine Move:Tired>South HIT *dwarf* Misty Mountains The corpse of an orkish cavalier is lying here. A hungry warg stands here, sniffing around for flesh. Exits: ^North^ ^East^ ^West^. * HP:Fine Move:Tired>West West They aren't here. * HP:Fine Move:Tired>HIT *dwarf* Misty Mountains A hungry warg stands here, sniffing around for flesh. Exits: ^East^ ^West^. * HP:Fine Move:Tired>West Misty Mountains Exits: ^East^ ^West^. * HP:Fine Move:Tired>West They aren't here. * HP:Fine Move:Tired>A Narrow Pass *a Dwarf* is standing here. Exits: ^East^ ^West^. * HP:Fine Move:Tired>West *a Dwarf* leaves << west >> mountless. Misty Mountains A furry, striped raccoon is here, nosing around for some berries or roots. *a Dwarf* is standing here. Exits: ^East^ ^West^. * HP:Fine Move:Tired>HIT *dwarf* *a Dwarf* leaves << west >> mountless. Misty Mountains A half-decayed corpse of a goblin. *a Dwarf* is standing here. Exits: ^East^ ^West^. The clouds begin to disappear. * HP:Fine Move:Slow>West * HP:Fine Move:Slow *a Dwarf*:Bad> You hit *a Dwarf*'s right leg extremely hard and shatter it. * HP:Fine Move:Slow *a Dwarf*:Bad> *a Dwarf* cleaves your body extremely hard. You feel a strong ache there! * HP:Fine Move:Slow *a Dwarf*:Bad>No way! You are fighting for your life! * HP:Fine Move:Slow *a Dwarf*:Bad> *a Dwarf* panics, and attempts to flee. *a Dwarf* panics, but can't stop fighting to flee. * HP:Fine Move:Slow *a Dwarf*:Bad> *a Dwarf* panics, and attempts to flee. *a Dwarf* leaves << west >> mountless. * HP:Fine Move:Slow>West Broken Mountains Exits: ^North^ ^East^ ^West^. * HP:Fine Move:Slow>HIT *dwarf* They aren't here. * HP:Fine Move:Slow>West HIT *dwarf* Broken Mountains Exits: ^East^ ^West^. * HP:Fine Move:Slow>They aren't here. * HP:Fine Move:Slow>West HIT *dwarf* Rising Hills Exits: ^East^ ^West^. * HP:Fine Move:Slow>They aren't here. * HP:Fine Move:Slow>West Rising Hills A hungry warg stands here, sniffing around for flesh. Exits: ^East^ ^West^. You hear some apparently very far noise coming from the west. * HP:Fine Move:Slow>West Rising Hills Exits: ^East^ ^West^. * HP:Fine Move:Slow>West Hills Exits: ^East^ ^West^. * HP:Fine Move:Slow>West Hills Exits: North ^East^ ^West^. * HP:Fine Move:Slow>East Hills Exits: ^East^ ^West^. * HP:Fine Move:Weak>East Rising Hills Exits: ^East^ ^West^. * HP:Fine Move:Weak>East Rising Hills A hungry warg stands here, sniffing around for flesh. *a Dwarf* is standing here. Exits: ^East^ ^West^. * HP:Fine Move:Weak> Hark narrates 'fuck' * HP:Fine Move:Weak>HIT *dwarf* * HP:Fine Move:Weak *a Dwarf*:Awful> You hit *a Dwarf*'s body extremely hard and shatter it. Your victim is shocked by your hit! * HP:Fine Move:Weak *a Dwarf*:Awful> Hark narrates 'fuck' *a Dwarf* cleaves your right leg extremely hard and tickles it. * HP:Fine Move:Weak *a Dwarf*:Awful> Hark narrates 'fuck' * HP:Fine Move:Weak *a Dwarf*:Awful> Hark narrates 'vuck' *a Dwarf* panics, and attempts to flee. *a Dwarf* leaves << west >> mountless. * HP:Fine Move:Weak> Hark narrates 'fack' West * HP:Fine Move:Weak> Hark narrates 'fuck' HIT *dwarf* Hark narrates 'fuck' * HP:Fine Move:Weak>Rising Hills *a Dwarf* is standing here. Exits: ^East^ ^West^. Hark narrates 'fuck' * HP:Fine Move:Weak>* HP:Fine Move:Weak *a Dwarf*:Awful> Hark narrates 'fuck' You approach *a Dwarf*, trying to hit him. * HP:Fine Move:Weak *a Dwarf*:Awful> Hark narrates 'fuck' * HP:Fine Move:Weak *a Dwarf*:Awful> Hark narrates 'fuck' *a Dwarf* panics, and attempts to flee. * HP:Fine Move:Weak *a Dwarf*:Awful> Hark narrates 'fuck' * HP:Fine Move:Weak *a Dwarf*:Awful> You hit *a Dwarf*'s right leg very hard and shatter it. * HP:Fine Move:Weak *a Dwarf*:Awful> *a Dwarf* panics, and attempts to flee. *a Dwarf* leaves << west >> mountless. * HP:Fine Move:Weak>West HIT *dwarf* Hills *a Dwarf* is standing here. Exits: ^East^ ^West^. * HP:Fine Move:Weak>* HP:Fine Move:Weak *a Dwarf*:Awful> You approach *a Dwarf*, trying to hit him. * HP:Fine Move:Weak *a Dwarf*:Awful> *a Dwarf* panics, and attempts to flee. *a Dwarf* leaves << east >> mountless. * HP:Fine Move:Weak> *a Dwarf* has arrived from the east. West * HP:Fine Move:Weak> *a Dwarf* leaves << west >> mountless. HIT *dwarf* * HP:Fine Move:Weak>Hills *a Dwarf* is standing here. Exits: North ^East^ ^West^. *a Dwarf* leaves << west >> mountless. * HP:Fine Move:Weak>They aren't here. * HP:Fine Move:Weak>West HIT *dwarf* Low Hills Exits: North ^East^ ^West^. * HP:Fine Move:Fainting>They aren't here. * HP:Fine Move:Fainting>West HIT *dwarf* Low Hills *a Dwarf* is standing here. Exits: North ^East^ ^West^. * HP:Fine Move:Fainting>* HP:Fine Move:Fainting *a Dwarf*:Dying> You hit *a Dwarf*'s right leg extremely hard and shatter it. *a Dwarf* is mortally wounded and will die soon if not aided. * HP:Fine Move:Fainting *a Dwarf*:Dying>stat OB: 134%, DB: 15%, PB: 0%, Armour: 1%. Wimpy: 0. Mood: aggressive. Needed: 579,581 xp, 0 tp. Wp: 10. Gold: 41. Alert: normal. Affected by: - a light wound at the body. - a light wound at the right foot. - noquit - novoid * HP:Fine Move:Fainting *a Dwarf*:Dying> You hit *a Dwarf*'s head extremely hard and shatter it. Your victim is shocked by your hit! You receive your share of experience. Congratulations! This is the first time you've killed it! Your blood freezes as you hear *a Dwarf*'s death cry. *a Dwarf* is dead! R.I.P. A shadow slowly rises above the corpse of *a Dwarf*. * HP:Fine Move:Fainting>The icy grasp of a shadow blocks your attempt! * HP:Fine Move:Fainting>stat OB: 134%, DB: 15%, PB: 0%, Armour: 1%. Wimpy: 0. Mood: aggressive. Needed: 540,709 xp, 0 tp. Wp: 12. Gold: 41. Alert: normal. Affected by: - a light wound at the body. - a light wound at the right foot. - noquit - novoid * HP:Fine Move:Fainting> A shadow whispers 'I won't allow the looting of my fallen body!' * HP:Fine Move:Fainting>nar Dwarf dies. Ok. * HP:Fine Move:Fainting>linc look in corpse corpse (here) : a battle axe (brand new) a butcher knife (brand new) a forest green cloak (brand new) a hooded brass lantern a large wooden wall shield (worn out) a pair of iron-shod boots (brand new) a pair of ringmail gloves (brand new) a pair of ringmail leggings (brand new) a pair of ringmail sleeves (brand new) a pan a plain leather belt a ringmail coif (brand new) a ringmail hauberk (brand new) a thin, hairy plant a pile of coins a water skin a keyring a leather backpack a large sack * HP:Fine Move:Fainting>tro # *** TROPHY *** (Number Killed, Knowledge, Mobile) | 1, 0%, #Pahila | 1, 0%, #Asmandeus | | 1, 0%, #Eilard | 1, 0%, #Toko | | 1, 0%, #Thengul | 1, 0%, #Pitch | | 2, 0%, #Thoriam | 1, 0%, #Asyris | | 1, 0%, #Erian | 1, 0%, #Maya | | 1, 0%, #Valanor | 2, 1%, #Kharas | | 1, 0%, #Ilmarin | 1, 0%, #Furfoot | | 1, 0%, #Thundur | 1, 0%, #Smash | | 1, 0%, #Vande | 2, 0%, #Krossen | * HP:Fine Move:Fainting> # $name is now set to {Mopi}. Mopi tells you 'clap' * HP:Fine Move:Weak> # $name is now set to {Mopi}. Mopi tells you 'who was?' * HP:Fine Move:Weak> Zanetha narrates 'dwarf still here' * HP:Fine Move:Weak>nar Pahila, no need to guards moors - me exh after this narrate =) Ok. * HP:Fine Move:Weak>norm Arglebargle, glop-glyf!?! * HP:Fine Move:Weak> You hear some apparently rather far noise coming from the east. * HP:Fine Move:Weak>sc 546/614 hit, and 15/125 moves. * HP:Fine Move:Slow>whois pahila Pahila is a level nineteen Dwarven Axemaster. // Was 39k exp, 2 wps. Didn't bother looting, went to warrens and critted Fardin instead! //