Alcion.17.06.02 Bubba was on my tail and I manage to get him inside lb fort (well, he charged me). We fight some and as I realize I'm loosing badly I called Magica för backup. Bubba end up bad/wounded as Magica and I had to retreat some. ----- * HP:Bad Mana:Icy>sc 36/192 hits, 11/139 mana, and 68/106 moves. Magíca says 'jag mår bra inge armour' * HP:Bad Mana:Icy>36/192 hits, 11/139 mana, and 68/106 moves. * HP:Bad Mana:Icy>sc 36/192 hits, 12/139 mana, and 68/106 moves. * HP:Bad Mana:Icy>inf %z---<-%Z--%e--<>-%E--<-%j--><<-%J emote reports '36/192 hps, 12/139 mana, 69/106 mps. 36---<-192--12--<>-139--<-69--><<-106 * HP:Bad Mana:Icy>Ok. * HP:Bad Mana:Icy>cls cast 'cure light' You start to concentrate... Magíca says 'jag slår du spellar?' Sabadon says 'bara bra' Your scratches and bruises disappear. * HP:Wounded Mana:Icy>sc 48/192 hits, 5/139 mana, and 69/106 moves. * HP:Wounded Mana:Icy>sc Magíca says '19 mana' 48/192 hits, 5/139 mana, and 69/106 moves. * HP:Wounded Mana:Icy>sc 48/192 hits, 5/139 mana, and 70/106 moves. * HP:Wounded Mana:Icy>l Before the Gate Magíca the Silvan is standing here searching for something. * HP:Wounded Mana:Icy>sc 48/192 hits, 6/139 mana, and 70/106 moves. * HP:Wounded Mana:Icy>where Players in your zone -------------------- Alcìon - Before the Gate Erebos - Plains Beside the Road Magíca - Before the Gate Olo - Plains Beside the Road * HP:Wounded Mana:Icy>' skägg också Ok. * HP:Wounded Mana:Icy>sc 48/192 hits, 7/139 mana, and 71/106 moves. * HP:Wounded Mana:Icy> Magíca drinks water from a water skin. * HP:Wounded Mana:Icy>' han spammar inte w Ok. * HP:Wounded Mana:Icy>' mobs står ju där Magíca says 'hps?' * HP:Wounded Mana:Icy>Ok. * HP:Wounded Mana:Icy>stat OB: 44%, DB: 69%, PB: 63%, Armour: 3%. Wimpy: 50. Mood: wimpy. Needed: 181,003 xp, 0 tp. Lauren: 158. Alert: normal. Affected by: - novoid - panic - noquit - detect magic - stored spell earthquake. - stored spell earthquake. - stored spell earthquake. - stored spell earthquake. - shield * HP:Wounded Mana:Icy>sc 49/192 hits, 9/139 mana, and 72/106 moves. * HP:Wounded Mana:Icy>inf %z---<-%Z--%e--<>-%E--<-%j--><<-%J emote reports '49/192 hps, 9/139 mana, 72/106 mps. 49---<-192--9--<>-139--<-72--><<-106 * HP:Wounded Mana:Icy>Ok. * HP:Wounded Mana:Icy>tro bubba *** TROPHY *** (Number Killed, Knowledge, Mobile) You never killed anything like that. * HP:Wounded Mana:Icy>l Before the Gate Magíca the Silvan is standing here. * HP:Wounded Mana:Icy>sc time 49/192 hits, 11/139 mana, and 73/106 moves. * HP:Wounded Mana:Icy>According to the Sindarin calendar, it is: Ormenel, the 10th of Birithron, Year 2948 of the Third Age. It should be the end of the night soon. The present Tan Istar, Lord of the Istari Council is Janosik. Real time is Mon Jun 17 15:43:27 2002 GMT. Last reboot due to a crash at Sun Jun 16 02:57:19 2002 GMT. * HP:Wounded Mana:Icy>sc 49/192 hits, 12/139 mana, and 74/106 moves. * HP:Wounded Mana:Icy>sc 50/192 hits, 12/139 mana, and 74/106 moves. * HP:Wounded Mana:Icy>' dra en cure Ok. * HP:Wounded Mana:Cold> Magíca says 'han låter ju duvel komma in back' * HP:Wounded Mana:Cold>' du slår jag kastar Ok. * HP:Wounded Mana:Cold> Erebos has arrived from the west. Olo has arrived from the west. * HP:Wounded Mana:Cold> Olo begins some strange incantations... * HP:Wounded Mana:Cold>' heal me Ok. * HP:Wounded Mana:Cold> Erebos carefully examines the ground around him, looking for tracks... * HP:Wounded Mana:Cold> Olo utters the words 'breath of briskness' * HP:Wounded Mana:Cold>inf %z---<-%Z--%e--<>-%E--<-%j--><<-%J emote reports '51/192 hps, 17/139 mana, 77/106 mps. 51---<-192--17--<>-139--<-77--><<-106 * HP:Wounded Mana:Cold>Ok. * HP:Wounded Mana:Cold> Magíca says 'heal alcion' * HP:Wounded Mana:Cold>sc Magíca says 'fast' 51/192 hits, 17/139 mana, and 77/106 moves. * HP:Wounded Mana:Cold>sc 51/192 hits, 18/139 mana, and 77/106 moves. * HP:Wounded Mana:Cold>cls cast 'cure light' You start to concentrate... Magíca says 'idiot sepetjeck' call Your scratches and bruises disappear. * HP:Wounded Mana:Icy>You call for the portcullis to be opened. * HP:Wounded Mana:Icy> Magíca says 'ok' * HP:Wounded Mana:Icy> You have the uneasy impression that a pair of unseen eyes are scrutinizing you from the closed portcullis. You hear a *click* in a lock. The portcullis is opened from the other side. * HP:Wounded Mana:Icy>e close portcullis Ruined Gatehouse An elite Dúnadan soldier stands here, guarding the stronghold against evil. An elite Dúnadan soldier stands here, guarding the stronghold against evil. A sturdy pack horse is standing here. Exits: east, south, (west). * HP:Wounded Mana:Icy>Ok. * HP:Wounded Mana:Icy> You feel bolder. * HP:Wounded Mana:Icy>s Guard Room Exits: north. * HP:Wounded Mana:Icy>n Ruined Gatehouse An elite Dúnadan soldier stands here, guarding the stronghold against evil. An elite Dúnadan soldier stands here, guarding the stronghold against evil. A sturdy pack horse is standing here. Exits: east, south, [west]. An elite Dúnadan soldier locks the portcullis. * HP:Wounded Mana:Icy>e Inside the Gate Exits: =east=, =south=, west. * HP:Wounded Mana:Icy>e Centre of the Old Courtyard Exits: =north=, =south=, =west=. * HP:Wounded Mana:Icy>n e Old Courtyard Traces of white tones form the aura of this place. Exits: =east=, =south=. * HP:Wounded Mana:Icy>Old Courtyard Exits: =west=. * HP:Wounded Mana:Cold>w s Old Courtyard Traces of white tones form the aura of this place. Exits: =east=, =south=. * HP:Wounded Mana:Cold>Centre of the Old Courtyard Exits: =north=, =south=, =west=. * HP:Wounded Mana:Cold>s Old Courtyard A large arrow lies on the ground. Exits: =north=, =east=, =west=. * HP:Wounded Mana:Cold>e Old Courtyard Exits: =south=, =west=. * HP:Wounded Mana:Cold>s Ruined Tower Exits: =north=, down. * HP:Wounded Mana:Cold>d ca q 'lig' bubba Tunnel Exits: [west], up. * HP:Wounded Mana:Cold>Nobody here by that name. * HP:Wounded Mana:Cold>u Ruined Tower Exits: =north=, down. * HP:Wounded Mana:Cold>n Old Courtyard Exits: =south=, =west=. * HP:Wounded Mana:Cold>w Old Courtyard A large arrow lies on the ground. Exits: =north=, =east=, =west=. * HP:Wounded Mana:Cold>w Old Courtyard Traces of white tones form the aura of this place. A large arrow lies on the ground. *Bubba the Mountain Troll* is standing here. Exits: =north=, =east=, [south]. * HP:Wounded Mana:Cold>ca q 'lig' bubba You start to concentrate... Magíca barely pierces *Bubba the Mountain Troll*'s left leg and tickles it. Ok. The lightning bolt hits *Bubba the Mountain Troll* with full impact. * HP:Wounded Mana:Frozen> *Bubba the Mountain Troll* panics, but can't stop fighting to flee. * HP:Wounded Mana:Frozen> *Bubba the Mountain Troll* panics, and attempts to flee. *Bubba the Mountain Troll* leaves north. * HP:Wounded Mana:Frozen>n Inside the Gate *Bubba the Mountain Troll* is standing here. Exits: =east=, =south=, west. * HP:Wounded Mana:Frozen> *Bubba the Mountain Troll* leaves east. * HP:Wounded Mana:Frozen>w Ruined Gatehouse An elite Dúnadan soldier stands here, guarding the stronghold against evil. An elite Dúnadan soldier stands here, guarding the stronghold against evil. A sturdy pack horse is standing here. Exits: east, south, [west]. * HP:Wounded Mana:Frozen>sc 66/192 hits, 0/139 mana, and 67/106 moves. * HP:Wounded Mana:Frozen>inf %z---<-%Z--%e--<>-%E--<-%j--><<-%J emote reports '66/192 hps, 0/139 mana, 67/106 mps. 66---<-192--0--<>-139--<-67--><<-106 * HP:Wounded Mana:Frozen>Ok. * HP:Wounded Mana:Frozen>' hur mår han? Ok. * HP:Wounded Mana:Frozen>l Ruined Gatehouse An elite Dúnadan soldier stands here, guarding the stronghold against evil. An elite Dúnadan soldier stands here, guarding the stronghold against evil. A sturdy pack horse is standing here. Magíca the Silvan is standing here. * HP:Wounded Mana:Frozen> Magíca says 'bad' * HP:Wounded Mana:Icy>sc 66/192 hits, 2/139 mana, and 68/106 moves. * HP:Wounded Mana:Icy>' fitta Ok. * HP:Wounded Mana:Icy>where Players in your zone -------------------- Alcìon - Ruined Gatehouse Magíca - Ruined Gatehouse * HP:Wounded Mana:Icy>time According to the Sindarin calendar, it is: Ormenel, the 10th of Birithron, Year 2948 of the Third Age. The sky is dark outside. The present Tan Istar, Lord of the Istari Council is Janosik. Real time is Mon Jun 17 15:44:17 2002 GMT. Last reboot due to a crash at Sun Jun 16 02:57:19 2002 GMT. * HP:Wounded Mana:Icy> Magíca says 'vänta' * HP:Wounded Mana:Icy>map d Influence of Sauron on Nearby Zones ----------------------------- | . | | . | | . - ---| |++ ..... ------- | |++..+...------X------+-- | |++... -- | | . -- | | .. -- | | . - | | . - | | . - | | .. ---- + | | ... .----+ ++++=| | ..... ... .++++++ | ----------------------------- * HP:Wounded Mana:Icy>sc 67/192 hits, 4/139 mana, and 70/106 moves. * HP:Wounded Mana:Icy>l Ruined Gatehouse An elite Dúnadan soldier stands here, guarding the stronghold against evil. An elite Dúnadan soldier stands here, guarding the stronghold against evil. A sturdy pack horse is standing here. Magíca the Silvan is standing here. * HP:Wounded Mana:Icy>sc 67/192 hits, 5/139 mana, and 70/106 moves. * HP:Wounded Mana:Icy>sc 67/192 hits, 5/139 mana, and 70/106 moves. * HP:Wounded Mana:Icy>oo Magíca says 'nej hm' * HP:Wounded Mana:Icy>cha mood wimp Ok. * HP:Wounded Mana:Icy>sc 67/192 hits, 6/139 mana, and 71/106 moves. * HP:Wounded Mana:Icy>' hur mår du? Ok. * HP:Wounded Mana:Icy> Magíca says 'ja har 40 mana nu' * HP:Wounded Mana:Icy>' mana etc nod Ok. * HP:Wounded Mana:Icy>You nod solemnly. * HP:Wounded Mana:Icy> Magíca says 'inge armour annars bra' * HP:Wounded Mana:Icy>' förbannat också Ok. * HP:Wounded Mana:Icy> Magíca says 'tired' * HP:Wounded Mana:Icy>where Players in your zone -------------------- Alcìon - Ruined Gatehouse Magíca - Ruined Gatehouse * HP:Wounded Mana:Icy> *Bubba the Mountain Troll* has arrived from the east. * HP:Wounded Mana:Icy> *Bubba the Mountain Troll* leaves south. * HP:Wounded Mana:Icy>oo cha mood wimp Ok. * HP:Wounded Mana:Icy> An elite Dúnadan soldier says 'Prepare to die, fool!' * HP:Wounded Mana:Icy> An elite Dúnadan soldier says 'Prepare to die, fool!' * HP:Wounded Mana:Icy> *Bubba the Mountain Troll* has arrived from the south. * HP:Wounded Mana:Icy> *Bubba the Mountain Troll* leaves east. * HP:Wounded Mana:Icy>oo hit *troll* cha mood wimp Ok. * HP:Wounded Mana:Icy>They aren't here. An elite Dúnadan soldier says 'Prepare to die, fool!' * HP:Wounded Mana:Icy> An elite Dúnadan soldier says 'Prepare to die, fool!' * HP:Wounded Mana:Icy>where Players in your zone -------------------- Khazdul - Rocky Plains Alcìon - Ruined Gatehouse Eladamri - Rocky Plains Magíca - Ruined Gatehouse Sagan - Junction to an Inn * HP:Wounded Mana:Icy>gig You giggle. * HP:Wounded Mana:Icy>t sagan kom in lb fort Ok. * HP:Wounded Mana:Cold> *Bubba the Mountain Troll* yells 'damn it' * HP:Wounded Mana:Cold> Magíca says 'ok' * HP:Wounded Mana:Cold> *Bubba the Mountain Troll* yells 'idiots' * HP:Wounded Mana:Cold>rpl sagan al rep tell sagan Ok. * HP:Wounded Mana:Cold>rep nu tell sagan nu Ok. Ok. * HP:Wounded Mana:Cold> Magíca says 'han låter säkert duvel komma in' * HP:Wounded Mana:Cold>yell dark Ok. * HP:Wounded Mana:Cold>yell and Ok. * HP:Wounded Mana:Cold> Magíca begins some strange incantations... * HP:Wounded Mana:Cold>yell you won't Ok. * HP:Wounded Mana:Cold> Magíca utters the word 'armour' * HP:Wounded Mana:Cold>yell sun Magíca says 'ja buffar' Ok. * HP:Wounded Mana:Cold>' jag blockade ju Ok. * HP:Wounded Mana:Cold>where Players in your zone -------------------- Skrue - Edge of a Dark Forest Alcìon - Ruined Gatehouse Magíca - Ruined Gatehouse * HP:Wounded Mana:Cold>where Players in your zone -------------------- Skrue - Edge of a Dark Forest Alcìon - Ruined Gatehouse Magíca - Ruined Gatehouse * HP:Wounded Mana:Cold>sc 70/192 hits, 19/139 mana, and 76/106 moves. * HP:Wounded Mana:Cold>sc 70/192 hits, 19/139 mana, and 76/106 moves. * HP:Wounded Mana:Cold> Magíca says 'men dom bashar?' * HP:Wounded Mana:Cold>e Inside the Gate Exits: =east=, =south=, west. * HP:Wounded Mana:Cold>e Centre of the Old Courtyard Exits: =north=, =south=, =west=. * HP:Wounded Mana:Cold> Magíca says 'gå nu' * HP:Wounded Mana:Cold>n Old Courtyard Exits: =east=, =south=. * HP:Wounded Mana:Cold>e ca 'fire' *troll* Old Courtyard *Bubba the Mountain Troll* is standing here. Exits: =west=. Magíca tries to pierce *Bubba the Mountain Troll*, but he parries successfully. *Bubba the Mountain Troll* strongly hits Magíca's right foot and tickles it. * HP:Wounded Mana:Cold>You start to concentrate... Sagan tells you 'why?' Magíca begins some strange incantations... *Bubba the Mountain Troll* panics, and attempts to flee. Your victim has disappeared! *Bubba the Mountain Troll* leaves west. * HP:Wounded Mana:Cold>w ca 'fire' *troll* s ca 'fire' *troll* Old Courtyard Exits: =east=, =south=. * HP:Wounded Mana:Cold>Nobody here by that name. * HP:Wounded Mana:Cold>s Centre of the Old Courtyard *Bubba the Mountain Troll* is standing here. Exits: =north=, =south=, =west=. * HP:Wounded Mana:Cold>You start to concentrate... Your victim has disappeared! *Bubba the Mountain Troll* leaves south. * HP:Wounded Mana:Cold>ca 'fire' *troll* Old Courtyard A large arrow lies on the ground. *Bubba the Mountain Troll* is standing here. Exits: =north=, =east=, =west=. * HP:Wounded Mana:Cold>*Bubba the Mountain Troll* leaves east. Nobody here by that name. * HP:Wounded Mana:Cold>e Old Courtyard Exits: =south=, =west=. * HP:Wounded Mana:Cold>e ca 'fire' *troll* Alas, you cannot go that way... * HP:Wounded Mana:Cold>s Nobody here by that name. * HP:Wounded Mana:Cold>ca 'fire' *troll* Ruined Tower *Bubba the Mountain Troll* is standing here. Exits: =north=, down. *Bubba the Mountain Troll* leaves down. * HP:Wounded Mana:Cold>d ca 'fire' *troll* Nobody here by that name. * HP:Wounded Mana:Cold>Tunnel *Bubba the Mountain Troll* is standing here. Exits: [west], up. *Bubba the Mountain Troll* leaves up. * HP:Wounded Mana:Cold>Nobody here by that name. * HP:Wounded Mana:Cold>u n Ruined Tower Exits: =north=, down. * HP:Wounded Mana:Cold>w Old Courtyard Exits: =south=, =west=. * HP:Wounded Mana:Cold>ca 'fire' *troll* w Old Courtyard A large arrow lies on the ground. Exits: =north=, =east=, =west=. * HP:Wounded Mana:Cold>Nobody here by that name. * HP:Wounded Mana:Cold>Old Courtyard Traces of pale white tones form the aura of this place. A large arrow lies on the ground. *Bubba the Mountain Troll* is standing here. Exits: =north=, =east=, [south]. * HP:Wounded Mana:Cold>w Alas, you cannot go that way... * HP:Wounded Mana:Cold>ca 'fire' *troll* Magíca lightly pierces *Bubba the Mountain Troll*'s right leg and tickles it. You start to concentrate... Magíca begins some strange incantations... *Bubba the Mountain Troll* panics, and attempts to flee. Your victim has disappeared! *Bubba the Mountain Troll* leaves east. * HP:Wounded Mana:Cold>e ca 'fire' *troll* Old Courtyard A large arrow lies on the ground. *Bubba the Mountain Troll* is standing here. Exits: =north=, =east=, =west=. * HP:Wounded Mana:Cold>e ca 'fire' *troll* You start to concentrate... Magíca approaches *Bubba the Mountain Troll*, trying to pierce him. *Bubba the Mountain Troll* panics, and attempts to flee. Your victim has disappeared! *Bubba the Mountain Troll* leaves north. * HP:Wounded Mana:Cold>Old Courtyard Exits: =south=, =west=. * HP:Wounded Mana:Cold>Magíca leaves west. Nobody here by that name. * HP:Wounded Mana:Cold>w n Old Courtyard A large arrow lies on the ground. Magíca the Silvan is standing here. Exits: =north=, =east=, =west=. * HP:Wounded Mana:Cold>ca 'fire' *troll* Centre of the Old Courtyard Exits: =north=, =south=, =west=. * HP:Wounded Mana:Cold>n Nobody here by that name. Saving Alcìon. The sun rises in the east. * HP:Wounded Mana:Icy>ca 'lig' *troll* Old Courtyard Exits: =east=, =south=. * HP:Wounded Mana:Icy>e Nobody here by that name. * HP:Wounded Mana:Icy>ca 'lig' *troll* Old Courtyard *Bubba the Mountain Troll* is standing here. Exits: =west=. * HP:Wounded Mana:Icy>You start to concentrate... *Bubba the Mountain Troll* swiftly dodges Magíca's attempt to pierce him. Magíca begins some strange incantations... Ok. The lightning bolt hits *Bubba the Mountain Troll* with full impact. * HP:Wounded Mana:Icy>' sun Ok. * HP:Wounded Mana:Icy>ca 'lig' *troll* Alas, not enough mana flows through you... * HP:Wounded Mana:Icy> Magíca utters the words 'lightning bolt' *Bubba the Mountain Troll* staggers back as the lightning bolt sent by Magíca hits him. * HP:Wounded Mana:Icy> Magíca begins some strange incantations... * HP:Wounded Mana:Icy>ca 'bur' *troll* *Bubba the Mountain Troll* panics, and attempts to flee. * HP:Wounded Mana:Icy>Alas, not enough mana flows through you... * HP:Wounded Mana:Icy> Magíca utters the words 'lightning bolt' *Bubba the Mountain Troll* staggers back as the lightning bolt sent by Magíca hits him. *Bubba the Mountain Troll* is incapacitated and will slowly die, if not aided. * HP:Wounded Mana:Icy>ca 'bur' *troll* Alas, not enough mana flows through you... * HP:Wounded Mana:Icy>hit *troll* * HP:Wounded Mana:Icy> Alas! You failed to reach him through the melee. * HP:Wounded Mana:Icy>hit *troll* hit *troll* Magíca pierces *Bubba the Mountain Troll*'s right hand extremely hard and shatters it. You feel more experienced. Congratulations! This is the first time you've killed it! Your blood freezes as you hear *Bubba the Mountain Troll*'s death cry. *Bubba the Mountain Troll* has drawn his last breath! R.I.P. Sagan tells you 'varför? :P' * HP:Wounded Mana:Icy> Gena narrates 'lucky orc - he escape' * HP:Wounded Mana:Icy> Magíca throws back her head and cackles with insane glee! * HP:Wounded Mana:Icy>t sagan n/m Ok. * HP:Wounded Mana:Icy> Magíca narrates 'bubba rips' * HP:Wounded Mana:Icy> Magíca leaves west. * HP:Wounded Mana:Icy> Daren narrates 'clap' * HP:Wounded Mana:Icy> Harlequin narrates 'clap' * HP:Wounded Mana:Icy> Kakuke narrates 'clap' * HP:Wounded Mana:Icy>nar Bubba rip to two mages. :P Ok. * HP:Wounded Mana:Icy>w Old Courtyard Exits: =east=, =south=. * HP:Wounded Mana:Icy>s Centre of the Old Courtyard Exits: =north=, =south=, =west=. Magíca has arrived from the west. * HP:Wounded Mana:Icy>sc 72/192 hits, 7/139 mana, and 62/106 moves. Magíca leaves south. * HP:Wounded Mana:Icy>s Old Courtyard A large arrow lies on the ground. Magíca the Silvan is standing here. Exits: =north=, =east=, =west=. * HP:Wounded Mana:Icy> Magíca narrates 'UT' * HP:Wounded Mana:Icy>w Old Courtyard Traces of white tones form the aura of this place. A large arrow lies on the ground. Exits: =north=, =east=, [south]. * HP:Wounded Mana:Icy>n Inside the Gate Exits: =east=, =south=, west. * HP:Wounded Mana:Icy>w Ruined Gatehouse The corpse of an elite Dúnadan soldier is lying here. The corpse of an elite Dúnadan soldier is lying here. A sturdy pack horse is standing here. *Sardaukar the Zaugurz Orc* is standing here. *an Orc* is standing here. *an Orc* is standing here. *an Orc* is standing here. *an Orc* is standing here. *an Orc* is standing here. Exits: east, south, [west]. Magíca says 'UT' * HP:Wounded Mana:Icy> You swiftly dodge *an Orc*'s attempt to stab you. * HP:Wounded Mana:Icy *an Orc*:Fine>sa open *an Orc* quickly approaches, trying to smite you. No one responds to your commanding voice. Ok. * HP:Wounded Mana:Icy *an Orc*:Fine>f You flee head over heels. Guard Room Exits: north. * HP:Wounded Mana:Icy>n e Ruined Gatehouse The corpse of an elite Dúnadan soldier is lying here. The corpse of an elite Dúnadan soldier is lying here. A sturdy pack horse is standing here. *Sardaukar the Zaugurz Orc* is standing here. *an Orc* is standing here. *an Orc* is standing here. *an Orc* is standing here. *an Orc* is here, fighting Magíca. *an Orc* is standing here. Magíca the Silvan is here, fighting *an Orc*. Exits: east, south, [west]. e * HP:Wounded Mana:Icy>Inside the Gate Exits: =east=, =south=, west. * HP:Wounded Mana:Icy>Centre of the Old Courtyard Exits: =north=, =south=, =west=. * HP:Wounded Mana:Icy>s Old Courtyard A large arrow lies on the ground. Exits: =north=, =east=, =west=. * HP:Wounded Mana:Icy>e Sagan narrates 'need help?' * HP:Wounded Mana:Icy>Old Courtyard Exits: =south=, =west=. * HP:Wounded Mana:Icy>s Ruined Tower Exits: =north=, down. * HP:Wounded Mana:Icy>d Tunnel Exits: [west], up. * HP:Wounded Mana:Icy>nar yes Ok. * HP:Wounded Mana:Icy Move:Tired>oex Magíca narrates 'BREAK' open exit That's impossible, I'm afraid. * HP:Wounded Mana:Icy Move:Tired>oo cha mood wimp Ok. * HP:Wounded Mana:Icy Move:Tired>l Tunnel * HP:Wounded Mana:Icy Move:Tired>oo cha mood wimp Ok. * HP:Wounded Mana:Icy Move:Tired>sc 72/192 hits, 10/139 mana, and 49/106 moves. * HP:Wounded Mana:Icy Move:Tired>where Players in your zone -------------------- Skrue - Riverbank Alcìon - Tunnel Magíca - Ruined Gatehouse * HP:Wounded Mana:Icy Move:Tired>t sagan breaka lb fort Ok. * HP:Wounded Mana:Icy>where Players in your zone -------------------- Skrue - Riverbank Alcìon - Tunnel Magíca - Ruined Gatehouse * HP:Wounded Mana:Icy>oo cha mood wimp Ok. * HP:Wounded Mana:Icy>sc 73/192 hits, 13/139 mana, and 50/106 moves. * HP:Wounded Mana:Icy>sc 73/192 hits, 13/139 mana, and 50/106 moves. * HP:Wounded Mana:Icy>oo cha mood wimp Ok. * HP:Wounded Mana:Cold>sc sc 73/192 hits, 14/139 mana, and 51/106 moves. * HP:Wounded Mana:Cold>73/192 hits, 14/139 mana, and 51/106 moves. * HP:Wounded Mana:Cold>where Players in your zone -------------------- Khazdul - Before the Gate Alcìon - Tunnel Eladamri - Before the Gate Sagan - Before the Gate * HP:Wounded Mana:Cold>sc 74/192 hits, 17/139 mana, and 53/106 moves. * HP:Wounded Mana:Cold>sc 74/192 hits, 18/139 mana, and 53/106 moves. * HP:Wounded Mana:Cold> Sagan narrates 'its nobash' * HP:Wounded Mana:Cold>sc 75/192 hits, 19/139 mana, and 54/106 moves. * HP:Wounded Mana:Cold>sc 75/192 hits, 19/139 mana, and 54/106 moves. * HP:Wounded Mana:Cold>t sagan picka Ok. * HP:Wounded Mana:Cold>norm sc oo cha spellcasting norm Ok. * HP:Wounded Mana:Cold>75/192 hits, 21/139 mana, and 50/106 moves. Sagan narrates 'picked' * HP:Wounded Mana:Cold>cha mood wimp Ok. * HP:Wounded Mana:Cold>sc 76/192 hits, 22/139 mana, and 50/106 moves. * HP:Wounded Mana:Cold> Sagan narrates 'out then' * HP:Wounded Mana:Cold>t sagan öppet? Ok. * HP:Wounded Mana:Cold>w s Old Courtyard Exits: =east=, =south=. * HP:Wounded Mana:Cold>w w w Centre of the Old Courtyard Exits: =north=, =south=, =west=. * HP:Wounded Mana:Cold Move:Tired>Inside the Gate The corpse of *an Elf* is lying here. Exits: =east=, =south=, west. * HP:Wounded Mana:Cold Move:Tired>Sagan narrates 'its picked' Ruined Gatehouse The corpse of an elite Dúnadan soldier is lying here. The corpse of an elite Dúnadan soldier is lying here. A sturdy pack horse is standing here. *Sardaukar the Zaugurz Orc* is standing here. *an Orc* is standing here. *an Orc* is standing here. *an Orc* is standing here. *Princezna the Zaugurz Orc* is standing here. *an Orc* is standing here. Exits: east, south, [west]. * HP:Wounded Mana:Cold Move:Tired>The portcullis seems to be closed. * HP:Wounded Mana:Cold Move:Tired>e *an Orc* tries to smite you, but your parry is successful. * HP:Wounded Mana:Cold Move:Tired *an Orc*:Healthy>e *Princezna the Zaugurz Orc* licks her mouth and smiles. No way! You are fighting for your life! * HP:Wounded Mana:Cold Move:Tired *an Orc*:Healthy>No way! You are fighting for your life! You flee head over heels. Guard Room Exits: north. * HP:Wounded Mana:Cold Move:Tired>flee You flee head over heels. Ruined Gatehouse The corpse of an elite Dúnadan soldier is lying here. The corpse of an elite Dúnadan soldier is lying here. A sturdy pack horse is standing here. *Sardaukar the Zaugurz Orc* is standing here. *an Orc* is standing here. *an Orc* is standing here. *an Orc* is standing here. *Princezna the Zaugurz Orc* is standing here. *an Orc* is standing here. Exits: east, south, [west]. *Princezna the Zaugurz Orc* tries to stab you, but your parry is successful. * HP:Wounded Mana:Cold Move:Tired *Princezna the Zaugurz Orc*:Fine>e *an Orc* tries to stab you, but your parry is successful. * HP:Wounded Mana:Cold Move:Tired *Princezna the Zaugurz Orc*:Fine>e No way! You are fighting for your life! You flee head over heels. PANIC! You couldn't escape! * HP:Wounded Mana:Cold Move:Tired *Princezna the Zaugurz Orc*:Fine>Sagan narrates 'they outside' No way! You are fighting for your life! *an Orc* quickly approaches, trying to smite you. * HP:Wounded Mana:Cold Move:Tired *Princezna the Zaugurz Orc*:Fine>flee You flee head over heels. Inside the Gate The corpse of *an Elf* is lying here. Exits: =east=, =south=, west. * HP:Wounded Mana:Cold Move:Tired>You flee head over heels. Old Courtyard A large arrow lies on the ground. Exits: =north=, =east=, [south]. * HP:Wounded Mana:Cold Move:Tired>e Old Courtyard A large arrow lies on the ground. Exits: =north=, =east=, =west=. * HP:Wounded Mana:Cold Move:Tired> You hear some apparently close noise coming from the west. * HP:Wounded Mana:Cold Move:Tired>n Centre of the Old Courtyard Exits: =north=, =south=, =west=. * HP:Wounded Mana:Cold Move:Tired>e n Alas, you cannot go that way... * HP:Wounded Mana:Cold Move:Tired>e Old Courtyard Exits: =east=, =south=. You hear some apparently very close noise coming from the south. * HP:Wounded Mana:Cold Move:Tired>Old Courtyard Traces of fierce white tones form the aura of this place. The corpse of *a Troll* is lying here. Exits: =west=. * HP:Wounded Mana:Cold Move:Tired>qut ca 'tele' llaliavtwi Alas, not enough mana flows through you... * HP:Wounded Mana:Cold Move:Tired>w Old Courtyard Exits: =east=, =south=. * HP:Wounded Mana:Cold Move:Tired>s w w w Centre of the Old Courtyard Exits: =north=, =south=, =west=. * HP:Wounded Mana:Cold Move:Tired>Inside the Gate The corpse of *an Elf* is lying here. Exits: =east=, =south=, west. * HP:Wounded Mana:Cold Move:Tired>sa open Ruined Gatehouse The corpse of an elite Dúnadan soldier is lying here. The corpse of an elite Dúnadan soldier is lying here. A sturdy pack horse is standing here. Exits: east, south, [west]. * HP:Wounded Mana:Cold Move:Tired>The portcullis seems to be closed. You hear some apparently very close noise coming from the east. * HP:Wounded Mana:Cold Move:Tired>e No one responds to your commanding voice. Ok. * HP:Wounded Mana:Cold Move:Tired>w Inside the Gate The corpse of *an Elf* is lying here. *Sardaukar the Zaugurz Orc* is standing here. *an Orc* is standing here. *an Orc* is standing here. *an Orc* is standing here. *Princezna the Zaugurz Orc* is standing here. *an Orc* is standing here. Exits: =east=, =south=, west. * HP:Wounded Mana:Cold Move:Tired>w *an Orc* smites your right arm extremely hard and shatters it. Daren narrates 'outside what?' *Sardaukar the Zaugurz Orc* leaves west. *an Orc* leaves west. *an Orc* leaves west. *an Orc* leaves west. *Princezna the Zaugurz Orc* leaves west. You hear some apparently very close noise coming from the west. No way! You are fighting for your life! You lightly pierce *an Orc*'s head and tickle it. * HP:Bad Mana:Cold Move:Tired *an Orc*:Fine>w No way! You are fighting for your life! You flee head over heels. Old Courtyard A large arrow lies on the ground. Exits: =north=, =east=, [south]. * HP:Bad Mana:Cold Move:Slow>flee Alas, you cannot go that way... * HP:Bad Mana:Cold Move:Slow>You flee head over heels. Old Courtyard A large arrow lies on the ground. Exits: =north=, =east=, =west=. * HP:Bad Mana:Cold Move:Slow>e Old Courtyard Exits: =south=, =west=. * HP:Bad Mana:Cold Move:Slow>n Alas, you cannot go that way... * HP:Bad Mana:Cold Move:Slow>w n Old Courtyard A large arrow lies on the ground. Exits: =north=, =east=, =west=. * HP:Bad Mana:Cold Move:Slow>n Centre of the Old Courtyard Exits: =north=, =south=, =west=. * HP:Bad Mana:Cold Move:Slow>Old Courtyard Exits: =east=, =south=. * HP:Bad Mana:Cold Move:Slow> You hear some apparently very close noise coming from the south. * HP:Bad Mana:Cold Move:Slow>e Old Courtyard Traces of intense white tones form the aura of this place. The corpse of *a Troll* is lying here. Exits: =west=. * HP:Bad Mana:Cold Move:Slow> You hear some apparently very close noise coming from the west. * HP:Bad Mana:Cold Move:Slow> *Sardaukar the Zaugurz Orc* has arrived from the west. *an Orc* has arrived from the west. *an Orc* has arrived from the west. *Princezna the Zaugurz Orc* has arrived from the west. *an Orc* has arrived from the west. * HP:Bad Mana:Cold Move:Slow>w s *Sardaukar the Zaugurz Orc* crushes your right arm very hard and shatters it. You wish that your wounds would stop BLEEDING so much! You lightly pierce *Sardaukar the Zau * HP:Bad Mana:Cold Move:Slow *Sardaukar the Zaugurz Orc*:Fine>w No way! You are fighting for your life! You flee head over heels. Old Courtyard Exits: =east=, =south=. * HP:Bad Mana:Cold Move:Slow>flee Centre of the Old Courtyard Exits: =north=, =south=, =west=. * HP:Bad Mana:Cold Move:Slow>w You hear some apparently very close noise coming from the north. Inside the Gate The corpse of *an Elf* is lying here. *an Orc* is resting here. Exits: =east=, =south=, west. * HP:Bad Mana:Cold Move:Slow>w You flee head over heels. Ruined Gatehouse The corpse of an elite Dúnadan soldier is lying here. The corpse of an elite Dúnadan soldier is lying here. A sturdy pack horse is standing here. Exits: east, south, [west]. * HP:Bad Mana:Cold Move:Slow>w The portcullis seems to be closed. * HP:Bad Mana:Cold Move:Slow>The portcullis seems to be closed. * HP:Bad Mana:Cold Move:Slow>open exit w The portcullis seems to be closed. * HP:Bad Mana:Cold Move:Slow>w It seems to be locked. * HP:Bad Mana:Cold Move:Slow>The portcullis seems to be closed. * HP:Bad Mana:Cold Move:Slow>open exit w The portcullis seems to be closed. You hear some apparently very close noise coming from the east. * HP:Bad Mana:Cold Move:Slow>s It seems to be locked. * HP:Bad Mana:Cold Move:Slow>The portcullis seems to be closed. * HP:Bad Mana:Cold Move:Slow>qut Guard Room Exits: north. You hear some apparently very close noise coming from the north. * HP:Bad Mana:Cold Move:Slow>ca 'tele' llaliavtwi You muster all of your concentration... Daren narrates 'wheres the actions?' You are unable to leave this place. <- *chuckle* * HP:Bad Mana:Frozen Move:Slow>sc 31/192 hits, 0/139 mana, and 19/106 moves. * HP:Bad Mana:Frozen Move:Slow>norm cha spellcasting norm Ok. * HP:Bad Mana:Frozen Move:Slow>rep blockat? tell sagan blockat? Ok. * HP:Bad Mana:Icy Move:Slow>in You are carrying: a polished copper key a water skin * HP:Bad Mana:Icy Move:Slow>sc 32/192 hits, 2/139 mana, and 20/106 moves. * HP:Bad Mana:Icy Move:Slow>sc 32/192 hits, 2/139 mana, and 20/106 moves. * HP:Bad Mana:Icy Move:Slow> You hear some apparently close noise coming from the north. * HP:Bad Mana:Icy Move:Slow>n Ruined Gatehouse The corpse of an elite Dúnadan soldier is lying here. The corpse of an elite Dúnadan soldier is lying here. A sturdy pack horse is standing here. *an Orc* is resting here. *an Orc* is resting here. Exits: east, south, [west]. * HP:Bad Mana:Icy Move:Slow>e e Inside the Gate The corpse of *an Elf* is lying here. Exits: =east=, =south=, west. * HP:Bad Mana:Icy Move:Slow>Centre of the Old Courtyard Exits: =north=, =south=, =west=. * HP:Bad Mana:Icy Move:Slow>n Old Courtyard Exits: =east=, =south=. * HP:Bad Mana:Icy Move:Slow>e Old Courtyard Traces of rich white tones form the aura of this place. The corpse of *a Troll* is lying here. Exits: =west=. * HP:Bad Mana:Icy Move:Slow> Sagan tells you 'nej' * HP:Bad Mana:Icy Move:Slow>rep öppna fö fan tell sagan öppna fö fan Ok. * HP:Bad Mana:Icy Move:Slow>w Old Courtyard Exits: =east=, =south=. * HP:Bad Mana:Icy Move:Slow>sc 32/192 hits, 5/139 mana, and 17/106 moves. * HP:Bad Mana:Icy Move:Slow> u hear some apparently close noise coming from the south. * HP:Bad Mana:Icy Move:Slow>rep fort tell sagan fort Ok. You hear some apparently very close noise coming from the south. * HP:Bad Mana:Icy Move:Slow>s w Centre of the Old Courtyard *Sardaukar the Zaugurz Orc* is standing here. *an Orc* is standing here. *an Orc* is standing here. *Princezna the Zaugurz Orc* is standing here. *an Orc* is standing here. Exits: =north=, =south=, =west=. * HP:Bad Mana:Icy Move:Slow>w *Sardaukar the Zaugurz Orc* leaves north. *an Orc* leaves north. *an Orc* leaves north. *Princezna the Zaugurz Orc* leaves north. *an Orc* leaves north. You hear some apparently very close noise coming from the north. Inside the Gate The corpse of *an Elf* is lying here. Exits: =east=, =south=, west. * HP:Bad Mana:Icy Move:Slow>w Ruined Gatehouse The corpse of an elite Dúnadan soldier is lying here. The corpse of an elite Dúnadan soldier is lying here. A sturdy pack horse is standing here. *an Orc* is resting here. Exits: east, south, [west]. * HP:Bad Mana:Icy Move:Slow>open exit The portcullis seems to be closed. * HP:Bad Mana:Icy Move:Slow>w It seems to be locked. * HP:Bad Mana:Icy Move:Slow>The portcullis seems to be closed. *an Orc* stops resting, and clambers on his feet. You hear a *click* in a lock. * HP:Bad Mana:Icy Move:Slow>open exit w *an Orc* tries to pound you, but your parry is successful. You wish that your wounds would stop BLEEDING so much! The portcullis is opened from the other side. It's already open! You hear some apparently very close noise coming from the east. You lightly pierce *an Orc*'s left foot and tickle it. * HP:Bad Mana:Icy Move:Slow *an Orc*:Fine>No way! You are fighting for your life! * HP:Bad Mana:Icy Move:Slow *an Orc*:Fine>flee Sagan tells you 'ÖPPNAT' You flee head over heels. Before the Gate Traces of white tones form the aura of this place. Khazdul the Dwarf is standing here scouting. Eladamri the Noldo is standing here. Sagan the Dwarf is standing here. Exits: (east), west. * HP:Bad Mana:Icy Move:Weak>You flee head over heels. Tributary of the Mitheithel Exits: east, south, west. Thick ice covers the water. * HP:Bad Mana:Icy Move:Weak>open exit w You don't see any exit here. Rocky Plains * HP:Bad Mana:Icy Move:Fainting>sc 33/192 hits, 10/139 mana, and 3/106 moves. [ Bubba loads shining and pbs, which the zaugurz feasted on. ]