Verminaard.14.10.02 Running west. * R>w Edge of the Forest The corpse of a huge, black wolf is lying here. Exits: *north*, *east*, *south*, *west*. * R>w n Edge of the Forest Exits: *north*, *east*, south, *west*. * R>Old East Road Exits: *north*, *east*, *south*, *west*. * R>w Old East Road *Dvôraík the Dwarf* is standing here trying to concentrate. Exits: *north*, *east*, *south*, *west*. * R>hit *dwarf* hit *elf* hit *dwarf* You pound *Dvôraík the Dwarf*'s right hand extremely hard. *Dvôraík the Dwarf* smites your head extremely hard. You feel a strong ache there! * R HP:Fine *Dvôraík the Dwarf*:Fine>They aren't here. * R HP:Fine *Dvôraík the Dwarf*:Fine>You're already fighting! * R HP:Fine *Dvôraík the Dwarf*:Fine>a cha moo agg Ok. * R HP:Fine *Dvôraík the Dwarf*:Fine>exa dwarf f You see nothing special about him. *Dvôraík the Dwarf* has a few scratches. *Dvôraík the Dwarf* is using: a ring a spiked collar (brand new) a thin pair of metal gauntlets (brand new) a blood-encrusted breastplate (brand new) a pair of plate greaves (brand new) a heavy pair of vambraces (brand new) a spiked metal helmet (brand new) a pair of heavy, plated boots (used) a forest green cloak (brand new) a leather backpack a plain leather belt a water skin a set of lock picks a butcher knife (brand new) a metal buckler (used) a heavy warhammer * R HP:Fine *Dvôraík the Dwarf*:Fine>*Dvôraík the Dwarf* panics, and attempts to flee. *Dvôraík the Dwarf* leaves north. * R HP:Fine>n Shallow Ravine *Dvôraík the Dwarf* is standing here. Exits: *north*, *east*, *south*. * R HP:Fine>kill *dwarf* bash *dwarf* *Dvôraík the Dwarf* leaves north. They aren't here. * R HP:Fine>You don't see any *dwarf* here. * R HP:Fine>s Dragaz narrates 'i necro area' * R HP:Fine>Old East Road Exits: *north*, *east*, *south*, *west*. * R HP:Fine>n n Shallow Ravine Exits: *north*, *east*, *south*. * R HP:Fine>Forested Ravine A grizzly bear is here, fighting *Dvôraík the Dwarf*. *Dvôraík the Dwarf* is here, fighting a grizzly bear. Exits: *north*, *east*, *south*, *west*. * R HP:Fine>kill *dwarf* You pound *Dvôraík the Dwarf*'s right foot extremely hard. * R HP:Fine *Dvôraík the Dwarf*:Fine a grizzly bear:Fine>bash *dwarf* s kill *dwarf* bash *dwarf* A grizzly bear lightly hits *Dvôraík the Dwarf*'s head and tickles it. Dragaz narrates 'zorcs here' Your bash at *Dvôraík the Dwarf* sends him sprawling. * R HP:Fine *Dvôraík the Dwarf*:Fine>No way! You are fighting for your life! A grizzly bear bleeds from open wounds. You bleed from open wounds. * R HP:Fine *Dvôraík the Dwarf*:Fine>You're already fighting! * R HP:Fine *Dvôraík the Dwarf*:Fine>Bash someone already bashed? Aren't we funny? * R HP:Fine *Dvôraík the Dwarf*:Fine>kat A grizzly bear hits *Dvôraík the Dwarf*'s right foot hard. * R HP:Fine *Dvôraík the Dwarf*:Fine>Arglebargle, glop-glyf!?! * R HP:Fine *Dvôraík the Dwarf*:Fine>lat label ff Ok. * R HP:Fine *Dvôraík the Dwarf* (ff):Fine>a Dragaz narrates 'bagtru and poukramm' Belemoth narrates 'we n cloakroom' cha moo agg Ok. * R HP:Fine *Dvôraík the Dwarf* (ff):Fine>s kill ff No way! You are fighting for your life! You pound *Dvôraík the Dwarf* (ff)'s left leg extremely hard. * R HP:Fine *Dvôraík the Dwarf* (ff):Hurt>You're already fighting! * R HP:Fine *Dvôraík the Dwarf* (ff):Hurt>s A grizzly bear strongly hits *Dvôraík the Dwarf* (ff)'s body and tickles it. * R HP:Fine *Dvôraík the Dwarf* (ff):Hurt>kill ff No way! You are fighting for your life! * R HP:Fine *Dvôraík the Dwarf* (ff):Hurt>You're already fighting! * R HP:Fine *Dvôraík the Dwarf* (ff):Hurt>bash ff Bash someone already bashed? Aren't we funny? * R HP:Fine *Dvôraík the Dwarf* (ff):Hurt>bash ff Bash someone already bashed? Aren't we funny? * R HP:Fine *Dvôraík the Dwarf* (ff):Hurt>bash ff *Dvôraík the Dwarf* (ff) seems to have recovered his senses. *Dvôraík the Dwarf* (ff) smites your right leg extremely hard. * R HP:Fine *Dvôraík the Dwarf* (ff):Hurt>*Dvôraík the Dwarf* (ff) panics, and attempts to flee. Your victim has disappeared! *Dvôraík the Dwarf* leaves west. * R HP:Fine>s kill ff Shallow Ravine Exits: *north*, *east*, *south*. Belemoth narrates 'come here' * R HP:Fine>They aren't here. * R HP:Fine>s Old East Road Exits: *north*, *east*, *south*, *west*. * R HP:Fine>w Bend in the Old East Road Exits: *north*, *east*, *south*. * R HP:Fine>n Bend in the Old East Road A large eagle soars above you. *Dvôraík the Dwarf* (ff) is standing here. Exits: *north*, *south*, *west*. * R HP:Fine>kill ff n You pound *Dvôraík the Dwarf* (ff)'s left leg extremely hard. * R HP:Fine *Dvôraík the Dwarf* (ff):Hurt>No way! You are fighting for your life! * R HP:Fine *Dvôraík the Dwarf* (ff):Hurt>bash ff An eagle leaves north. * R HP:Fine *Dvôraík the Dwarf* (ff):Hurt> *Dvôraík the Dwarf* (ff) sends you sprawling with a powerful bash. * R HP:Fine *Dvôraík the Dwarf* (ff):Hurt> Belemoth narrates 'do' * R HP:Fine *Dvôraík the Dwarf* (ff):Hurt> Belemoth narrates 'do' * R HP:Fine *Dvôraík the Dwarf* (ff):Hurt> *Dvôraík the Dwarf* (ff) smites your head extremely hard. * R HP:Fine *Dvôraík the Dwarf* (ff):Hurt> Dragaz narrates 'bashed' * R HP:Fine *Dvôraík the Dwarf* (ff):Hurt> *Dvôraík the Dwarf* (ff) says 'focken link' / Oh really? bash ff * R HP:Fine *Dvôraík the Dwarf* (ff):Hurt> *Dvôraík the Dwarf* (ff) smites your right leg extremely hard. You feel a strong ache there! * R HP:Hurt *Dvôraík the Dwarf* (ff):Hurt> Inactivity timeout postponed... You try to flee, but cannot! * R HP:Hurt *Dvôraík the Dwarf* (ff):Hurt> Your head stops stinging. * R HP:Hurt *Dvôraík the Dwarf* (ff):Hurt>You flee head over heels. You were not able to keep your concentration while moving. Forested Hills A large eagle soars above you. Exits: *north*, *east*, *south*, *west*. * R HP:Hurt>s Bend in the Old East Road *Dvôraík the Dwarf* (ff) is standing here. Exits: *north*, *south*, *west*. An eagle has arrived from the north. * R HP:Hurt>25 bash ff cha wimp 250 Wimpy set to: 250 * R HP:Hurt> s * R HP:Hurt>n Bend in the Old East Road Exits: *north*, *east*, *south*. * R HP:Hurt>bash ff Bend in the Old East Road *Dvôraík the Dwarf* (ff) is standing here. A large eagle soars above you. Exits: *north*, *south*, *west*. * R HP:Hurt>Your bash at *Dvôraík the Dwarf* (ff) sends him sprawling. You pound *Dvôraík the Dwarf* (ff)'s body extremely hard. Your victim is shocked by your hit! * R HP:Hurt *Dvôraík the Dwarf* (ff):Hurt> *Dvôraík the Dwarf* (ff) seems to have recovered his senses. *Dvôraík the Dwarf* (ff) panics, and attempts to flee. *Dvôraík the Dwarf* leaves west. * R HP:Hurt>w kill ff Junction to an Inn *Dvôraík the Dwarf* (ff) is standing here. Exits: *north*, *east*, *south*, *west*. * R HP:Hurt>bash ff You approach *Dvôraík the Dwarf* (ff), trying to pound him. *Dvôraík the Dwarf* (ff) smites your right arm extremely hard. You feel a strong ache there! * R HP:Hurt *Dvôraík the Dwarf* (ff):Hurt>*Dvôraík the Dwarf* (ff) panics, but can't stop fighting to flee. *Dvôraík the Dwarf* (ff) panics, and attempts to flee. Your victim has disappeared! *Dvôraík the Dwarf* leaves south. * R HP:Hurt>s kill ff Path to the Inn A snake slithers towards you. *Dvôraík the Dwarf* (ff) is standing here. Exits: *north*, [east], south, west. * R HP:Hurt>You pound *Dvôraík the Dwarf* (ff)'s right hand extremely hard. * R HP:Hurt *Dvôraík the Dwarf* (ff):Wounded> *Dvôraík the Dwarf* (ff) panics, and attempts to flee. *Dvôraík the Dwarf* leaves north. * R HP:Hurt>oex open exit It seems to be locked. * R HP:Hurt>kill ff n They aren't here. * R HP:Hurt>Junction to an Inn *Dvôraík the Dwarf* (ff) is standing here (linkless). / Ok, it's fucked. Exits: *north*, *east*, *south*, *west*. * R HP:Hurt> * R HP:Hurt>flee You flee head over heels. Fields Exits: *north*, *east*, *south*, *west*. * R HP:Hurt>s Junction to an Inn *Dvôraík the Dwarf* (ff) is standing here (linkless). Exits: *north*, *east*, *south*, *west*. * R HP:Hurt> *Dvôraík the Dwarf* (ff) has reconnected. / Took 2-3 seconds. * R HP:Hurt>kill ff You pound *Dvôraík the Dwarf* (ff)'s left leg very hard. *Dvôraík the Dwarf* (ff) smites your left leg extremely hard. * R HP:Hurt *Dvôraík the Dwarf* (ff):Wounded> *Dvôraík the Dwarf* (ff) panics, and attempts to flee. *Dvôraík the Dwarf* leaves north. * R HP:Hurt>n kill ff n Fields *Dvôraík the Dwarf* (ff) is standing here. Exits: *north*, *east*, *south*, *west*. * R HP:Hurt>kill ff You are too afraid. * R HP:Hurt>*Dvôraík the Dwarf* (ff) panics, and attempts to flee. *Dvôraík the Dwarf* leaves south. Light Forest A large elk is standing here, chewing grass and leaves. Exits: *north*, *east*, *south*, *west*. * R HP:Hurt>They aren't here. * R HP:Hurt>s Fields Exits: *north*, *east*, *south*, *west*. * R HP:Hurt>10 change wimpy 100 Wimpy set to: 100 * R HP:Hurt>s Junction to an Inn A grey hare stands alert, looking and listening for predators. *Dvôraík the Dwarf* (ff) is standing here. Exits: *north*, *east*, *south*, *west*. * R HP:Hurt>kill ff You try to pound *Dvôraík the Dwarf* (ff), but he parries successfully. * R HP:Hurt *Dvôraík the Dwarf* (ff):Wounded> *Dvôraík the Dwarf* (ff) smites your right foot extremely hard. * R HP:Wounded *Dvôraík the Dwarf* (ff):Wounded> *Dvôraík the Dwarf* (ff) panics, and attempts to flee. *Dvôraík the Dwarf* leaves north. * R HP:Wounded>n Fields *Dvôraík the Dwarf* (ff) is standing here. / Stod here for 2 seconds and Exits: *north*, *east*, *south*, *west*. since he didn't move/hit I decided to leave him alone. * R HP:Wounded>e Forested Hills Exits: *north*, *east*, *south*, *west*. * R HP:Wounded>n Edge of the Forest A large elk is standing here, chewing grass and leaves. Exits: *north*, *east*, *south*, *west*. * R HP:Wounded>e Edge of the Forest Exits: *north*, *east*, *south*, *west*. * R HP:Wounded>n Light Forest A large eagle soars above you. Exits: *north*, *east*, *south*, *west*. * R HP:Wounded>e Heathery Slope Exits: *north*, *east*, *south*, *west*. * R HP:Wounded>e Forest by the Temple Wall The corpse of a bandit is lying here. Exits: *north*, (east), *south*, *west*. * R HP:Wounded>lead You stop riding a hungry warg (o). A hungry warg (o) starts following you. * HP:Wounded>e You feel so much better hiding in the shadows! The Guardroom The corpse of the orkish bodyguard is lying here. The corpse of the orkish bodyguard is lying here. The shadow of the orkish bodyguard is floating here. Exits: east, *(west)*. * HP:Wounded>cls cast 'cure light' You start to concentrate... cls cls cls Your spell backfired! You feel exhausted. * HP:Wounded Mana:Burning>cast 'cure light' You start to concentrate... Your scratches and bruises disappear. * HP:Wounded Mana:Hot>cast 'cure light' You start to concentrate... Your scratches and bruises disappear. Your scratches and bruises disappear. * HP:Hurt Mana:Hot>cast 'cure light' You start to concentrate... Your scratches and bruises disappear. * HP:Hurt Mana:Cold>stat OB: 139%, DB: 21%, PB: 38%, Armour: 93%. Wimpy: 100. Mood: aggressive. Needed: 1,697,226 xp, 0 tp. Gold: 1,219. Alert: normal. Affected by: - novoid - noquit - a deep wound at the right arm. - panic - a deep wound at the right leg. - a deep wound at the head. * HP:Hurt Mana:Cold>sq You bleed from open wounds. * HP:Hurt Mana:Cold>search quick You begin to search ... * HP:Hurt Mana:Cold>sc 219/471 hits, 12/59 mana, and 101/158 moves. * HP:Hurt Mana:Cold>cls cast 'cure light' You muster all of your concentration... You have a sudden lapse of memory... Your spell backfired! You feel drained. * HP:Hurt Mana:Cold>sc 220/471 hits, 8/59 mana, and 103/158 moves. * HP:Hurt Mana:Cold>stat *Dvôraík the Dwarf* (ff) has arrived from the west. /Fucked link huh? Bad manners imo. * HP:Hurt Mana:Cold> OB: 139%, DB: 21%, PB: 38%, Armour: 93%. Wimpy: 100. Mood: aggressive. Needed: 1,697,226 xp, 0 tp. Gold: 1,219. Alert: normal. Affected by: - novoid - noquit - a deep wound at the right arm. - panic - a deep wound at the right leg. - a deep wound at the head. * HP:Hurt Mana:Cold>kill ff *Dvôraík the Dwarf* leaves east. * HP:Hurt Mana:Cold>They aren't here. * HP:Hurt Mana:Cold>cex kill ff close exit Ok. * HP:Hurt Mana:Cold>They aren't here. * HP:Hurt Mana:Cold>e kill ff e Domed Chamber A spirit floats towards you and howls with an evil laughter. A finch flies low above the ground. Exits: east, west. o HP:Hurt Mana:Cold>kill ff They aren't here. o HP:Hurt Mana:Cold>Dark Hallway *Dvôraík the Dwarf* (ff) is standing here. Exits: north, east, south, west. o HP:Hurt Mana:Cold>You pound *Dvôraík the Dwarf* (ff)'s left leg extremely hard and shatter it. Your victim is shocked by your hit! *Dvôraík the Dwarf* (ff) strongly smites your left leg and tickles it. o HP:Wounded Mana:Cold *Dvôraík the Dwarf* (ff):Wounded>kill *dwarf* You're already fighting! o HP:Wounded Mana:Cold *Dvôraík the Dwarf* (ff):Wounded>look Dark Hallway *Dvôraík the Dwarf* (ff) is here, fighting YOU. A hungry warg (o) is standing here. o HP:Wounded Mana:Cold *Dvôraík the Dwarf* (ff):Wounded>flee *Dvôraík the Dwarf* (ff) panics, and attempts to flee. *Dvôraík the Dwarf* leaves west. o HP:Wounded Mana:Cold> A spirit has arrived from the west. o HP:Wounded Mana:Cold>w kill *dwarf* Domed Chamber A finch flies low above the ground. Exits: east, west. o HP:Wounded Mana:Cold>w kill *dwarf* They aren't here. o HP:Wounded Mana:Cold>close exit close exit The Guardroom The corpse of the orkish bodyguard is lying here. The corpse of the orkish bodyguard is lying here. The shadow of the orkish bodyguard is floating here. *Dvôraík the Dwarf* (ff) is standing here. Exits: east, [west]. * HP:Wounded Mana:Cold>You pound *Dvôraík the Dwarf* (ff)'s body extremely hard. * HP:Wounded Mana:Cold *Dvôraík the Dwarf* (ff):Wounded>close exit It's already closed! * HP:Wounded Mana:Cold *Dvôraík the Dwarf* (ff):Wounded>close exit It's already closed! *Dvôraík the Dwarf* (ff) smites your left arm extremely hard. * HP:Wounded Mana:Cold *Dvôraík the Dwarf* (ff):Wounded>It's already closed! * HP:Wounded Mana:Cold *Dvôraík the Dwarf* (ff):Wounded>close exit It's already closed! * HP:Wounded Mana:Cold *Dvôraík the Dwarf* (ff):Wounded>flee It's already closed! * HP:Wounded Mana:Cold *Dvôraík the Dwarf* (ff):Wounded>close exit You flee head over heels. Domed Chamber A finch flies low above the ground. Exits: east, west. o HP:Wounded Mana:Cold>You don't see any exit here. o HP:Wounded Mana:Cold>close exit w You don't see any exit here. o HP:Wounded Mana:Cold>kill *dwarf* The Guardroom The corpse of the orkish bodyguard is lying here. The corpse of the orkish bodyguard is lying here. The shadow of the orkish bodyguard is floating here. *Dvôraík the Dwarf* (ff) is standing here. A hungry warg (o) is standing here. Exits: east, [west]. * HP:Wounded Mana:Cold>close exit You approach *Dvôraík the Dwarf* (ff), trying to pound him. * HP:Wounded Mana:Cold *Dvôraík the Dwarf* (ff):Wounded>close exit It's already closed! * HP:Wounded Mana:Cold *Dvôraík the Dwarf* (ff):Wounded>close exit It's already closed! * HP:Wounded Mana:Cold *Dvôraík the Dwarf* (ff):Wounded>flee It's already closed! * HP:Wounded Mana:Cold *Dvôraík the Dwarf* (ff):Wounded>You flee head over heels. Domed Chamber A finch flies low above the ground. Exits: east, west. o HP:Wounded Mana:Cold>close exit You don't see any exit here. *Dvôraík the Dwarf* (ff) has arrived from the west. o HP:Wounded Mana:Cold>w kill *dwarf* The Guardroom The corpse of the orkish bodyguard is lying here. The corpse of the orkish bodyguard is lying here. The shadow of the orkish bodyguard is floating here. A hungry warg (o) is standing here. Exits: east, [west]. * HP:Wounded Mana:Cold>e kill *dwarf* They aren't here. * HP:Wounded Mana:Cold>Domed Chamber A finch flies low above the ground. *Dvôraík the Dwarf* (ff) is standing here. Exits: east, west. o HP:Wounded Mana:Cold>You approach *Dvôraík the Dwarf* (ff), trying to pound him. *Dvôraík the Dwarf* (ff) smites your left leg extremely hard. o HP:Wounded Mana:Cold *Dvôraík the Dwarf* (ff):Wounded>flee *Dvôraík the Dwarf* (ff) panics, and attempts to flee. *Dvôraík the Dwarf* leaves east. o HP:Wounded Mana:Cold> *Dvôraík the Dwarf* (ff) has arrived from the east. o HP:Wounded Mana:Cold>e *Dvôraík the Dwarf* leaves west. Dark Hallway A spirit floats towards you and howls with an evil laughter. Exits: north, east, south, west. o HP:Wounded Mana:Cold>w w Domed Chamber A finch flies low above the ground. Exits: east, west. o HP:Wounded Mana:Cold>close exit The Guardroom The corpse of the orkish bodyguard is lying here. The corpse of the orkish bodyguard is lying here. The shadow of the orkish bodyguard is floating here. *Dvôraík the Dwarf* (ff) is standing here. Exits: east, [west]. * HP:Wounded Mana:Cold>kill *dwarf* close exit It's already closed! * HP:Wounded Mana:Cold>close exit *Dvôraík the Dwarf* (ff) opens the irondoor. You pound *Dvôraík the Dwarf* (ff)'s right foot extremely hard and shatter it. * HP:Wounded Mana:Cold *Dvôraík the Dwarf* (ff):Bad>Ok. *Dvôraík the Dwarf* (ff) panics, and attempts to flee. *Dvôraík the Dwarf* leaves east. * HP:Wounded Mana:Cold>It's already closed! * HP:Wounded Mana:Cold>close exit *Dvôraík the Dwarf* (ff) has arrived from the east. * HP:Wounded Mana:Cold>close exit It's already closed! * HP:Wounded Mana:Cold>kill *dwarf* It's already closed! * HP:Wounded Mana:Cold>close exit You approach *Dvôraík the Dwarf* (ff), trying to pound him. *Dvôraík the Dwarf* (ff) smites your body extremely hard. * HP:Wounded Mana:Cold *Dvôraík the Dwarf* (ff):Bad>close exit It's already closed! * HP:Wounded Mana:Cold *Dvôraík the Dwarf* (ff):Bad>It's already closed! *Dvôraík the Dwarf* (ff) panics, and attempts to flee. * HP:Wounded Mana:Cold *Dvôraík the Dwarf* (ff):Bad>close exit It's already closed! * HP:Wounded Mana:Cold *Dvôraík the Dwarf* (ff):Bad>close exit It's already closed! * HP:Wounded Mana:Cold *Dvôraík the Dwarf* (ff):Bad>close exit close exit It's already closed! *Dvôraík the Dwarf* (ff) panics, and attempts to flee. * HP:Wounded Mana:Cold *Dvôraík the Dwarf* (ff):Bad>close exit It's already closed! * HP:Wounded Mana:Cold *Dvôraík the Dwarf* (ff):Bad>It's already closed! * HP:Wounded Mana:Cold *Dvôraík the Dwarf* (ff):Bad>close exit It's already closed! * HP:Wounded Mana:Cold *Dvôraík the Dwarf* (ff):Bad>close exit It's already closed! *Dvôraík the Dwarf* (ff) panics, and attempts to flee. You pound *Dvôraík the Dwarf* (ff)'s left leg extremely hard and shatter it. Your victim is shocked by your hit! * HP:Wounded Mana:Cold *Dvôraík the Dwarf* (ff):Bad>close exit It's already closed! *Dvôraík the Dwarf* (ff) smites your right leg hard. * HP:Wounded Mana:Cold *Dvôraík the Dwarf* (ff):Bad>close exit It's already closed! *Dvôraík the Dwarf* (ff) panics, and attempts to flee. *Dvôraík the Dwarf* leaves east. * HP:Wounded Mana:Cold>close exit It's already closed! * HP:Wounded Mana:Cold>close exit kill *dwarf* It's already closed! * HP:Wounded Mana:Cold>close exit They aren't here. * HP:Wounded Mana:Cold>close exit It's already closed! * HP:Wounded Mana:Cold>close exit It's already closed! * HP:Wounded Mana:Cold>It's already closed! * HP:Wounded Mana:Cold>kill *dwarf* They aren't here. * HP:Wounded Mana:Cold>close exit It's already closed! * HP:Wounded Mana:Cold>close exit close exit It's already closed! * HP:Wounded Mana:Cold>It's already closed! * HP:Wounded Mana:Cold>e kill *dwarf* Domed Chamber A finch flies low above the ground. *Dvôraík the Dwarf* (ff) is standing here. Exits: east, west. o HP:Wounded Mana:Cold>You pound *Dvôraík the Dwarf* (ff)'s right arm extremely hard and shatter it. o HP:Wounded Mana:Cold *Dvôraík the Dwarf* (ff):Awful>w kill *dwarf* No way! You are fighting for your life! *Dvôraík the Dwarf* (ff) panics, and attempts to flee. *Dvôraík the Dwarf* leaves west. o HP:Wounded Mana:Cold>They aren't here. o HP:Wounded Mana:Cold>w kill *dwarf* The Guardroom The corpse of the orkish bodyguard is lying here. The corpse of the orkish bodyguard is lying here. The shadow of the orkish bodyguard is floating here. *Dvôraík the Dwarf* (ff) is standing here. Exits: east, [west]. * HP:Wounded Mana:Cold>close exit You approach *Dvôraík the Dwarf* (ff), trying to pound him. *Dvôraík the Dwarf* (ff) panics, but can't stop fighting to flee. * HP:Wounded Mana:Cold *Dvôraík the Dwarf* (ff):Awful>close exit It's already closed! * HP:Wounded Mana:Cold *Dvôraík the Dwarf* (ff):Awful>close exit It's already closed! * HP:Wounded Mana:Cold *Dvôraík the Dwarf* (ff):Awful>close exit Dragaz narrates 'where?' It's already closed! *Dvôraík the Dwarf* (ff) panics, and attempts to flee. *Dvôraík the Dwarf* leaves east. * HP:Wounded Mana:Cold>close exit It's already closed! * HP:Wounded Mana:Cold>close exit It's already closed! * HP:Wounded Mana:Cold>kill *dwarf* It's already closed! * HP:Wounded Mana:Cold>They aren't here. * HP:Wounded Mana:Cold>close exit It's already closed! * HP:Wounded Mana:Cold>close exit kill *dwarf* It's already closed! * HP:Wounded Mana:Cold>e They aren't here. * HP:Wounded Mana:Cold>kill *dwarf* *Dvôraík the Dwarf* (ff) has arrived from the east. Domed Chamber A finch flies low above the ground. Exits: east, west. o HP:Wounded Mana:Cold>w kill *dwarf* They aren't here. o HP:Wounded Mana:Cold>close exit The Guardroom The corpse of the orkish bodyguard is lying here. The corpse of the orkish bodyguard is lying here. The shadow of the orkish bodyguard is floating here. *Dvôraík the Dwarf* (ff) is standing here. Exits: east, [west]. * HP:Wounded Mana:Cold>kill *dwarf* close exit You pound *Dvôraík the Dwarf* (ff)'s right arm extremely hard and shatter it. *Dvôraík the Dwarf* (ff) smites your body extremely hard and shatters it. You wish that your wounds would stop BLEEDING so much! * HP:Bad Mana:Cold *Dvôraík the Dwarf* (ff):Awful>It's already closed! *Dvôraík the Dwarf* (ff) opens the irondoor. * HP:Bad Mana:Cold *Dvôraík the Dwarf* (ff):Awful>You're already fighting! *Dvôraík the Dwarf* (ff) panics, and attempts to flee. * HP:Bad Mana:Cold *Dvôraík the Dwarf* (ff):Awful>Ok. * HP:Bad Mana:Cold *Dvôraík the Dwarf* (ff):Awful>close exit It's already closed! * HP:Bad Mana:Cold *Dvôraík the Dwarf* (ff):Awful>close exit You flee head over heels. Domed Chamber A finch flies low above th e ground. Exits: east, west. o HP:Bad Mana:Cold>You don't see any exit here. o HP:Bad Mana:Cold>w *Dvôraík the Dwarf* (ff) has arrived from the west. The Guardroom The corpse of the orkish bodyguard is lying here. The corpse of the orkish bodyguard is lying here. The shadow of the orkish bodyguard is floating here. A hungry warg (o) is standing here. Exits: east, [west]. * HP:Bad Mana:Cold>10 kill *dwarf* change wimpy 100 Wimpy set to: 100 * HP:Bad Mana:Cold>close exit They aren't here. * HP:Bad Mana:Cold>close exit close exit It's already closed! * HP:Bad Mana:Cold>It's already closed! * HP:Bad Mana:Cold>sc It's already closed! * HP:Bad Mana:Cold>close exit 86/471 hits, 8/59 mana, and 78/158 moves. * HP:Bad Mana:Cold>kill *dwarf* It's already closed! * HP:Bad Mana:Cold>They aren't here. * HP:Bad Mana:Cold>50 kill *dwarf* change wimpy 50 Wimpy set to: 50 * HP:Bad Mana:Cold>They aren't here. *Dvôraík the Dwarf* (ff) has arrived from the east. * HP:Bad Mana:Cold>close exit close exit It's already closed! * HP:Bad Mana:Cold>kill *dwarf* close exit It's already closed! * HP:Bad Mana:Cold>*Dvôraík the Dwarf* (ff) opens the irondoor. You pound *Dvôraík the Dwarf* (ff)'s right leg extremely hard and shatter it. Your victim is shocked by your hit! *Dvôraík the Dwarf* (ff) is mortally wounded and will die soon if not aided. * HP:Bad Mana:Cold *Dvôraík the Dwarf* (ff):Dying>Dragaz narrates 'where?' Ok. * HP:Bad Mana:Cold *Dvôraík the Dwarf* (ff):Dying> You pound *Dvôraík the Dwarf* (ff)'s right arm extremely hard and shatter it. You feel more experienced. Yes! You're beginning to get the idea. Your blood freezes as you hear *Dvôraík the Dwarf* (ff)'s death cry. *Dvôraík the Dwarf* (ff) has drawn his last breath! R.I.P. A shadow slowly rises above the corpse of *Dvôraík the Dwarf* (ff). * HP:Bad Mana:Cold> You bleed from open wounds. You wish that your wounds would stop BLEEDING so much! / Ok, so he died, probably outlinked by me. Still he got me to bad by bashing me ONE time and then just staying put, more or less. The current returnblow/approach system doesn't work well, in my opinion.