Start logging: 03.05.2000 14:53 Logged by *Krossen the Troll* the 3rd of May, 2000 // As I went straight into a loop when entering the Shire I got exhausted and decided to rest grating during night. Gahuurk dies and I move to the "Nen-i-Sūl grating", with 2 or so ticks till burn.(I just spam from NIS to Warrens) // o>w The Watery Chute Exits: ^East^ Up. The ground is frozen solid. o>upd You can't seem to spot any keyholes. o>It seems to be locked. o>u # $door is now set to {grating}. The grating seems to be closed. o>upd You can't seem to spot any keyholes. o>It seems to be locked. o>e The Source of the Nen-i-Sūl Exits: ^North^ ^East^ ^South^ West ^Up^. The water is frozen solid. o>w The Watery Chute Exits: ^East^ Up. The ground is frozen solid. o>East The Source of the Nen-i-Sūl Exits: ^North^ ^East^ ^South^ West ^Up^. The water is frozen solid. o>East The Nen-i-Sūl A grey hare stands alert, looking and listening for predators. A fat carp swims here. Exits: ^North^ ^East^ ^South^ ^West^. o>South The Nen-i-Sūl A bedraggled man stumbles as best he can across the terrain. Exits: ^North^ ^South^ ^West^. o>East Alas, you cannot go that way... o>South You carefully try to walk on the frozen water. The Nen-i-Sūl Exits: ^North^ ^East^ ^Up^. o>East You carefully try to walk on the frozen water. The Nen-i-Sūl Exits: ^East^ ^West^. o>East You carefully try to walk on the frozen water. Bend in the Nen-i-Sūl Exits: South ^West^. o>South You carefully try to walk on the frozen water. Under the Nen-i-Sūl Bridge Exits: ^North^ ^South^ ^Up^. o>Up You carefully try to walk on the frozen water. Bridge over the Nen-i-Sūl Exits: ^East^ ^West^ Down. The ground is frozen solid. o>East East East Bend in the Old East Road Exits: ^North^ ^East^ ^West^. o>East The Three-fools' Stone Some small rocks have been piled into a mound here. Exits: ^North^ ^East^ ^West^. o>time Grasslands Exits: ^North^ ^East^ ^West^. o>East Plains Exits: ^North^ ^East^ ^West^. o>According to the Dśnadan calendar, it is: East 6am on Hevensday, the 5th of Astron, Year 2992 of the Third Age. [N:07pm : D:07am] You don't feel well outside. It should be the end of the night soon. Real time is Wed May 3 12:50:15 2000 GMT. Last reboot due to auto-reboot at Wed May 3 08:58:48 2000 GMT o>Plains Exits: ^North^ ^East^ ^South^ ^West^. o>East South Plains Exits: ^North^ ^East^ ^South^ ^West^. o>East A Patch of Brush Exits: ^North^ ^East^ ^South^ ^West^. o>East Plains Exits: ^North^ ^East^ ^West^. o>South Rough Grounds Exits: ^North^ ^East^ ^South^ ^West^. o>Rough Grounds Exits: ^North^ ^East^ ^South^ ^West^. o>South Rough Grounds Exits: ^North^ ^East^ ^South^ ^West^. o>South Rough Grounds Exits: ^North^ ^East^. o>South Alas, you cannot go that way... o>East Alas, you cannot go that way... o>Chalk Plains Exits: ^North^ ^East^ ^South^ ^West^. o>East East Chalk Plains A giant rat patters against you, squeaking maliciously. Exits: ^North^ ^East^ ^South^ ^West^. o>East Chalk Plains Exits: ^North^ ^East^ ^South^ ^West^. o>East South A Tall Stand of Weeds The patch of weeds here shifts strangely in the breeze. The patch of weeds here shifts strangely in the breeze. Exits: ^North^ ^East^ ^South^ ^West^. o>East A Tall Stand of Weeds The patch of weeds here shifts strangely in the breeze. Exits: ^North^ ^East^ ^South^ ^West^. o>East In The Brush Exits: ^North^ ^East^ South ^West^. o>South A Tall Stand of Weeds The patch of weeds here shifts strangely in the breeze. The patch of weeds here shifts strangely in the breeze. A raider is here, looking for plunder. A raider is here, looking for plunder. Exits: ^North^ ^East^ ^South^ ^West^. o>South In the Brush Exits: ^North^ ^East^ ^South^ ^West^. o>South In the Brush Exits: ^North^ ^East^ ^West^. o>East Alas, you cannot go that way... o>Alas, you cannot go that way... o>East Lonely Scrubland Exits: ^North^ ^East^ ^West^. o>East # $name is now set to {Anat}. Anat tells you 'Tairach tells you 'from neni: d n w w nnww'' // Blush, didn't have dirs. A Tall Stand of Weeds Exits: ^North^ ^East^ ^West^. o>East The Flats Exits: North ^East^ ^West^. o>East The Flats Exits: North ^East^ ^West^. o>East East The Flats Exits: ^North^ ^East^ ^West^. o>In The Brush Exits: ^North^ ^East^ ^West^. o>The Flats Exits: ^North^ ^East^ ^West^. o>East The Flats Exits: ^North^ ^East^ ^West^. o>East Rolling Plains Exits: ^North^ ^East^ ^West^. o>East Rolling Plains Exits: ^North^ ^East^ ^West^. o>East Rolling Plains Exits: ^North^ ^East^ ^West^. o>East Broken Plains Exits: ^North^ ^East^ ^West^. o>East Broken Plains Exits: ^North^ ^East^ ^West^. o>East Desolate Plains Exits: ^North^ ^East^ ^West^. o>East Irregular Ground Exits: ^North^ ^East^ ^West^. o>East The shadows are dispelled by the sun rising in the east. // A'ight! Let's get going... // *>North North North Above the River Exits: ^North^ ^West^. *>Above a River Canyon Exits: ^North^ ^South^ ^West^. *>Broken Plains Exits: ^North^ ^South^ ^West^. *>North Broken Plains Exits: ^North^ ^South^ ^West^. *>North Broken Plains Exits: ^North^ ^West^. *>North A Stand of Stunted Trees A small plant grows here, with long, pointed leaves and flowers at its top. A tree-snake lies wrapped around one of the tree branches. A tree-snake lies wrapped around one of the tree branches. A tree-snake lies wrapped around one of the tree branches. Exits: ^North^ ^East^ ^South^ ^West^. *>A Stand of Stunted Trees A small plant grows here, with long, pointed leaves and flowers at its top. The corpse of the tree-snake is lying here. The corpse of the tree-snake is lying here. Exits: ^North^ ^East^ ^South^ ^West^. *>North Old East Road Exits: ^North^ ^East^ ^South^ ^West^. *>East Old East Road Exits: ^North^ ^East^ ^South^ ^West^. *>East East Old East Road Exits: ^North^ ^East^ ^South^ ^West^. *>East Old East Road Exits: ^North^ ^East^ ^South^ ^West^. *>East Old East Road Exits: ^North^ ^East^ ^South^ ^West^. *>East A Roadside Thicket The corpse of a brown snake is lying here. A brown snake watches you. Exits: ^North^ ^South^ ^West^. *>East Alas, you cannot go that way... *>Alas, you cannot go that way... *>North Old East Road Exits: ^North^ ^East^ ^South^ ^West^. *>East Old East Road Exits: ^North^ ^East^ ^West^. *>East Old East Road Exits: ^North^ ^East^ ^South^ ^West^. *>East Old East Road Exits: ^East^ ^South^ ^West^. *>East Old East Road Exits: ^East^ ^South^ ^West^. *>East Old East Road Exits: ^East^ ^South^ ^West^. *>East Old East Road Exits: ^East^ ^West^. *>East Old East Road Exits: ^East^ ^West^. *>East Old East Road Exits: ^East^ ^South^ ^West^. *>East Old East Road Exits: ^East^ ^West^. *>East Old East Road Exits: ^East^ ^West^. *>East Old East Road Exits: ^North^ ^East^ ^South^ ^West^. *>South Old East Road A grey wolf is here, salivating profusely. Exits: ^North^ ^East^ ^South^ ^West^. *>East The rabid, grey wolf lightly hits your right leg and tickles it. No way! You are fighting for your life! * HP:Fine the rabid, grey wolf:Healthy>East No way! You are fighting for your life! You hit the rabid, grey wolf's right hindfoot extremely hard and shatter it. * HP:Fine the rabid, grey wolf:Hurt>b d bash d East East East East East East The rabid, grey wolf lightly hits your right foot and tickles it. Your bash at the rabid, grey wolf sends it sprawling. * HP:Fine>Old East Road Exits: ^North^ ^East^ ^South^ ^West^. * HP:Fine>Old East Road Exits: ^North^ ^East^ ^South^ ^West^. * HP:Fine>Old East Road Exits: ^East^ ^West^. * HP:Fine>t anat fuck I'm gonna sun // I won't rest till I'm in the Warrens! Old East Road Exits: ^North^ ^West^. * HP:Fine>Alas, you cannot go that way... * HP:Fine>North Alas, you cannot go that way... * HP:Fine>Ok. * HP:Fine>North Old East Road Exits: ^North^ ^South^. * HP:Fine>North Old East Road Exits: ^North^ ^South^. * HP:Fine>North A Bend in the Road Exits: ^East^ ^South^. * HP:Fine>East Alas, you cannot go that way... * HP:Fine>Old East Road Exits: ^East^ ^South^ ^West^. * HP:Fine>East Bend in the Old East Road Exits: ^North^ ^East^ ^South^ ^West^. * HP:Fine>South Bend in the Old East Road Exits: ^North^ ^East^ ^South^ ^West^. * HP:Fine Move:Tired>East Old East Road Exits: ^North^ ^East^ ^South^ ^West^. * Move:Tired>East Bend in the Old East Road Exits: ^North^ ^East^ ^South^ ^West^. * Move:Tired>North Bend in the Old East Road Exits: ^North^ ^East^ ^South^ ^West^. * Move:Tired>East Old East Road Exits: ^North^ ^East^ ^South^ ^West^. * Move:Tired>East Bend in the Old East Road Exits: ^North^ ^East^ ^South^ ^West^. * Move:Tired>South East Bend in the Old East Road Exits: ^North^ ^East^ ^South^. * Move:Tired>East The Last Bridge Exits: ^East^ ^West^. * Move:Tired>mp Junction to an Inn Exits: ^North^ ^East^ ^South^ ^West^. * Move:Tired>You aren't wearing a fur. * Move:Tired>East You can't find a cloak in the pack. * Move:Tired>East You don't have a cloak. * Move:Tired>You don't have a fur. * Move:Tired>Bend in the Old East Road Exits: ^North^ ^South^ ^West^. * Move:Tired>North Alas, you cannot go that way... * Move:Tired>Forested Hills Exits: ^North^ ^East^ ^South^ ^West^. * Move:Tired>North Edge of the Forest The snake slithers towards you. Exits: ^North^ ^East^ ^South^ ^West^. * Move:Tired>North East North North You carefully try to walk on the frozen water. The Mitheithel Exits: ^North^ ^East^ ^South^ ^West^. The water is frozen solid. * Move:Tired>You carefully try to walk on the frozen water. Light Forest Exits: ^North^ ^East^ ^South^ ^West^. The ground is frozen solid. * Move:Tired>North Rocky Plains Exits: ^East^ ^South^ ^West^. * Move:Tired>Alas, you cannot go that way... * Move:Tired>Alas, you cannot go that way... * Move:Tired>East Rocky Plains Exits: ^East^ ^South^ ^West^. * Move:Tired>East Forested Slope Exits: ^East^ ^South^ ^West^. * Move:Tired>East Withered Forest Exits: ^East^ ^West^. * Move:Tired>East Edge of the Forest Exits: ^East^ ^South^ ^West^. * Move:Tired>East On the Plateau Exits: ^East^ ^West^. * Move:Tired>East Under the High Ridge Exits: ^East^ ^South^ ^West^. * Move:Tired>East Forested Slope Exits: ^East^ ^South^ ^West^. * Move:Tired>East Rocky Plain Exits: ^East^ South ^West^. * Move:Tired>East # $name is now set to {Anat}. Anat tells you 'damn damn' Rocky Plain Exits: ^East^ ^West^. * Move:Tired>East Rocky Plain A large eagle soars above you. Exits: ^East^ South ^West^. * Move:Tired>East Rocky Plain Exits: East South ^West^. * Move:Tired>East Smothering Grove Exits: East South ^West^. o Move:Slow>East # $name is now set to {Khwaj}. Khwaj tells you 'droppa link' Deep Within a Smothering Grove A grey hare stands alert, looking and listening for predators. Exits: East West. o Move:Slow>East Smothering Grove Exits: South West. o Move:Slow>East Alas, you cannot go that way... o Move:Slow>South Small Hill in the Pine Forest Exits: North ^East^ South. o Move:Slow>East Rocky, Barren Plains Exits: ^North^ ^East^ ^South^ West. * Move:Slow>East Thorny Bushes Scattered on Rocky Plains A fierce boar is here, grunting at you. Exits: ^North^ East South ^West^. * Move:Slow> The boar leaves << north >> mountless. * Move:Slow>North Wooded Hills A fierce boar is here, grunting at you. Exits: ^East^ ^South^ ^West^. * Move:Slow>North Alas, you cannot go that way... * Move:Slow>East Grassy Hillocks Exits: ^East^ South ^West^. * Move:Slow>East Grassy Plains Exits: ^East^ ^South^ ^West^. * Move:Slow>East Pine Clad Hills Exits: ^East^ ^South^ ^West^. * Move:Slow>East Pine Clad Hills A great bustard strides over the grass. Exits: ^East^ ^West^. * Move:Slow>East Atop a Panoramic Eminence Exits: ^North^ ^South^ ^West^ ^Down^. * Move:Slow>East Alas, you cannot go that way... * Move:Slow>North Wooded Hills Exits: North ^East^ ^South^. * Move:Slow>North Deep, Dank Forest Exits: North ^East^ ^South^. o Move:Slow>North Deep, Dank Forest A ferocious warg is here, snarling angrily. Exits: ^North^ ^East^ South. o Move:Weak>East Ancient Fields Exits: ^North^ ^East^ West ^Up^. * Move:Weak>North At Some Fallen Trees Exits: North ^East^ ^South^ ^West^. * Move:Weak>North In a Deep Forest Exits: North East ^South^ ^West^. o Move:Weak>North In the Shadow of Huge Trees Exits: ^North^ East South ^West^. o Move:Weak>East Edge of a Dark Forest Exits: ^North^ ^East^ South West. o Move:Weak>East Wet Plains Exits: ^North^ ^South^ West ^Up^. * Move:Weak>North An Old Farm Field Exits: ^East^ ^South^ ^West^. * Move:Weak>North Alas, you cannot go that way... * Move:Weak>East A Trail by a Field Exits: ^North^ ^East^ ^South^ ^West^. * Move:Weak>East At Some Young Spruces Exits: ^North^ ^East^ ^South^ ^West^. * Move:Weak>North On a Forested Trail Exits: ^North^ ^East^ ^South^ ^West^. * Move:Weak>North A Break in the Forest Exits: ^North^ ^East^ ^South^ ^West^. * Move:Weak>North Opening in the Forest A grey wolf is here, salivating profusely. Exits: ^East^ ^South^ West. The rabid, grey wolf leaves << south >> mountless. * Move:Weak>North Alas, you cannot go that way... * Move:Weak>East Edge of the Dreary Forest Exits: ^East^ ^South^ ^West^. * Move:Weak>East Ant Hill in the Dreary Forest A colony of red ants is here. The ants seem to ignore you. Exits: ^East^ ^South^ ^West^. * Move:Weak>East Plain Beside the Gloomy Forest A fallow deer is grazing peacefully here. A fallow deer is grazing peacefully here. Exits: ^East^ ^South^ ^West^. * Move:Fainting>East On a Trail Exits: ^East^ ^South^ ^West^. * Move:Fainting>qpq You get a flask of orkish draught from a sable pouch. * Move:Fainting>Ok. The draught burns down your throat, and a fiery feeling fills your limbs. You feel sick. * HP:Fine Move:Tired>East Bend in a Trail Exits: ^North^ ^East^ ^South^ ^West^. * HP:Fine Move:Tired>North Small Trail Exits: North ^East^ ^South^. * HP:Fine Move:Tired>North The day has begun. The sun burns you! You slowly turn into stone. // AAAAAAAAAH!!! North // You get a niiiiiice delay when you get burned. Dreary Forest Exits: North *East* *South*. o HP:Hurt Move:Tired>North Dark Dreary Forest Exits: North East South. o HP:Hurt Move:Tired>North Dark Dreary Forest The corpse of a giant earth beetle is lying here. Exits: East South Down. o HP:Hurt Move:Tired>Alas, you cannot go that way... o HP:Hurt Move:Tired>North Alas, you cannot go that way... o HP:Hurt Move:Tired>Down South A Smelly Tunnel A demon wolf lurks here, its dark form twisting and hiding its shape. nar PHEW! Gowaine narrates 'Yo! Waaasssssssssssss-up :P' nar Third time I taste the sun, no fourht. Anat tells you 'hehe :)' nar I rock! nar On 1 tick from nis to warrens. Duvel tells you 'you nearly sundied?' Gattling tells you 'hihihi' nar 230hps burn nar *bounce* ap Fickiafacki. Gattling tells you 'du e fan inte klok' ap snicker Hurliburli narrates 'Just chillin whatchin the game, having a bud' ap HAde fel nyckel till grating. Huhu narrates 'damge at sun is level * 5? :)' ap Från utsidan. Gowaine narrates 'true' Gattling tells you 'hehe' ap pout t anat tell Tairach thanks btw. Duvel narrates 'erm no' Duvel narrates 'dam sun is always different =\P' Gowaine narrates 'theres a site u can watch all those commercials' // I'm still shaky when I read this log. //