o HP:Fine>trac You carefully examine the ground around you, looking for tracks... Olwúrz stops using a black pair of padded boots. Olwúrz puts his feet in a pair of iron-shod boots. You see: - a track of an Orc coming from the south (done less than 1 hour ago). - a track of an Orc coming from the south (done less than 1 hour ago). - a track of *an Elf* leading east (done less than 2 hours ago). - a track of *a Dwarf* leading east (done less than 2 hours ago). - a track of *a Dwarf* leading east (done less than 2 hours ago). - a track of *a Dwarf* leading east (done less than 2 hours ago). - a track of *an Elf* coming from the south (done less than 2 hours ago). - a track of *a Dwarf* coming from the south (done less than 2 hours ago). - a track of *a Dwarf* coming from the south (done less than 2 hours ago). - a track of *a Dwarf* coming from the south (done less than 2 hours ago). - a track of a hungry warg leading south (done less than 3 hours ago). - a track of a hungry warg leading north (done less than 6 hours ago). - two tracks of a hungry warg leading east (done less than 10 hours ago). Inactivity timeout postponed... You stop searching. o HP:Fine>e Flat Terrace Exits: west, down. o HP:Fine>d Terrace A hungry warg stands here, sniffing around for flesh. Exits: east, up. o HP:Fine>e Valley Floor Exits: east, west. o HP:Fine>e Valley Floor Exits: north, east, west. o HP:Fine>e Valley Floor Exits: east, south, west. o HP:Fine>s Valley Floor Exits: north, east, south, west. o HP:Fine>d Alas, you cannot go that way... o HP:Fine>e Valley Floor Olwúrz is standing here. Exits: north, east, south, west. o HP:Fine>s Narrow Passage A hungry warg stands here, sniffing around for flesh. A hungry warg stands here, sniffing around for flesh. Exits: north, south, west. o HP:Fine>s Narrow Passage Exits: north, east, up. o HP:Fine>e Sunken Slope Exits: east, west. o HP:Fine>e Sunken Slope Exits: west, down. o HP:Fine>d Crevice Exits: north, up. o HP:Fine>n Dark Tunnel A hungry warg stands here, sniffing around for flesh. Exits: north, south. The fog disappears. o HP:Fine>n Before the Iron Door Exits: (north), south. o HP:Fine>trac You carefully examine the ground around you, looking for tracks... sd exit Door set to: exit Olwúrz gets a strip of dried meat from a leather backpack. te TARGET: Now hitting 1.*elf*! You see: - a track of an Orc coming from the south (done less than 1 hour ago). - a track of an Orc coming from the south (done less than 1 hour ago). - a track of *an Elf* leading north (done less than 1 hour ago). - a track of *a Dwarf* leading north (done less than 1 hour ago). - a track of *a Dwarf* leading north (done less than 1 hour ago). - a track of *a Dwarf* leading north (done less than 1 hour ago). - a track of *an Elf* coming from the south (done less than 1 hour ago). - a track of *a Dwarf* coming from the south (done less than 1 hour ago). - a track of *a Dwarf* coming from the south (done less than 1 hour ago). - a track of *a Dwarf* coming from the south (done less than 1 hour ago). - a track of a hungry warg leading south (done less than 1 hour ago). Olwúrz gets a strip of dried meat from a leather backpack. Olwúrz eats a strip of dried meat. Olwúrz eats a strip of dried meat. You stop searching. o HP:Fine> WARNING: inactivity timeout in 5 seconds. [score] n 423/442 hits and 133/154 moves. o HP:Fine>Entrance Hall A huge, wild-eyed beast turns to you and roars ferociously. Exits: east, (south). o HP:Fine>e Catacombs A spirit floats towards you and howls with an evil laughter. Exits: north, west. o HP:Fine>n n Narrow Tunnel Exits: east, south, west. o HP:Fine>Alas, you cannot go that way... o HP:Fine>w n Narrow Tunnel Exits: east, west. o HP:Fine>n Alas, you cannot go that way... o HP:Fine>n Alas, you cannot go that way... o HP:Fine>Alas, you cannot go that way... o HP:Fine>w Narrow Tunnel Exits: north, east. o HP:Fine>n n Catacombs Exits: north, south. o HP:Fine>n Ancient Chamber A dark intangible shadow turns to face you. An ancient spirit, dressed in the arms of a soldier, challenges you. An ancient spirit, dressed in the arms of a soldier, challenges you. Exits: north, south. o HP:Fine>Wide Stairs A soft pouch, made from leather, has been left here. *a Dwarf* is standing here. *a Dwarf* is standing here. *Tili the Dwarf* is standing here. *an Elf* (ff) is standing here. Exits: south, up. ! HP:Fine>kk [kill 1.*elf*] *a Dwarf* intercepts your blow. You crush *a Dwarf*'s left foot hard and tickle it. *a Dwarf* cleaves your left foot hard and tickles it. ! HP:Fine *a Dwarf*:Fine> *a Dwarf* intercepts Olwúrz' blow. Olwúrz pounds *a Dwarf*'s left leg very hard and tickles it. *a Dwarf* cleaves Olwúrz' body extremely hard and tickles it. ! HP:Fine *a Dwarf*:Fine>look Wide Stairs A soft pouch, made from leather, has been left here. *a Dwarf* is here, fighting Olwúrz. *a Dwarf* is here, fighting YOU. *Tili the Dwarf* is standing here. *an Elf* (ff) is standing here trying to concentrate. Olwúrz is here, fighting *a Dwarf*. ! HP:Fine *a Dwarf*:Fine> Olwúrz panics, but can't stop fighting to flee. ! HP:Fine *a Dwarf*:Fine> *an Elf* (ff) utters the words 'qahijf gsfal' *an Elf* (ff) sprays you with piercing rays of many-coloured light. ! HP:Fine *a Dwarf*:Fine>flee --- 1m*a Dwarf* tries to get out ---] *a Dwarf* leaves south. Arglebargle, glop-glyf!?! --- Olwúrz tries to get out --- Olwúrz leaves south. ! HP:Fine> *Tili the Dwarf* cleaves your body extremely hard. You feel a strong ache there! ! HP:Fine *Tili the Dwarf*:Healthy> *an Elf* (ff) begins some strange incantations... ! HP:Fine *Tili the Dwarf*:Healthy>flee *a Dwarf* quickly approaches, trying to cleave you. PANIC! You can't quit the fight! ! HP:Fine *Tili the Dwarf*:Healthy> You flee head over heels. Raised Dais A strip of leather with a buckle is lying here. A cloak mottled in green and brown, and stinking to high heaven lies here. A pair of plate greaves are lying here. A pair of plate vambraces are lying here. An old-looking ring, covered with runes, lies here. A tiny glittering pin has been dropped here. A dark intangible shadow turns to face you. An ancient spirit, dressed in the arms of a soldier, challenges you. A dark intangible shadow turns to face you. An ancient spirit, dressed in the arms of a soldier, challenges you. A spirit floats towards you and howls with an evil laughter. A red-eyed creature glares at you, its steely talons sharp and deadly. A hungry warg stands here, sniffing around for flesh. Exits: down. o HP:Fine> The bloodwight hits your right foot extremely hard. o HP:Fine the bloodwight:Fine>d No way! You are fighting for your life! o HP:Fine the bloodwight:Fine>flee A spirit-soldier hits your left foot extremely hard and tickles it. You flee head over heels. Wide Stairs A soft pouch, made from leather, has been left here. *a Dwarf* is standing here. *Tili the Dwarf* is standing here. *an Elf* (ff) is standing here. Exits: south, up. ! HP:Hurt>d *a Dwarf* quickly approaches, trying to cleave you. No way! You are fighting for your life! ! HP:Hurt *a Dwarf*:Fine>s No way! You are fighting for your life! *a Dwarf* cleaves your right leg extremely hard. You feel a strong ache there! ! HP:Hurt *a Dwarf*:Fine>s No way! You are fighting for your life! You crush *a Dwarf*'s right arm extremely hard. ! HP:Hurt *a Dwarf*:Hurt>flee You flee head over heels. Raised Dais A strip of leather with a buckle is lying here. A cloak mottled in green and brown, and stinking to high heaven lies here. A pair of plate greaves are lying here. A pair of plate vambraces are lying here. An old-looking ring, covered with runes, lies here. A tiny glittering pin has been dropped here. A dark intangible shadow turns to face you. An ancient spirit, dressed in the arms of a soldier, challenges you. A dark intangible shadow turns to face you. An ancient spirit, dressed in the arms of a soldier, challenges you. A spirit floats towards you and howls with an evil laughter. A red-eyed creature glares at you, its steely talons sharp and deadly. A hungry warg stands here, sniffing around for flesh. Exits: down. o HP:Hurt>d s Wide Stairs A soft pouch, made from leather, has been left here. *a Dwarf* is standing here. *Tili the Dwarf* is standing here. *an Elf* (ff) is standing here. Exits: south, up. ! HP:Hurt>s Ancient Chamber A dark intangible shadow turns to face you. An ancient spirit, dressed in the arms of a soldier, challenges you. An ancient spirit, dressed in the arms of a soldier, challenges you. Exits: north, south. o HP:Hurt>Catacombs *a Dwarf* is here, fighting Olwúrz. Olwúrz is here, fighting *a Dwarf*. Exits: north, south. ! HP:Hurt> --- Olwúrz tries to get out --- ! HP:Hurt> *a Dwarf* has arrived from the north. *Tili the Dwarf* has arrived from the north. *an Elf* (ff) has arrived from the north. --- Olwúrz tries to get out --- ! HP:Hurt> *an Elf* (ff) begins some strange incantations... --- 1m*a Dwarf* tries to get out ---] *a Dwarf* leaves south. k *dwarf* Arglebargle, glop-glyf!?! ! HP:Hurt>s *a Dwarf* cleaves Olwúrz' body hard and tickles it. You approach *a Dwarf*, trying to crush him. ! HP:Hurt *a Dwarf*:Hurt Olwúrz:Fine>No way! You are fighting for your life! Olwúrz pounds *a Dwarf*'s body extremely hard. ! HP:Hurt *a Dwarf*:Hurt Olwúrz:Fine>e You crush *a Dwarf*'s right foot extremely hard. ! HP:Hurt *a Dwarf*:Hurt Olwúrz:Fine>s No way! You are fighting for your life! ! HP:Hurt *a Dwarf*:Hurt Olwúrz:Fine>flee *Tili the Dwarf* cleaves Olwúrz' body extremely hard. No way! You are fighting for your life! --- Olwúrz tries to get out --- Olwúrz leaves south. ! HP:Hurt *a Dwarf*:Hurt>*an Elf* (ff) begins some strange incantationsNarrow Tunnel *a Dwarf* is standing here. Olwúrz is standing here. Exits: north, east. ! HP:Hurt>e *a Dwarf* leaves north. o HP:Hurt>s Narrow Tunnel Exits: east, west. o HP:Hurt>Alas, you cannot go that way... Olwúrz leaves east. o HP:Hurt>s You hear some apparently very close noise coming from the west. Alas, you cannot go that way... o HP:Hurt>e Narrow Tunnel Exits: east, south, west. o HP:Hurt>s Catacombs A spirit floats towards you and howls with an evil laughter. Exits: north, west. A spirit leaves west. o HP:Hurt>w w Entrance Hall A huge, wild-eyed beast turns to you and roars ferociously. A spirit floats towards you and howls with an evil laughter. Exits: east, (south). o HP:Hurt>s Alas, you cannot go that way... o HP:Hurt>Before the Iron Door Olwúrz is standing here. Exits: (north), south. o HP:Hurt>cd [close exit] Ok. o HP:Hurt>od [open exit] Ok. o HP:Hurt>sc 273/442 hits and 119/154 moves. o HP:Hurt>where Players in your zone -------------------- Olwúrz - Before the Iron Door Zigrakh - Before the Iron Door o HP:Hurt> *a Dwarf* has arrived from the north. ! HP:Hurt> Olwúrz closes the irondoor. ! HP:Hurt>cd [close exit] It's already closed! Olwúrz pounds *a Dwarf*'s right foot extremely hard and shatters it. ! HP:Hurt>k *dwarf* You crush *a Dwarf*'s right leg extremely hard. --- 1m*a Dwarf* tries to get out ---] Arglebargle, glop-glyf!?! ! HP:Hurt *a Dwarf*:Wounded Olwúrz:Fine> *a Dwarf* strongly cleaves Olwúrz' right arm and tickles it. ! HP:Hurt *a Dwarf*:Wounded Olwúrz:Hurt> --- 1m*a Dwarf* tries to get out ---] Arglebargle, glop-glyf!?! ! HP:Hurt *a Dwarf*:Wounded Olwúrz:Hurt> --- 1m*a Dwarf* tries to get out ---] *a Dwarf* leaves south. Arglebargle, glop-glyf!?! o HP:Hurt>s k *dwarf* s k *dwarf* Dark Tunnel *a Dwarf* is standing here. Exits: north, south. *a Dwarf* leaves south. o HP:Hurt>They aren't here. o HP:Hurt>Crevice A hungry warg stands here, sniffing around for flesh. *a Dwarf* is standing here. Exits: north, up. You see some fog coming from the north. * HP:Hurt>You approach *a Dwarf*, trying to crush him. Olwúrz approaches *a Dwarf*, trying to pound him. * HP:Hurt *a Dwarf*:Wounded>s No way! You are fighting for your life! *a Dwarf* panics, but can't stop fighting to flee. * HP:Hurt *a Dwarf*:Wounded> Olwúrz pounds *a Dwarf*'s body extremely hard and shatters it. * HP:Hurt *a Dwarf*:Bad> *a Dwarf* cleaves your right foot extremely hard. You feel a strong ache there! You crush *a Dwarf*'s left foot extremely hard and shatter it. * HP:Hurt *a Dwarf*:Bad> --- 1m*a Dwarf* tries to get out ---] *a Dwarf* leaves north. Arglebargle, glop-glyf!?! * HP:Hurt>n Dark Tunnel *a Dwarf* is standing here. Exits: north, south. The fog disappears. ! HP:Hurt>k *dwarf* ! HP:Hurt *a Dwarf*:Bad>k *dwarf* Olwúrz approaches *a Dwarf*, trying to pound him. You're already fighting! --- 1m*a Dwarf* tries to get out ---] *a Dwarf* leaves south. Arglebargle, glop-glyf!?! o HP:Hurt>s Crevice A hungry warg stands here, sniffing around for flesh. *a Dwarf* is standing here. Exits: north, up. You see some fog coming from the north. * HP:Hurt>k *dwarf* You approach *a Dwarf*, trying to crush him. A hungry warg leaves up. * HP:Hurt *a Dwarf*:Bad>u No way! You are fighting for your life! --- 1m*a Dwarf* tries to get out ---] *a Dwarf* leaves up. k *dwarf* Arglebargle, glop-glyf!?! * HP:Hurt>u They aren't here. * HP:Hurt>k *dwarf* Sunken Slope A hungry warg stands here, sniffing around for flesh. Exits: west, down. * HP:Hurt>They aren't here. * HP:Hurt>w Sunken Slope Exits: east, west. * HP:Hurt>w Narrow Passage Exits: north, east, up. * HP:Hurt>n Narrow Passage A hungry warg stands here, sniffing around for flesh. A hungry warg stands here, sniffing around for flesh. Exits: north, south, west. o HP:Hurt> Olwúrz carefully examines the ground around him, looking for tracks... o HP:Hurt>w Burial Cave *a Dwarf* is standing here. Exits: east. The fog disappears. ! HP:Hurt>w Alas, you cannot go that way... ! HP:Hurt> *a Dwarf* leaves east. o HP:Hurt>k *dwarf* They aren't here. o HP:Hurt>e k *dwarf* Narrow Passage A hungry warg stands here, sniffing around for flesh. A hungry warg stands here, sniffing around for flesh. Exits: north, south, west. You see some fog coming from the north. o HP:Hurt>They aren't here. o HP:Hurt>n Valley Floor *a Dwarf* is standing here. Exits: north, east, south, west. Olwúrz pounds *a Dwarf*'s body extremely hard and shatters it. *a Dwarf* lightly slashes Olwúrz' right foot and tickles it. ! HP:Hurt>k *dwarf* You crush *a Dwarf*'s body extremely hard and shatter it. Your victim is shocked by your hit! [wound in: body] ! HP:Hurt *a Dwarf*:Awful Olwúrz:Hurt> --- 1m*a Dwarf* tries to get out ---] *a Dwarf* leaves south. Arglebargle, glop-glyf!?! o HP:Hurt>s Narrow Passage A hungry warg stands here, sniffing around for flesh. A hungry warg stands here, sniffing around for flesh. Exits: north, south, west. o HP:Hurt>k *dwarf* They aren't here. o HP:Hurt>s k *dwarf* Narrow Passage Exits: north, east, up. * HP:Hurt>They aren't here. * HP:Hurt>u High Ledge Exits: west, down. * HP:Hurt>k *dwarf* They aren't here. * HP:Hurt>w Burial Cave Exits: east. The fog disappears. o HP:Hurt>w Alas, you cannot go that way... o HP:Hurt>e High Ledge Exits: west, down. You see some fog coming from the north. * HP:Hurt>d Narrow Passage A hungry warg stands here, sniffing around for flesh. A hungry warg stands here, sniffing around for flesh. Exits: north, east, up. * HP:Hurt>n Narrow Passage Exits: north, south, west. o HP:Hurt>trd track *dwarf* You carefully examine the ground around you, looking for tracks... You see some tracks of *a Dwarf* leading north (done less than 1 hour ago). o HP:Hurt>n Valley Floor Exits: north, east, south, west. You see some tracks of *a Dwarf* leading west (done less than 1 hour ago). o HP:Hurt>w Valley Floor Exits: east, south, west. Olwúrz carefully examines the ground around him, looking for tracks... You see some tracks of *a Dwarf* leading west (done less than 1 hour ago). o HP:Hurt>w Valley Floor A hungry warg stands here, sniffing around for flesh. Exits: north, east, west. You stop tracking your victim. o HP:Hurt>w Valley Floor Exits: east, west. o HP:Hurt>w Terrace Exits: east, up. A hungry warg has arrived from above. * HP:Hurt>w Alas, you cannot go that way... * HP:Hurt>u Flat Terrace A hungry warg stands here, sniffing around for flesh. Exits: west, down. * HP:Hurt>w Along a Stone Wall Exits: north, east, south. The day has begun. You feel so weak under the cruel light! * HP:Hurt>w Alas, you cannot go that way... * HP:Hurt>n Square Niche *a Dwarf* is standing here trying to concentrate. Exits: south. The fog disappears. ! HP:Hurt>k *dwarf* *a Dwarf* swiftly dodges your attempt to crush him. ! HP:Hurt *a Dwarf*:Awful> --- 1m*a Dwarf* tries to get out ---] *a Dwarf* leaves south. s Arglebargle, glop-glyf!?! ! HP:Hurt>k *dwarf* Along a Stone Wall Exits: north, east, south. You see some fog coming from the north. * HP:Hurt>s k *dwarf* They aren't here. * HP:Hurt>Natural Chimney A hungry warg stands here, sniffing around for flesh. *a Dwarf* is standing here. Exits: north, up. The fog disappears. Olwúrz pounds *a Dwarf*'s body extremely hard and shatters it. *a Dwarf* is incapacitated and will slowly die, if not aided. ! HP:Hurt>u ! HP:Hurt *a Dwarf*:Dying Olwúrz:Hurt>No way! You are fighting for your life! ! HP:Hurt *a Dwarf*:Dying Olwúrz:Hurt>linc look in corpse You can't find a corpse. You crush *a Dwarf*'s right arm extremely hard and shatter it. Your victim is shocked by your hit! [wound in: right arm] You feel more experienced. Yes! You're beginning to get the idea. Your blood freezes as you hear *a Dwarf*'s death cry. *a Dwarf* has drawn his last breath! R.I.P. ! HP:Hurt>gcc get coins all.corpse You get a fortune in gold from the corpse of *a Dwarf*. There was 105 gold coins, 7 silver pennies, and 55 copper pennies. ! HP:Hurt>linc look in corpse corpse (here) : an amethyst a broad silver belt a broadsword (brand new) a forest green cloak (brand new) a great helm (brand new) a man-like root a metal breastplate (brand new) a metal wall shield (brand new) a mighty dwarven axe (dented) a pair of iron-shod boots (used) a pair of plate greaves (brand new) a pair of plate vambraces (brand new) a red ruby a stone a thick pair of metal gauntlets (brand new) a keyring with a key and a set of lock picks a leather backpack ! HP:Hurt>g axe corpse You get a mighty dwarven axe from the corpse of *a Dwarf*. ! HP:Hurt>g red corpse You get a red ruby from the corpse of *a Dwarf*. ! HP:Hurt>g pack corpse You get a leather backpack from the corpse of *a Dwarf*. ! HP:Hurt>l in i.pack backpack (carried) : five lembas wafers a receipt for a heavy pair of greaves ! HP:Hurt>drop pack You drop the backpack. ! HP:Hurt>sc 250/442 hits and 88/154 moves. ! HP:Hurt>l Natural Chimney A sturdy leather backpack has been left here. The corpse of *a Dwarf* is lying here. A hungry warg stands here, sniffing around for flesh. Olwúrz is standing here. ! HP:Hurt>20 [cha wim 20] Wimpy set to: 20 ! HP:Hurt>n Along a Stone Wall Exits: north, east, south. You see some fog coming from the north. * HP:Hurt>e Flat Terrace A hungry warg stands here, sniffing around for flesh. A hungry warg stands here, sniffing around for flesh. Exits: west, down. * HP:Hurt>d Terrace Exits: east, up. * HP:Hurt>e Valley Floor Exits: east, west. o HP:Hurt>e Valley Floor A hungry warg stands here, sniffing around for flesh. Exits: north, east, west. o HP:Hurt>e Valley Floor Exits: east, south, west. o HP:Hurt>s Valley Floor Exits: north, east, south, west. o HP:Hurt>e Valley Floor Olwúrz is standing here. Exits: north, east, south, west. o HP:Hurt> You suddenly feel a piercing chill deep within your brain! o HP:Hurt>s Narrow Passage Exits: north, south, west. o HP:Hurt>s Narrow Passage A hungry warg stands here, sniffing around for flesh. A hungry warg stands here, sniffing around for flesh. Exits: north, east, up. * HP:Hurt>e Sunken Slope Exits: east, west. * HP:Hurt>d Alas, you cannot go that way... * HP:Hurt>e Sunken Slope Exits: west, down. * HP:Hurt>d Crevice Exits: north, up. * HP:Hurt>n Dark Tunnel A spirit is here, fighting *a Dwarf*. *a Dwarf* is here, fighting a spirit. *an Elf* (ff) is here, fighting a spirit. Exits: north, south. The fog disappears. ! HP:Hurt>k *man* They aren't here. *an Elf* (ff) utters the words 'qahijf gsfal' *an Elf* (ff) sprays a spirit with painfully bright, concentrated rays of light. ! HP:Hurt> --- 1m*a Dwarf* tries to get out ---] *a Dwarf* leaves south. od [open exit] Arglebargle, glop-glyf!?! --- 1m*an Elf* (ff) tries to get out ---] You don't see any exit here. ! HP:Hurt>Arglebargle, glop-glyf!?! ! HP:Hurt>k *dwarf* They aren't here. --- 1m*an Elf* (ff) tries to get out ---] *an Elf* (ff) leaves south. Arglebargle, glop-glyf!?! o HP:Hurt> *a Dwarf* has arrived from the south. *an Elf* (ff) has arrived from the south. ! HP:Hurt>s Crevice Exits: north, up. You see some fog coming from the north. * HP:Hurt>k *dwarf* They aren't here. * HP:Hurt>k *dwarf* They aren't here. * HP:Hurt>k *dwarf* They aren't here. * HP:Hurt>k *dwarf* They aren't here. * HP:Hurt>n Dark Tunnel A spirit floats towards you and howls with an evil laughter. *an Elf* (ff) is standing here. Exits: north, south. The fog disappears. ! HP:Hurt>k *elf* You lightly crush *an Elf* (ff)'s left foot and tickle it. ! HP:Hurt *an Elf* (ff):Fine> *a Dwarf* has arrived from the north. ! HP:Hurt *an Elf* (ff):Fine>a cha mood agg Ok. --- 1m*an Elf* (ff) tries to get out ---] *an Elf* (ff) leaves north. Arglebargle, glop-glyf!?! ! HP:Hurt> *a Dwarf* quickly approaches, trying to cleave you. ! HP:Hurt *a Dwarf*:Fine>k *elf* They aren't here. ! HP:Hurt *a Dwarf*:Fine> Olwúrz joins your fight. Olwúrz pounds *a Dwarf*'s left arm extremely hard and tickles it. ! HP:Hurt *a Dwarf*:Fine> *a Dwarf* cleaves your body extremely hard. ! HP:Hurt *a Dwarf*:Fine> *an Elf* (ff) has arrived from the north. --- 1m*a Dwarf* tries to get out ---] *a Dwarf* leaves north. look Arglebargle, glop-glyf!?! ! HP:Hurt>Dark Tunnel A spirit floats towards you and howls with an evil laughter. Olwúrz is standing here. *an Elf* (ff) is standing here. ! HP:Hurt>s k *elf* *a Dwarf* has arrived from the north. Crevice Exits: north, up. You see some fog coming from the north. * HP:Hurt>They aren't here. * HP:Hurt>n Dark Tunnel A spirit is here, fighting *an Elf* (ff). *an Elf* (ff) is here, fighting a spirit. *a Dwarf* is standing here. Exits: north, south. The fog disappears. --- 1m*an Elf* (ff) tries to get out ---] *an Elf* (ff) leaves south. k *elf* Arglebargle, glop-glyf!?! ! HP:Hurt>*a Dwarf* leaves south. They aren't here. o HP:Hurt>s k *elf* Crevice *an Elf* (ff) is standing here. *a Dwarf* is standing here. Exits: north, up. You see some fog coming from the north. The bloodwight has arrived from above. * HP:Hurt>*an Elf* (ff) leaves north. They aren't here. * HP:Hurt>u k *elf* Sunken Slope Exits: west, down. * HP:Hurt>They aren't here. * HP:Hurt>d k *elf* Crevice *a Dwarf* is standing here. A red-eyed creature glares at you, its steely talons sharp and deadly. Exits: north, up. * HP:Hurt>n They aren't here. The bloodwight lightly hits *a Dwarf*'s right leg and tickles it. * HP:Hurt>k *elf* Dark Tunnel A spirit floats towards you and howls with an evil laughter. Exits: north, south. The fog disappears. o HP:Hurt>They aren't here. o HP:Hurt>n k *elf* Before the Iron Door A hungry warg stands here, sniffing around for flesh. Exits: (north), south. o HP:Hurt>They aren't here. o HP:Hurt>n Entrance Hall A huge, heavily-muscled beast is here, fighting *an Elf* (ff). *an Elf* (ff) is here, fighting a huge, heavily-muscled beast. Exits: east, (south). ! HP:Hurt>cd [close exit] Ok. ! HP:Hurt>e Catacombs Exits: north, west. *an Elf* (ff) has arrived from the west. ! HP:Hurt Move:Tired>k *elf* Olwúrz pounds *an Elf* (ff)'s body very hard. You strongly crush *an Elf* (ff)'s body. ! HP:Hurt Move:Tired *an Elf* (ff):Fine Olwúrz:Fine> --- 1m*an Elf* (ff) tries to get out ---] *an Elf* (ff) leaves west. Arglebargle, glop-glyf!?! o HP:Hurt Move:Tired>w k *elf* Entrance Hall A huge, wild-eyed beast turns to you and roars ferociously. *an Elf* (ff) is standing here. Exits: east, [south]. ! HP:Hurt Move:Tired>*an Elf* (ff) leaves east. They aren't here. o HP:Hurt Move:Tired>od [open exit] Ok. o HP:Hurt Move:Tired>e Catacombs *an Elf* (ff) is standing here. Exits: north, west. Olwúrz approaches *an Elf* (ff), trying to pound him. ! HP:Hurt Move:Tired>k *elf* You approach *an Elf* (ff), trying to crush him. ! HP:Hurt Move:Tired *an Elf* (ff):Fine Olwúrz:Fine> *an Elf* (ff) pierces Olwúrz' left arm and tickles it. ! HP:Hurt Move:Tired *an Elf* (ff):Fine Olwúrz:Fine> You see *Tili the Dwarf* scouting from the north! You crush *an Elf* (ff)'s head extremely hard and shatter it. ! HP:Hurt Move:Tired *an Elf* (ff):Hurt Olwúrz:Fine> --- 1m*an Elf* (ff) tries to get out ---] *an Elf* (ff) leaves west. Arglebargle, glop-glyf!?! You feel bolder. o HP:Hurt Move:Tired>w Entrance Hall A huge, wild-eyed beast turns to you and roars ferociously. *an Elf* (ff) is standing here. Exits: east, (south). Olwúrz pounds *an Elf* (ff)'s left arm extremely hard and shatters it. ! HP:Hurt Move:Tired>s *an Elf* (ff) begins some strange incantations... ! HP:Hurt Move:Tired>k *elf* Before the Iron Door Exits: (north), south. o HP:Hurt Move:Tired>They aren't here. o HP:Hurt Move:Tired>n Entrance Hall A huge, wild-eyed beast turns to you and roars ferociously. Olwúrz is standing here. *an Elf* (ff) is standing here. Exits: east, (south). ! HP:Hurt Move:Tired>k *elf* You approach *an Elf* (ff), trying to crush him. Olwúrz approaches *an Elf* (ff), trying to pound him. ! HP:Hurt Move:Tired *an Elf* (ff):Wounded> --- 1m*an Elf* (ff) tries to get out ---] Arglebargle, glop-glyf!?! ! HP:Hurt Move:Tired *an Elf* (ff):Wounded>od [open exit] --- 1m*an Elf* (ff) tries to get out ---] *an Elf* (ff) leaves east. It's already open! Olwúrz pounds a huge, heavily-muscled beast's left foreleg extremely hard and tickles it. o HP:Hurt Move:Tired>e Arglebargle, glop-glyf!?! --- Olwúrz tries to get out --- Olwúrz leaves east. o HP:Hurt Move:Tired>k *elf* Catacombs *an Elf* (ff) is standing here. Olwúrz is standing here. Exits: north, west. ! HP:Hurt Move:Tired>You crush *an Elf* (ff)'s body extremely hard and shatter it. Your victim is shocked by your hit! [wound in: body] ! HP:Hurt Move:Tired *an Elf* (ff):Wounded> Olwúrz approaches *an Elf* (ff), trying to pound him. --- 1m*an Elf* (ff) tries to get out ---] *an Elf* (ff) leaves north. Arglebargle, glop-glyf!?! o HP:Hurt Move:Tired> *an Elf* (ff) has arrived from the north. ! HP:Hurt Move:Tired> Olwúrz approaches *an Elf* (ff), trying to pound him. ! HP:Hurt Move:Tired>k *elf* --- 1m*an Elf* (ff) tries to get out ---] *an Elf* (ff) leaves west. They aren't here. o HP:Hurt Move:Tired>w Arglebargle, glop-glyf!?! o HP:Hurt Move:Tired>s Entrance Hall A huge, wild-eyed beast turns to you and roars ferociously. Exits: east, (south). *an Elf* (ff) has arrived from the south. ! HP:Hurt Move:Tired>k *elf* Before the Iron Door Exits: (north), south. o HP:Hurt Move:Tired>They aren't here. o HP:Hurt Move:Tired>n Entrance Hall A huge, wild-eyed beast turns to you and roars ferociously. Exits: east, (south). o HP:Hurt Move:Tired>k *elf* *an Elf* (ff) has arrived from the east. You crush *an Elf* (ff)'s right foot extremely hard and shatter it. *an Elf* (ff) is incapacitated and will slowly die, if not aided. ! HP:Hurt Move:Tired *an Elf* (ff):Dying>e No way! You are fighting for your life! ! HP:Hurt Move:Tired *an Elf* (ff):Dying>k *elf* You're already fighting! ! HP:Hurt Move:Tired *an Elf* (ff):Dying> A huge, heavily-muscled beast hits your head extremely hard. ! HP:Hurt Move:Tired *an Elf* (ff):Dying> Olwúrz joins your fight. Olwúrz pounds *an Elf* (ff)'s left leg extremely hard and shatters it. You feel more experienced. Congratulations! This is the first time you've killed it! Your blood freezes as you hear *an Elf* (ff)'s death cry. *an Elf* (ff) has drawn his last breath! R.I.P. A shadow slowly rises above the corpse of *an Elf* (ff). o HP:Hurt Move:Tired a huge, heavily-muscled beast:Fine> You crush a huge, heavily-muscled beast's body very hard and tickle it. A huge, heavily-muscled beast hits your body extremely hard. You feel a strong ache there! o HP:Wounded Move:Tired a huge, heavily-muscled beast:Fine>g staff coerps You don't see a coerps to get things from. o HP:Wounded Move:Tired a huge, heavily-muscled beast:Fine>f You flee head over heels. Catacombs Exits: north, west. o HP:Wounded Move:Tired>n Narrow Tunnel Exits: east, south, west. o HP:Wounded Move:Tired>s Catacombs Exits: north, west. o HP:Wounded Move:Tired>w s Entrance Hall The corpse of *an Elf* is lying here. A huge, wild-eyed beast turns to you and roars ferociously. The shadow of *an Elf* is floating here. Exits: east, (south). o HP:Wounded Move:Tired>Before the Iron Door Olwúrz is standing here. Exits: (north), south. o HP:Wounded Move:Tired>s Dark Tunnel A hungry warg stands here, sniffing around for flesh. Exits: north, south. o HP:Wounded Move:Tired>s Olwúrz gets a flask of orkish draught from a leather backpack. o HP:Wounded Move:Tired>Olwúrz drinks a flask of orkish draught. Olwúrz gulps down the draught, staggers but regains his balance. Crevice A spirit floats towards you and howls with an evil laughter. Exits: north, up. You see some fog coming from the north. * HP:Wounded Move:Tired>u Sunken Slope Exits: west, down. * HP:Wounded Move:Tired>trac You carefully examine the ground around you, looking for tracks... You see: - a track of an Orc coming from below (done less than 1 hour ago). - a track of an Orc coming from below (done less than 1 hour ago). - a track of the bloodwight leading west (done less than 1 hour ago). - a track of *a Dwarf* leading west (done less than 1 hour ago). - a track of *a Dwarf* coming from below (done less than 1 hour ago). - a track of an Orc leading down (done less than 1 hour ago). - a track of an Orc leading down (done less than 1 hour ago). - a track of the bloodwight leading down (done less than 1 hour ago). - a track of an Orc coming from the west (done less than 1 hour ago). - a track of an Orc coming from the west (done less than 1 hour ago). - a track of a hungry warg leading down (done less than 2 hours ago). - a track of an Orc leading west (done less than 2 hours ago). - a track of an Orc leading west (done less than 2 hours ago). - a track of *a Dwarf* leading west (done less than 2 hours ago). - a track of *a Dwarf* coming from below (done less than 2 hours ago). - a track of *an Elf* leading down (done less than 3 hours ago). - a track of *a Dwarf* leading down (done less than 3 hours ago). - a track of *a Dwarf* leading down (done less than 3 hours ago). - a track of *a Dwarf* leading down (done less than 3 hours ago). - a track of *a Dwarf* coming from the west (done less than 3 hours ago). - a track of *a Dwarf* coming from the west (done less than 3 hours ago). - a track of *a Dwarf* coming from the west (done less than 3 hours ago). Inactivity timeout postponed... - a track of *an Elf* coming from the west (done less than 3 hours ago). You stop searching, you don't seem to find anything else. * HP:Wounded Move:Tired>d Olwúrz carefully examines the ground around him, looking for tracks... Crevice Exits: north, up. * HP:Wounded Move:Tired>n Dark Tunnel A hungry warg stands here, sniffing around for flesh. A spirit floats towards you and howls with an evil laughter. Exits: north, south. The fog disappears. o HP:Wounded Move:Tired>n Before the Iron Door Exits: (north), south. o HP:Wounded Move:Tired>e Alas, you cannot go that way... o HP:Wounded Move:Tired>n Entrance Hall The corpse of *an Elf* is lying here. A huge, wild-eyed beast turns to you and roars ferociously. The shadow of *an Elf* is floating here. Exits: east, (south). o HP:Wounded Move:Tired>e Catacombs Exits: north, west. o HP:Wounded Move:Tired>n Narrow Tunnel Exits: east, south, west. o HP:Wounded Move:Tired>n Alas, you cannot go that way... o HP:Wounded Move:Tired>w Narrow Tunnel Exits: east, west. o HP:Wounded Move:Tired>w Narrow Tunnel *Tili the Dwarf* is standing here. Exits: north, east. ! HP:Wounded Move:Tired> Olwúrz carefully examines the ground around him, looking for tracks... ! HP:Wounded Move:Tired>k *dwarf* You crush *Tili the Dwarf*'s left arm extremely hard. *Tili the Dwarf* cleaves your body extremely hard. You feel a strong ache there! ! HP:Wounded Move:Tired *Tili the Dwarf*:Fine> *Tili the Dwarf* panics, and attempts to flee. *Tili the Dwarf* leaves north. o HP:Wounded Move:Tired>n Catacombs Exits: north, south. o HP:Wounded Move:Tired>n Ancient Chamber A dark intangible shadow turns to face you. An ancient spirit, dressed in the arms of a soldier, challenges you. An ancient spirit, dressed in the arms of a soldier, challenges you. A hungry warg stands here, sniffing around for flesh. *Tili the Dwarf* is standing here. Exits: north, south. ! HP:Wounded Move:Tired>n Wide Stairs A soft pouch, made from leather, has been left here. A spirit floats towards you and howls with an evil laughter. Exits: south, up. o HP:Wounded Move:Tired>s Ancient Chamber A dark intangible shadow turns to face you. An ancient spirit, dressed in the arms of a soldier, challenges you. An ancient spirit, dressed in the arms of a soldier, challenges you. A hungry warg stands here, sniffing around for flesh. *Tili the Dwarf* is standing here. Exits: north, south. ! HP:Wounded Move:Tired>s *Tili the Dwarf* leaves south. o HP:Wounded Move:Tired>Catacombs *Tili the Dwarf* is standing here. Exits: north, south. ! HP:Wounded Move:Tired> *Tili the Dwarf* leaves north. o HP:Wounded Move:Tired> Olwúrz leaves south. o HP:Wounded Move:Tired>e Alas, you cannot go that way... o HP:Wounded Move:Tired>w Alas, you cannot go that way... o HP:Wounded Move:Tired> Olwúrz has arrived from the south. o HP:Wounded Move:Tired> Olwúrz leaves north. o HP:Wounded Move:Tired> *Tili the Dwarf* has arrived from the north. ! HP:Wounded Move:Tired>k *dwarf* You crush *Tili the Dwarf*'s left arm extremely hard. Your victim is shocked by your hit! [wound in: left arm] *Tili the Dwarf* cleaves your head extremely hard. You feel a strong ache there! ! HP:Wounded Move:Tired *Tili the Dwarf*:Fine>look Catacombs *Tili the Dwarf* is here, fighting YOU. ! HP:Wounded Move:Tired *Tili the Dwarf*:Fine> Olwúrz has arrived from the north. ! HP:Wounded Move:Tired *Tili the Dwarf*:Fine> Olwúrz leaves south. ! HP:Wounded Move:Tired *Tili the Dwarf*:Fine> Olwúrz has arrived from the south. ! HP:Wounded Move:Tired *Tili the Dwarf*:Fine> Olwúrz pounds *Tili the Dwarf*'s right foot extremely hard. ! HP:Wounded Move:Tired *Tili the Dwarf*:Fine> You crush *Tili the Dwarf*'s right hand extremely hard. Your victim is shocked by your hit! [wound in: right hand] ! HP:Wounded Move:Tired *Tili the Dwarf*:Hurt> *Tili the Dwarf* sends you sprawling with a powerful bash. ! HP:Wounded Move:Tired *Tili the Dwarf*:Hurt> *Tili the Dwarf* cleaves your body extremely hard. ! HP:Wounded Move:Tired *Tili the Dwarf*:Hurt> Olwúrz sends *Tili the Dwarf* sprawling with a powerful bash. ! HP:Wounded Move:Tired *Tili the Dwarf*:Hurt>tt tili TARGET: Now hitting 1.tili! ! HP:Wounded Move:Tired *Tili the Dwarf*:Hurt> Olwúrz pounds *Tili the Dwarf*'s head extremely hard. ! HP:Wounded Move:Tired *Tili the Dwarf*:Hurt> WARNING: inactivity timeout in 5 seconds. [score] Olwúrz gets a flask of orkish draught from a leather backpack. Your head stops stinging. You can't do that while fighting. Olwúrz drinks a flask of orkish draught. Olwúrz gulps down the draught, staggers but regains his balance. ! HP:Wounded Move:Tired *Tili the Dwarf*:Hurt> Olwúrz pounds *Tili the Dwarf*'s right leg extremely hard. ! HP:Wounded Move:Tired *Tili the Dwarf*:Wounded> *Tili the Dwarf* seems to have recovered his senses. ! HP:Wounded Move:Tired *Tili the Dwarf*:Wounded> *Tili the Dwarf* panics, and attempts to flee. *Tili the Dwarf* leaves north. o HP:Wounded Move:Tired>kk [kill 1.tili] They aren't here. o HP:Wounded Move:Tired> *Tili the Dwarf* has arrived from the north. ! HP:Wounded Move:Tired> *Tili the Dwarf* leaves south. o HP:Wounded Move:Tired>kk [kill 1.tili] They aren't here. o HP:Wounded Move:Tired>s Olwúrz leaves south. Narrow Tunnel *Tili the Dwarf* is standing here. Olwúrz is standing here. Exits: north, east. ! HP:Wounded Move:Tired>e Olwúrz approaches *Tili the Dwarf*, trying to pound him. ! HP:Wounded Move:Tired>Narrow Tunnel Exits: east, west. o HP:Wounded Move:Tired>kk [kill 1.tili] They aren't here. o HP:Wounded Move:Tired>w kk [kill 1.tili] Narrow Tunnel *Tili the Dwarf* is here, fighting Olwúrz. Olwúrz is here, fighting *Tili the Dwarf*. Exits: north, east. ! HP:Wounded Move:Tired>You strongly crush *Tili the Dwarf*'s body. *Tili the Dwarf* panics, and attempts to flee. *Tili the Dwarf* leaves north. o HP:Wounded Move:Tired> *Tili the Dwarf* has arrived from the north. ! HP:Wounded Move:Tired>kk [kill 1.tili] You approach *Tili the Dwarf*, trying to crush him. ! HP:Wounded Move:Tired *Tili the Dwarf*:Wounded> Olwúrz pounds *Tili the Dwarf*'s right hand extremely hard and shatters it. ! HP:Wounded Move:Tired *Tili the Dwarf*:Wounded>kk [kill 1.tili] You're already fighting! *Tili the Dwarf* panics, and attempts to flee. ! HP:Wounded Move:Tired *Tili the Dwarf*:Wounded> *Tili the Dwarf* panics, and attempts to flee. *Tili the Dwarf* leaves north. o HP:Wounded Move:Tired>kk [kill 1.tili] They aren't here. *Tili the Dwarf* has arrived from the north. Olwúrz approaches *Tili the Dwarf*, trying to pound him. ! HP:Wounded Move:Tired>kk [kill 1.tili] *Tili the Dwarf* panics, and attempts to flee. *Tili the Dwarf* leaves east. o HP:Wounded Move:Tired>They aren't here. o HP:Wounded Move:Tired>e kk [kill 1.tili] Narrow Tunnel Exits: east, west. o HP:Wounded Move:Slow>s kk [kill 1.tili] They aren't here. Olwúrz leaves east. o HP:Wounded Move:Slow>s *Tili the Dwarf* has suddenly arrived. Alas, you cannot go that way... ! HP:Wounded Move:Slow>e You crush *Tili the Dwarf*'s right leg extremely hard and shatter it. ! HP:Wounded Move:Slow *Tili the Dwarf*:Wounded>No way! You are fighting for your ife! ! HP:Wounded Move:Slow *Tili the Dwarf*:Wounded>No way! You are fighting for your ife! *Tili the Dwarf* panics, and attempts to flee. *Tili the Dwarf* leaves east. o HP:Wounded Move:Slow> *Tili the Dwarf* has suddenly arrived. ! HP:Wounded Move:Slow>e Narrow Tunnel Exits: east, south, west. o HP:Wounded Move:Slow> Olwúrz has arrived from the south. o HP:Wounded Move:Slow>w Narrow Tunnel *Tili the Dwarf* is standing here. Exits: east, west. ! HP:Wounded Move:Slow> *Tili the Dwarf* leaves west. o HP:Wounded Move:Slow>kk [kill 1.tili] They aren't here. o HP:Wounded Move:Slow>e Narrow Tunnel Exits: east, south, west. o HP:Wounded Move:Slow>w w Narrow Tunnel Exits: east, west. o HP:Wounded Move:Slow>kk [kill 1.tili] Narrow Tunnel Exits: north, east. You bleed from open wounds. o HP:Wounded Move:Slow>They aren't here. o HP:Wounded Move:Slow>n Catacombs Exits: north, south. o HP:Wounded Move:Slow>qd Arglebargle, glop-glyf!?! o HP:Wounded Move:Slow>sc Olwúrz leaves south. o HP:Wounded Move:Slow>109/418 hits and 24/151 moves. o HP:Wounded Move:Slow>s Narrow Tunnel Olwúrz is standing here. Exits: north, east. o HP:Wounded Move:Slow>s Alas, you cannot go that way... o HP:Wounded Move:Slow>e s Narrow Tunnel Exits: east, west. o HP:Wounded Move:Slow>Alas, you cannot go that way... o HP:Wounded Move:Slow>e s Narrow Tunnel Exits: east, south, west. o HP:Wounded Move:Slow>s Catacombs Exits: north, west. o HP:Wounded Move:Slow>Alas, you cannot go that way... o HP:Wounded Move:Slow>w Entrance Hall The corpse of *an Elf* is lying here. A huge, wild-eyed beast turns to you and roars ferociously. The shadow of *an Elf* is floating here. Exits: east, (south). o HP:Wounded Move:Slow>s s Before the Iron Door Exits: (north), south. o HP:Wounded Move:Slow>Dark Tunnel A spirit floats towards you and howls with an evil laughter. Exits: north, south. You swiftly dodge a spirit's attempt to hit you. You strongly crush a spirit's left arm and shatter it. o HP:Wounded Move:Slow a spirit:Awful>flee Olwúrz carefully examines the ground around him, looking for tracks... You flee head over heels. Before the Iron Door Exits: (north), south. o HP:Wounded Move:Slow>s s Dark Tunnel A spirit floats towards you and howls with an evil laughter. Olwúrz is standing here searching for tracks. Exits: north, south. o HP:Wounded Move:Slow>Crevice A hungry warg stands here, sniffing around for flesh. Exits: north, up. You see some fog coming from the north. * HP:Wounded Move:Slow>u Sunken Slope Exits: west, down. * HP:Wounded Move:Slow>w Sunken Slope A hungry warg stands here, sniffing around for flesh. A hungry warg stands here, sniffing around for flesh. Exits: east, west. Olwúrz carefully examines the ground around him, looking for tracks... * HP:Wounded Move:Weak>track tili You carefully examine the ground around you, looking for tracks... cha wimp 50 Olwúrz gets a small metal flask from a leather backpack. Olwúrz drinks a small metal flask. Olwúrz groans in pain after emptying a metal flask in one gulp. You stop searching. * HP:Wounded Move:Slow>Wimpy set to: 50 * HP:Wounded Move:Slow>qd Arglebargle, glop-glyf!?! * HP:Wounded Move:Slow>e Sunken Slope Exits: west, down. * HP:Wounded Move:Slow> *Tili the Dwarf* has arrived from below. * HP:Wounded Move:Slow>k *dwarf* *Tili the Dwarf* leaves down. They aren't here. * HP:Wounded Move:Slow>d k *dwarf* Crevice A hungry warg stands here, sniffing around for flesh. A spirit floats towards you and howls with an evil laughter. *Tili the Dwarf* is standing here. Exits: north, up. * HP:Wounded Move:Weak>You crush *Tili the Dwarf*'s right hand hard and shatter it *Tili the Dwarf* is incapacitated and will slowly die, if not aided. * HP:Wounded Move:Weak *Tili the Dwarf*:Dying> Olwúrz pounds *Tili the Dwarf*'s left leg extremely hard and shatters it. You feel more experienced. Congratulations! This is the first time you've killed it! Your blood freezes as you hear *Tili the Dwarf*'s death cry. *Tili the Dwarf* has drawn his last breath! R.I.P.