Verminaard.29.03.2008 Warhorse whities exping on old wight... ------------------------------------------------------- * CRW HP:Fine>e Trail Along Hedge Exits: *east*, *south*, *west*. * CRW HP:Fine>e Hedge Trail Exits: *east*, *south*, *west*. * CRW HP:Fine>e Bend in the Hedge Trail Exits: *north*, *east*, *south*, *west*. * CRW HP:Fine>s Ruins of a Citadel Exits: *north*, *east*, *west*, *down*. * CRW HP:Fine>trac You carefully examine the ground around you, looking for tracks... You see: - two tracks of a warhorse leading down done less than 2 hours ago - a track of *a Half-Elf* leading down done less than 2 hours ago - a track of *a Man* leading down done less than 2 hours ago - a track of a mountain mule leading down done less than 2 hours ago - a track of *a Dwarf* leading down done less than 2 hours ago You feel bolder. ' 2h You stop searching, you don't seem to find anything else. * CRW HP:Fine>Emote hisses '2h' Ok. * CRW HP:Fine>rep old wight Tell mutabor old wight Ok. * CRW HP:Fine>' we charege Emote hisses 'we charege' Ok. * CRW HP:Fine> Mutabor dismounts from a hungry warg, and stops riding it. A hungry warg now follows Mutabor. * CRW HP:Fine> Uldor growls 'what' * CRW HP:Fine>' 2h, 3 pukes Emote hisses '2h, 3 pukes' Ok. * CRW HP:Fine>lead You stop riding a hungry warg (o). A hungry warg (o) starts following you. * CW HP:Fine> Uldor dismounts from a hungry warg, and stops riding it. A hungry warg now follows Uldor. * CW HP:Fine>d Cellar of a Citadel Exits: east, *up*. * CW HP:Fine> Some close noise can be heard from the north. * CW HP:Fine> Some very close noise can be heard from the north. * CW HP:Fine>' elf Emote hisses 'elf' Ok. * CW HP:Fine>e You feel so much better hiding in the shadows! Crypts of a Citadel *Ennor the Dwarf* is standing here. A stocky mountain mule is here, waiting to serve. *Aegon the Rohir Man* is standing here. A large warhorse is standing here, clad in mail. *Budach the Half-Elf* is standing here. A large warhorse is standing here, clad in mail. Exits: east, [south]. ! CW HP:Fine>ke Mutabor tries to pound *Ennor the Dwarf*, but he parries successfully. ! CW HP:Fine>kill *elf* *Aegon the Rohir Man* intercepts your blow. You pound *Aegon the Rohir Man*'s right leg very hard and tickle it. ! CW HP:Fine *Aegon the Rohir Man*:Fine> *Ennor the Dwarf* lightly slashes Mutabor's body and tickles it. ! CW HP:Fine *Aegon the Rohir Man*:Fine> *Budach the Half-Elf* utters the word 'noselacri' ! CW HP:Fine *Aegon the Rohir Man*:Fine> Mutabor says 'ahem' *Ennor the Dwarf* panics, and attempts to flee. *Ennor the Dwarf* leaves east. ! CW HP:Fine *Aegon the Rohir Man*:Fine> *Aegon the Rohir Man* pounds your left arm extremely hard. ! CW HP:Fine *Aegon the Rohir Man*:Fine> *Budach the Half-Elf* begins some strange incantations... ! CW HP:Fine *Aegon the Rohir Man*:Fine># $door is now set to {exit s} [local] Mutabor giggles. ! CW HP:Fine *Aegon the Rohir Man*:Fine> Mutabor tries to pound *Budach the Half-Elf*, but he parries successfully. ! CW HP:Fine *Aegon the Rohir Man*:Fine>get rock all throw rock exit s get rock You get a twisted rock fragment from a leather backpack. ! CW HP:Fine *Aegon the Rohir Man*:Fine>As you throw a twisted rock fragment at the cryptdoor, there is an explosion. Uldor staggers as a twisted rock fragment explodes in his hands! Uldor staggers as a twisted rock fragment explodes in his hands! The cryptdoor is filled with a bright light. ! CW HP:Fine *Aegon the Rohir Man*:Fine>You can't find a rock. *Budach the Half-Elf* utters the word 'noselacri' Uldor seems to be blinded! ! CW HP:Fine *Aegon the Rohir Man*:Fine> *Budach the Half-Elf* begins some strange incantations... Mutabor panics, and attempts to flee. Mutabor leaves east. ! CW HP:Fine *Aegon the Rohir Man*:Fine> *Ennor the Dwarf* has arrived from the east. ! CW HP:Fine *Aegon the Rohir Man*:Fine> Mutabor has arrived from the east. ! CW HP:Fine *Aegon the Rohir Man*:Fine> Mutabor approaches *Budach the Half-Elf*, trying to pound him. *Ennor the Dwarf* leaves east. A mountain mule leaves east. ! CW HP:Fine *Aegon the Rohir Man*:Fine>l s A broken cryptdoor. ! CW HP:Fine *Aegon the Rohir Man*:Fine> Uldor leaves south. *Budach the Half-Elf* utters the word 'zabrahpdjatz' *Budach the Half-Elf* makes the earth tremble and shiver. You fall, and hit yourself! A warhorse stops following *Budach the Half-Elf*. A hungry warg says 'I will kill you. And then I will eat your cubs.' A hungry warg says 'I shall howl to celebrate your death!' A hungry warg (o) says 'Make me laugh and ask for mercy, you weakling!' A warhorse says 'Pfrparertokdrr,fHFlv-Nlf!' A warhorse says 'KtRhankykRr lkst wivtkkavHklZ-Klf!vIiwkll rkmrmbkahyru!' ! CW HP:Fine *Aegon the Rohir Man*:Fine> A warhorse barely hits *Budach the Half-Elf*'s right leg and tickles it. ! CW HP:Fine *Aegon the Rohir Man*:Fine> A hungry warg barely hits *Budach the Half-Elf*'s body and tickles it. Mutabor panics, and attempts to flee. Mutabor leaves south. ! CW HP:Fine *Aegon the Rohir Man*:Fine>f You flee head over heels. You flee south. You blink and feel weaker under the cruel light of the sun. Cellar of a Citadel Uldor is standing here. Mutabor is standing here. Exits: east, *up*. * CW HP:Fine> Uldor leaves up. * CW HP:Fine> Mutabor leaves up. The earth trembles and shivers. * CW HP:Fine>u Ruins of a Citadel Uldor is standing here. Mutabor is standing here. Exits: *north*, *east*, *west*, *down*. * CW HP:Fine>e An Old Battlefield Exits: *north*, *east*, *west*. * CW HP:Fine> You hear a death cry from the west. You hear a death cry from the west. You hear a death cry from the west. You hear a death cry from the west. You hear a death cry from the west. The earth trembles and shivers. * CW HP:Fine>l An Old Battlefield Uldor is standing here. Mutabor is standing here. * CW HP:Fine>n The X-Crossing Exits: *north*, *east*, *south*, *west*. * CW HP:Fine> Mutabor says 'lol' Uldor leaves east. * CW HP:Fine>' wasup Emote hisses 'wasup' Ok. The earth trembles and shivers. * CW HP:Fine>in You are carrying: a great warsword (flawless) an engraved broadsword (flawless) a black pair of padded boots (used) * CW HP:Fine>rem boots wear 2.boots You stop using a fine pair of metal boots. * CW HP:Fine>l You wear a black pair of padded boots on your feet. * CW HP:Fine>The X-Crossing Mutabor is standing here. * CW HP:Fine>e Old Camp A small campfire burns here, its low flames giving off only a little light. A hunter is resting here. Exits: *north*, *east*, *south*, *west*. * CW HP:Fine>n Windy Platform Exits: *east*, *south*, *west*. * CW HP:Fine>e A Small Mound Exits: *east*, *south*, *west*. * CW HP:Fine>w w Windy Platform Exits: *east*, *south*, *west*. * CW HP:Fine>n Hedge Trail Exits: *east*, *south*, *west*. ### We flee through brush, read if you want, or search for #BUMP ### * CW HP:Fine>Alas, you cannot go that way... * CW HP:Fine>e Windy Platform Exits: *east*, *south*, *west*. * CW HP:Fine>e A Small Mound Exits: *east*, *south*, *west*. * CW HP:Fine>e Path to the Old East Road Exits: *north*, *east*, *south*, *west*. * CW HP:Fine>n Uldor narrates 'i blind' Old East Road Exits: *north*, *east*, *south*, *west*. * CW HP:Fine> Mutabor stops using a fine pair of metal boots. * CW HP:Fine> Mutabor puts his feet in a black pair of padded boots. * CW HP:Fine>where Players in your zone -------------------- Mutabor - Old East Road Uldor - Cracked Earth Verminaard - Old East Road * CW HP:Fine>s Path to the Old East Road Exits: *north*, *east*, *south*, *west*. * CW HP:Fine>n Old East Road Exits: *north*, *east*, *south*, *west*. * CW HP:Fine> Mutabor begins some strange incantations... * CW HP:Fine>where Players in your zone -------------------- Mutabor - Old East Road Verminaard - Old East Road * CW HP:Fine> Mutabor says '' * CW HP:Fine>rep lost? Tell mutabor lost? Ok. * CW HP:Fine>e Old East Road Exits: *north*, *east*, *west*. * CW HP:Fine>e Bend by the Plains Exits: *north*, *east*, *south*, *west*. * CW HP:Fine> *Ennor the Dwarf* has arrived from the west. *Budach the Half-Elf* has arrived from the west. *Aegon the Rohir Man* has arrived from the west. * CW HP:Fine> *Ennor the Dwarf* leaves east. *Budach the Half-Elf* leaves east. *Aegon the Rohir Man* leaves east. * CW HP:Fine> *Ennor the Dwarf* has arrived from the east. *Budach the Half-Elf* has arrived from the east. *Aegon the Rohir Man* has arrived from the east. * CW HP:Fine>tul lost? *Ennor the Dwarf* slashes your right arm and tickles it. tel uldor lost? Ok. * CW HP:Fine *Ennor the Dwarf*:Fine>n No way! You are fighting for your life! * CW HP:Fine *Ennor the Dwarf*:Fine>f Mutabor leaves north. You flee head over heels. You flee north. Plains The wild ox seems ready to charge you. The wild ox seems ready to charge you. The wild ox seems ready to charge you. Mutabor is standing here. Exits: *east*, *south*, *west*. * CW HP:Fine> You intercept a wild ox's blow. A wild ox hits your left foot and tickles it. * CW HP:Fine a wild ox:Healthy> Uldor narrates 'i run' * CW HP:Fine a wild ox:Healthy>e No way! You are fighting for your life! * CW HP:Fine a wild ox:Healthy>f Mutabor leaves west. * CW HP:Fine a wild ox:Healthy>You flee head over heels. PANIC! You couldn't escape! * CW HP:Fine a wild ox:Healthy>e *Ennor the Dwarf* has arrived from the south. *Budach the Half-Elf* has arrived from the south. *Aegon the Rohir Man* has arrived from the south. No way! You are fighting for your life! * CW HP:Fine a wild ox:Healthy>e e *Budach the Half-Elf* begins some strange incantations... *Aegon the Rohir Man* pounds your right foot extremely hard. No way! You are fighting for your life! * CW HP:Hurt a wild ox:Healthy>No way! You are fighting for your life! You flee head over heels. You flee east. Plains Exits: *north*, *east*, *south*, *west*. * CW HP:Hurt>e Cracked Earth A woody evergreen plant grows here, with many stems reaching upward. Exits: *north*, *south*, *west*. * CW HP:Hurt>e Alas, you cannot go that way... * CW HP:Hurt>s Cracked Earth Exits: *north*, *south*, *west*. * CW HP:Hurt>e Alas, you cannot go that way... * CW HP:Hurt>s Old East Road Exits: *north*, *east*, *west*. * CW HP:Hurt>e e Old East Road A brigand, looking at your nice purse, is sneaking here. Exits: *east*, *west*. You have found a mean brigand! You have found a mean brigand! * CW HP:Hurt>e Old East Road Exits: *south*, *west*. * CW HP:Hurt>e Alas, you cannot go that way... * CW HP:Hurt>Alas, you cannot go that way... * CW HP:Hurt>tul ok s tel uldor ok Ok. * CW HP:Hurt>e Old East Road Exits: *north*, *east*. * CW HP:Hurt>e Old East Road Exits: *east*, *west*. * CW HP:Hurt>e Old East Road Exits: *east*, *west*. * CW HP:Hurt>e Old East Road Exits: *north*, *east*, *west*. * CW HP:Hurt>e Old East Road Exits: *east*, *west*. * CW HP:Hurt>e Bend in the Road Exits: *north*, *west*. * CW HP:Hurt>n * CW HP:Hurt>n Alas, you cannot go that way... Uldor narrates 'im fine, be safe' * CW HP:Hurt>Old East Road Exits: *north*, *east*, *south*, *west*. * CW HP:Hurt>e Bend in the Road Exits: *north*, *west*. * CW HP:Hurt>e Alas, you cannot go that way... * CW HP:Hurt>n Old East Road Exits: *east*, *south*, *west*. * CW HP:Hurt>e Old East Road Exits: *east*, *west*. * CW HP:Hurt>e e Old East Road Exits: *north*, *east*, *south*, *west*. * CW HP:Hurt>The Old East Road The elongated shape of a stoat can be seen darting across the terrain. Exits: *north*, *east*, *west*. * CW HP:Hurt>rep you ok or wanna ride m? Tell mutabor you ok or wanna ride m? Ok. * CW HP:Hurt>e The Old East Road * CW HP:Hurt>n The Old East Road Exits: *north*, *east*, *south*, *west*. * CW HP:Hurt>e The Old East Road Exits: *north*, *east*, *west*. * CW HP:Hurt> Mutabor tells you 'try lure, my moves are shit' * CW HP:Hurt>rep me* Tell mutabor me* Ok. * CW HP:Hurt>e Crossing of the Paths Exits: *north*, *east*, *south*, *west*. * CW HP:Hurt>e The Old East Road Exits: *north*, *east*, *west*. * CW HP:Hurt> *Ennor the Dwarf* has arrived from the west. *Budach the Half-Elf* has arrived from the west. *Aegon the Rohir Man* has arrived from the west. * CW HP:Hurt>e The Old East Road Exits: *north*, *west*. *Ennor the Dwarf* has arrived from the west. *Budach the Half-Elf* has arrived from the west. *Aegon the Rohir Man* has arrived from the west. * CW HP:Hurt>n *Budach the Half-Elf* lightly pierces your head and tickles it. *Aegon the Rohir Man* pounds your left foot extremely hard. * CW HP:Hurt *Budach the Half-Elf*:Fine>No way! You are fighting for your life! *Ennor the Dwarf* slashes your left arm extremely hard. * CW HP:Hurt *Budach the Half-Elf*:Fine>w You flee head over heels. You flee north. The Old East Road Exits: *east*, *south*, *west*. * CW HP:Hurt>f Border of the Lone-lands Exits: *north*, *east*, *south*, *west*. * CW HP:Hurt>n You flee head over heels. You flee west. The Formen-Rómen Trail Exits: *north*, *east*, *south*, *west*. * CW HP:Hurt>Southern Flank of Weathertop Exits: *north*, *east*, *south*, *west*. * CW HP:Hurt>n Making a way to the top is hard work indeed! The Crown of Weathertop Exits: *north*, *east*, *south*, *west*, *down*. * CW HP:Hurt Move:Tired>n Northern Flank of Weathertop A small flower grows here, with a purple bloom and wide leaves. Exits: *north*, *south*, *west*, *down*. * CW HP:Hurt Move:Tired>n Valley's End Exits: *east*, *south*, *west*. * CW HP:Hurt Move:Tired>e Mutabor tells you 'i be ok alone' * CW HP:Hurt Move:Tired>e Mouth of the Valley Exits: *east*, *south*, *west*. * CW HP:Hurt Move:Tired>get draught all quaff draught The Sparse Land Exits: *east*, *south*, *west*. * CW HP:Hurt Move:Tired>e You get a flask of orkish draught from a leather backpack. * CW HP:Hurt Move:Tired>Ok. The draught burns down your throat, and a fiery feeling fills your limbs. * CW HP:Hurt>The Sparse Land Exits: *east*, *south*, *west*. * CW HP:Hurt Move:Tired>rep ok, the yon me e Tell mutabor ok, the yon me Ok. * CW HP:Hurt>Plains Exits: *east*, *south*, *west*. * CW HP:Hurt Move:Tired>in You are carrying: a fine pair of metal boots (flawless) a great warsword (flawless) an engraved broadsword (flawless) * CW HP:Hurt Move:Tired>stat OB: 112%, DB: -10%, PB: 42%, Armour: 82%. Wimpy: 350. Mood: aggressive. Needed: 1,323,671 xp, 0 tp. Gold: 168. Alert: normal. Timers: Affected by: - novoid - a light wound at the head (clean) - panic - noquit - Strength :: [ 21:56 ] - Orkish draught * CW HP:Hurt Move:Tired>oo cha moo wimp Ok. * CW HP:Hurt>e The Cracked Land Exits: *east*, *south*, *west*. * CW HP:Hurt Move:Tired>lip look in backpack backpack (used) : sixteen bloody scalps a dozen flasks of orkish draught a fragrant-smelling bag a pair of snowshoes (flawless) two short, moist tails eight small metal flasks a twisted rock fragment * CW HP:Hurt Move:Tired>e Plains Exits: *east*, *south*, *west*. * CW HP:Hurt>sc 255/492 hits, 62/62 mana, and 50/158 moves. * CW HP:Hurt>e Plains Exits: *south*, *west*. * CW HP:Hurt>sc 256/492 hits, 62/62 mana, and 50/158 moves. * CW HP:Hurt>stat OB: 73%, DB: -10%, PB: 80%, Armour: 82%. Wimpy: 350. Mood: wimpy. Needed: 1,323,671 xp, 0 tp. Gold: 168. Alert: normal. Timers: Affected by: - novoid - a light wound at the head (clean) - panic - noquit - Strength :: [ 22:04 ] - Orkish draught * CW HP:Hurt> Kurug narrates 'anyone in lorian area neeed help' * CW HP:Hurt>s Plains A bedraggled man stumbles as best he can across the terrain. Exits: *north*, *east*, *south*, *west*. * CW HP:Hurt> A bedraggled prisoner leaves north. * CW HP:Hurt>e Uldor tells you '[GT]: im brush, ye ok?' Plains Exits: *east*, *south*, *west*. * CW HP:Hurt Move:Tired>s Plains A stooped orc is crouched here, sniffing the air and examining the ground. The brutally disfigured lieutenant of the lurg whips his charges. An orc of the Ohurk-uai stands here, cursing and grumbling. A bedraggled man stumbles as best he can across the terrain. A bedraggled man stumbles as best he can across the terrain. A lurg-leader with cat-like eyes wields a wicked spear. An orc of the Ohurk-uai stands here, cursing and grumbling. Exits: *north*, *east*, *south*, *west*. * CW HP:Hurt Move:Tired> Nalg the Ohurk-nutu leaves south. Grachúl the Ohurk-murg leaves south. An Ohurk-uai soldier leaves south. A bedraggled prisoner leaves south. A bedraggled prisoner leaves south. Khorg the Ohurk-gothai leaves south. An Ohurk-uai soldier leaves south. You hear some very close noise from the south. * CW HP:Hurt>oo cha moo wimp Ok. * CW HP:Hurt> Kurug narrates 'trapped by roots' * CW HP:Hurt>s Old East Road A stooped orc is crouched here, sniffing the air and examining the ground. The brutally disfigured lieutenant of the lurg whips his charges. An orc of the Ohurk-uai stands here, cursing and grumbling. A bedraggled man stumbles as best he can across the terrain. A bedraggled man stumbles as best he can across the terrain. A lurg-leader with cat-like eyes wields a wicked spear. An orc of the Ohurk-uai stands here, cursing and grumbling. Exits: *north*, *east*, *south*, *west*. * CW HP:Hurt>gr Your group consists of: Manandoun (Head of group) Stiff Uldor Mutabor Teh Verminaard * CW HP:Hurt>tul so so tel uldor so so Ok. * CW HP:Hurt>sc 259/492 hits, 62/62 mana, and 55/158 moves. * CW HP:Hurt>rq reveal quick You begin to search... You didn't find anyone. * CW HP:Hurt>rq reveal quick You begin to search... You didn't find anyone. * CW HP:Hurt>sc 260/492 hits, 62/62 mana, and 58/158 moves. * CW HP:Hurt>stat OB: 73%, DB: -10%, PB: 80%, Armour: 82%. Wimpy: 350. Mood: wimpy. Needed: 1,323,671 xp, 0 tp. Gold: 168. Alert: normal. Timers: Affected by: - novoid - a light wound at the head (clean) - panic - noquit - Strength :: [ 22:27 ] - Orkish draught * CW HP:Hurt>where Players in your zone -------------------- Verminaard - Old East Road * CW HP:Hurt>rq reveal quick You begin to search... You didn't find anyone. * CW HP:Hurt> Mutabor tells you 'im below necro , getting mps' * CW HP:Hurt> Nalg the Ohurk-nutu leaves north. Grachúl the Ohurk-murg leaves north. An Ohurk-uai soldier leaves north. A bedraggled prisoner leaves north. A bedraggled prisoner leaves north. Khorg the Ohurk-gothai leaves north. An Ohurk-uai soldier leaves north. You hear some very close noise from the north. * CW HP:Hurt> Uldor tells you 'get brush and we run e?' * CW HP:Hurt>e Old East Road Exits: *north*, *east*, *south*, *west*. * CW HP:Hurt>sc 262/492 hits, 62/62 mana, and 64/158 moves. * CW HP:Hurt>e Old East Road A bedraggled man stumbles as best he can across the terrain. Exits: *north*, *east*, *south*, *west*. * CW HP:Hurt>rq reveal quick You begin to search... You didn't find anyone. * CW HP:Hurt>s Plains Exits: *north*, *east*, *south*, *west*. * CW HP:Hurt>sc 264/492 hits, 62/62 mana, and 68/158 moves. * CW HP:Hurt> A bedraggled prisoner has arrived from the north. * CW HP:Hurt>rq reveal quick You begin to search... You feel bolder. You didn't find anyone. * CW HP:Hurt>e A Patch of Brush Exits: *north*, *east*, *south*, *west*. * CW HP:Hurt>e Plains Exits: *north*, *east*, *south*, *west*. * CW HP:Hurt>rep ok, get mps Tell mutabor ok, get mps Ok. * CW HP:Hurt>s Rough Grounds A sharp-eyed hawk is here stalking some prey. Exits: *north*, *east*, *south*, *west*. * CW HP:Hurt>tul I rest at midclump e tel uldor I rest at midclump Ok. * CW HP:Hurt>Rough Grounds Exits: *north*, *east*, *south*, *west*. * CW HP:Hurt>e Plains A bedraggled man stumbles as best he can across the terrain. A giant rat patters against you, squeaking maliciously. A bedraggled man stumbles as best he can across the terrain. Exits: *north*, *east*, *south*, *west*. * CW HP:Hurt>e Plains A lone hawk soars high above you. Exits: *north*, *east*, *south*, *west*. * CW HP:Hurt>s Plains Exits: *north*, *east*, *south*, *west*. * CW HP:Hurt>e Chalk Plains Exits: *north*, *east*, *south*, *west*. * CW HP:Hurt>rep I'm in a midclump Tell mutabor I'm in a midclump Ok. * CW HP:Hurt>e Chalk Plains Exits: *north*, *east*, *south*, *west*. * CW HP:Hurt>e In the Brush A raider is here, looking for plunder. A raider is here, looking for plunder. Exits: *north*, *east*, *south*, *west*. * CW HP:Hurt>e In the Brush Exits: *north*, *east*, *south*, *west*. * CW HP:Hurt>e In the Brush Exits: north, *east*, *south*, *west*. * CW HP:Hurt>n You feel so much better hiding in the shadows! Dark Clump of Trees Exits: *north*, *east*, *south*, *west*. o CW HP:Hurt>cls cast 'cure light' You start to concentrate... cls cls Your scratches and bruises disappear. o CW HP:Hurt Mana:Burning>cast 'cure light' You start to concentrate... cls Your scratches and bruises disappear. o CW HP:Hurt Mana:Hot>cast 'cure light' You start to concentrate... Your scratches and bruises disappear. o CW HP:Hurt Mana:Hot>cast 'cure light' You start to concentrate... Your scratches and bruises disappear. o CW HP:Hurt Mana:Warm>rep I'll stick around until you can take off. Tell mutabor I'll stick around until you can take off. Ok. o CW HP:Hurt Mana:Warm>l Dark Clump of Trees o CW HP:Hurt Mana:Warm>stat OB: 94%, DB: 20%, PB: 95%, Armour: 82%. Wimpy: 350. Mood: wimpy. Needed: 1,323,671 xp, 0 tp. Gold: 168. Alert: normal. Timers: Affected by: - novoid - a light wound at the head (clean) - noquit - Strength :: [ 23:17 ] - Orkish draught o CW HP:Hurt Mana:Warm>rq reveal quick You begin to search... Uldor tells you '[GT]: ennor found me' You didn't find anyone. o CW HP:Hurt Mana:Warm>sc 317/492 hits, 21/62 mana, and 72/158 moves. o CW HP:Hurt Mana:Warm>sc 317/492 hits, 21/62 mana, and 73/158 moves. o CW HP:Hurt Mana:Warm>cls cast 'cure light' You start to concentrate... Mutabor tells you 'going under thornmats now' Your scratches and bruises disappear. o CW HP:Hurt Mana:Cold>cls cast 'cure light' You muster all of your concentration... You have a sudden lapse of memory... Your spell backfired! You feel drained. o CW HP:Hurt Mana:Icy>rest You sit down and rest your tired bones. o CW HP:Hurt Mana:Icy>stat OB: 94%, DB: -30%, PB: 95%, Armour: 82%. Wimpy: 350. Mood: wimpy. Needed: 1,323,671 xp, 0 tp. Gold: 168. Alert: normal. Timers: Affected by: - novoid - a light wound at the head (clean) - noquit - Strength :: [ 23:28 ] - Orkish draught o CW HP:Hurt Mana:Icy>sc 326/492 hits, 6/62 mana, and 81/158 moves. o CW HP:Hurt Mana:Icy>where Players in your zone -------------------- Mutabor - Thorny Brush Uldor - Thorny Cavern Verminaard - Dark Clump of Trees o CW HP:Hurt Mana:Icy>sc 328/492 hits, 7/62 mana, and 86/158 moves. o CW HP:Hurt Mana:Cold>sc 328/492 hits, 7/62 mana, and 87/158 moves. o CW HP:Hurt Mana:Cold>rep can't find that straight away :P Tell mutabor can't find that straight away :P Ok. o CW HP:Hurt Mana:Cold>where Players in your zone -------------------- Mutabor - Thorny Cavern Uldor - Thorny Cavern Verminaard - Dark Clump of Trees o CW HP:Hurt Mana:Cold> Mutabor tells you 'uldor here too' o CW HP:Hurt Mana:Cold>st You stop resting, and stand up. o CW HP:Hurt Mana:Cold>s You blink and feel weaker under the cruel light of the sun. In the Brush Exits: north, *east*, *south*, *west*. * CW HP:Hurt Mana:Cold>e Thorny Brush Exits: [north], [east], *south*, *west*. * CW HP:Hurt Mana:Cold>e The brush seems to be closed. * CW HP:Hurt Mana:Cold>e The brush seems to be closed. * CW HP:Hurt Mana:Cold>s In the Brush Exits: *north*, *east*, *south*, *west*. * CW HP:Hurt Mana:Cold>e Thorny Brush Exits: *north*, *east*, *south*, *west*. * CW HP:Hurt Mana:Cold>e Thorny Brush Exits: *north*, *east*, south, *west*. * CW HP:Hurt Mana:Cold>n Brush-filled Swale Exits: *north*, east, *south*, *west*. * CW HP:Hurt Mana:Cold>n Brushy Valley Exits: *north*, *east*, *south*, *west*. * CW HP:Hurt Mana:Cold>e Thorny Brush Exits: *north*, *east*, south, *west*, *down*. * CW HP:Hurt Mana:Cold>n Thorny Brush Exits: *north*, *east*, *south*, *west*, *down*. * CW HP:Hurt Mana:Cold>n Thorny Brush Exits: north, [east], *south*, *west*. * CW HP:Hurt Mana:Cold>n You feel so much better hiding in the shadows! A Dark and Muddy Culvert Exits: north, *south*. o CW HP:Hurt Mana:Cold>n Thorny Cavern Uldor is resting here. Mutabor is resting here. Exits: south, [up]. * CW HP:Hurt Mana:Cold>sc 336/492 hits, 9/62 mana, and 83/158 moves. * CW HP:Hurt Mana:Cold>cls Uldor stops resting, and clambers on his feet. cast 'cure light' You muster all of your concentration... Mutabor says 'hey' flex Mutabor stops resting, and clambers on his feet. Your spell backfired! You feel exhausted. * CW HP:Hurt Mana:Icy>You flex your bulky muscles. Kurug narrates 'nm i killed it' * CW HP:Hurt Mana:Icy> Uldor growls 'damn' * CW HP:Hurt Mana:Icy>' mps? Emote hisses 'mps?' Ok. * CW HP:Hurt Mana:Icy>l Thorny Cavern Uldor is standing here. Mutabor is standing here. * CW HP:Hurt Mana:Icy> Mutabor says 'moves?' * CW HP:Hurt Mana:Icy>sc 338/492 hits, 2/62 mana, and 87/158 moves. Mutabor reports: 263/286 hit, 86/105 mana, and 125/125 moves. * CW HP:Hurt Mana:Icy> Mutabor begins some strange incantations... * CW HP:Hurt Mana:Icy>' 80 here Emote hisses '80 here' Ok. * CW HP:Hurt Mana:Icy> Mutabor utters the words 'bfzahp ay bfugtizgg' An energy begins to flow within your legs as your body becomes lighter. * CW HP:Hurt Mana:Icy> Mutabor sits down and rests. * CW HP:Hurt Mana:Icy>sc 341/492 hits, 3/62 mana, and 120/158 moves. * CW HP:Hurt Mana:Icy>rq reveal quick You begin to search... You didn't find anyone. * CW HP:Hurt Mana:Icy> The thornmat is opened from the other side. * CW HP:Hurt Mana:Icy> *Ennor the Dwarf* has arrived from above. * CW HP:Hurt Mana:Icy> *Ennor the Dwarf* tries to pound Uldor, but he parries successfull * CW HP:Hurt Mana:Icy> Mutabor stops resting, and clambers on his feet. * CW HP:Hurt Mana:Icy> Kurug narrates 'was low on hits' * CW HP:Hurt Mana:Icy>kd kill *dwarf* You are too afraid. * CW HP:Hurt Mana:Icy>cex close exit Ok. *Ennor the Dwarf* begins some strange incantations... * CW HP:Hurt Mana:Icy> Mutabor barely slashes *Ennor the Dwarf*'s right leg and tickles it. * CW HP:Hurt Mana:Icy>10 kd change wimpy 100 Wimpy set to: 100 * CW HP:Hurt Mana:Icy>kill *dwarf* You pound *Ennor the Dwarf*'s left arm and tickle it. * CW HP:Hurt Mana:Icy *Ennor the Dwarf*:Fine Uldor:Healthy> *Ennor the Dwarf* utters the word 'zabrahpdjatz' *Ennor the Dwarf* makes the earth tremble and shiver. You fall, and hit yourself! Some debris falls on you from above. * CW HP:Hurt Mana:Icy *Ennor the Dwarf*:Fine Uldor:Fine>b bash Uldor panics, and attempts to flee. Uldor leaves south. *Ennor the Dwarf* panics, and attempts to flee. *Ennor the Dwarf* leaves south. Your victim has disappeared! * CW HP:Hurt Mana:Icy> Mutabor panics, and attempts to flee. * CW HP:Hurt Mana:Icy>l Thorny Cavern Mutabor is standing here. * CW HP:Hurt Mana:Icy> *Ennor the Dwarf* has arrived from the south. * CW HP:Hurt Mana:Icy>oex open exit Ok. * CW HP:Hurt Mana:Icy>s Mutabor removes an engraved broadsword. Mutabor decisively draws an ornate, steel-shafted warhammer. *Ennor the Dwarf* tries to pound you, but your parry is successful. * CW HP:Hurt Mana:Icy *Ennor the Dwarf*:Fine>No way! You are fighting for your life! * CW HP:Hurt Mana:Icy *Ennor the Dwarf*:Fine> Mutabor lightly pounds *Ennor the Dwarf*'s right leg and tickles it. * CW HP:Hurt Mana:Icy *Ennor the Dwarf*:Fine> *Ennor the Dwarf* closes the thornmat. * CW HP:Hurt Mana:Icy *Ennor the Dwarf*:Fine> Mutabor panics, and attempts to flee. * CW HP:Hurt Mana:Icy *Ennor the Dwarf*:Fine> *Ennor the Dwarf* panics, and attempts to flee. *Ennor the Dwarf* leaves south. * CW HP:Hurt Mana:Icy>oex open exit Ok. * CW HP:Hurt Mana:Icy> *Ennor the Dwarf* has arrived from the south. * CW HP:Hurt Mana:Icy> Mutabor approaches *Ennor the Dwarf*, trying to pound him. * CW HP:Hurt Mana:Icy> *Ennor the Dwarf* begins some strange incantations... * CW HP:Hurt Mana:Icy>oex open exit It's already open! * CW HP:Hurt Mana:Icy>s Mutabor panics, and attempts to flee. Mutabor leaves up. * CW HP:Hurt Mana:Icy>A Dark and Muddy Culvert Uldor is standing here. Exits: north, *south*. o CW HP:Hurt Mana:Icy> The earth trembles and shivers. o CW HP:Hurt Mana:Icy>n Thorny Cavern *Ennor the Dwarf* is standing here. Exits: south, *(up)*. *Ennor the Dwarf* leaves south. * CW HP:Hurt Mana:Icy>u You blink and feel weaker under the cruel light of the sun. Thorny Brush Mutabor is standing here. Exits: *north*, *east*, [south], [west], (down). * CW HP:Hurt Mana:Icy>e The bushes seem to shift behind you. Thorny Brush Exits: *north*, *east*, [south], [west]. * CW HP:Hurt Mana:Icy>e The Flats Exits: *north*, *east*, *south*, *west*. * CW HP:Hurt Mana:Icy>e Rolling Plains Exits: *east*, *south*, *west*. * CW HP:Hurt Mana:Icy>e s A Dense Thicket A man's-waist high evergreen shrub grows here, with bright green branches. A suspicious-looking man watches you carefully. Exits: *east*, *south*, *west*. * CW HP:Hurt Mana:Icy>l Rolling Plains Exits: *north*, *east*, *south*, *west*. * CW HP:Hurt Mana:Icy>Rolling Plains Uldor is standing here. Mutabor is standing here. * CW HP:Hurt Mana:Icy>e As the warmth of the draught recedes from your limbs, you feel less energetic. * CW HP:Hurt Mana:Icy>A Stand of Stunted Trees A small plant grows here, with long, pointed leaves and flowers at its top. Exits: *north*, *east*, *south*, *west*. * CW HP:Hurt Mana:Icy>e A Stand of Stunted Trees A tree-snake lies wrapped around one of the tree branches. A tree-snake lies wrapped around one of the tree branches. A tree-snake lies wrapped around one of the tree branches. Exits: *north*, *east*, *south*, *west*. * CW HP:Hurt Mana:Icy>e Rolling Plains On the ground, there are two handfuls of clover. Exits: *north*, *east*, *south*, *west*. * CW HP:Hurt Mana:Icy>e Rolling Plains A black wolf pads restlessly, looking for its next prey. Exits: *north*, *east*, *south*, *west*. A black wolf has arrived from the east. * CW HP:Hurt Mana:Icy>get draught all quaff draught You get a flask of orkish draught from a leather backpack. * CW HP:Hurt Mana:Icy>e Ok. The draught burns down your throat, and a fiery feeling fills your limbs. * CW HP:Hurt Mana:Icy>Rolling Plains Exits: *north*, *east*, *south*, *west*. * CW HP:Hurt Mana:Icy>e Rolling Plains Exits: *north*, *east*, *south*, *west*. * CW HP:Hurt Mana:Icy>e A Bend in the Old East Road Exits: *north*, *east*, *south*, *west*. * CW HP:Hurt Mana:Icy>e Old East Road Exits: *north*, *east*, *south*, *west*. * CW HP:Hurt Mana:Icy>e Old East Road Exits: *north*, *east*, *south*, *west*. * CW HP:Hurt Mana:Icy>e Old East Road Exits: *north*, *east*, *south*, *west*. * CW HP:Hurt Mana:Icy>' ride me Emote hisses 'ride me' Ok. * CW HP:Hurt Mana:Icy>e Old East Road Exits: *north*, *east*, *south*, *west*. * CW HP:Hurt Mana:Icy>e Old East Road Exits: *north*, *east*, *south*, *west*. * CW HP:Hurt Mana:Icy>n Uldor growls 'all of our rocks blew?' * CW HP:Hurt Mana:Icy>Old East Road Exits: *north*, *east*, *south*, *west*. * CW HP:Hurt Mana:Icy>e Old East Road Exits: *north*, *east*, *south*, *west*. * CW HP:Hurt Mana:Icy>e Old East Road Exits: *north*, *east*, *west*. * CW HP:Hurt Mana:Icy>e Old East Road Exits: *north*, *east*, *south*, *west*. * CW HP:Hurt Mana:Icy>e Old East Road Exits: *east*, *south*, *west*. * CW HP:Hurt Mana:Icy>e Old East Road A statue of a troll is posed in a moment of flight yet forever frozen in stone. Exits: *east*, *south*, *west*. * CW HP:Hurt Mana:Icy>e Old East Road *Budach the Half-Elf* is here, riding a trained horse. *Aegon the Rohir Man* is here, riding a pack horse. Exits: *east*, *south*, *west*. * CW HP:Hurt Mana:Icy>e *Aegon the Rohir Man* pounds your left foot extremely hard. e No way! You are fighting for your life! * CW HP:Wounded Mana:Icy *Aegon the Rohir Man*:Fine>No way! You are fighting for your life! *Budach the Half-Elf* pierces your left hand and tickles it. * CW HP:Wounded Mana:Icy *Aegon the Rohir Man*:Fine> *Budach the Half-Elf* begins some strange incantations... * CW HP:Wounded Mana:Icy *Aegon the Rohir Man*:Fine>l Mutabor leaves east. * CW HP:Wounded Mana:Icy *Aegon the Rohir Man*:Fine>Old East Road *Budach the Half-Elf* is here, riding a trained horse, fighting YOU. *Aegon the Rohir Man* is here, riding a pack horse, fighting YOU. Uldor is standing here. Uldor leaves east. * CW HP:Wounded Mana:Icy *Aegon the Rohir Man*:Fine>f You flee head over heels. You flee south. A Raging Brush Fire Exits: *north*, *south*, *west*. * CW HP:Wounded Mana:Icy>e You are scorched by the flaming grass. * CW HP:Wounded Mana:Icy>Alas, you cannot go that way... * CW HP:Wounded Mana:Icy>e Alas, you cannot go that way... * CW HP:Wounded Mana:Icy>n e Old East Road *Budach the Half-Elf* is here, riding a trained horse, fighting Uldor. Uldor is here, fighting *Budach the Half-Elf*. *Aegon the Rohir Man* is here, riding a pack horse, fighting Uldor. Exits: *east*, *south*, *west*. *Budach the Half-Elf* begins some strange incantations... Uldor panics, and attempts to flee. Uldor leaves east. * CW HP:Wounded Mana:Icy>e *Budach the Half-Elf* begins some strange incantations... e *Aegon the Rohir Man* quickly approaches, trying to pound you. No way! You are fighting for your life! * CW HP:Wounded Mana:Icy *Aegon the Rohir Man*:Fine>No way! You are fighting for your life! * CW HP:Wounded Mana:Icy *Aegon the Rohir Man*:Fine>No way! You are fighting for your life! * CW HP:Wounded Mana:Icy *Aegon the Rohir Man*:Fine>f You flee head over heels. You flee east. Old East Road Exits: *east*, *west*. * CW HP:Wounded Mana:Icy>cmw e cha wimp 999 Wimpy set to: 491 *Aegon the Rohir Man* has arrived from the west riding a pack horse. *Budach the Half-Elf* has arrived from the west riding a trained horse. * CW HP:Wounded Mana:Icy>e Old East Road Exits: *east*, *west*. * CW HP:Wounded Mana:Icy>e *Aegon the Rohir Man* has arrived from the west riding a pack horse. *Budach the Half-Elf* has arrived from the west riding a trained horse. s *Aegon the Rohir Man* quickly approaches, trying to pound you. No way! You are fighting for your life! * CW HP:Wounded Mana:Icy *Aegon the Rohir Man*:Fine>s No way! You are fighting for your life! *Budach the Half-Elf* leaves east riding a trained horse. * CW HP:Wounded Mana:Icy *Aegon the Rohir Man*:Fine>No way! You are fighting for your life! You flee head over heels. You flee east. Old East Road *Budach the Half-Elf* is here, riding a trained horse. Exits: *south*, *west*. * CW HP:Wounded Mana:Icy>f *Budach the Half-Elf* begins some strange incantations... *Aegon the Rohir Man* has arrived from the west riding a pack horse. Old East Road Exits: *north*, *east*, *south*. * CW HP:Wounded Mana:Icy>s You flee head over heels. You flee north. Old East Road *Budach the Half-Elf* is here, riding a trained horse. *Aegon the Rohir Man* is here, riding a pack horse. Exits: *south*, *west*. Mutabor narrates 'i swim' *Aegon the Rohir Man* tries to pound you, but your parry is successful. * CW HP:Wounded Mana:Icy *Aegon the Rohir Man*:Fine>s *Budach the Half-Elf* lightly pierces your head and tickles it. You try to flee, but cannot! *Budach the Half-Elf* begins some strange incantations... No way! You are fighting for your life! * CW HP:Wounded Mana:Icy *Aegon the Rohir Man*:Fine>f No way! You are fighting for your life! * CW HP:Wounded Mana:Icy *Aegon the Rohir Man*:Fine>s You are already attempting to flee! You flee head over heels. PANIC! You couldn't escape! * CW HP:Wounded Mana:Icy *Aegon the Rohir Man*:Fine>s No way! You are fighting for your life! * CW HP:Wounded Mana:Icy *Aegon the Rohir Man*:Fine>s No way! You are fighting for your life! * CW HP:Wounded Mana:Icy *Aegon the Rohir Man*:Fine>No way! You are fighting for your life! * CW HP:Wounded Mana:Icy *Aegon the Rohir Man*:Fine>s No way! You are fighting for your life! You flee head over heels. You flee west. Old East Road Exits: *east*, *west*. * CW HP:Wounded Mana:Icy>cmw cha wimp 999 Wimpy set to: 491 * CW HP:Wounded Mana:Icy>e Old East Road Exits: *south*, *west*. *Aegon the Rohir Man* has arrived from the south riding a pack horse. * CW HP:Wounded Mana:Icy>e Alas, you cannot go that way... *Aegon the Rohir Man* quickly approaches, trying to pound you. * CW HP:Wounded Mana:Icy *Aegon the Rohir Man*:Fine>e No way! You are fighting for your life! You flee head over heels. You flee south. Old East Road *Budach the Half-Elf* is here, riding a trained horse. Exits: *north*, *east*, *south*. * CW HP:Wounded Mana:Icy>f *Budach the Half-Elf* begins some strange incantations... * CW HP:Wounded Mana:Icy>*Aegon the Rohir Man* has arrived from the north riding a pack horse. You flee head over heels. You flee north. Old East Road Exits: *south*, *west*. * CW HP:Wounded Mana:Icy>s s Old East Road Exits: *north*, *east*, *south*. * CW HP:Wounded Mana:Icy>s Country Path *Budach the Half-Elf* is here, riding a trained horse. *Aegon the Rohir Man* is here, riding a pack horse. Exits: *north*, *south*. * CW HP:Wounded Mana:Icy>s *Budach the Half-Elf* quickly approaches, trying to pierce you. *Aegon the Rohir Man* leaves south riding a pack horse. No way! You are fighting for your life! * CW HP:Wounded Mana:Icy *Budach the Half-Elf*:Healthy>s No way! You are fighting for your life! *Budach the Half-Elf* begins some strange incantations... * CW HP:Wounded Mana:Icy *Budach the Half-Elf*:Healthy>f No way! You are fighting for your life! You flee head over heels. You flee north. Old East Road Exits: *north*, *east*, *south*. * CW HP:Wounded Mana:Icy>You flee head over heels. You flee north. Old East Road Exits: *south*, *west*. *Ennor the Dwarf* has arrived from the west. * CW HP:Wounded Mana:Icy>s s Old East Road Exits: *north*, *east*, *south*. * CW HP:Wounded Mana:Icy>s *Budach the Half-Elf* has arrived from the south riding a trained horse. Country Path *Aegon the Rohir Man* is here, riding a pack horse. Exits: *north*, *south*. * CW HP:Wounded Mana:Icy>s *Aegon the Rohir Man* pounds your body extremely hard. No way! You are fighting for your life! * CW HP:Wounded Mana:Icy *Aegon the Rohir Man*:Fine>e No way! You are fighting for your life! You flee head over heels. You flee south. Country Path Exits: *north*, *south*. * CW HP:Wounded Mana:Icy>s Alas, you cannot go that way... * CW HP:Wounded Mana:Icy>f Country Path A huge, black wolf is here, ready to devour. Exits: *north*, *east*. * CW HP:Wounded Mana:Icy>s You flee head over heels. You flee north. Country Path Exits: *north*, *south*. *Aegon the Rohir Man* has arrived from the north riding a pack horse. * CW HP:Wounded Mana:Icy>s *Aegon the Rohir Man* quickly approaches, trying to pound you. e No way! You are fighting for your life! * CW HP:Wounded Mana:Icy *Aegon the Rohir Man*:Fine>No way! You are fighting for your life! You flee head over heels. You flee south. Country Path A huge, black wolf is here, ready to devour. Exits: *north*, *east*. * CW HP:Wounded Mana:Icy>*Aegon the Rohir Man* has arrived from the north riding a pack horse. Country Path Exits: *south*, *west*. * CW HP:Wounded Mana:Icy>e Alas, you cannot go that way... * CW HP:Wounded Mana:Icy>e Alas, you cannot go that way... * CW HP:Wounded Mana:Icy>s Country Path A huge, black wolf is here, ready to devour. Exits: *north*, *east*, [west]. * CW HP:Wounded Mana:Icy>e e e Along the Path Exits: *north*, *east*, *west*. * CW HP:Wounded Mana:Icy>e *Aegon the Rohir Man* has arrived from the west riding a pack horse. Light Forest Exits: *east*, *west*. * CW HP:Wounded Mana:Icy>e Light Forest Exits: *north*, *east*, *west*. * CW HP:Wounded Mana:Icy>e e Hilly Forest A robin is here, carrying small pieces of wood to its nest. Exits: *north*, *east*, *west*. * CW HP:Wounded Mana:Icy>e *Aegon the Rohir Man* has arrived from the west riding a pack horse. Hilly Forest A waist-high evergreen shrub grows here, with thick, reaching branches. Exits: *north*, *east*, *west*. * CW HP:Wounded Mana:Icy>*Aegon the Rohir Man* has arrived from the west riding a pack horse. A Light Forest A wild dog bares his yellow fangs at you. A wild dog bares his yellow fangs at you. A wild dog bares his yellow fangs at you. Exits: *north*, *east*, *west*. * CW HP:Wounded Mana:Icy>e e *Aegon the Rohir Man* has arrived from the west riding a pack horse. Barren Plains A sparrow is flapping around on the ground. Exits: *north*, *east*, *west*. * CW HP:Wounded Mana:Icy>e e Barren Plains A small and tough weed grows here. Mutabor is standing here searching for something. Exits: *north*, *east*, *west*. * CW HP:Wounded Mana:Icy>e e The Mitheithel A bass swims here. A large beaver is here, gnawing on a piece of wood. Exits: *north*, *east*, *south*, *west*. * CW HP:Wounded Mana:Icy>Riverbank Exits: *north*, *east*, *west*. * CW HP:Wounded Mana:Icy>Rocky Plains Exits: *north*, *east*, *west*. * CW HP:Wounded Mana:Icy>e Rocky Plains Exits: *north*, *east*, *west*. * CW HP:Wounded Mana:Icy>e n e Rocky Plains A large marmot is here, scurrying in between the rocks. A sparrow is flapping around on the ground. Exits: *north*, *east*, *west*. A sparrow leaves east. * CW HP:Wounded Mana:Icy> Rocky Plains A thin, crippled deer looks around timidly. A sparrow is flapping around on the ground. Exits: *north*, *east*, *west*. * CW HP:Wounded Mana:Icy>Edge of a Dark Forest A small animal, all covered in spines, snuffles amongst the undergrowth. Exits: *north*, east, *west*. * CW HP:Wounded Mana:Icy>You feel so much better hiding in the shadows! Dark Forest Exits: north, *east*, *west*. o CW HP:Wounded Mana:Icy>' incoming l Centre of a Dark Forest Uldor is resting here. Exits: north, east, south, *west*. o CW HP:Wounded Mana:Icy>Dark Forest Exits: north, *east*, *south*, west. o CW HP:Wounded Mana:Icy Move:Tired>o CW HP:Wounded Mana:Icy Move:Tired>Emote hisses 'incoming' Ok. o CW HP:Wounded Mana:Icy>Dark Forest Mutabor is standing here. o CW HP:Wounded Mana:Icy>w Centre of a Dark Forest Uldor is resting here. Exits: north, east, south, *west*. o CW HP:Wounded Mana:Icy Move:Tired> Uldor stops resting, and clambers on his feet. o CW HP:Wounded Mana:Icy Move:Tired>' bob Emote hisses 'bob' Ok. o CW HP:Wounded Mana:Icy Move:Tired>' incoming Mutabor begins some strange incantations... Emote hisses 'incoming' Ok. o CW HP:Wounded Mana:Icy>rq reveal quick You begin to search... You didn't find anyone. o CW HP:Wounded Mana:Icy>in You are carrying: a fine pair of metal boots (flawless) a great warsword (flawless) an engraved broadsword (flawless) o CW HP:Wounded Mana:Icy> Mutabor utters the words 'bfzahp ay bfugtizgg' The energy in your legs is refreshed. o CW HP:Wounded Mana:Icy>rq reveal quick You begin to search... o CW HP:Wounded Mana:Icy>l Centre of a Dark Forest Uldor is standing here. Mutabor is standing here. o CW HP:Wounded Mana:Icy>e Dark Forest Exits: north, *east*, *south*, west. o CW HP:Wounded Mana:Icy>e You blink and feel weaker under the cruel light of the sun. Edge of the Dark Forest Exits: *north*, *east*, *south*, west. * CW HP:Wounded Mana:Icy>e Grassy Mound Exits: *north*, *east*, *south*, *west*. * CW HP:Wounded Mana:Icy>e Overgrown Grassland Exits: *north*, *east*, *south*, *west*. * CW HP:Wounded Mana:Icy>e Before the Stone Arch Exits: *north*, *east*, *south*, *west*. * CW HP:Wounded Mana:Icy>n Old East Road Exits: *east*, *south*, *west*. * CW HP:Wounded Mana:Icy>e Old East Road A skull is here, spiked to the end of a pole. Exits: *north*, *east*, *south*, *west*. * CW HP:Wounded Mana:Icy>e Old East Road Exits: *north*, *east*, *south*, *west*. * CW HP:Wounded Mana:Icy>e Old East Road Exits: *north*, *east*, *south*, *west*. * CW HP:Wounded Mana:Icy>e Old East Road Exits: *east*, *south*, *west*. * CW HP:Wounded Mana:Icy>e Heathery Slope Exits: *north*, *east*, *south*, *west*. * CW HP:Wounded Mana:Icy>e Heathery Slope Exits: *north*, *east*, *south*, *west*. * CW HP:Wounded Mana:Icy>e Sloping Plains Exits: *north*, *east*, *south*, *west*. * CW HP:Wounded Mana:Icy>s e Old East Road Exits: *north*, *east*, *south*, *west*. * CW HP:Wounded Mana:Icy>Uldor growls 'all of our rocks blew?' Old East Road Exits: *north*, *east*, *south*, *west*. * CW HP:Wounded Mana:Icy>e Old East Road Exits: *east*, *south*, *west*. * CW HP:Wounded Mana:Icy>e Old East Road Exits: *north*, *east*, *south*, *west*. * CW HP:Wounded Mana:Icy>e Old East Road Exits: *east*, *south*, *west*. * CW HP:Wounded Mana:Icy>e Old East Road Exits: *east*, *south*, *west*. * CW HP:Wounded Mana:Icy>e Old East Road Exits: *north*, *east*, *south*, *west*. * CW HP:Wounded Mana:Icy>' I have one left Emote hisses 'I have one left' Ok. * CW HP:Wounded Mana:Icy>e Dip in the Road Exits: *east*, *south*, *west*. * CW HP:Wounded Mana:Icy>e Old East Road Exits: *north*, *east*, *south*, *west*. Mutabor says 'i didn't have any' * CW HP:Wounded Mana:Icy>n By the Road Some delicious wild strawberries grow on the ground. Exits: *north*, *east*, *south*. * CW HP:Wounded Mana:Icy> Uldor growls 'we are so lucky it wasnt blocked' * CW HP:Wounded Mana:Icy>n Flat Lands A fierce boar is here, making grunting noises. Exits: *north*, *east*, *south*, *west*. A boar tries to hit you, but your parry is successful. * CW HP:Wounded Mana:Icy a boar:Healthy> You flee head over heels. You flee east. Scattered Clumps of Trees A swift and agile forest cat moves silently through the vegetation. Exits: north, *east*, *south*, *west*. * CW HP:Wounded Mana:Icy>l Scattered Clumps of Trees A swift and agile forest cat moves silently through the vegetation. * CW HP:Wounded Mana:Icy>w Mutabor has arrived from the west. Flat Lands A fierce boar is here, making grunting noises. Uldor is standing here. Exits: *north*, *east*, *south*, *west*. A boar leaves west. * CW HP:Wounded Mana:Icy>10 change wimpy 100 Wimpy set to: 100 * CW HP:Wounded Mana:Icy>l Flat Lands Uldor is standing here. Mutabor is standing here. * CW HP:Wounded Mana:Icy>e Scattered Clumps of Trees Exits: north, *east*, *south*, *west*. * CW HP:Wounded Mana:Icy>n You feel so much better hiding in the shadows! Dreary Woodlands A swift and agile forest cat moves silently through the vegetation. Exits: *north*, *south*, *west*. * CW HP:Wounded Mana:Icy>n You blink and feel weaker under the cruel light of the sun. Tree-shrouded Hillside Exits: *north*, south, *west*, *up*. * CW HP:Wounded Mana:Icy Move:Tired>n Serpentine Trail Exits: *north*, *east*, *south*, *west*. * CW HP:Wounded Mana:Icy Move:Tired>e A Tumbled Heathland Exits: *north*, east, *west*. * CW HP:Wounded Mana:Icy Move:Tired># $door is now set to {promontory} [local] e You feel so much better hiding in the shadows! Some Rough and Dreary Woodlands Exits: *north*, *west*. * CW HP:Wounded Mana:Icy Move:Tired>n Mutabor says 'sit dark abit' You blink and feel weaker under the cruel light of the sun. Mixed Pine and Cedar A swift and agile forest cat moves silently through the vegetation. Exits: *north*, east, south, *west*. * CW HP:Wounded Mana:Icy Move:Tired>e You feel so much better hiding in the shadows! Darkened Woodlands Exits: *north*, *west*. o CW HP:Wounded Mana:Icy Move:Tired> Mutabor reports: 204/286 hit, 50/105 mana, and 27/125 moves. o CW HP:Wounded Mana:Icy Move:Tired>n You blink and feel weaker under the cruel light of the sun. Forested Borderlands Exits: *north*, *east*, south, *west*. * CW HP:Wounded Mana:Icy Move:Tired>e Cleft in the Hills A swarm of mosquitoes is here, humming around you. Exits: *north*, *west*. #BUMP - Ok, here it starts to get really rough. We got past ### windswept and I'm trying to figure out where to move... * CW HP:Wounded Mana:Icy Move:Tired>open promontory Ok. * CW HP:Wounded Mana:Icy Move:Tired>s You feel so much better hiding in the shadows! A Limestone Passage Exits: *(north)*, south. o CW HP:Wounded Mana:Icy Move:Tired>cex close exit Ok. o CW HP:Wounded Mana:Cold Move:Tired>rest You sit down and rest your tired bones. o CW HP:Wounded Mana:Cold Move:Tired>l Mutabor sits down and rests. A Limestone Passage Uldor is standing here. Mutabor is resting here. o CW HP:Wounded Mana:Cold Move:Tired>sc 178/492 hits, 7/62 mana, and 37/158 moves. o CW HP:Wounded Mana:Cold Move:Tired>stat OB: 103%, DB: -30%, PB: 95%, Armour: 82%. Wimpy: 100. Mood: wimpy. Needed: 1,323,671 xp, 0 tp. Gold: 168. Alert: normal. Timers: Affected by: - a light wound at the head (clean) - novoid - panic - noquit - BoB :: [ 01:39 ] - Strength :: [ 25:41 ] - Orkish draught o CW HP:Wounded Mana:Cold Move:Tired> Uldor growls 'dont' o CW HP:Wounded Mana:Cold Move:Tired> Mutabor says 'this blockable :P' o CW HP:Wounded Mana:Cold Move:Tired>tman they trapped us tel manandoun they trapped us Ok. o CW HP:Wounded Mana:Cold Move:Tired>sc 179/492 hits, 8/62 mana, and 43/158 moves. o CW HP:Wounded Mana:Cold Move:Tired>sc 180/492 hits, 8/62 mana, and 44/158 moves. o CW HP:Wounded Mana:Cold Move:Tired>sc 180/492 hits, 8/62 mana, and 44/158 moves. o CW HP:Wounded Mana:Cold Move:Tired>sc 180/492 hits, 8/62 mana, and 45/158 moves. o CW HP:Wounded Mana:Cold Move:Tired>sc 180/492 hits, 8/62 mana, and 46/158 moves. o CW HP:Wounded Mana:Cold Move:Tired> Uldor growls 'dont sit here' o CW HP:Wounded Mana:Cold Move:Tired>' I know Emote hisses 'I know' Ok. o CW HP:Wounded Mana:Cold Move:Tired>' just a fe wmps Emote hisses 'just a fe wmps' Ok. o CW HP:Wounded Mana:Cold> Mutabor lies down and falls asleep. o CW HP:Wounded Mana:Cold>' it's not expected anyway Emote hisses 'it's not expected anyway' Ok. o CW HP:Wounded Mana:Cold>sc 184/492 hits, 10/62 mana, and 56/158 moves. o CW HP:Wounded Mana:Cold>sc Uldor growls 'move' o CW HP:Wounded Mana:Cold>184/492 hits, 10/62 mana, and 57/158 moves. o CW HP:Wounded Mana:Cold>sc 184/492 hits, 10/62 mana, and 58/158 moves. o CW HP:Wounded Mana:Cold>l A Limestone Passage Uldor is standing here. Mutabor is SLEEPING here. o CW HP:Wounded Mana:Cold>sc Scorponok narrates 'bunari rip' o CW HP:Wounded Mana:Cold>185/492 hits, 10/62 mana, and 60/158 moves. o CW HP:Wounded Mana:Cold>sc 185/492 hits, 10/62 mana, and 60/158 moves. o CW HP:Wounded Mana:Cold>sc Uldor growls 'move' 185/492 hits, 10/62 mana, and 61/158 moves. o CW HP:Wounded Mana:Cold>sc 185/492 hits, 10/62 mana, and 62/158 moves. o CW HP:Wounded Mana:Cold> Manandoun tells you 'where?' o CW HP:Wounded Mana:Cold> !!!!!!!!!!! STRENGTH DOWN !!!!!!!!!!! Strength Lasted: 25:59 You feel weaker. o CW HP:Wounded Mana:Cold>tman old wight tel manandoun old wight Ok. o CW HP:Wounded Mana:Cold>sc Manandoun tells you 'and u died?' o CW HP:Wounded Mana:Cold>188/492 hits, 12/62 mana, and 74/158 moves. o CW HP:Wounded Mana:Cold>sc Mutabor wakes up. o CW HP:Wounded Mana:Cold> Mutabor clambers on his feet. o CW HP:Wounded Mana:Cold>188/492 hits, 12/62 mana, and 75/158 moves. o CW HP:Wounded Mana:Cold> Uldor opens the stalagmite. o CW HP:Wounded Mana:Cold>tman no tel manandoun no Ok. o CW HP:Wounded Mana:Cold>st You stop resting, and stand up. o CW HP:Wounded Mana:Cold>oex n open exit It's already open! o CW HP:Wounded Mana:Cold>You blink and feel weaker under the cruel light of the sun. Cleft in the Hills Exits: *north*, (south), *west*. * CW HP:Wounded Mana:Cold>close promontory n Ok. * CW HP:Wounded Mana:Cold>Forested Wetlands A heron is stalking the area, looking for fish. Exits: *north*, *east*, *south*, *west*. * CW HP:Wounded Mana:Cold>n In a Swampy Forest Exits: *north*, *east*, *south*, *west*. * CW HP:Wounded Mana:Cold>e In a Swampy Forest Exits: north, *east*, *south*, *west*. * CW HP:Wounded Mana:Cold>n You feel so much better hiding in the shadows! Corner of a Misty Valley Exits: *north*, east, *south*, *west*. o CW HP:Wounded Mana:Cold>e South Edge of a Misty Valley A spirit floats towards you and howls with an evil laughter. Exits: north, *east*, *south*, west. A spirit tries to hit you, but your parry is successful. o CW HP:Wounded Mana:Cold a spirit:Healthy> Uldor sits down and rests. o CW HP:Wounded Mana:Cold a spirit:Healthy> You pound a spirit's body extremely hard. o CW HP:Wounded Mana:Cold a spirit:Fine>l South Edge of a Misty Valley A spirit is here, fighting YOU. Uldor is resting here. Mutabor is standing here. o CW HP:Wounded Mana:Cold a spirit:Fine> Uldor stops resting, and clambers on his feet. o CW HP:Wounded Mana:Cold a spirit:Fine>sword wield engraved You stop using an ornate, steel-shafted warhammer. You confidently wield an engraved broadsword, looking very evil-minded. o CW HP:Wounded Mana:Cold a spirit:Fine>oo cha moo wimp Ok. o CW HP:Wounded Mana:Cold a spirit:Fine> Mutabor removes an ornate, steel-shafted warhammer. Mutabor awkwardly draws an engraved broadsword. o CW HP:Wounded Mana:Cold a spirit:Fine>l South Edge of a Misty Valley A spirit is here, fighting YOU. Uldor is standing here. Mutabor is standing here. o CW HP:Wounded Mana:Cold a spirit:Fine> Mutabor sits down and rests. o CW HP:Wounded Mana:Cold a spirit:Fine> Uldor stops using a black metal staff. Uldor masterfully draws a great warsword. o CW HP:Wounded Mana:Cold a spirit:Fine> Uldor joins your fight. A spirit says 'Yoo cannot hide from the writh of the dead!' Uldor smites a spirit's left foot extremely hard and shatters it. o CW HP:Wounded Mana:Cold a spirit:Hurt> You slash a spirit's right foot very hard. o CW HP:Wounded Mana:Cold a spirit:Hurt> Mutabor lies down and falls asleep. o CW HP:Wounded Mana:Cold a spirit:Hurt> sc WARNING: inactivity timeout in 5 seconds. o CW HP:Wounded Mana:Cold a spirit:Hurt>You can't do that while fighting. o CW HP:Wounded Mana:Cold a spirit:Hurt> Uldor smites a spirit's right hand extremely hard and shatters it. o CW HP:Wounded Mana:Cold a spirit:Wounded>' I was contemplating fighting them there for a second! Emote hisses 'I was contemplating fighting them there for a second!' Ok. o CW HP:Wounded Mana:Cold a spirit:Wounded> Uldor growls 'i was instablind' o CW HP:Wounded Mana:Cold a spirit:Wounded> You slash a spirit's right hand extremely hard and shatter it. o CW HP:Wounded Mana:Cold a spirit:Wounded> You feel bolder. o CW HP:Wounded Mana:Cold a spirit:Fine> Uldor stops using a black metal staff. Uldor masterfully draws a great warsword. o CW HP:Wounded Mana:Cold a spirit:Fine> Uldor joins your fight. A spirit says 'Yoo cannot hide from the writh of the dead!' Uldor smites a spirit's left foot extremely hard and shatters it. o CW HP:Wounded Mana:Cold a spirit:Hurt> You slash a spirit's right foot very hard. o CW HP:Wounded Mana:Cold a spirit:Hurt> Mutabor lies down and falls asleep. o CW HP:Wounded Mana:Cold a spirit:Hurt> sc WARNING: inactivity timeout in 5 seconds. o CW HP:Wounded Mana:Cold a spirit:Hurt>You can't do that while fighting. o CW HP:Wounded Mana:Cold a spirit:Hurt> Uldor smites a spirit's right hand extremely hard and shatters it. o CW HP:Wounded Mana:Cold a spirit:Wounded>' I was contemplating fighting them there for a second! Emote hisses 'I was contemplating fighting them there for a second!' Ok. o CW HP:Wounded Mana:Cold a spirit:Wounded> Uldor growls 'i was instablind' o CW HP:Wounded Mana:Cold a spirit:Wounded> You slash a spirit's right hand extremely hard and shatter it. o CW HP:Wounded Mana:Cold a spirit:Wounded> You feel bolder. o CW HP:Wounded Mana:Cold a spirit:Wounded>nod You nod solemnly. o CW HP:Wounded Mana:Cold a spirit:Wounded>l South Edge of a Misty Valley A spirit is here, fighting YOU. Uldor is here, fighting a spirit. Mutabor is SLEEPING here. o CW HP:Wounded Mana:Cold a spirit:Wounded> Uldor smites a spirit's left leg extremely hard and shatters it. o CW HP:Wounded Mana:Cold a spirit:Awful> A spirit barely hits your left leg and tickles it. o CW HP:Wounded Mana:Cold a spirit:Awful> You slash a spirit's left arm extremely hard and shatter it. A spirit is mortally wounded and will die soon if not aided. o CW HP:Wounded Mana:Cold a spirit:Dying>oo cha moo wimp Ok. o CW HP:Wounded Mana:Cold a spirit:Dying>l South Edge of a Misty Valley A spirit is lying here, mortally wounded. Uldor is here, fighting a spirit. Mutabor is SLEEPING here. o CW HP:Wounded Mana:Cold a spirit:Dying> You slash a spirit's left arm extremely hard and shatter it. You receive your share of experience. One more death... It seems to be a litany... You hear a spirit's death cry as it collapses. A spirit disappears into nothing. o CW HP:Wounded Mana:Cold>rq Mutabor wakes up. Uldor growls 'like, 1 msec in' o CW HP:Wounded Mana:Cold>reveal quick You begin to search... Mutabor clambers on his feet. You didn't find anyone. o CW HP:Wounded Mana:Cold>tman any trolls in warrens? tel manandoun any trolls in warrens? Ok. o CW HP:Wounded Mana:Cold>sc 195/492 hits, 15/62 mana, and 87/158 moves. o CW HP:Wounded Mana:Cold>rq reveal quick You begin to search... Uldor begins some strange incantations... You didn't find anyone. o CW HP:Wounded Mana:Warm>l South Edge of a Misty Valley Uldor is standing here trying to concentrate. Mutabor is standing here. o CW HP:Wounded Mana:Warm> Uldor utters the words 'cure light' Your scratches and bruises disappear. o CW HP:Wounded Mana:Warm>sc 208/492 hits, 16/62 mana, and 90/158 moves. o CW HP:Wounded Mana:Warm> Uldor begins some strange incantations... o CW HP:Wounded Mana:Warm>fert flush thoro You begin to search... Mutabor sits down and rests. Manandoun tells you 'we 2' Uldor utters the words 'cure light' Your scratches and bruises disappear. Teh narrates 'yeah post!' Mutabor reports: 226/286 hit, 76/105 mana, and 62/125 moves. l Mutabor says 'all spells off :)' Inactivity timeout postponed... You didn't find anyone. o CW HP:Wounded Mana:Warm>South Edge of a Misty Valley Uldor is standing here. Mutabor is resting here. o CW HP:Wounded Mana:Warm> Mutabor says 'oh str on!' o CW HP:Wounded Mana:Warm> Uldor growls 'so i doubt it woulda worked well' o CW HP:Wounded Mana:Warm>' ok, warrens it is Emote hisses 'ok, warrens it is' Ok. o CW HP:Wounded Mana:Warm>l South Edge of a Misty Valley Uldor is standing here searching for something. Mutabor is resting here. o CW HP:Wounded Mana:Warm> Mutabor stops resting, and clambers on his feet. o CW HP:Wounded Mana:Warm>st You are already standing. o CW HP:Wounded Mana:Warm>n Deep in a Misty Valley A giant, strange looking green fungus is here, ready to devour you in seconds. Exits: *north*, east, south, *west*. o CW HP:Wounded Mana:Warm>n You blink and feel weaker under the cruel light of the sun. North of a Misty Valley Exits: east, south, *west*, *up*. * CW HP:Wounded Mana:Warm>e You feel so much better hiding in the shadows! Edge of a Misty Valley Exits: *east*, south, *west*, *up*. o CW HP:Wounded Mana:Warm>n Alas, you cannot go that way... o CW HP:Wounded Mana:Warm> A ghost has arrived from the south. o CW HP:Wounded Mana:Warm> A ghost barely hits your body and tickles it. o CW HP:Wounded Mana:Warm a ghost:Healthy>e No way! You are fighting for your life! You slash a ghost's left arm extremely hard. o CW HP:Wounded Mana:Warm a ghost:Fine>' whacka Uldor joins your fight. A ghost says 'I wall take great pleisure in killyng yuu, Uldor!' Uldor smites a ghost's body extremely hard. o CW HP:Wounded Mana:Warm a ghost:Fine>Emote hisses 'whacka' Ok. o CW HP:Wounded Mana:Warm a ghost:Fine>l Edge of a Misty Valley Uldor is here, fighting a ghost. Mutabor is standing here. A ghost is here, fighting YOU. Mutabor joins your fight. A ghost says 'Bystard! How dare ioo? A wall remember ioor face Urc!' o CW HP:Wounded Mana:Warm a ghost:Fine> Teh narrates 'bet he died like a newbie!' o CW HP:Wounded Mana:Warm a ghost:Fine>oo cha moo wimp Ok. o CW HP:Wounded Mana:Warm a ghost:Fine> You slash a ghost's body extremely hard. o CW HP:Wounded Mana:Warm a ghost:Hurt> Manandoun tells you 'maybe 3, they on u?' o CW HP:Wounded Mana:Warm a ghost:Hurt> Mutabor slashes a ghost's body extremely hard. o CW HP:Wounded Mana:Warm a ghost:Hurt> ----*****#### BOB DOWN ####*****---- Breath of Briskness lasted: 03:02 Your legs feel heavier. o CW HP:Wounded Mana:Warm a ghost:Hurt> *Ennor the Dwarf* has arrived from the west. *Budach the Half-Elf* has arrived from the west riding a trained horse. *Aegon the Rohir Man* has arrived from the west. ! CW HP:Wounded Mana:Warm a ghost:Hurt> *Ennor the Dwarf* begins some strange incantations... ! CW HP:Wounded Mana:Warm a ghost:Hurt>f *Budach the Half-Elf* begins some strange incantations... Uldor smites a ghost's left leg extremely hard and shatters it. ! CW HP:Wounded Mana:Warm a ghost:Hurt>Uldor growls '' Mutabor panics, and attempts to flee. Mutabor leaves south. You flee head over heels. You flee west. You blink and feel weaker under the cruel light of the sun. North of a Misty Valley Exits: east, south, *west*, *up*. * CW HP:Wounded Mana:Warm> Uldor has arrived from the east. * CW HP:Wounded Mana:Warm>e You feel so much better hiding in the shadows! Edge of a Misty Valley A moaning ghost advances towards you, shimmering with a pale light. *Ennor the Dwarf* is standing here. *Budach the Half-Elf* is here, riding a trained horse. *Aegon the Rohir Man* is standing here (glowing). Exits: *east*, south, *west*, *up*. *Aegon the Rohir Man* pounds your left arm extremely hard. You feel a sharp pain there! ! CW HP:Wounded Mana:Warm *Aegon the Rohir Man*:Healthy>n *Budach the Half-Elf* begins some strange incantations... ! CW HP:Wounded Mana:Warm *Aegon the Rohir Man*:Healthy>No way! You are fighting for your life! ! CW HP:Wounded Mana:Warm *Aegon the Rohir Man*:Healthy>f PANIC! You can't quit the fight! You slash *Aegon the Rohir Man*'s left arm and tickle it. ! CW HP:Wounded Mana:Warm *Aegon the Rohir Man*:Fine>e A ghost says 'IOU! Uldor! You will dae before your time.' Mutabor has arrived from the south. ! CW HP:Wounded Mana:Warm *Aegon the Rohir Man*:Fine>No way! You are fighting for your life! *Budach the Half-Elf* utters the words 'eugszr zzur' *Budach the Half-Elf* makes your evil soul suffer with his goodness. *Ennor the Dwarf* utters the words 'qahijf gsfal' *Ennor the Dwarf* sprays you with piercing rays of many-coloured light. You are wracked with overwhelming PAIN! Uldor panics, and attempts to flee. Uldor leaves west. ! CW HP:Bad Mana:Warm *Aegon the Rohir Man*:Fine> *Budach the Half-Elf* begins some strange incantations... ! CW HP:Bad Mana:Warm *Aegon the Rohir Man*:Fine> Mutabor leaves east. You flee head over heels. You flee east. You blink and feel weaker under the cruel light of the sun. Entering a Misty Valley Mutabor is standing here. Exits: *east*, west, *up*. * CW HP:Bad Mana:Warm>cmw cha wimp 999 Wimpy set to: 491 * CW HP:Bad Mana:Warm>s Alas, you cannot go that way... Mutabor leaves up. * CW HP:Bad Mana:Warm> Scorponok narrates 'fled d in guardian on bad and died :p' * CW HP:Bad Mana:Warm>w w You feel so much better hiding in the shadows! Edge of a Misty Valley A moaning ghost advances towards you, shimmering with a pale light. Uldor is standing here. *Ennor the Dwarf* is standing here. *Budach the Half-Elf* is here, riding a trained horse. *Aegon the Rohir Man* is standing here (glowing). Exits: *east*, south, *west*, *up*. *Ennor the Dwarf* leaves east. *Budach the Half-Elf* leaves east riding a trained horse. *Aegon the Rohir Man* leaves east. A ghost approaches Uldor, trying to hit him. o CW HP:Bad Mana:Warm>w Uldor smites a ghost's body extremely hard and shatters it. A ghost lightly hits Uldor's right arm and tickles it. You blink and feel weaker under the cruel light of the sun. North of a Misty Valley Exits: east, south, *west*, *up*. * CW HP:Bad Mana:Warm>Lowering Hills Exits: *north*, *south*, *west*, *down*. * CW HP:Bad Mana:Warm>w On a Bending Trail Exits: *east*, *south*, *west*, *(up)*. * CW HP:Bad Mana:Warm>n Alas, you cannot go that way... * CW HP:Bad Mana:Warm>u You pass the funny barricade and continue up to a hill. A Sloping Trail Exits: *north*, *east*, *west*, *(down)*. * CW HP:Bad Mana:Warm>n A Trail by a Plain Exits: *north*, *east*, *south*, *west*. * CW HP:Bad Mana:Warm>n n Teh narrates 'gig' A Trail by a Field Exits: *north*, *east*, *south*, *west*. * CW HP:Bad Mana:Warm>Outside an Old Tower Exits: *north*, *east*, *south*, [west]. * CW HP:Bad Mana:Warm>e n n On a Forested Trail Exits: *north*, *east*, *south*, *west*. * CW HP:Bad Mana:Warm>A Break in the Forest Exits: *north*, *east*, *south*, *west*. * CW HP:Bad Mana:Warm>Opening in the Forest Exits: *east*, *south*, west. * CW HP:Bad Mana:Warm>tman come double ologs tel manandoun come double ologs Ok. * CW HP:Bad Mana:Warm>e Edge of the Dreary Forest Exits: *east*, *south*, *west*. * CW HP:Bad Mana:Warm>e Ant Hill in the Dreary Forest A colony of red ants is here. The ants seem to ignore you. Exits: *east*, *south*, *west*. * CW HP:Bad Mana:Warm>e Plain beside the Gloomy Forest A fallow deer is grazing peacefully here. A fallow deer is grazing peacefully here. A fallow deer is grazing peacefully here. Exits: *east*, *south*, *west*. * CW HP:Bad Mana:Warm>e On a Trail Exits: *east*, *south*, *west*. * CW HP:Bad Mana:Warm>e Bend in a Trail Exits: *north*, *east*, *south*, *west*. * CW HP:Bad Mana:Warm> Uldor narrates 'run guys' * CW HP:Bad Mana:Warm>n Small Trail Exits: north, *east*, *south*. As the warmth of the draught recedes from your limbs, you feel less energetic. You bleed from open wounds. You are wracked with overwhelming PAIN! * CW HP:Bad Mana:Warm>n You feel so much better hiding in the shadows! Dreary Forest Exits: north, *east*, *south*. * CW HP:Bad Mana:Warm>n Dark Dreary Forest Exits: north, east, south. o CW HP:Bad Mana:Warm>n Dark Dreary Forest A brutish forest troll is hunting here, looking for some tasty flesh. A disgusting forest troll is searching for fresh meat here. A disgusting forest troll is searching for fresh meat here. Exits: east, south, down. o CW HP:Bad Mana:Warm>e n Dark Dreary Forest A disgusting forest troll is searching for fresh meat here. Exits: north, east, south, west. An ugly forest troll tries to smite you, but your parry is successful. o CW HP:Bad Mana:Warm Move:Tired an ugly forest troll:Healthy>No way! You are fighting for your life! You flee head over heels. You flee west. Dark Dreary Forest A brutish forest troll is hunting here, looking for some tasty flesh. A disgusting forest troll is searching for fresh meat here. A disgusting forest troll is searching for fresh meat here. Exits: east, south, down. o CW HP:Bad Mana:Warm Move:Tired> A brutish forest troll tries to smite you, but your parry is successful. o CW HP:Bad Mana:Warm Move:Tired a brutish forest troll:Healthy> You flee head over heels. You flee down. A Smelly Tunnel Exits: south, up. o CW HP:Bad Mana:Warm Move:Tired>s A Smelly Tunnel Exits: north, east, south. o CW HP:Bad Mana:Warm Move:Tired>e A Little, Rocky Stairway A demon wolf lurks here, its dark form twisting and hiding its shape. Exits: east, west. o CW HP:Bad Mana:Warm Move:Tired>cls cast 'cure light' You start to concentrate... Uldor narrates 'trolls war' Your scratches and bruises disappear. o CW HP:Bad Mana:Cold Move:Tired>stat OB: 92%, DB: 19%, PB: 115%, Armour: 82%. Wimpy: 491. Mood: wimpy. Needed: 1,322,604 xp, 0 tp. Gold: 168. Alert: normal. Timers: Affected by: - nosneak - noquit - novoid - a deep wound at the left arm (clean) - panic o CW HP:Bad Mana:Cold Move:Tired>where Players in your zone -------------------- Verminaard - A Little, Rocky Stairway Teh - Bottom of a Natural Chimney Manandoun - Bottom of a Natural Chimney o CW HP:Bad Mana:Cold Move:Tired>oo cha moo wimp Ok. o CW HP:Bad Mana:Cold Move:Tired> Uldor narrates 'warrens?' o CW HP:Bad Mana:Cold Move:Tired> Scorponok narrates 'think he was bashing the orc and then his wimpy kicked in. he flee D, his bashtrap buddies come :p' o CW HP:Bad Mana:Cold Move:Tired> Teh narrates 'yea' o CW HP:Bad Mana:Cold Move:Tired>tman open crack tel manandoun open crack Ok. o CW HP:Bad Mana:Cold Move:Tired> Uldor narrates 'russians coming' o CW HP:Bad Mana:Cold Move:Tired>sc 72/492 hits, 10/62 mana, and 41/158 moves. A demon wolf leaves west. o CW HP:Bad Mana:Cold Move:Tired>w A Smelly Tunnel A demon wolf lurks here, its dark form twisting and hiding its shape. Exits: north, east, south. o CW HP:Bad Mana:Cold Move:Tired>n A Smelly Tunnel Exits: south, up. o CW HP:Bad Mana:Cold Move:Tired>u Dark Dreary Forest Exits: east, south, down. o CW HP:Bad Mana:Cold Move:Tired>e Dark Dreary Forest A disgusting forest troll is searching for fresh meat here. A brutish forest troll is hunting here, looking for some tasty flesh. Exits: north, east, south, west. o CW HP:Bad Mana:Cold Move:Tired>n Uldor narrates 'after vermi' Dark Dreary Forest Some ugly blow-flies are buzzing around here. Exits: north, south, west, down. o CW HP:Bad Mana:Cold Move:Tired>e A swarm of blow-flies tries to hit you, but your parry is successful. o CW HP:Bad Mana:Cold Move:Tired a swarm of blow-flies:Healthy>No way! You are fighting for your life! You flee head over heels. You flee west. Dark Dreary Forest Exits: north, east. o CW HP:Bad Mana:Cold Move:Slow>n Dark Dreary Forest Exits: north, east, south. o CW HP:Bad Mana:Cold Move:Slow>cls cast 'cure light' You muster all of your concentration... Your scratches and bruises disappear. o CW HP:Bad Mana:Frozen Move:Slow>sc 83/492 hits, 0/62 mana, and 27/158 moves. o CW HP:Bad Mana:Frozen Move:Slow>stat OB: 80%, DB: 19%, PB: 107%, Armour: 82%. Wimpy: 491. Mood: wimpy. Needed: 1,322,604 xp, 0 tp. Gold: 168. Alert: normal. Timers: Affected by: - noquit - novoid - a deep wound at the left arm (clean) - panic o CW HP:Bad Mana:Frozen Move:Slow>e Dark Dreary Forest Exits: north, east, south, west. o CW HP:Bad Mana:Frozen Move:Slow>e Dreary Forest Exits: *north*, east, south, west. * CW HP:Bad Mana:Frozen Move:Slow>e Dreary Forest Exits: *north*, east, south, west. * CW HP:Bad Mana:Frozen Move:Slow>e Dark Dreary Forest Exits: north, east, south, west, (down). o CW HP:Bad Mana:Frozen Move:Slow>e Dreary Forest Exits: north, *east*, south, west. * CW HP:Bad Mana:Frozen Move:Weak>n Dark Dreary Forest A brutish forest troll is hunting here, looking for some tasty flesh. Exits: north, east, south, west. o CW HP:Bad Mana:Icy Move:Weak>e Dreary Forest A disgusting forest troll is searching for fresh meat here. Exits: north, east, *south*, west. * CW HP:Bad Mana:Icy Move:Weak>n Dark Dreary Forest A half-decayed corpse of a goblin lies rotting on the ground. On the ground, there are two half-rotten corpses. On the ground, there are two rotten corpses. A brutish forest troll is hunting here, looking for some tasty flesh. A disgusting forest troll is searching for fresh meat here. Exits: north, east, south, west. o CW HP:Bad Mana:Icy Move:Fainting>e Dark Dreary Forest A tall troll, its skin crawling with lice and ticks, is roaming around in here. A brutish forest troll is hunting here, looking for some tasty flesh. A brutish forest troll is hunting here, looking for some tasty flesh. Exits: south, west. A smelly troll leaves south. A brutish forest troll leaves south. A brutish forest troll leaves south. o CW HP:Bad Mana:Icy Move:Fainting>get draught all quaff draught You get a flask of orkish draught from a leather backpack. o CW HP:Bad Mana:Icy Move:Fainting>Ok. The draught burns down your throat, and a fiery feeling fills your limbs. o CW HP:Bad Mana:Icy Move:Weak> Manandoun tells you 'brt' o CW HP:Bad Mana:Icy Move:Weak>w Dark Dreary Forest A half-decayed corpse of a goblin lies rotting on the ground. There are two half-rotten corpses here. There are two rotten corpses here. A disgusting forest troll is searching for fresh meat here. Exits: north, east, south, west. An ugly forest troll tries to smite you, but your parry is successful. o CW HP:Bad Mana:Icy Move:Weak an ugly forest troll:Healthy> You flee head over heels. You flee west. Dark Dreary Forest A brutish forest troll is hunting here, looking for some tasty flesh. Exits: north, east, south, west. o CW HP:Bad Mana:Icy Move:Fainting> A brutish forest troll smites your head hard. You are wracked with overwhelming PAIN! o CW HP:Bad Mana:Icy Move:Weak a brutish forest troll:Healthy> You flee head over heels. Dreary Forest Exits: *north*, east, south. * CW HP:Bad Mana:Icy Move:Exhausted>e n You are too exhausted. * CW HP:Bad Mana:Icy Move:Exhausted>You are too exhausted. * CW HP:Bad Mana:Icy Move:Exhausted>sc 67/492 hits, 2/62 mana, and 1/158 moves. * CW HP:Bad Mana:Icy Move:Fainting>sc 67/492 hits, 2/62 mana, and 1/158 moves. * CW HP:Bad Mana:Icy Move:Fainting>sc 67/492 hits, 2/62 mana, and 2/158 moves. * CW HP:Bad Mana:Icy Move:Fainting>get azurescroll all recite azurescroll You get an azure scroll from a sable pouch. * CW HP:Bad Mana:Icy Move:Fainting>You start reciting an azure scroll. You recite an azure scroll which dissolves. You heal yourself. A warm feeling fills your body. * CW HP:Bad Mana:Icy Move:Weak>e Dark Dreary Forest A brutish forest troll is hunting here, looking for some tasty flesh. A disgusting forest troll is searching for fresh meat here. Exits: north, east, south, west. o CW HP:Bad Mana:Icy Move:Fainting>n You are too exhausted. o CW HP:Bad Mana:Icy Move:Fainting>n You are too exhausted. o CW HP:Bad Mana:Icy Move:Fainting>n Dreary Forest Exits: north, south, *west*. * CW HP:Bad Mana:Icy Move:Exhausted>n get draught all quaff draught You are too exhausted. * CW HP:Bad Mana:Icy Move:Exhausted>You get a flask of orkish draught from a leather backpack. * CW HP:Bad Mana:Icy Move:Fainting>Ok. The draught burns down your throat, and a fiery feeling fills your limbs. * CW HP:Bad Mana:Icy Move:Weak>n Forested Edge The corpse of a forest spider is lying here. Exits: south, *west*. * CW HP:Bad Mana:Icy Move:Weak>sc 106/492 hits, 2/62 mana, and 10/158 moves. * CW HP:Bad Mana:Icy Move:Weak>sc 106/492 hits, 2/62 mana, and 10/158 moves. * CW HP:Bad Mana:Icy Move:Weak>l Forested Edge The corpse of a forest spider is lying here. * CW HP:Bad Mana:Icy Move:Weak> Mutabor tells you 'im ssees from sodmat if you wondered' * CW HP:Bad Mana:Icy Move:Weak>stat OB: 82%, DB: 20%, PB: 108%, Armour: 82%. Wimpy: 491. Mood: wimpy. Needed: 1,322,604 xp, 0 tp. Gold: 168. Alert: normal. Timers: Affected by: - noquit - novoid - panic - Orkish draught * CW HP:Bad Mana:Icy Move:Weak>rep I'm bad exh Tell mutabor I'm bad exh Ok. * CW HP:Bad Mana:Icy Move:Slow>sc 109/492 hits, 3/62 mana, and 18/158 moves. Manandoun tells you 'all mobs dead' * CW HP:Bad Mana:Icy Move:Slow>sc Mutabor tells you 'where?' 109/492 hits, 4/62 mana, and 18/158 moves. * CW HP:Bad Mana:Icy Move:Slow>l Forested Edge The corpse of a forest spider is lying here. * CW HP:Bad Mana:Icy Move:Slow># $door is now set to {rootdoor} [local] oo cha moo wimp Ok. * CW HP:Bad Mana:Icy Move:Slow> The moon rises in the east. * CW HP:Bad Mana:Icy Move:Slow>sc 110/492 hits, 4/62 mana, and 22/158 moves. * CW HP:Bad Mana:Icy Move:Slow>sc 110/492 hits, 4/62 mana, and 22/158 moves. * CW HP:Bad Mana:Icy Move:Slow> Mutabor tells you 'i come bob cure' * CW HP:Bad Mana:Icy Move:Slow>rep close to escape Tell mutabor close to escape Ok. Manandoun tells you 'opened' * CW HP:Bad Mana:Icy Move:Slow>rq reveal quick You begin to search... * CW HP:Bad Mana:Icy Move:Slow>s Dreary Forest Exits: north, south, *west*. * CW HP:Bad Mana:Icy Move:Slow>s Dark Dreary Forest A disgusting forest troll is searching for fresh meat here. Exits: north, east, south, west. o CW HP:Bad Mana:Icy Move:Slow>e Dark Dreary Forest A half-decayed corpse of a goblin lies rotting on the ground. On the ground, there are two half-rotten corpses. On the ground, there are two rotten corpses. A brutish forest troll is hunting here, looking for some tasty flesh. Exits: north, east, south, west. o CW HP:Bad Mana:Icy Move:Slow>n Dreary Forest A half-rotten corpse is hanging here. *Ennor the Dwarf* is standing here searching for tracks. *Aegon the Rohir Man* is standing here (glowing). Exits: *north*, east, south. * CW HP:Bad Mana:Icy Move:Weak>n You blink and feel weaker under the cruel light of the sun. Rocky Slope Exits: *east*, south. * CW HP:Bad Mana:Icy Move:Weak>e Rocky End Exits: (south), *west*. * CW HP:Bad Mana:Icy Move:Weak>s You feel so much better hiding in the shadows! Stone Tunnel The corpse of an olog-hai troll is lying here. The corpse of an olog-hai troll is lying here. The shadow of an olog-hai troll is floating here. Exits: *(north)*, east. o CW HP:Bad Mana:Icy Move:Weak>e Stone Tunnel Exits: south, west. o CW HP:Bad Mana:Icy Move:Weak>s Dirt Tunnel Exits: north, south, west. o CW HP:Bad Mana:Icy Move:Weak>s Earthy Tunnel Manandoun the Troll is standing here. Teh the Troll is standing here. Exits: north, south, (west). o CW HP:Bad Mana:Icy Move:Weak>w Hidden Burrow The corpse of a large earth troll is lying here. The corpse of a large earth troll is lying here. The corpse of a large earth troll is lying here. The corpse of a large earth troll is lying here. Exits: (east), down. o CW HP:Bad Mana:Icy Move:Weak> Mardröm narrates 'dör' o CW HP:Bad Mana:Icy Move:Weak>close rootdoor Ok. o CW HP:Bad Mana:Icy Move:Weak>tman me bad tel manandoun me bad Ok. o CW HP:Bad Mana:Icy Move:Weak>rep rootdoor Tell mutabor rootdoor Ok. o CW HP:Bad Mana:Icy Move:Weak>tman they coming tel manandoun they coming Ok. o CW HP:Bad Mana:Icy Move:Weak>rq reveal quick You begin to search... You didn't find anyone. o CW HP:Bad Mana:Cold Move:Weak> sword wield engraved o CW HP:Bad Mana:Cold Move:Weak>oo cha moo wimp Ok. o CW HP:Bad Mana:Cold Move:Weak>close rootdoor It's already closed! o CW HP:Bad Mana:Cold Move:Weak>l Hidden Burrow The corpse of a large earth troll is lying here. The corpse of a large earth troll is lying here. The corpse of a large earth troll is lying here. The corpse of a large earth troll is lying here. o CW HP:Bad Mana:Cold Move:Weak>where Players in your zone -------------------- Fin - Rocky Passageway Mutabor - A Little Cavern Uldor - Cave Verminaard - Hidden Burrow Teh - Earthy Tunnel Manandoun - Earthy Tunnel o CW HP:Bad Mana:Cold Move:Slow> Mutabor tells you 'damn' o CW HP:Bad Mana:Cold Move:Slow>#Key TAB now working as cd close rootdoor It's already closed! o CW HP:Bad Mana:Cold Move:Slow>close rootdoor It's already closed! o CW HP:Bad Mana:Cold Move:Slow>close rootdoor close rootdoor It's already closed! o CW HP:Bad Mana:Cold Move:Slow>It's already closed! o CW HP:Bad Mana:Cold Move:Slow>close rootdoor close rootdoor It's already closed! o CW HP:Bad Mana:Cold Move:Slow>It's already closed! o CW HP:Bad Mana:Cold Move:Slow>whois fin Fin is a level twenty-six Mountain Troll Smasher. o CW HP:Bad Mana:Cold Move:Slow>close rootdoor close rootdoor It's already closed! o CW HP:Bad Mana:Cold Move:Slow>It's already closed! o CW HP:Bad Mana:Cold Move:Slow>sc 121/492 hits, 8/62 mana, and 21/158 moves. o CW HP:Bad Mana:Cold Move:Slow>l Hidden Burrow The corpse of a large earth troll is lying here. The corpse of a large earth troll is lying here. The corpse of a large earth troll is lying here. The corpse of a large earth troll is lying here. o CW HP:Bad Mana:Cold Move:Slow>where Players in your zone -------------------- Fin - Garbage Pile Mutabor - A Dark Tunnel Uldor - Cave Verminaard - Hidden Burrow Teh - Earthy Tunnel Manandoun - Earthy Tunnel o CW HP:Bad Mana:Cold Move:Slow>close rootdoor It's already closed! o CW HP:Bad Mana:Cold Move:Slow>close rootdoor It's already closed! o CW HP:Bad Mana:Cold Move:Slow>close rootdoor It's already closed! o CW HP:Bad Mana:Cold Move:Slow>close rootdoor It's already closed! o CW HP:Bad Mana:Cold Move:Slow>close rootdoor It's already closed! o CW HP:Bad Mana:Cold Move:Slow> Manandoun tells you 'they were here' o CW HP:Bad Mana:Cold Move:Slow> Scorponok narrates 'naralon rip' o CW HP:Bad Mana:Cold Move:Slow>tman guard me tel manandoun guard me Ok. o CW HP:Bad Mana:Cold Move:Slow>close rootdoor It's already closed! o CW HP:Wounded Mana:Cold Move:Slow>close rootdoor It's already closed! o CW HP:Wounded Mana:Cold Move:Slow>close rootdoor It's already closed! o CW HP:Wounded Mana:Cold Move:Slow> You feel bolder. o CW HP:Wounded Mana:Cold Move:Slow>close rootdoor It's already closed! o CW HP:Wounded Mana:Cold Move:Slow> The rootdoor is opened from the other side. o CW HP:Wounded Mana:Cold Move:Slow> *Ennor the Dwarf* has arrived from the east. *Budach the Half-Elf* has arrived from the east. ! CW HP:Wounded Mana:Cold Move:Slow>sc *Ennor the Dwarf* closes the rootdoor. *Budach the Half-Elf* begins some strange incantations... ! CW HP:Wounded Mana:Cold Move:Slow>123/492 hits, 9/62 mana, and 29/158 moves. ! CW HP:Wounded Mana:Cold Move:Slow>close rootdoor It's already closed! *Ennor the Dwarf* pounds your right arm and tickles it. ! CW HP:Bad Mana:Cold Move:Tired *Ennor the Dwarf*:Fine> Uldor narrates 'nice' ! CW HP:Bad Mana:Cold Move:Tired *Ennor the Dwarf*:Fine>d No way! You are fighting for your life! You flee head over heels. PANIC! You couldn't escape! ! CW HP:Bad Mana:Cold Move:Tired *Ennor the Dwarf*:Fine>f You are already attempting to flee! ! CW HP:Bad Mana:Cold Move:Tired *Ennor the Dwarf*:Fine> Victorius narrates 'ubergrats' ! CW HP:Bad Mana:Cold Move:Tired *Ennor the Dwarf*:Fine>open rootdoor Ok. You flee head over heels. You flee down. Lair of the Earth Trolls A large sack is on the ground. Exits: up. o CW HP:Bad Mana:Cold Move:Slow>u Hidden Burrow The corpse of a large earth troll is lying here. The corpse of a large earth troll is lying here. The corpse of a large earth troll is lying here. The corpse of a large earth troll is lying here. *Ennor the Dwarf* is standing here (glowing). *Budach the Half-Elf* is standing here. Exits: down. ! CW HP:Bad Mana:Cold Move:Slow>open rootdoor *Budach the Half-Elf* begins some strange incantations... ! CW HP:Bad Mana:Cold Move:Slow>e Ok. ! CW HP:Bad Mana:Cold Move:Slow>*Ennor the Dwarf* closes the rootdoor. Alas, you cannot go that way... ! CW HP:Bad Mana:Cold Move:Slow>n Alas, you cannot go that way... *Ennor the Dwarf* quickly approaches, trying to pound you. You lightly slash *Ennor the Dwarf*'s right arm and tickle it. ! CW HP:Bad Mana:Cold Move:Slow *Ennor the Dwarf*:Fine>d No way! You are fighting for your life! You flee head over heels. You flee down. Lair of the Earth Trolls A large sack is on the ground. Exits: up. o CW HP:Bad Mana:Cold Move:Slow>f You flee head over heels. You flee up. Hidden Burrow The corpse of a large earth troll is lying here. The corpse of a large earth troll is lying here. The corpse of a large earth troll is lying here. The corpse of a large earth troll is lying here. *Ennor the Dwarf* is standing here (glowing). *Budach the Half-Elf* is standing here. Exits: (east), down. *Budach the Half-Elf* begins some strange incantations... ! CW HP:Bad Mana:Cold Move:Slow> *Ennor the Dwarf* closes the rootdoor. ! CW HP:Bad Mana:Cold Move:Slow>§od e Arglebargle, glop-glyf!?! ! CW HP:Bad Mana:Cold Move:Slow>f The rootdoor is opened from the other side. Earthy Tunnel Manandoun the Troll is standing here. Teh the Troll is standing here. Mutabor is standing here. Exits: north, south, (west). o CW HP:Bad Mana:Cold Move:Slow>The rootdoor closes quietly. You flee head over heels. You flee south. Earthy Tunnel *Aegon the Rohir Man* is standing here (glowing). Exits: north, south. ! CW HP:Bad Mana:Cold Move:Slow> *Aegon the Rohir Man* leaves north. o CW HP:Bad Mana:Cold Move:Slow>n Earthy Tunnel Mutabor is standing here. *Aegon the Rohir Man* is standing here (glowing). Exits: north, south, (west). *Aegon the Rohir Man* leaves west. *Ennor the Dwarf* has arrived from the west. *Budach the Half-Elf* has arrived from the west. *Aegon the Rohir Man* has arrived from the west. *Budach the Half-Elf* begins some strange incantations... ! CW HP:Bad Mana:Cold Move:Slow>w *Ennor the Dwarf* intercepts Mutabor's blow. Mutabor lightly slashes *Ennor the Dwarf*'s left arm and tickles it. *Aegon the Rohir Man* quickly approaches, trying to pound you. ! CW HP:Bad Mana:Cold Move:Slow *Aegon the Rohir Man*:Fine>w No way! You are fighting for your life! You slash *Aegon the Rohir Man*'s right leg and tickle it. ! CW HP:Bad Mana:Cold Move:Slow *Aegon the Rohir Man*:Fine>No way! You are fighting for your life! You flee head over heels. You flee south. Earthy Tunnel Exits: north, south. o CW HP:Bad Mana:Cold Move:Slow>f You flee head over heels. You flee south. Earthy Tunnel Exits: north, west. o CW HP:Bad Mana:Cold Move:Slow>n Earthy Tunnel Exits: north, south. o CW HP:Bad Mana:Cold Move:Slow> *Ennor the Dwarf* has arrived from the north. *Budach the Half-Elf* has arrived from the north. *Budach the Half-Elf* begins some strange incantations... ! CW HP:Bad Mana:Cold Move:Slow>n You swiftly dodge *Ennor the Dwarf*'s attempt to pound you. No way! You are fighting for your life! ! CW HP:Bad Mana:Cold Move:Slow *Ennor the Dwarf*:Fine>n No way! You are fighting for your life! *Aegon the Rohir Man* has arrived from the north. ! CW HP:Bad Mana:Cold Move:Slow *Ennor the Dwarf*:Fine>f You flee head over heels. You flee north. Earthy Tunnel Manandoun the Troll is standing here. Teh the Troll is standing here. Exits: north, south, (west). o CW HP:Bad Mana:Cold Move:Slow>s You flee head over heels. You flee south. Earthy Tunnel *Ennor the Dwarf* is standing here (glowing). *Budach the Half-Elf* is standing here. Exits: north, south. ! CW HP:Bad Mana:Cold Move:Weak>s Earthy Tunnel *Aegon the Rohir Man* is standing here (glowing). Exits: north, west. *Aegon the Rohir Man* quickly approaches, trying to pound you. ! CW HP:Bad Mana:Cold Move:Weak *Aegon the Rohir Man*:Fine>s No way! You are fighting for your life! ! CW HP:Bad Mana:Cold Move:Weak *Aegon the Rohir Man*:Fine>s No way! You are fighting for your life! You flee head over heels. You flee north. Earthy Tunnel Exits: north, south. o CW HP:Bad Mana:Cold Move:Weak>f Earthy Tunnel *Aegon the Rohir Man* is standing here (glowing). Exits: north, west. ! CW HP:Bad Mana:Cold Move:Weak>You flee head over heels. You flee north. Earthy Tunnel Exits: north, south. *Ennor the Dwarf* has arrived from the north. *Budach the Half-Elf* has arrived from the north. ! CW HP:Bad Mana:Cold Move:Weak>s *Ennor the Dwarf* quickly approaches, trying to pound you. No way! You are fighting for your life! You lightly slash *Ennor the Dwarf*'s right foot and tickle it. ! CW HP:Bad Mana:Cold Move:Weak *Ennor the Dwarf*:Fine>s *Budach the Half-Elf* begins some strange incantations... No way! You are fighting for your life! ! CW HP:Bad Mana:Cold Move:Weak *Ennor the Dwarf*:Fine>w No way! You are fighting for your life! You flee head over heels. You flee south. Earthy Tunnel *Aegon the Rohir Man* is standing here (glowing). Exits: north, west. ! CW HP:Bad Mana:Cold Move:Weak>f You flee head over heels. You flee west. Earthy Tunnel Exits: east, south. o CW HP:Bad Mana:Cold Move:Weak>s s Earthy Tunnel Exits: north, south. o CW HP:Bad Mana:Cold Move:Fainting>s Earthy Tunnel Exits: north, [up]. o CW HP:Bad Mana:Cold Move:Fainting>oex Alas, you cannot go that way... o CW HP:Bad Mana:Cold Move:Fainting>u open exit Ok. o CW HP:Bad Mana:Cold Move:Fainting>w Dark Dreary Forest Exits: north, south, west, (down). o CW HP:Bad Mana:Cold Move:Fainting>n You are too exhausted. o CW HP:Bad Mana:Cold Move:Fainting>You are too exhausted. o CW HP:Bad Mana:Cold Move:Fainting>get blackscroll all recite blackscroll The sodmat closes quietly. o CW HP:Bad Mana:Cold Move:Fainting>You get a black scroll from a sable pouch. o CW HP:Bad Mana:Cold Move:Fainting>You start reciting a black scroll. The sodmat is opened from the other side. *Ennor the Dwarf* has arrived from below. *Budach the Half-Elf* has arrived from below. *Aegon the Rohir Man* has arrived from below. n *Budach the Half-Elf* begins some strange incantations... *Aegon the Rohir Man* pounds your body extremely hard. Aye! You cannot concentrate any more... ! CW HP:Bad Mana:Cold Move:Fainting *Aegon the Rohir Man*:Fine> The sodmat closes quietly. *Ennor the Dwarf* pounds your right foot extremely hard and shatters it. You are wracked with overwhelming PAIN! No way! You are fighting for your life! You flee head over heels. You flee south. Dreary Forest A large thorny branched shrub is growing here. A disgusting forest troll is searching for fresh meat here. Exits: north, east, south, *west*. * CW HP:Bad Mana:Cold Move:Exhausted>f * CW HP:Bad Mana:Cold Move:Exhausted>You flee head over heels. You are too exhausted. You are too exhausted. PANIC! You couldn't escape! * CW HP:Bad Mana:Cold Move:Exhausted>s *Ennor the Dwarf* has arrived from the north. *Budach the Half-Elf* has arrived from the north. *Aegon the Rohir Man* has arrived from the north. *Aegon the Rohir Man* quickly approaches, trying to pound you. * CW HP:Bad Mana:Cold Move:Exhausted *Aegon the Rohir Man*:Fine>No way! You are fighting for your life! You flee head over heels. You are too exhausted. You are too exhausted. You are too exhausted. PANIC! You couldn't escape! * CW HP:Bad Mana:Cold Move:Fainting *Aegon the Rohir Man*:Fine>get blackscroll all recite blackscroll You can't find a blackscroll in any container. * CW HP:Bad Mana:Cold Move:Fainting *Aegon the Rohir Man*:Fine>You start reciting a black scroll. You flee head over heels. You are too exhausted. You are too exhausted. PANIC! You couldn't escape! * CW HP:Bad Mana:Cold Move:Fainting *Aegon the Rohir Man*:Fine> * CW HP:Bad Mana:Cold Move:Fainting *Aegon the Rohir Man*:Fine> An ugly forest troll tries to crush you, but your parry is successful. * CW HP:Bad Mana:Cold Move:Fainting *Aegon the Rohir Man*:Fine> You flee head over heels. You are too exhausted. You are too exhausted. You are too exhausted. PANIC! You couldn't escape! * CW HP:Bad Mana:Cold Move:Fainting *Aegon the Rohir Man*:Fine> *Aegon the Rohir Man* pounds your body extremely hard and shatters it. You feel a sharp pain there! You are wracked with overwhelming PAIN! * CW HP:Awful Mana:Cold Move:Fainting *Aegon the Rohir Man*:Fine> You flee head over heels. You are too exhausted. You are too exhausted. You are too exhausted. PANIC! You couldn't escape! * CW HP:Awful Mana:Cold Move:Fainting *Aegon the Rohir Man*:Fine>nat id ie Arglebargle, glop-glyf!?! You barely slash *Aegon the Rohir Man*'s body and tickle it. * CW HP:Awful Mana:Cold Move:Fainting *Aegon the Rohir Man*:Fine>get draught all quaff draught You get a flask of orkish draught from a leather backpack. * CW HP:Awful Mana:Cold Move:Fainting *Aegon the Rohir Man*:Fine>f Ok. The draught burns down your throat, and a fiery feeling fills your limbs. You flee head over heels. You flee east. Dark Dreary Forest Exits: north, east, south, west. o CW HP:Awful Mana:Cold Move:Weak>n You flee head over heels. You flee south. Dreary Forest Exits: north, east, *south*, west. * CW HP:Awful Mana:Cold Move:Fainting>e You are too exhausted. * CW HP:Awful Mana:Cold Move:Fainting>You are too exhausted. * CW HP:Awful Mana:Cold Move:Fainting>get blackscroll all recite blackscroll You can't find a blackscroll in any container. * CW HP:Awful Mana:Cold Move:Fainting>You start reciting a black scroll. Mutabor tells you 'pukes rootdoorish' You recite a black scroll which dissolves. You heal yourself. A warm feeling fills your body. You feel stronger. * CW HP:Wounded Mana:Cold Move:Weak>e *Ennor the Dwarf* has arrived from the north. *Budach the Half-Elf* has arrived from the north. *Aegon the Rohir Man* has arrived from the north. Dark Dreary Forest A brown fox is here, looking for some rabbits to chew up. A disgusting forest troll is searching for fresh meat here. A brutish forest troll is hunting here, looking for some tasty flesh. Exits: north, south, west. o CW HP:Wounded Mana:Cold Move:Fainting> A brutish forest troll tries to crush you, but your parry is successful. o CW HP:Wounded Mana:Cold Move:Fainting a brutish forest troll:Healthy> An ugly forest troll says 'YOU! Orc! You will die before your time.' An ugly forest troll tries to crush you, but your parry is successful. o CW HP:Wounded Mana:Cold Move:Fainting a brutish forest troll:Healthy>s Mutabor tells you 'you ok?' You flee head over heels. You flee south. Dreary Forest Exits: north, *south*, *west*. * CW HP:Wounded Mana:Cold Move:Exhausted>get draught all quaff draught You are too exhausted. * CW HP:Wounded Mana:Cold Move:Exhausted>You get a flask of orkish draught from a leather backpack. * CW HP:Wounded Mana:Cold Move:Exhausted>*Ennor the Dwarf* has arrived from the north. *Budach the Half-Elf* has arrived from the north. *Aegon the Rohir Man* has arrived from the north. Ok. The draught burns down your throat, and a fiery feeling fills your limbs. * CW HP:Bad Mana:Cold Move:Weak>get zaugurz-draught all quaff zaugurz-draught You get a small metal flask from a leather backpack. *Ennor the Dwarf* pounds your left arm very hard. *Aegon the Rohir Man* pounds your left hand extremely hard and shatters it. You feel a sharp pain there! You are wracked with overwhelming PAIN! * CW HP:Bad Mana:Cold Move:Weak *Ennor the Dwarf*:Fine>f Ok. The strong mixture leaves your blood burning and your limbs aching, yet you feel strangely revitalized. You suddenly feel a terrible headache! * CW HP:Bad Mana:Cold Move:Tired *Ennor the Dwarf*:Fine>s You are already attempting to flee! An ugly forest troll has arrived from the north. You flee head over heels. You flee north. Dark Dreary Forest A brown fox is here, looking for some rabbits to chew up. A brutish forest troll is hunting here, looking for some tasty flesh. Exits: north, south, west. o CW HP:Bad Mana:Cold Move:Tired>s Dreary Forest *Ennor the Dwarf* is standing here (glowing). *Budach the Half-Elf* is standing here. *Aegon the Rohir Man* is standing here (glowing). A disgusting forest troll is searching for fresh meat here. Exits: north, *south*, *west*. * CW HP:Bad Mana:Cold Move:Slow>w *Budach the Half-Elf* begins some strange incantations... *Ennor the Dwarf* leaves north. *Budach the Half-Elf* leaves north. *Aegon the Rohir Man* leaves north. You blink and feel weaker under the cruel light of the sun. Small Trail Exits: north, south, *west*. * CW HP:Bad Mana:Cold Move:Slow>w Small Trail Exits: *north*, *east*, south, *west*. * CW HP:Bad Mana:Cold Move:Slow>n Small Trail Exits: *north*, *east*, south, *west*. * CW HP:Bad Mana:Cold Move:Slow>w Withering Grass Exits: north, *east*, *south*, *west*. * CW HP:Bad Mana:Cold Move:Slow>w Withering Grass Exits: *north*, *east*, *south*, west. * CW HP:Bad Mana:Cold Move:Slow>You feel so much better hiding in the shadows! Dreary Forest Exits: north, *east*, *south*, west. * CW HP:Bad Mana:Cold Move:Slow>w Dreary Forest Exits: east, *south*, west. * CW HP:Bad Mana:Cold Move:Weak>w Dreary Forest A disgusting forest troll is searching for fresh meat here. Exits: east, *south*, west. * CW HP:Bad Mana:Cold Move:Weak> An ugly forest troll leaves west. * CW HP:Bad Mana:Cold Move:Weak>s You blink and feel weaker under the cruel light of the sun. Old Ruins A statue of a troll is posed in a moment of flight yet forever frozen in stone. The remains of a swarm of blow-flies lie here. Exits: north, *east*, *south*, west. * CW HP:Bad Mana:Cold Move:Weak>sc 50/492 hits, 9/62 mana, and 9/158 moves. * CW HP:Bad Mana:Cold Move:Weak>w You feel so much better hiding in the shadows! Dreary Forest A disgusting forest troll is searching for fresh meat here. Exits: north, *east*, *south*, west. * CW HP:Bad Mana:Cold Move:Weak>w An ugly forest troll leaves west. * CW HP:Bad Mana:Cold Move:Weak>Dreary Forest A brutish forest troll is hunting here, looking for some tasty flesh. A disgusting forest troll is searching for fresh meat here. Exits: north, east, *south*, west. * CW HP:Bad Mana:Cold Move:Fainting>s Manandoun tells you 'where u want us' An ugly forest troll tries to smite you, but your parry is successful. * CW HP:Bad Mana:Cold Move:Weak an ugly forest troll:Healthy>No way! You are fighting for your life! You slash an ugly forest troll's left leg extremely hard. * CW HP:Bad Mana:Cold Move:Weak an ugly forest troll:Fine> You flee head over heels. You flee north. Dark Dreary Forest A disgusting forest troll is searching for fresh meat here. Exits: north, east, south, west. o CW HP:Bad Mana:Cold Move:Exhausted> A brutish forest troll has arrived from the west. o CW HP:Bad Mana:Cold Move:Exhausted> An ugly forest troll tries to crush you, but your parry is successful. o CW HP:Bad Mana:Cold Move:Exhausted an ugly forest troll:Fine>get draught all quaff draught You get a flask of orkish draught from a leather backpack. A brutish forest troll lightly smites your head and tickles it. You are wracked with overwhelming PAIN! o CW HP:Awful Mana:Cold Move:Fainting an ugly forest troll:Fine>s Ok. The draught burns down your throat, and a fiery feeling fills your limbs. You flee head over heels. You flee west. Dark Dreary Forest A brutish forest troll is hunting here, looking for some tasty flesh. A brutish forest troll is hunting here, looking for some tasty flesh. Exits: east, south, down. o CW HP:Awful Mana:Cold Move:Fainting>Dark Dreary Forest Exits: north, east, south. o CW HP:Awful Mana:Cold Move:Fainting>d Alas, you cannot go that way... o CW HP:Awful Mana:Cold Move:Fainting>n You are too exhausted. o CW HP:Awful Mana:Cold Move:Fainting>d Alas, you cannot go that way... o CW HP:Awful Mana:Cold Move:Fainting>sc 33/492 hits, 9/62 mana, and 3/158 moves. o CW HP:Awful Mana:Cold Move:Fainting>sc A brutish forest troll has arrived from the east. o CW HP:Awful Mana:Cold Move:Fainting>34/492 hits, 9/62 mana, and 3/158 moves. o CW HP:Awful Mana:Cold Move:Fainting>cls cast 'cure light' Alas, not enough mana flows through you... o CW HP:Awful Mana:Cold Move:Fainting> o CW HP:Awful Mana:Cold Move:Fainting>n Dark Dreary Forest A brutish forest troll is hunting here, looking for some tasty flesh. A brutish forest troll is hunting here, looking for some tasty flesh. Exits: east, south, down. o CW HP:Awful Mana:Cold Move:Fainting>d You are too exhausted. A brutish forest troll barely crushes your left hand and tickles it. You are wracked with overwhelming PAIN! o CW HP:Awful Mana:Cold Move:Fainting a brutish forest troll:Healthy> You flee head over heels. You are too exhausted. You are too exhausted. You are too exhausted. PANIC! You couldn't escape! o CW HP:Awful Mana:Cold Move:Fainting a brutish forest troll:Healthy>d No way! You are fighting for your life! o CW HP:Awful Mana:Cold Move:Fainting a brutish forest troll:Healthy>d An ugly forest troll has arrived from the east. A brutish forest troll tries to smite you, but your parry is successful. You flee head over heels. You are too exhausted. You are too exhausted. PANIC! You couldn't escape! o CW HP:Awful Mana:Cold Move:Fainting a brutish forest troll:Healthy>d No way! You are fighting for your life! o CW HP:Awful Mana:Cold Move:Fainting a brutish forest troll:Healthy>No way! You are fighting for your life! An ugly forest troll tries to crush you, but your parry is successful. o CW HP:Awful Mana:Cold Move:Fainting a brutish forest troll:Healthy> You flee head over heels. You are too exhausted. You are too exhausted. PANIC! You couldn't escape! o CW HP:Awful Mana:Cold Move:Fainting a brutish forest troll:Healthy> You flee head over heels. You flee down. A Smelly Tunnel Exits: south, up. o CW HP:Awful Mana:Cold Move:Exhausted>s A Smelly Tunnel A demon wolf lurks here, its dark form twisting and hiding its shape. Exits: north, east, south. o CW HP:Awful Mana:Cold Move:Exhausted>tul SMELLY! tel uldor SMELLY! Ok. o CW HP:Awful Mana:Cold Move:Fainting>e A Little, Rocky Stairway Some ugly blow-flies are buzzing around here. Exits: east, west. o CW HP:Awful Mana:Cold Move:Fainting> Mutabor tells you 'where?' o CW HP:Awful Mana:Cold Move:Fainting>tul AWFUL EXH tel uldor AWFUL EXH Ok. o CW HP:Awful Mana:Cold Move:Fainting> A swarm of blow-flies fails to hit you. o CW HP:Awful Mana:Cold Move:Fainting a swarm of blow-flies:Healthy> You flee head over heels. You flee west. A Smelly Tunnel A demon wolf lurks here, its dark form twisting and hiding its shape. Exits: north, east, south. o CW HP:Awful Mana:Cold Move:Fainting> Uldor narrates 'smelly' o CW HP:Awful Mana:Cold Move:Fainting>rep smellyt awful exh Tell mutabor smellyt awful exh Ok. o CW HP:Awful Mana:Cold Move:Fainting>0 e cha wimp 0 Wimpy set to: 0 o CW HP:Awful Mana:Cold Move:Weak>A Little, Rocky Stairway Some ugly blow-flies are buzzing around here. Exits: east, west. o CW HP:Awful Mana:Cold Move:Fainting>sc 35/492 hits, 9/62 mana, and 5/158 moves. o CW HP:Awful Mana:Cold Move:Weak>tman smelly awful exh tel manandoun smelly awful exh Ok. o CW HP:Awful Mana:Cold Move:Weak>cls cast 'cure light' You muster all of your concentration... Your scratches and bruises disappear. o CW HP:Awful Mana:Frozen Move:Weak>tman fast fast tel manandoun fast fast Ok. o CW HP:Awful Mana:Frozen Move:Weak>l in sable pouch (used) : two icy rings three jewelled rings A swarm of blow-flies tries to hit you, but your parry is successful. o CW HP:Awful Mana:Frozen Move:Weak a swarm of blow-flies:Healthy> You slash a swarm of blow-flies' body extremely hard and shatter it. You receive your share of experience. Well, you begin to know this creature's anatomy. A swarm of blow-flies is dead! R.I.P. o CW HP:Awful Mana:Frozen Move:Weak>oo Kurug narrates 'trolls are smelly' cha moo wimp Ok. o CW HP:Awful Mana:Frozen Move:Weak>sc 49/492 hits, 0/62 mana, and 12/158 moves. o CW HP:Awful Mana:Frozen Move:Weak>where Players in your zone -------------------- Fin - Dirt Tunnel Mutabor - A Smelly Tunnel Uldor - At a Nexus Verminaard - A Little, Rocky Stairway Teh - Dirt Tunnel Manandoun - Dirt Tunnel o CW HP:Bad Mana:Frozen Move:Weak>rep s e smelly Tell mutabor s e smelly Ok. o CW HP:Bad Mana:Icy Move:Slow>where Mutabor has arrived from the west. Players in your zone -------------------- Fin - A Crudely Carved Tunnel Mutabor - A Little, Rocky Stairway Uldor - A Dark Tunnel Verminaard - A Little, Rocky Stairway Teh - A Crudely Carved Tunnel Manandoun - A Crudely Carved Tunnel o CW HP:Bad Mana:Icy Move:Slow> Mutabor leaves east. o CW HP:Bad Mana:Icy Move:Slow>l A Little, Rocky Stairway The remains of a swarm of blow-flies lie here. Mutabor has arrived from the east. o CW HP:Bad Mana:Icy Move:Slow>sc 52/492 hits, 1/62 mana, and 20/158 moves. o CW HP:Bad Mana:Icy Move:Slow> Mutabor gets an azure scroll from a leather backpack. o CW HP:Bad Mana:Icy Move:Slow>sc 53/492 hits, 1/62 mana, and 21/158 moves. Mutabor begins to recite an azure scroll. o CW HP:Bad Mana:Icy Move:Slow> A warm feeling fills your body. o CW HP:Bad Mana:Icy Move:Slow> Mutabor begins some strange incantations... o CW HP:Bad Mana:Icy Move:Slow>sc 103/492 hits, 2/62 mana, and 23/158 moves. o CW HP:Bad Mana:Icy Move:Slow> *Ennor the Dwarf* has arrived from the west. *Aegon the Rohir Man* has arrived from the west. Some apparently very close noise can be heard from the west. ! CW HP:Bad Mana:Icy Move:Slow> *Ennor the Dwarf* leaves east. *Aegon the Rohir Man* leaves east. o CW HP:Bad Mana:Icy Move:Slow> Some very close noise can be heard from the west. o CW HP:Bad Mana:Icy Move:Slow> *Ennor the Dwarf* has arrived from the east. *Aegon the Rohir Man* has arrived from the east. *Aegon the Rohir Man* pounds your body very hard. You are wracked with overwhelming PAIN! ! CW HP:Bad Mana:Icy Move:Slow *Aegon the Rohir Man*:Fine> *Ennor the Dwarf* pounds your left hand extremely hard and shatters it. You are wracked with overwhelming PAIN! Mutabor utters the words 'bfzahp ay bfugtizgg' An energy begins to flow within your legs as your body becomes lighter. ! CW HP:Bad Mana:Icy *Aegon the Rohir Man*:Fine> You slash *Aegon the Rohir Man*'s left arm hard and tickle it. ! CW HP:Bad Mana:Icy *Aegon the Rohir Man*:Fine>f You flee head over heels. You flee east. A Dank and Putrid Chamber Exits: north, west. o CW HP:Bad Mana:Icy>w A Little, Rocky Stairway The remains of a swarm of blow-flies lie here. Mutabor is standing here. *Ennor the Dwarf* is standing here (glowing). *Aegon the Rohir Man* is standing here (glowing). Exits: east, west. ! CW HP:Bad Mana:Icy>n *Ennor the Dwarf* leaves west. *Aegon the Rohir Man* leaves west. o CW HP:Bad Mana:Icy>n Alas, you cannot go that way... o CW HP:Bad Mana:Icy>w Alas, you cannot go that way... o CW HP:Bad Mana:Icy>n A Smelly Tunnel Manandoun the Troll is standing here. Fin the Troll is standing here. Teh the Troll is standing here. *Ennor the Dwarf* is standing here (glowing). *Aegon the Rohir Man* is standing here (glowing). Exits: north, east, south. *Ennor the Dwarf* quickly approaches, trying to pound you. ! CW HP:Bad Mana:Icy *Ennor the Dwarf*:Healthy>n No way! You are fighting for your life! Manandoun pounds *Aegon the Rohir Man*'s body very hard and tickles it. Teh smites *Aegon the Rohir Man*'s body very hard and tickles it. ! CW HP:Bad Mana:Icy *Ennor the Dwarf*:Healthy>No way! You are fighting for your life! Mutabor has arrived from the east. ! CW HP:Bad Mana:Icy *Ennor the Dwarf*:Healthy>f *Ennor the Dwarf* begins some strange incantations... ! CW HP:Bad Mana:Icy *Ennor the Dwarf*:Healthy>You flee head over heels. You flee north. A Smelly Tunnel A demon wolf lurks here, its dark form twisting and hiding its shape. Uldor is standing here. Exits: south, up. o CW HP:Bad Mana:Icy>s n A Smelly Tunnel Manandoun the Troll is here, fighting *Aegon the Rohir Man*. Fin the Troll is standing here. Teh the Troll is here, fighting *Aegon the Rohir Man*. *Ennor the Dwarf* is here, fighting Mutabor (glowing). *Aegon the Rohir Man* is here, fighting Manandoun (glowing). Mutabor is here, fighting *Ennor the Dwarf*. Exits: north, east, south. ! CW HP:Bad Mana:Icy>u A Smelly Tunnel A demon wolf lurks here, its dark form twisting and hiding its shape. Exits: south, up. o CW HP:Bad Mana:Icy>Dark Dreary Forest A brutish forest troll is hunting here, looking for some tasty flesh. Exits: east, south, down. ACK! Uldor didn't follow you, you lost him. o CW HP:Bad Mana:Icy>e Dark Dreary Forest A brutish forest troll is hunting here, looking for some tasty flesh. Exits: north, east, south, west. o CW HP:Bad Mana:Icy Move:Tired>s Dreary Forest A brutish forest troll is hunting here, looking for some tasty flesh. A brutish forest troll is hunting here, looking for some tasty flesh. Exits: north, east, south, west. * CW HP:Bad Mana:Icy Move:Tired>sc 52/492 hits, 2/62 mana, and 48/158 moves. * CW HP:Bad Mana:Icy Move:Tired>e Dreary Forest Exits: north, east, south, west. * CW HP:Bad Mana:Icy Move:Tired>get zaugurz-draught all quaff zaugurz-draught A brutish forest troll has arrived from the west. * CW HP:Bad Mana:Icy Move:Tired>You get a small metal flask from a leather backpack. * CW HP:Bad Mana:Icy Move:Tired>Ok. The strong mixture leaves your blood burning and your limbs aching, y You suddenly feel a terrible headache! * CW HP:Awful Mana:Icy>sc 23/492 hits, 2/62 mana, and 73/158 moves. * CW HP:Awful Mana:Icy>e *Ennor the Dwarf* has arrived from the west. * CW HP:Awful Mana:Icy>Old Ruins A statue of a troll is posed in a moment of flight yet forever frozen in stone. The remains of a swarm of blow-flies lie here. Exits: north, east, south, west. * CW HP:Awful Mana:Icy>e Blighted Land On the ground, there are three toadstools. Exits: north, east, south, west, up. * CW HP:Awful Mana:Icy>n Dreary Forest Exits: east, south, west. Mutabor narrates 'S' * CW HP:Awful Mana:Icy>e Dreary Forest Exits: north, east, south, west. * CW HP:Awful Mana:Icy>e Withering Grass Exits: north, east, south, west. * CW HP:Awful Mana:Icy>e Withering Grass Exits: north, east, south, west. * CW HP:Awful Mana:Icy>time According to the Dúnadan calendar, it is: 8pm on Sterday, the 1st of Blotmath, Year 2952 of the Third Age. You don't feel well outside. The sun is slowly disappearing in the west. You can see a Full Moon (waning) in the eastern part of the sky. Real time is Sat Mar 29 00:20:10 2008 GMT. Last reboot due to manual reboot at Mon Mar 24 08:40:39 2008 GMT. * CW HP:Awful Mana:Icy>e Manandoun narrates 'where!' * CW HP:Awful Mana:Icy>Withering Grass Exits: north, east, south, west. * CW HP:Awful Mana:Icy>e Dreary Forest A giant earth beetle is standing here. Exits: north, south, west. * CW HP:Awful Mana:Icy>e Alas, you cannot go that way... * CW HP:Awful Mana:Icy>s Small Trail Exits: north, south, =west=. * CW HP:Awful Mana:Icy>s Mutabor narrates 'was s of you' Dark Forest Exits: north, south, west. * CW HP:Awful Mana:Icy>rep run e Tell mutabor run e Ok. * CW HP:Awful Mana:Icy>sc 27/492 hits, 4/62 mana, and 74/158 moves. * CW HP:Awful Mana:Icy> Mutabor narrates 'inside' * CW HP:Awful Mana:Icy>s Dark Forest Exits: north, south, west. o CW HP:Awful Mana:Icy>e Alas, you cannot go that way... o CW HP:Awful Mana:Icy>s Lost in the Dim Forest A forest spider is here crawling around. A forest spider is here crawling around. A forest spider is here crawling around. Exits: north, east, south, west. o CW HP:Awful Mana:Icy>e e Rocky Plain Exits: east, south, west. * CW HP:Awful Mana:Icy>e Rock Hill Exits: north, east, south, west. * CW HP:Awful Mana:Icy>rep night Ancient Road Exits: south, west. * CW HP:Awful Mana:Icy>Tell mutabor night Ok. * CW HP:Awful Mana:Icy>e Alas, you cannot go that way... * CW HP:Awful Mana:Icy>s Bend in the Trail Exits: north, east, south, west. * CW HP:Awful Mana:Icy>e e Trail through the Trees Exits: east, south, west. * CW HP:Awful Mana:Icy>Trail Exits: east, west. * CW HP:Awful Mana:Icy>rpe I need bob natuaral Arglebargle, glop-glyf!?! * CW HP:Awful Mana:Icy>e Trail Exits: east, south, west. * CW HP:Awful Mana:Icy>e Trail Some ugly blow-flies are buzzing around here. Exits: east, south, west. * CW HP:Awful Mana:Icy>e Trail Exits: east, south, west. * CW HP:Awful Mana:Icy>e e Trail Exits: east, south, west. -- Came home safe. Phew. Thank you trolls of warrens for the extra protection, -- and my group, who I tried to protect but it ended up the other way around!